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Returning 35 results for 'decide interests are better'.
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Monsters
The Book of Many Things
Undead in the Grim Harrow, considering himself better than all of them and unjustly condemned to the Gardens of Decay for an act of altruism.
Though the weakest of the Harrowâs three leaders
force, each of the three champions usually pursues their own interests, seldom cooperating or sharing intelligence or resources.PoisonCold, Necrotic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Lock
Legacy
This doesn't reflect the latest rules and lore.
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Equipment
A key is provided with the lock. Without the key, a creature proficient with thieves' tools can pick this lock with a successful DC 15 Dexterity check. Your DM may decide that better locks are available for higher prices.
Backgrounds
Guildmastersâ Guide to Ravnica
against the schemes and ambitions of the other guilds, so much the better.
Skill Proficiencies: Arcana, Medicine
Languages: Two of your choice
Equipment: A Simic insignia, a set of
my research and any other tasks I have to complete.
Contacts
The fluid nature of clades, whose rosters span different laboratories and change as researchers discover new interests, creates
Firbolg
Legacy
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Species
Volo's Guide to Monsters
â presence is marked by an absence of animals and a strange quiet, as if the forest wishes to avoid attracting attention to itself. The faster travelers decide to move on, the better.
If these
Backgrounds
Sword Coast Adventurer's Guide
your adventuring career, you can decide whether to tell your companions about your inheritance right away. Rather than attracting attention to yourself, you might want to keep your inheritance a secret
city, especially hard drink.
5
Secretly, I believe that things would be better if I were a tyrant lording over the land.
6
I have trouble trusting in my allies.
Yuan-ti Pureblood
Legacy
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Species
Volo's Guide to Monsters
odds arenât in their favor. A short retreat might be just the thing to reach a better tactical position, find allies, or to allow the yuan-ti the opportunity to study their opponents and
implement better tactics. Any enemy who chases a group of fleeing yuan-ti might be on the victorious side of a rout or could be heading into a trap; if the enemy has been encountered before, it is likely
Compendium
- Sources->Dungeons & Dragons->Monster Manual
humanoids, they ally with artists, historians, knights, and humble leaders who learn from the past to create better futures. Silver dragons take inspiration from legendary heroes and have grand
ambitions. Many collect treasures that reflect these interests, such as histories, ancient art, and the gear of famous champions.
Backgrounds
Guildmastersâ Guide to Ravnica
bother to couch my opinions in flattering words.
5
I canât help but pocket any trinket or coin I come across, no matter how worthless.
6
Iâm convinced that Iâm better and
.
4
Roll an additional Golgari contact; you can decide if the contact is an ally or a rival.
5
I joined the Gruul in a battle against the Boros once, and the chief of that small clan thanks
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
group, consult the Cyran Affairs table and work with your DM to decide what kinds of adventures you undertake on behalf of Prince Oargev. The Heads of State table at the end of the section offers
3 Track down agents and infiltrators from other nations who are acting against New Cyreâs interests 4 Venture into the Mournland to salvage Cyran treasures 5 Aid Cyran refugees in Breland and elsewhere 6 Make incriminating or embarrassing evidence about the prince quietly disappear
Backgrounds
Guildmastersâ Guide to Ravnica
law-abiding citizens of Ravnica.
Personality Traits
d8
Personality Trait
1
I revel in mayhem, the more destructive the better.
2
When violence breaks out, I lose myself in
black at the spot), and I cherish it.
5
I want to be better at my chosen form of performance than any other member of my troupe.
6
I am devoted to Rakdos and live to impress him
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Assigning Assets When youâve noted which assets are fighting against the cult, itâs time to decide how those forces of good attack. The characters are key figures in the allied force marching on the
decide that assassins provided by the Zhentarim should counter the sacrificial prisoners by infiltrating the cult complex and escorting those prisoners to freedom. In that case, you might remind the
Backgrounds
Guildmastersâ Guide to Ravnica
best at everything in my legal training, and now I work with the person who was always just a little bit better.
