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                        Returning 22 results for 'deceive instead are both'.
                    
                
                        
                            
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                                                     Magic Items
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                    This weapon appears ordinary, but it bears strong illusion magic that allows its wielder to skillfully deceive opponents.
You have a +2 bonus to attack and damage rolls made with this magic weapon
                                                
                                            
                                                
                                                     you with an attack roll, you can use your reaction to require that creature to make a DC 15 Intelligence saving throw. On a failed save, the attack instead targets another creature of your choice that
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    ":"piercing"} piercing damage. If the leucrotta scores a critical hit, it rolls the damage dice three times, instead of twice.
Hooves. Melee Weapon Attack: +6;{"diceNotation":"1d20+6","rollType":"to
                                                
                                            
                                                
                                                     kills transformed into gnolls, others underwent more bizarre changes; leucrottas were the most numerous of these.
As clever as it is cruel, a leucrotta loves to deceive, torture, and kill. Creatures who
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Legendary Resistance (3/Day). If Fraz-Urbâluu fails a saving throw, he can choose to succeed instead.
Magic Resistance. Fraz-Urbâluu has advantage on saving throws against spells and
                                                
                                            
                                                
                                                     trick, every ounce of demonic cunning, to manipulate his enemiesâmortal and Fiend alikeâto do his will. Fraz-Urbâluu can create dreamlands and mind-bending fantasies able to deceive the
                                                
                                            
                                        
                                                    Fraz-Urb'luu
                                                    
    
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                                                     Monsters
                                                    Out of the Abyss
                                                    
                                                
                                            
                                                    : mirage arcane, modify memory, project image
Legendary Resistance (3/Day). If Fraz-Urbâluu fails a saving throw, he can choose to succeed instead.
Magic Resistance. Fraz-Urbâluu has
                                                
                                            
                                                
                                                     dreamlands and mind-bending fantasies able to deceive the most discerning foes.
Once imprisoned for centuries below Castle Greyhawk on the world of Oerth, Fraz-Urbâluu has slowly rebuilt his power in
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.
Shift Perception (1/Day). The dragon can cast hallucinatory terrain, requiring no spell components
                                                
                                            
                                                
                                                     deceive and disorient. They cloak their own presence so they can observe other creatures without being discovered as they collect information on everything from local cultural practices to
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.
Tunneler. The dragon can burrow through solid rock at half its burrowing speed and can leave a 20
                                                
                                            
                                                
                                                    ":"Emerald Embers", "rollDamageType":"fire"} fire damage.Emerald dragons are the most curious, cunning, and manipulative of the gem dragons, wielding psionic power to weave illusions to deceive and
                                                
                                            
                                        
                                                    Elder Brain
                                                    
    
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        This doesn't reflect the latest rules and lore.
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                                                     Monsters
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    :
At will: detect thoughts, levitate
1/day each: dominate monster, plane shift (self only)
Legendary Resistance (3/Day). If the elder brain fails a saving throw, it can choose to succeed instead
                                                
                                            
                                                
                                                     that loom large in its mind (including things the target worries about, loves, or hates). The elder brain can also make a Charisma (Deception) check with advantage to deceive the targetâs mind
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     hyenas that ate Yeenoghuâs kills transformed into gnolls, others underwent more bizarre changes; leucrottas were the most numerous of these. As clever as it is cruel, a leucrotta loves to deceive
                                                
                                            
                                                
                                                     three times, instead of twice.
 Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.
 Bonus Actions
 Kicking Retreat. Immediately after the leucrotta makes a Hooves attack, it takes the Disengage action.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     deceive since childhood. Youâve been involved in dozens of schemes and feuds, and youâre likely still tied up in a few of them (consult the Zil Schemes table). Even if you have a good heart and noble
                                                
                                            
                                                
                                                     goals, you may still prefer to use trickery and cunning instead of relying on honesty or brute force. Zil gnomes typically use the forest gnome subrace. The natural illusionist trait is a part of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     costs 3 sp. Instead of paying money, a visitor can try to barter with the ticketer, Nikolas Midnight, a wrinkled goblin (see âBartering for a Ticketâ below). For more information on Nikolas Midnight
                                                
                                            
                                                
                                                     were purchased by Ellywick Tumblestrum, but Tumblestrum has asked Nikolas not to divulge this information. Instead, Nikolas claims that these tickets were paid for by âan anonymous benefactor.â After
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     Charisma checks to deceive her, of if they simply ignore her, Nepartak grows increasingly anxious, then flies into a murderous rage. The voice shrieks in horror as the skullâs eye sockets flare with
                                                
                                            
                                                
