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Returning 15 results for 'decide injured are bidding'.
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decide infused are binding
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decide infused are bending
decide infused are bidding
Backgrounds
Guildmasters’ Guide to Ravnica
; you can decide if the contact is an ally or a rival.
3
I showed mercy to an injured, now-grateful Dimir spy.
4
I suspect someone I know is a Golgari assassin, but I can’t prove it
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Serving Zariel The characters might decide after meeting Zariel that they wish to serve her, joining her army and smiting demons in the Blood War. They also might wind up serving her if they fail to
the Material Plane to do her bidding. Zariel has numerous schemes spinning at any given time, but the adventurers are particularly well suited to preparing Baldur’s Gate to meet the same fate as
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
to carry out his bidding in Avernus. His wages are so attractive that these fiends have taken to gathering outside his tower. There are nine mezzoloths and three nycaloths present here at any time
here to assassinate Mordenkainen. If they overhear his discussions with the characters, the assassins decide to alter their plans. Both fiends turn invisible and follow the party in hope of an
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
are called away mid process and let everyone go.
5 The guards merely walk by, as they’re already escorting a patriar (noble).
6 The guards start a bribe bidding war to decide who gets
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
, as they’re already escorting a patriar (noble). 6 The guards start a bribe bidding war to decide who gets arrested and who goes free. 7 An officer arrives with the group, insuring that any arrests are
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
characters’ stories and share anecdotes. When you decide it’s time, read the following: The doors to the great hall fly open and a sentry from the pinnacle shouts, “Manticore! It’s on the move!”
At this
attack, using its action every round to make three Tail Spike attacks. If there are no characters present, assume that one knight is injured and the manticore’s hit points are reduced by 8 at the end
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
characters haven’t spoken with Madam Eva, the storyteller urges them to do so. Madam Eva’s Tent If the characters decide to see Madam Eva, read: Magic flames cast a reddish glow over the interior of this
Strahd’s (see appendix D for details). She does the vampire’s bidding when called upon and does nothing to anger Strahd or bring harm to the Vistani. She never gives aid and never asks for any
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
only to do the yuan-ti’s bidding; they all show signs of abuse from their treatment. Some are in a state of mourning, after being forced to watch the yuan-ti consume their eggs. Map 8.1: grippli village
if they remain undamaged, the characters could use them for transport when they decide to leave this place behind. Pond Mother’s Home The religious center of the village, this enormous building made
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, commanding other demons to carry out orders and using violence to ensure they obey. A molydeus must constantly be ready for the scrutiny of its master, for the demon lord can decide at any moment to observe
lord to which it belongs into doing its bidding, or can strand it in the Abyss if the amulet is destroyed. VARIANT: DEMON SUMMONING
You can give a molydeus the ability to summon other demons
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, mortals are more likely to get away in good shape if they offer up something a hag needs or wants. In such a case, the hag might even start the bidding. A hag that faces a serious threat from enemies will
local leaders won’t allow any outsiders to act against her (which includes sabotaging adventurers who might decide to confront her).
Compendium
- Sources->Dungeons & Dragons->Borderlands Quest: Goblin Trouble
bowl to the goblins for 50 GP, there were only three goblins, but there may be more now.
Giving Clues when Roleplaying
Dilly the bandit was injured by the giant wolf spiders. The players may have
decide there isanimosity brewing between them to make them easier to manipulate. Or maybe one of the bandits is a long-lost acquaintance of one of the characters! If you’re not short on time, getting
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
the clifftop above. The kakkuus rush toward any opportunity for combat, so characters can draw them away with any ruse that promises bloodshed. A badly injured kakkuu flees the area, hoping to hide
(Investigation) check realizes that brown and green dots indicate fresh troops, and red and gray dots indicate injured or flagging ones. Indication of Status. The distribution of dots shows the overall state
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
the bidding of their guild superiors. Most adventuring characters, though, prefer more independence. You can roll a d6 or choose from the options in the table below to establish a reason for the freedom
your new guild, although your DM might decide that it takes you a while to gain the full benefit. For example, a character who leaves another guild to join the Gruul Clans doesn’t immediately know the
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
nearby. 8 As characters explore a steading belonging to one kind of giant (you can roll a d6 on this table to decide why the characters are there), they discover an honored guest of a more powerful giant
. Clash of Titans d6 Adventure Hook 1 Frost giants besiege a fire giant settlement, disrupting travel and trade across the region. Injured frost giants shelter in nearby towns, demanding the people
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
on a DC 15 Wisdom (Perception) check notices the grick, which attacks when noticed. The first time it is injured, the grick emits a loud squeal that draws the gricks lairing in the mine (area G9) to
enemies deeper in the Underdark and hid it in this enclave until they could decide what to do with it. They never figured out how to activate it. The erratic magic of the nearby Netherese obelisk