6
A good friend was promoted into work they canât tell me about.
7
I
complimented me on my work.
Non-Azorius Contacts
d10
Contact
1
Roll an additional Azorius contact; you can decide if the contact is an ally or a rival.
2
The person who
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
gain entry discover a cloistered community of scholars milling around inside Candlekeepâs walls, a place of enlightened conversation and friendly debate. No better place in the Realms exists for those
who have a love for or a need of knowledge and who want to pursue such interests alongside fellow seekers. Candlekeep has the largest repository of written lore in Faerûn, including the collected
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
does the quality of the support. A faction might also help non-members who further its interests. The descriptions of the factions that follow include suggestions for how support from a faction can
manifest. You decide the extent to which a faction will assist the adventurers, based on each factionâs perception of how important or valuable the adventurers are. For example, if the characters earn
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
â ultimate goal is to keep the treasure out of their clutches. You can swap out one villain for another at any time. For example, if you decide halfway through the adventure that because of how the
story has progressed Jarlaxle Baenre would make a better antagonist than Xanathar, you can make that change on the fly and run subsequent encounters accordingly. Each villain is fully described in appendix B and summarized below.
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
of the action during play, describing locations and creatures that the adventurers face with read-aloud text. The players decide what their characters do as they navigate hazards and choose what to
, making sure the rules serve the groupâs fun. Tutorials in each adventure teach you some of those rules, but youâll want to reference the D&D Beyond Basic Rules to better understand them. Keep It Secret
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
to think about this question is to consider whether a character could become better at a particular task through training and practice. If the answer is no, itâs fine to say that no proficiency
skill. When that skill is used for an ability check, it is usually used with Dexterity. Under certain circumstances, you can decide a characterâs proficiency in a skill can be applied to a different
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
are great warriors come to destroy the Cult of the Dragon, and that now is the time to make their move against the bullywugs. You can either decide for yourself how the guards react to that, or make
wonât interfere with the characters, either. If the result is 5 or lower, these guards decide Snapjawâs talk of an uprising is dangerously rash, and they attack him. If the characters have done nothing
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
larger powers, has kept the ambitions of Luskan in check, and has taught the rulers of many cities that it is better to cooperate, even for a time, then to merely shut oneâs doors and allow the storms
. Better instead to look to the future, repair the walls, and wait for word from the watching sentries.
â Andwe Cururen, agent of the Lordsâ Alliance
The Lordsâ Alliance isnât a nation unto itself, but
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
are great warriors come to destroy the Cult of the Dragon, and that now is the time to make their move against the bullywugs. You can either decide for yourself how the guards react to that, or make
wonât interfere with the characters, either. If the result is 5 or lower, these guards decide Snapjawâs talk of an uprising is dangerously rash, and they attack him. If the characters have done nothing
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
what we know, and to get their backing for what it is I propose. Ye have braved the Underdark and lived to tell the tale. Ye know, better than anyone, what it is we face, but we need to know more
support our cause and your mission. From all Iâve seen and heard, thereâs no one better to do what needs be done.
