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                        Returning 35 results for 'decide ignore are blow'.
                    
                
                        
                            
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                                                     Magic Items
                                                    Acquisitions Incorporated
                                                    
                                                
                                            
                                                     throw. If itâs not clear who administered the killing blow, you grant this benefit to a random creature involved in the fight. Once you use this feature, you canât use it again until you
                                                
                                            
                                                
                                                    . The difference between the index finger and the middle finger. The elasticity of the ear lobe.
6
You take a long, careful look, and then decide based on which fellow franchisee has been nice to
                                                
                                            
                                        
                                                    Criminal / Spy
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Backgrounds
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     I canât do it.
8
I blow up at the slightest insult.
d6
Ideal
1
Honor. I donât steal from others in the trade. (Lawful)
2
Freedom. Chains are meant to
                                                
                                            
                                                
                                                    .
2
When faced with a choice between money and my friends, I usually choose the money.
3
If thereâs a plan, Iâll forget it. If I donât forget it, Iâll ignore it
                                                
                                            
                                        
                                                     Species
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     scores to increase. Youâre free to follow those suggestions or to ignore them. Whichever scores you decide to increase, none of the scores can be raised above 20.
Languages
Your character can
                                                
                                            
                                                
                                                     forge, the cold of high mountain air, the spark of inspiration, and the scouring touch of acid that purifies.
Creating Your Character
When you create your D&D character, you decide whether your
                                                
                                            
                                        
                                                     Species
                                                    Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     characterâs class offers suggestions on which scores to increase. Youâre free to follow those suggestions or to ignore them. Whichever scores you decide to increase, none of the scores can be
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     in a situation. Never tell me the odds.
7
The best way to get me to do something is to tell me I canât do it.
8
I blow up at the slightest insult.
d6
Ideal
1
                                                
                                            
                                                
                                                    
If thereâs a plan, Iâll forget it. If I donât forget it, Iâll ignore it.
4
I have a âtellâ that reveals when Iâm lying.
5
I turn tail and run when
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                    
d6
Flaw
1
If thereâs a plan, Iâll probably forget it. If I donât forget it, Iâll probably ignore it.
2
I get bored easily, and if nothing is happening I&rsquo
                                                
                                            
                                                
                                                    ;ll make something happen.
3
Nothing is ever simple, and if it seems simple, Iâll find a way to make it complicated.
4
I tend to ignore sleep for days when Iâm conducting
                                                
                                            
                                        
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     with bluish-white energy spilling out. An air genasiâs hair might blow in a phantom wind or be made entirely of clouds or vapor.
Genasi
Tracing their ancestry to the genies of the Elemental
                                                
                                            
                                                
                                                     increase. You can follow those suggestions or ignore them, but you canât raise any of your scores above 20.
Languages
Your character can speak, read, and write Common and one other language that
                                                
                                            
                                        
                                                     Species
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     forest, toxic and corrosive.
Creating Your Character
When you create your D&D character, you decide whether your character is a member of the human race or one of the gameâs fantastical races
                                                
                                            
                                                
                                                     rolling or point buy.
The âQuick Buildâ section for your characterâs class offers suggestions on which scores to increase. Youâre free to follow those suggestions or to ignore them
                                                
                                            
                                        
                                                     Species
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     those suggestions or to ignore them. Whichever scores you decide to increase, none of the scores can be raised above 20.
Languages
Your character can speak, read, and write Common and one other
                                                
                                            
                                                
                                                     echo of discoveryâbut also the desiccation of despair.
Creating Your Character
When you create your D&D character, you decide whether your character is a member of the human race or one of
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     attention to the risks in a situation. Never tell me the odds.
7
The best way to get me to do something is to tell me I canât do it.
8
I blow up at the slightest insult.
d6
                                                
                                            
                                                
                                                     the money.
3
If thereâs a plan, Iâll forget it. If I donât forget it, Iâll ignore it.
4
I have a âtellâ that reveals when Iâm lying.
5
I turn
                                                
                                            
                                        
                                                     Species
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                     suggestions or to ignore them. Whichever scores you decide to increase, none of the scores can be raised above 20.
Languages
Your character can speak, read, and write Common and one other language
                                                
                                            
                                                
                                                     Astral Plane can live to be more than 750 years old.
Creating Your Character
When you create your D&D character, you decide whether your character is a member of the human race or one of the game
                                                
