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Returning 14 results for 'decades interact are bow'.
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Elf
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
skill with sword, bow, and strategy.
Hidden Woodland Realms
Most elves dwell in small forest villages hidden among the trees. Elves hunt game, gather food, and grow vegetables, and their skill and
. Since they are so long-lived, they can enjoy centuries of exploration and discovery. They dislike the pace of human society, which is regimented from day to day but constantly changing over decades, so
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
von Aubrecker, has not made a public appearance in the two decades since he alone survived a tragic shipwreck with the help of Dr. Mordenheim. Those who have business with the baron are welcome for a
brief stay, but they interact only with his perpetually smiling butler, Gerta. Visitors never enter the castleâs west wing, where the baronâtransformed into a brain in a jar (see chapter 5) by Mordenheimâs experimentsâworks to rebuild his lost body and exact revenge upon the doctor.
Goblin
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
cruel in victory, goblins are fawning and servile in defeat, just as in their own society lower castes must scrape before those of greater status and as goblin tribes bow before other goblinoids
;t understand the goblinsâ social system are sometimes surprised by how different castes interact with them. A single human warrior might frighten away a dozen gatherers, only to be shocked when
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Wisdom saving throw or bow until the end of its next turn. Until this bow ends, the target canât take actions or reactions, and its speed is 0 and canât be increased.
Indentured Spirits (Costs 3
. A defining characteristic of the Orzhov for decades was the tension between Teysa, living in the complex political realities of the world, and the inflexible, avaricious Obzedat. Teysa argued
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
, however, endeavor to equip you with the tools to recognize nobility and to interact with the higher class. Spotting a Noble Nobility in Waterdeep are granted the right to bear arms. In the legal code
. Above all, be polite. Always address a known noble as âLordâ or âLady.â A short bow or a nod of the head to acknowledge a noble upon each meeting and parting is customary. Obsequiousness and servility
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
the rows of dead already there. The body gradually calcifies over many decades, until it becomes indistinguishable from an enormous stalagmite. Family members visit this tomb-chamber often to pay
prophecy or are hinted at by an omen. When storm giants do interact with non-giants, those on the receiving end of their attention might question the notion that storm giants are âgoodâ creatures. They
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
wealth and wisdom to keep the enterprise going a few more decades. Luiren. Long the homeland of halflings and thought to be the place where their race had its genesis, Luiren was lost during the
, mastering the sword and the bow and riding across the steppes on their short-legged horses. Brave merchants still traverse the Golden Way to and from Kara-Tur, but those who return from such a voyage
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
and servile in defeat, just as in their own society lower castes must scrape before those of greater status and as goblin tribes bow before other goblinoids. Beast Masters and Slave Drivers Goblins
hope of escaping their plight. Outsiders who donât understand the goblinsâ social system are sometimes surprised by how different castes interact with them. A single human warrior might frighten away a
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
the room, nodding and moving his mouth as if speaking to unseen people. If the characters interact with the ghost, or after a few minutes of this one-sided silent conversation, it finally takes notice
the decades-old bones of unknown adventurers who were killed by the guardians of the haven. A detect magic spell reveals three magical auras in this room. Two of these aurasâone of divination magic
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
the price of his bargain. Whatever the truth, Ramazithâs tower stood empty for decades before it was acquired a few years ago by Lorroakan, a young and short-tempered mage known for having expensive
, members of the Watch are familiar with the cityâs patriars and possess a well-developed ability to spot pretenders. Many Watch members interact with citizens from the other districts only at the gates
Compendium
- Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
suggests his soul was itself the price of his bargain. Whatever the truth, Ramazithâs tower stood empty for decades before it was acquired a few years ago by Lorroakan, a young and short-tempered mage
of the Watch are familiar with the cityâs patriars and possess a well-developed ability to spot pretenders. Many Watch members interact with citizens from the other districts only at the gates, and
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
illusion concealing a 6-foot-deep pit. A character who searches the tunnel and succeeds on a DC 14 Intelligence (Investigation) check, or who tries to interact with the illusion physically, discerns the
. They enjoy walking the paths of the hedge maze (area G21) and occasionally assist the Gardener in protecting the domain. Itâs been decades since their help was required, but they remain vigilant and
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
even if neighboring vegepygmies call for aid. Griss is the oldest vegepygmy aboard the ship and has had decades to learn about the tragedy that befell it, but the elder doesnât share this information
the mechanical integrity of the androids aboard the ship. Find and interact with three androids on this level. Radiation Samples. Gather samples from three irradiated rooms (see area S13). Viable
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
of superiority, believing themselves the most powerful and worthy of all mortal creatures. When they interact with other creatures, it is only to further their own interests. They believe in their
forest crosses over into other terrain. A green dragon typically pretends to back down, only to wait and watch â sometimes for decades â for the chance to slay the other dragon, then claim its lair and