âSo, what say ye?â
Paraphrase Bruenorâs speech as needed to handle interjections by
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
characterâs interests and disposition. Personality traits might describe the things your character likes, his or her past accomplishments, things your character dislikes or fears, your characterâs self
background. They might inspire you to heights of heroism, or lead you to act against your own best interests if they are threatened. They can work very much like ideals, driving a characterâs
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
â reaction will likely be influenced by whatever interaction the characters had with them earlier. The trolls might flee without a word, or they might decide they like Oyaviggaton and make it their
they can, while the ice toads demonstrate the same impassive stoicism they show if the dragon is killed. The ice trolls shy away from Arauthatorâs treasure as long as he is alive, knowing better than
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
firbolgsâ presence is marked by an absence of animals and a strange quiet, as if the forest wishes to avoid attracting attention to itself. The faster travelers decide to move on, the better. If these
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
describe them.) If the characters decide not to rescue Keliphron, it reestablishes telepathic contact one last time and urges them to reconsider. It then describes other treasures in the dragonâs hoard
(see area S12), hoping the charactersâ greed gets the better of them. If that doesnât work, Keliphron tells them the dragon is harming the metallic creatures that inhabit its lair and urges the characters to intercede on the creaturesâ behalf.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Purphorosâs Champions Purphorosâs relationship to his champions is more that of a patron than a ruler. He chooses champions whose passions advance his interests in the world, and he grants them his
better temperament, but in extreme cases, they could be forced to seek refuge with another god, thereafter contending with Purphoros as a villain.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
back his fiendish urges long enough to resume his human form. He confessed to his mother, then fled his home as he felt himself transforming again. For the better part of the day since, he has flown
around in spotted owl form, trying to decide what path to take. The characters can learn about his plight at Doña Rosaâs vecindad, which they might find in multiple ways: A character who has a passive
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
â reaction will likely be influenced by whatever interaction the characters had with them earlier. The trolls might flee without a word, or they might decide they like Oyaviggaton and make it their
they can, while the ice toads demonstrate the same impassive stoicism they show if the dragon is killed. The ice trolls shy away from Arauthatorâs treasure as long as he is alive, knowing better than
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
threats. These wizards are highly dedicated to their work and their city, and generally donât take bribes. Itâs up to the higher-ups, however, to decide what missions to assign to the Blackened Book; if
a captain of the Watch; typically, they wonât be asked to respond to a situation if itâs not in the interests of the Boromar Clan. The Redcloak Battalion is described in more detail in chapter 3.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
I am devoted to Bahamut or Tiamat and put their interests ahead of my own.
6 Iâm determined to destroy the adventurers who slew my parentâand everyone connected to them.
7 Iâm obsessed
: Ingeloakastimizilian, Imvaernarhro, Kârshinthintl, Claugiyliamatar. Commonly known as âOld Gnawbone,â
Claugiyliamatar is often seen with a
mangled corpse hanging from her mouth Many dragons are better
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
help you arbitrate issues as they arise. When in doubt, make it up. Itâs better to keep the game moving than to get bogged down in the rules. Embrace the shared story. D&D is about telling a story as a
. Itâs not a competition. The DM isnât competing against the player characters. Your job is to referee the rules, run monsters, and keep the story moving. Be consistent and fair. If you decide that a
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
evil character, Artemis is not an ideal adventurer. He began his career as a villain, and only cooperates with heroes when he mustâand when itâs in his own best interests. In most games, evil
adventurers cause problems in groups alongside others who donât share their interests and objectives. Generally, evil alignments are for villains and monsters.
Languages Your race indicates the languages
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
to decide. 4 I have an interest in an unsuitable mate, which I canât suppress. 5 I respect and emulate a great hero or ancestor. 6 An enemy destroyed something of value to me, and I will find where it
I frequently overindulge in food and wine, and I am impaired and lethargic for days afterward. 4 I worship a forbidden god. 5 I secretly believe things would be better if I was in charge. 6 If I could get away with it, I would gladly kill and eat a superior yuan-ti.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Gambling Games of chance are a way to make a fortune â and perhaps a better way to lose one. Resources. This activity requires one workweek of effort plus a stake of at least 10 gp, to a maximum of
, examples of which are on the Gambling Complications table. Gambling Complications d6 Complication 1 You are accused of cheating. You decide whether you actually did cheat or were framed.* 2 The town
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
the character succeeds on the Wisdom check and chooses the better path, the charactersâ travel time decreases by a day, but their path is lined with omens that foretell terrible events when they reach
. The characters might decide to avoid the place entirely. Or they could free the monstersâhopefully avoiding the hungry onesâand confront the zooâs enraged owner. Day 3 Reward or Ruin: Gem. If the






