Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 35 results for 'decided intact are back'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        decide insect are back
                                    
                                
                                    
                                        decide impact are back
                                    
                                
                                    
                                        decide interact are back
                                    
                                
                                    
                                        decide instant are back
                                    
                                
                                    
                                        derived instant are back
                                    
                                
                        
                    
                
                        
                                                     Magic Items
                                                    Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     through visions or dreams when the wielder is either in a trance or asleep.
Personality. A Moonblade has a personality similar to that of its creator. Once a Moonblade has decided on an owner, it
                                                
                                            
                                                
                                                     time you throw the weapon, it flies back to your hand after the attack.
81-85
The Moonblade scores a Critical Hit on a roll of 19 or 20 on the d20.
86-95
You can take a Bonus Action to
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    , they are sometimes dispatched when a powerful devotee of Lolth needs some creature or object captured and brought back alive and intact. Only under the rarest of circumstances is a retriever handed
                                                
                                            
                                        
                                                     Monsters
                                                    Curse of Strahd
                                                    
                                                
                                            
                                                     hunters got on each otherâs nerves, and their arguments became more frequent. At last, Ezmerelda suggested that they part company with some shred of their friendship still intact, and van Richten
                                                
                                            
                                                
                                                    .
The Great Vampire Hunt. While in the company of a Vistani caravan, Ezmerelda heard a rumor that Rudolph van Richten had gone to Barovia to slay the most powerful vampire of them all. She decided that
                                                
                                            
                                        
                                                     Monsters
                                                    Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     back into the ground, freeing all creatures grappled by it, when the Gardener uses this lair action again or when the Gardener dies.
Regional Effects
The Eternal Garden has the following features
                                                
                                            
                                                
                                                     itself back where it entered the border, returning to the garden.
Eternal Summer. The climate in the garden is a perpetual, lovely summer, but weather conditions reflect the emotional tone of creatures in
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     dragonâs psionic power manifests visibly in the gem-like spines that run in a ridge from the crown of the head to the tip of the tail. These spines hover above a living topaz dragonâs back
                                                
                                            
                                                
                                                    ","rollAction":"Connected Creatures"}
Connected Creatures
1
An ancient topaz dragon has decided to set local ogre and bandit clans against one another, hoping they wipe each other out.
2
An
                                                
                                            
                                        
                                                    Astral Projection
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Spells
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     ends for that creature. If the spell ends and the silver cord is intact, the cord pulls the creature's astral form back to its body, ending its state of suspended animation.
If you are returned to
                                                
                                            
                                                
                                                     cord is your tether to your material body. As long as the tether remains intact, you can find your way home. If the cord is cut--something that can happen only when an effect specifically states that
                                                
                                            
                                        
                                                    Orc
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     raid just as another group returns, laden with severed heads, sacks of loot, and armfuls of food. Warriors also serve as scouts, bringing back detailed reports about the surrounding area so that the
                                                
                                            
                                                
                                                     haul as much food and booty as possible back to the tribeâs den, every tribe has a sturdy war wagon. Since orcs are poor crafters, most of their wagons are stolen from human or dwarven
                                                
                                            
                                        
                                                    Demilich (Variant)
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Monsters
                                                    Monster Manual (2014)
                                                    
                                                
                                            
                                                     assume a wraithlike form. The skull then emits a terrifying howl that can slay the weak-hearted and leave others trembling with fear. Left alone, it sinks back down and returns to the empty peace of
                                                
                                            
                                                
                                                     skull it remains a deadly and vexing enemy.
Enduring Existence. Even after a lich is reduced to a demilich state, its phylactery survives. As long as its phylactery is intact, the demilich canât
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     among the people as living embodiments of his power. Perhaps they needed a reminder of who they were and from whence they came. The Chosen of Uthgar led bands back to the old ways, and most of your people
                                                
                                            
                                                
                                                     in the Chondalwood, or the magic-hating human tribes of the sweltering jungles of Chult.
 
