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                        Returning 35 results for 'decide impaired are bond'.
                    
                
                        
                            
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                                                     Spells
                                                    Playerâs Handbook
                                                    
                                                
                                            
                                                     anything it was wearing or carrying. If you cast this spell again, you decide whether you summon the steed that disappeared or a different one.
Using a Higher-Level Spell Slot. Use the spell slotâs
                                                
                                            
                                                
                                                     1 mile (works only with you)
CR None (XP 0; PB equals your Proficiency Bonus)
Traits
Life Bond. When you regain Hit Points from a level 1+ spell, the steed regains the same number of Hit Points if
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    Immutable Form. The peacekeeper is immune to any spell or effect that would alter its form.
Telepathic Bond. While the peacekeeper is on the same plane of existence as its master, it can magically
                                                
                                            
                                                
                                                     speed of 0.When a metallic dragon grows attached to a settlement of smaller folkâoften after dwelling there for a time in Humanoid formâthe dragon might decide to create a metallic
                                                
                                            
                                        
                                                    Yuan-ti Pureblood
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    . (Evil)
Yuan-ti Bonds
d6
Bond
1
I will see our empire rise again and, in so doing, win the favor of the serpent gods.
2
I am enamored with the culture and trappings of
                                                
                                            
                                                
                                                     another society and wish to be part of it.
3
I respect my superiors and obey them without question. My fate is theirs to decide.
4
I have an interest in an unsuitable mate, which I can&rsquo
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     your adventuring career, you can decide whether to tell your companions about your inheritance right away. Rather than attracting attention to yourself, you might want to keep your inheritance a secret
                                                
                                            
                                                
                                                     inheritor.
Your bond might be directly related to your inheritance, or to the person from whom you received it. Your ideal might be influenced by what you know about your inheritance, or by what you
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     emulate. (Any) 6 Power. Everything I choose to do is determined by whether it will make me smarter and stronger. (Evil)  Yuan-ti Bonds  d6 Bond   1 I will see our empire rise again and, in so doing, win
                                                
                                            
                                                
                                                     to decide. 4 I have an interest in an unsuitable mate, which I canât suppress. 5 I respect and emulate a great hero or ancestor. 6 An enemy destroyed something of value to me, and I will find where it
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     pleasure.â Ideal. âI never want to be bored or alone again.â Bond. âMy possessions are mine to do with as I please. I decide their fate.â Flaw. âI break whatever bores me. At least a broken toy is unique.â
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     messenger, calm emotions, warding bond
3rd
plant growth, speak with plants
4th
aura of life, conjure minor elementals
5th
awaken, commune with nature
                                                
                                            
                                                
                                                     finally know peace. (Any)
Bonds
d6
Bond
1
I would give my life in the defense of the small enclave where I first encountered MatâSelesnya.
2
I love beasts and
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     the flesh as long as possible, and as a spirit afterward. (Any)
Bonds
d6
Bond
1
The unbearable weight of my debt has driven me to desperation.
2
Iâm duty-bound
                                                
                                            
                                                
                                                     Orzhov contact; you can decide if the contact is an ally or a rival.
8
My childhood friend is now a Rakdos torturer. We still meet for drinks occasionally.
9
I have the key to a vault where
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     affairs of other guilds is a great way to get squashed like a bug. (Neutral)
Bonds
d6
Bond
1
I cherish the finger of a family member who was petrified by a
                                                
                                            
                                                
                                                    .
4
Roll an additional Golgari contact; you can decide if the contact is an ally or a rival.
5
I joined the Gruul in a battle against the Boros once, and the chief of that small clan thanks
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon of Icespire Peak
                                                    
                                                
                                            
                                                     Criminal background, one of the options for the characterâs bond is, âIâm trying to pay off an old debt I owe to a generous benefactor.â If thatâs the characterâs bond, work with the player to decide who that generous benefactor is.
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                    ;AAAAAARRRRggggh! [To live is to feel and express the rage burning in your belly.] (Chaotic)
6
Tradition. The Old Ways must be preserved and upheld. (Any)
Bonds
d6
Bond
1
                                                
                                            
                                                
                                                     spiritual guidance at times.
5
Roll an additional Gruul contact; you can decide if the contact is an ally or a rival.
6
An Izzet scientist blames the Gruul for the destruction of his lifeâs
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     interfere with the conclusions of logic. (Lawful)
6
Superiority. My vast intellect and strength are directed toward increasing my sway over others. (Evil)
Bonds
d6
Bond
                                                
                                            
                                                
                                                     make a nice sideshow act.
9
I left the Selesnya â and a lover â behind when I joined the Simic.
10
Roll an additional Simic contact; you can decide if the contact is an ally or a rival.
 