                                            
                                        
                                                     Species
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                     follow those suggestions or to ignore them. Whichever scores you decide to increase, none of the scores can be raised above 20.
Languages
Your character can speak, read, and write Common and one
                                                
                                            
                                                
                                                     glide. Hadozees wrap these wings around themselves to keep warm.
Creating Your Character
When you create your D&D character, you decide whether your character is a member of the human race or one
                                                
                                            
                                        
                                                     Species
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                     increase. Youâre free to follow those suggestions or to ignore them. Whichever scores you decide to increase, none of the scores can be raised above 20.
Languages
Your character can speak, read
                                                
                                            
                                                
                                                     impossible to duplicate. To interact with other folk, thri-kreen rely on a form of telepathy.
Creating Your Character
When you create your D&D character, you decide whether your character is a
                                                
                                            
                                        
                                                     Species
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                     scores to increase. Youâre free to follow those suggestions or to ignore them. Whichever scores you decide to increase, none of the scores can be raised above 20.
Languages
Your character can
                                                
                                            
                                                
                                                     blossom into hard feelings, loud arguments, and head-butting contests, but they rarely escalate beyond that.
Creating Your Character
When you create your D&D character, you decide whether your
                                                
                                            
                                        
                                                     Species
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                     to ignore them. Whichever scores you decide to increase, none of the scores can be raised above 20.
Languages
Your character can speak, read, and write Common and one other language that you and
                                                
                                            
                                                
                                                    , determined to find a greater purpose.
Creating Your Character
When you create your D&D character, you decide whether your character is a member of the human race or one of the gameâs
                                                
                                            
                                        
                                                     Species
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                    ; section for your characterâs class offers suggestions on which scores to increase. Youâre free to follow those suggestions or to ignore them. Whichever scores you decide to increase, none of
                                                
                                            
                                                
                                                     you create your D&D character, you decide whether your character is a member of the human race or one of the gameâs fantastical races. If you create a character using a race option
                                                
                                            
                                        
                                                     Species
                                                    Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     follow those suggestions or to ignore them. Whichever scores you decide to increase, none of the scores can be raised above 20.
Languages
Your character can speak, read, and write Common and one
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    , or they can go to the tavern to see the speaker. If the characters decide to ignore the quest, the mine remains closed for several weeks before the kobolds mysteriously vanish, enabling the miners
                                                
                                            
                                                
                                                    A Minor Issue Darmo Mazlu, a human boy, stands on a box and yells out the latest news to passersby, most of whom ignore him: A boy wrapped in heavy winter clothes shouts the news of the day as people
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    Ruling Avernus If Zariel is redeemed or killed, the first layer of the Nine Hells falls into chaos. You can decide which of the many powerful figures in Avernus make a play to replace Zariel, but any
                                                
                                            
                                                
                                                     this power vacuum as an opportunity to strike a mortal blow to Asmodeusâs reign. This might be the only time in cosmic history that such a blindly idealistic cause could succeed. But even if the party
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     for your characterâs class offers suggestions on which scores to increase. Youâre free to follow those suggestions or to ignore them. Whichever scores you decide to increase, none of the scores can be
                                                
                                            
                                                
                                                    Creating Your Character When you create your D&D character, you decide whether your character is a member of the human race or one of the gameâs fantastical races. If you select one of the dragonborn
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     your next turn. First, you decide what perceivable circumstance will trigger your Reaction. Then, you choose the action you will take in response to that trigger, or you choose to move up to your
                                                
                                            
                                                
                                                     either take your Reaction right after the trigger finishes or ignore the trigger. When you Ready a spell, you cast it as normal (expending any resources used to cast it) but hold its energy, which you
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     before the start of your next turn. First, you decide what perceivable circumstance will trigger your reaction. Then, you choose the action you will take in response to that trigger, or you choose to
                                                
                                            
                                                
                                                     occurs, you can either take your reaction right after the trigger finishes or ignore the trigger. When you ready a spell, you cast it as normal but hold its energy, which you release with your reaction
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                    . Mounts that donât tire (such as a flying construct) arenât subject to this limitation. As adventurers travel through the air, check for random encounters as you normally would. Ignore any result that
                                                
                                            
                                                