You might have grown up in one of the tribes that had decided to settle down, and now that they have
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
                                                    
                                                
                                            
                                                    Conclusion Whether the characters found the entrance to the greater caverns (see area L16), succumbed to the dungeonâs many threats, wisely decided to turn back, or simply ran out of time, Iggwilvâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon of Icespire Peak
                                                    
                                                
                                            
                                                    Location Overview Dazlyn Grayshard and Norbus Ironrune are shield dwarf prospectors and business partners. While looking for gold in the mountains southwest of Phandalin, they decided to explore a
                                                
                                            
                                                
                                                     nothing of value so far. Behind the settlement, carved into the back wall of the canyon, is an old temple of Abbathor, the evil dwarven god of greed. During solar eclipses, Abbathor is appeased with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     need help with a situation. If the party prefers a cash reward instead, he happily obliges and still promises a favor. If the characters took Vidorantâs deal or decided to keep the diadem for
                                                
                                            
                                                
                                                     doesnât attack the party himself; instead, he uses the Silver Fingers Society to steal back the diadem or otherwise make the charactersâ lives difficult. If the characters fool him or were simply unable
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                    Rogue People forget that the entire point of venturing down into a dusty tomb is to bring back the prizes hidden away there. Fighting is for fools. Dead men canât spend their fortunes.
  â Barnabas
                                                
                                            
                                                
                                                     into and out of trouble in ways that few other characters can emulate. Some rogues who turn to adventuring are former criminals who have decided that dodging monsters is preferable to remaining one
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     Triboar, met and defeated the cultists in the nearby hills. Not knowing what the cultists were carrying, they brought the devastation orb in its containment case back to Triboar. Shortly thereafter, it
                                                
                                            
                                                
                                                     disappeared. Nareen Dhest, a member of the Hand of Yartar operating in Triboar, pilfered the lord protectorâs vaults and smuggled the orb in its case back to Yartar. The Hand of Yartar had no
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     extends from between your shoulder blades and trails behind you, fading to invisibility after 1 foot. This cord is your tether to your material body. As long as the tether remains intact, you can find
                                                
                                            
                                                
                                                     for that creature. If a creatureâs original body or its astral form drops to 0 hit points, the spell ends for that creature. If the spell ends and the silver cord is intact, the cord pulls the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     extends from between your shoulder blades and trails behind you, fading to invisibility after 1 foot. This cord is your tether to your material body. As long as the tether remains intact, you can find
                                                
                                            
                                                
                                                     for that creature. If a creatureâs original body or its astral form drops to 0 hit points, the spell ends for that creature. If the spell ends and the silver cord is intact, the cord pulls the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    High Hall Although the forces of Avernus are occupied driving back the demonic attack from the River Styx, a few teams of devils have been ordered to infiltrate Elturel, sow chaos among the surviving
                                                
                                            
                                                
                                                     defenses and survival efforts. As such, they have decided to mount a quick and decisive strike against it. As the characters approach the High Hall, they see that a devilish assault on the fortressâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     city to the land. Sarlamir agreed. The knight knew his task was daunting, though, and decided to hedge his bets. He took his familyâs greatest treasure with him: an ancient dragonlance. Sarlamir and his
                                                
                                            
                                                
                                                     Knight Sarlamirâs hand. The dragons attacked, slaying Sarlamir and crashing the flying city. A handful of Sarlamirâs loyal knights escaped, and they brought his body and his cursed dragonlance back to Kalaman. Both were interred beneath the city, where they remained.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm Lordâs Wrath
                                                    
                                                
                                            
                                                     crawl, and then one of the horses was struck by lightning and killed. When they retreated just a few hundred yards back down the High Road toward Leilon, the weather was perfectly calm again. The group
                                                
                                            
                                                
                                                     decided not to risk trying to complete the journey to the inn, but the other soldier sent to guard the caravan agreed to stay and keep an eye on the situation.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     to Chult. Where do we go next? After mulling over several options, we decided it would be refreshing to return to civilization.
 Waterdeep: Dragon Heist is a treasure hunt with an urban backdrop
                                                
                                            
                                                
                                                     their motives. A D&D adventure is only as good as its villains, and Waterdeep: Dragon Heist has multiple baddies to choose from.
 Before I pull back the curtain and lead you into the heart of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     transformed into this hook horror. The other hobgoblins decided to trap it in this room as a joke. Lacking hands, the hook horror couldnât open the doors to escape, and it swept the bottles off the shelves in
                                                
                                            
                                                
                                                     a rage, spilling their contents. When the hook horror drops to 0 hit points, it turns back into an unconscious hobgoblin named Jarrk. Despite his recent misadventure, Jarrk is fanatically loyal to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                    . Other accouterments of the blacksmithâs trade are scattered through the room, and many very poorly made metal items are heaped in the northwest corner.
 A few months ago, Dralmorrer Borngray decided
                                                
                                            
                                                
                                                     to put the forge back into operation. He despises Pharblex and the bullywugs, and he would prefer to deal solely with the lizardfolk if they could overcome the gloom that has gripped the tribe since
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                    -haired doll wearing a patchwork tartan dress. Now, go in there and become campus legends. If you can bring her back, weâll all pay for your lunches for a week. No, for a month!â
 Extra Incentive If the
                                                