                                                     green flame. With a shattering crash, the crystal box explodes and the skull levitates into the air.
 Nepartak has the statistics of a flameskull but doesnât speak, instead communicating using
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     numerous. As clever as it is cruel, a leucrotta loves to deceive, torture, and kill. Because leucrottas are smarter and tougher than most gnolls, one could occupy an elevated position within a gnoll
                                                
                                            
                                                
                                                    , instead of twice.
 Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroes of the Borderlands
                                                    
                                                
                                            
                                                     to deceive or persuade it. 
Narrate the Results. The Difficulty Class (DC) for each listed ability check is 10. If the total of the d20 and its modifiers equals or exceeds 10, the check succeeds. On
                                                
                                            
                                                
                                                     a 9 or lower, it fails. In either case, the areaâs description tells you what happens.  Example. A Rogue tries to deceive the kobold with a Charisma (Deception) check. The player rolls a d20 and adds
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                    . Fraz-Urbâluu can create dreamlands and mind-bending fantasies able to deceive the most discerning foes. Once imprisoned for centuries below Castle Greyhawk on the world of Oerth, Fraz-Urbâluu has
                                                
                                            
                                                
                                                    
 Languages all, telepathy 120 ft.
 Challenge 23 (50,000 XP) Proficiency Bonus +7
 Legendary Resistance (3/Day). If Fraz-Urbâluu fails a saving throw, he can choose to succeed instead.
 Magic Resistance
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight. His Lightning Breath becomes Shadow Breath, dealing necrotic damage instead of lightning damage. A humanoid reduced to 0
                                                
                                            
                                                
                                                     this check; it is made with advantage, however, if the character claims to be an emissary of House Moonstar or refers to the dragon by his true name, Glyster. If the character tries to deceive the dragon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     yuan-ti, choked by overgrown jungle plants, might feature ramps instead of stairs. Caverns carved by a beholderâs disintegration eye ray have walls that are unnaturally smooth, and the beholderâs lair
                                                
                                            
                                                
                                                     demise for some nefarious purpose, such as to feed souls to a lichâs phylactery. Lair. A lair is a place where monsters live. Typical lairs include ruins and caves. Maze. A maze is intended to deceive
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     born. Baravar Cloakshadow When gnomes arrived in the world, Baravar protected them by teaching them how to hide, use magic, and deceive their foes. She was once entrapped by the goblin god Khurgorbaeyag
                                                
                                            
                                                
                                                     an expert in fortification, siege tactics, combat, and traps. Instead of bustling about as gnome deities normally do, Gaerdal has a tendency to dig in and hide out, and in many tales Garl finds it
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     that damage, they instead ignore that vulnerability for this attack. Development. If the characters spend more than a few moments here, a faint blue light appears at the seam of the secret door to area
                                                
                                            
                                                
                                                     successful experiments with the philosopherâs stone, the truth is that the alchemist had them crafted to deceive a potential buyer into believing that the stone was real. The collection includes the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     fails a saving throw, she can choose to succeed instead.
 Magic Resistance. Isperia has advantage on saving throws against spells and other magical effects.
 Spellcasting. Isperia is a 15th-level
                                                
                                            
                                                
                                                    
 Languages all
 Challenge 23 (50,000 XP)
 Legendary Resistance (3/Day). If Aurelia fails a saving throw, she can choose to succeed instead.
 Magic Resistance. Aurelia has advantage on saving throws
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     pinpricks of light like other liches.
 Precarious Immortality. Unlike with true lichdom, the periapt of mind trapping doesnât restore the alhoons to undeath if they are destroyed. Instead, a destroyed
                                                
                                            
                                                
                                                     instead.
 Magic Resistance. The elder brain has advantage on saving throws against spells and other magical effects.
 Telepathic Hub. The elder brain can use its telepathy to initiate and maintain
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     instead: The passage opens into a large, dark cavern filled by a subterranean lake. At the east end of the lake, a torch illuminates a stone quay with a ten-foot skiff tied up alongside it. The west end
                                                
                                            
                                                
                                                     is in charge, and he runs a tight ship. These reavers are armed with light crossbows instead of javelins (+4 to hit, 1d8 + 2 piercing damage), and Gordol also has a light crossbow (+7 to hit, 1d8 + 3
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     critical hit, it rolls damage dice three times, instead of twice.
 Whip. Melee Weapon Attack: +14 to hit, reach 30 ft., one target. Hit: 15 (2d6 + 8) slashing damage plus 10 (3d6) fire damage, and the
                                                
                                            
                                                
                                                     bargains, a glabrezu hoards riches that it uses to fulfill promises to shortsighted summoners and weak-willed mortals. However, if its attempts to entice or deceive fail, a glabrezu has the strength to
                                                
                                            
                                        