                                                     indicates a non-flying monster, unless the characters are flying close enough to the ground to be targeted by non-flying creatures making ranged attacks. Characters have normal chances to spot creatures on the ground and can decide whether to engage them.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     special flourishes that happen when the monster uses an item, and the stat block might ignore the rules in âEquipmentâ for that item. When used by someone else, a retrievable item uses its âEquipment
                                                
                                            
                                                
                                                     however you like, using the items in âEquipmentâ for inspiration. You decide how much of a monsterâs equipment is recoverable after the creature is slain and whether any of that equipment is still
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     before the start of your next turn. First, you decide what perceivable circumstance will trigger your reaction. Then, you choose the action you will take in response to that trigger, or you choose to
                                                
                                            
                                                
                                                     occurs, you can either take your reaction right after the trigger finishes or ignore the trigger. Remember that you can take only one reaction per round. When you ready a spell, you cast it as normal
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     your next turn. First, you decide what perceivable circumstance will trigger your Reaction. Then, you choose the action you will take in response to that trigger, or you choose to move up to your
                                                
                                            
                                                
                                                     either take your Reaction right after the trigger finishes or ignore the trigger. When you Ready a spell, you cast it as normal (expending any resources used to cast it) but hold its energy, which you
                                                
                                            
                                        
                                                    Yuan-ti Pureblood
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     many methods for capturing enemies, such as poisoning, knocking out an opponent instead of making a killing blow, throwing nets, using magic such as suggestion, or restraining them in the coils of a
                                                
                                            
                                                
                                                     another society and wish to be part of it.
3
I respect my superiors and obey them without question. My fate is theirs to decide.
4
I have an interest in an unsuitable mate, which I can&rsquo
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurerâs Guide
                                                    
                                                
                                            
                                                    Creating Your Character  When you create your D&D character, you decide whether your character is a member of the human race or one of the gameâs fantastical races, which include the races presented
                                                
                                            
                                                
                                                    , such as rolling or point buy. The âQuick Buildâ section for your characterâs class offers suggestions on which scores to increase. Youâre free to follow those suggestions or to ignore them. Whichever
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     point buy. The âQuick Buildâ section for your characterâs class offers suggestions on which scores to increase. Youâre free to follow those suggestions or to ignore them. Whichever scores you decide to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     special flourishes that happen when the monster uses an item, and the stat block might ignore Playerâs Handbook rules for that item. When used by someone else, a retrievable item uses its Playerâs
                                                
                                            
                                                
                                                     gear however you like, using the equipment chapter of the Playerâs Handbook for inspiration. You decide how much of a monsterâs equipment is recoverable after the creature is slain and whether any of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     point buy. The âQuick Buildâ section for your characterâs class offers suggestions on which scores to increase. Youâre free to follow those suggestions or to ignore them. Whichever scores you decide to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     Incapacitated condition. Level 2: Reckless Attack You can throw aside all concern for defense to attack with increased ferocity. When you make your first attack roll on your turn, you can decide to attack
                                                
                                            
                                                
                                                     type dealt by the weapon or Unarmed Strike, and you can cause one Brutal Strike effect of your choice. You have the following effect options. Forceful Blow. The target is pushed 15 feet straight away
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     decide to attack recklessly. Doing so gives you Advantage on attack rolls using Strength until the start of your next turn, but attack rolls against you have Advantage during that time. Level 3: Barbarian
                                                
                                            
                                                
                                                     have the following effect options. Forceful Blow. The target is pushed 15 feet straight away from you. You can then move up to half your Speed straight toward the target without provoking Opportunity
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     a ruin based on how well the players resolved the dayâs top card. If youâre using cards that have a different meaning when theyâre upright versus upside down, ignore the cardsâ orientation. Rewards
                                                
                                            
                                                
                                                    : Encounter. The charactersâ failure leads to a difficult combat encounter. Use the card to help you decide what kind of creature is encountered. Exhaustion. The stress of overcoming the challenge
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     does producing something that would pique the Black Earth cultistsâ interest. If admitted, the characters are escorted to Qarbo so that he can decide what to do with them (see âAudience with Qarboâ in
                                                
                                            
                                                
                                                     area M14 donât attack characters dressed in Sacred Stone robes and masks. Other villains and monsters ignore the disguised characters unless they act suspiciously. Infiltration and Combat The denizens
                                                
                                            
                                        