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     characterâs bond is, âIâm trying to pay off an old debt I owe to a generous benefactor.â If thatâs the characterâs bond, you should work with the player to decide who that generous benefactor is and build
                                                
                                            
                                                
                                                     working with that player to come up with their characterâs backstory, then let the player decide if they want the character to have a sidekick (see the âSidekicksâ section in this chapter). You might
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    Metallic Peacekeeper When a metallic dragon grows attached to a settlement of smaller folkâoften after dwelling there for a time in Humanoid formâthe dragon might decide to create a metallic
                                                
                                            
                                                
                                                     Common, Draconic, telepathy 30 ft.
 Challenge 4 (1,100 XP) Proficiency Bonus +2
 Immutable Form. The peacekeeper is immune to any spell or effect that would alter its form.
 Telepathic Bond. While
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                    . (Chaotic)
6
Power. Someday Iâll find or create the magic that will make me the most powerful being in Ravnica. (Evil)
Bonds
d6
Bond
1
I have dedicated my life
                                                
                                            
                                                
                                                     me with conflicted feelings.
5
I helped a minor Gruul chieftain acquire an Izzet weapon.
6
Roll an additional Izzet contact; you can decide if the contact is an ally or a rival.
7
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     is an excellent deterrent for other criminals. (Evil)
Bonds
d6
Bond
1
I am beholden to an Azorius arrester who captured the criminal who killed my parents, saving me from
                                                
                                            
                                                
                                                     complimented me on my work.
Non-Azorius Contacts
d10
Contact
1
Roll an additional Azorius contact; you can decide if the contact is an ally or a rival.
2
The person who
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                    
d6
Bond
1
I would lay down my life for Aurelia and the angels.
2
I owe my life to the Boros captain who took me in when I was living on the streets.
3
My fellow legionnaires
                                                
                                            
                                                
                                                    ; you can decide if the contact is an ally or a rival.
3
I showed mercy to an injured, now-grateful Dimir spy.
4
I suspect someone I know is a Golgari assassin, but I canât prove it
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     remade, with no guilds and no hierarchies. (Chaotic)
6
Spectacle. People are inspired by the greatness they see in art. (Any)
Bonds
d6
Bond
1
I have belonged to
                                                
                                            
                                                
                                                     Orzhov oligarch has taken an interest in my career, like a patron of the arts.
8
Roll an additional Rakdos contact; you can decide if the contact is an ally or a rival.
9
A Selesnya healer
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     begins, make photocopies of the six NPCs corresponding to the location youâve chosen. These NPCs are gathered in appendix D. Each NPC comes with a brief description, personality traits (a bond, an
                                                
                                            
                                                
                                                    . If your group has more than six players, one or more of them wonât receive an NPC, and thatâs okay. (Let the players decide who gets one and who doesnât.) If your group has fewer than six players
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     the course of a conversation. If the adventurers say or do the right things during an interaction (perhaps by touching on a creatureâs ideal, bond, or flaw), they can make a hostile creature
                                                
                                            
                                                
                                                     hostile. Whether the adventurers can shift a creatureâs attitude is up to you. You decide whether the adventurers have successfully couched their statements in terms that matter to the creature
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     about the Pudding King until he has secured a meeting with the Diggermattocks. If there is any hint of violence, he calls for help. If the characters decide to fight, all forty svirfneblin wererats in the
                                                
                                            
                                                
                                                     Goldwhisker clan. The twins accept the offer unless their bond of friendship with the characters inspires them to remain with the party. Development This encounter tests the charactersâ skills as
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     steed disappears if it drops to 0 Hit Points or if you die. When it disappears, it leaves behind anything it was wearing or carrying. If you cast this spell again, you decide whether you summon the
                                                
                                            
                                                
                                                    
 Languages Telepathy 1 mile (works only with you)
 CR None (XP 0; PB equals your Proficiency Bonus)
 Traits
 Life Bond. When you regain Hit Points from a level 1+ spell, the steed regains the same number of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     steed disappears if it drops to 0 Hit Points or if you die. When it disappears, it leaves behind anything it was wearing or carrying. If you cast this spell again, you decide whether you summon the
                                                
                                            
                                                
                                                     Perception 11
 Languages Telepathy 1 mile (works only with you)
 CR None (XP 0; PB equals your Proficiency Bonus)
 Traits
 Life Bond. When you regain Hit Points from a level 1+ spell, the steed
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     connection to the environment around them, some rangers reach out through their magical connection to the world and bond with a swarm of nature spirits. The swarm becomes a potent force in battle, as
                                                
                                            
                                                