                                            
                                                
                                                     characters are hesitant to take this dare, a student with whom a character has at least 1 Relationship Point approaches them. The student misses their younger brother terribly and has decided that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     wagons they find, loading them with loot. They take the families as slaves and force them to tow the conveyances back to the Iceshield lodges. Some independent-minded squads of orcs decided that the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     raise up the totems among the people as living embodiments of his power. Perhaps they needed a reminder of who they were and from whence they came. The Chosen of Uthgar led bands back to the old ways
                                                
                                            
                                                
                                                    , and most of your people abandoned the soft ways of civilization. You might have grown up in one of the tribes that had decided to settle down, and now that they have abandoned that path, you find
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     in area 29b, they decided not to explore these rooms further. 29a. Gallery Broken statuary litters this dust-choked gallery. Examination of the stone fragments accompanied by a successful Wisdom
                                                
                                            
                                                
                                                     framed portrait showing the back of Halasterâs head: a mass of gray hair (see âPainting Trapâ below).
 The wraith is all that remains of an evil adventurer who was disintegrated by Halaster in this room
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon of Icespire Peak
                                                    
                                                
                                            
                                                     who speak Common. When they canât find work as sellswords, they resort to brigandry and thievery. After spotting the white dragon, they decided to follow it back to its lair. Theyâre now waiting for it
                                                
                                            
                                                
                                                     back in a ponytail. Syleen enjoys taking risks, living as though each day will be her last. She lies compulsively and always assumes sheâs being lied to.
 Runa Vokdottir. A muscular woman with black
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    )  Orc Bonds  d6 Bond   1 I will defend my tribe to the death. 2 Every serious choice I make must be decided by signs or omens from the gods. 3 I carry the teeth of a great warrior. They inspire me to
                                                
                                            
                                                
                                                     calm temperament and let insults roll off my back. 2 I donât fear the gods and have no patience for superstitions. 3 I am slow to anger, but when I do become enraged I fight until my enemies are dead
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                    . Other accouterments of the blacksmithâs trade are scattered through the room, and many very poorly made metal items are heaped in the northwest corner. A few months ago, Dralmorrer Borngray decided to
                                                
                                            
                                                
                                                     put the forge back into operation. He despises Pharblex and the bullywugs, and he would prefer to deal solely with the lizardfolk if they could overcome the gloom that has gripped the tribe since
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     could best use it. 4 I befriended a druid and was moved by druidic teachings. I decided to follow my friendâs guidance and give something back to the world. 5 While I was growing up, I saw spirits all
                                                
                                            
                                                
                                                     to fight back against the enemies of nature. 2 I found a place among a group of druids after I fled a catastrophe. 3 I have always had an affinity for animals, so I explored my talent to see how I
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     guarded by four awakened zurkhwoods (use awakened tree statistics).
 A svirfneblin druid inhabited this grove until a few months ago, when he felt threatened by the arrival of the aboleth and decided
                                                
                                            
                                                
                                                     to follow the River of the Depths back down into the Underdark. Before he left, the druid cast awaken spells on seven zurkhwoods in the grove, three of which have since been felled by duergar axes and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     one afternoon. The speaker was brought back safe and sound, but Huarwar got separated from the others and didnât find his way home until the following morning. He had frostbite and could barely walk
                                                
                                            
                                                
                                                     possession. Cora misses her son terribly and she hopes he is still alive. She recalls that one of the tieflings mentioned a castle, and she knows that there are only two castles in Ten-Towns: an intact one in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     roofless ruins. Other buildings appear intact. The whole place is eerily silent.
 A wooden sign is nailed to a post nearby. It reads: âDanger! Plant monsters and zombies! Turn back now!â
 Reidoth placed the sign to discourage treasure seekers from stirring up the monsters in the area.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    . No matter how far a creature travels into the mist, the creature finds itself back where it entered the border, returning to the garden. Eternal Summer. The climate in the garden is a perpetual, lovely
                                                
                                            
                                                
                                                     Palace of Spires. On a successful save, the creatureâs memories remain intact, but theyâre hazy and dreamlike. A Remove Curse or Greater Restoration spell restores the creatureâs memories. Time. Time
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     size, it becomes an ordinary longship (worth 10,000 gp intact) and cannot be shrunk back down. If it is restored to full size in a space too small to contain it, such as this chamber, the ship splinters
                                                
                                            
                                        