                                                     characterâs bond with nature spirits. Take the opportunity to describe the swarm and the rangerâs magic in play. For example, when your ranger casts gaseous form, they might appear to melt into the swarm
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     an impression of tremendous boredom 
   20  Deeply suspicious, treating all Humanoids encountered as probable agents of a rival dragon 
   Dragon Bonds    d10 Bond 
     1  I treasure one
                                                
                                            
                                                
                                                    . Consider these examples: Change Shape. You can decide that a dragon acquires this action at a younger age than usual, particularly if you want to feature a dragon in Humanoid form in your campaign. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     my crewmates, not to ideals. (Neutral) 6 Aspiration. Someday Iâll own my own ship and chart my own destiny. (Any)   d6 Bond   1 Iâm loyal to my captain first, everything else second. 2 The ship is most
                                                
                                            
                                                
                                                     briny grave. Fear and bloodshed are no strangers to you, and youâve garnered a somewhat unsavory reputation in many a port town. If you decide that your sailing career involved piracy, you can choose
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     a bond of loyalty, gratitude, or love. You can delegate decisions about an NPCâs actions to one of the players, especially in combat, but you can override the playerâs decisions to reflect the NPCâs
                                                
                                            
                                                
                                                     life debt to the characters or shares their goals might fight to the death for them. You can simply decide on an NPCâs loyalty, or you can track a Loyalty Score using the following rules. Loyalty
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    , uncomfortable, and risky; at any point the hag might lose her temper and decide to pull out someoneâs fingernails with her iron teeth. Hags look upon younger creatures from the perspective of a
                                                
                                            
                                                
                                                     appearance and my cruel heart. (Evil)  Hag Bonds  d8 Bond   1 I hate a certain mortal family and steal one of their children each generation for my own purposes. 2 I am involved in a centuries-long feud
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     hopeful beacon to others? Or will you be a source of terror to those who feel the stab of your mind and witness the strange manifestations of your might? As an Aberrant Mind sorcerer, you decide how you
                                                
                                            
                                                
                                                     tentacles, summon aberration (a spell in chapter 3) 9th Raryâs telepathic bond, telekinesis   Tiefling Aberrant Mind Telepathic Speech 1st-level Aberrant Mind feature You can form a telepathic connection
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     and country.â Bond. âWhat I want matters less than what is good for my home.â Flaw. âI will use anyone who isnât part of my family as a means to an end.â  Paolo Maykapal The Dragon Huntersâ Offer
                                                
                                            
                                                
                                                     characters decide to work with Paoloâs group, the two groups travel to Lambakluha together. If the party chooses not to accompany Paolo and his group, Paolo politely wishes them safe travels but says
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     has made two allied contacts. 21+ Character has made three allied contacts.  Contacts are NPCs who now share a bond with the character. Each one either owes the character a favor or has some reason to
                                                
                                            
                                                
                                                     specific NPCs as contacts. You might decide that the barkeep at the Wretched Gorgon and a guard stationed at the western gate are the characterâs allied contacts. Assigning specific NPCs gives the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     Ă 5 gp. 21â30 You make an enemy. This person, business, or organization is now hostile to you. The DM determines the offended party. You decide how you offended them. 31â40 You are caught up in a
                                                
                                            
                                                
                                                     DMâs approval. If the romance ends badly, you might gain a new flaw. If it ends well or is ongoing, your new love interest might represent a new bond. 41â80 You earn modest winnings from gambling and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     (see âThe Washâ earlier in this chapter). You decide whether the characters are in the canyon as well or above it. The giant spiders turn their attention toward the characters if attacked, and they
                                                
                                            
                                                
                                                     become the best explorer in the wastes.â Bond. âBoth the Northern Wastes and Heartâs Hollow are my home. Iâm loyal to both.â Flaw. âI can probably squeeze down that holeâthere might be a dragonâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     for you.) Contacts, in comparison, are simply people you know. They might be friends, rivals, or even family members, but their relationship with you is rarely as strong as with a bond. Although the
                                                
                                            
                                                
                                                     your new guild, although your DM might decide that it takes you a while to gain the full benefit. For example, a character who leaves another guild to join the Gruul Clans doesnât immediately know the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     footing and special armor. For burrowsharks, an additional gift of OgrĂ©mochâs might establishes a magical bond between the burrowshark and a bulette, allowing the rider to burrow with its mount and
                                                
                                            
                                                
                                                    
 Challenge 4 (1,100 XP)
 Bond of the Black Earth. The burrowshark is magically bound to a bulette trained to serve as its mount. While mounted on its bulette, the burrowshark shares the buletteâs
                                                
                                            
                                        






