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Returning 35 results for 'decides increase are battle'.
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Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
, the hydra has the prone condition, its speed is 0 and can’t increase, its heads can’t die, it has disadvantage on Dexterity saving throws, and it can’t take any other actions or
, it’s never long before a hungry or curious creature arrives to investigate, leaping into battle with the hydra’s foes while the hydra makes an opportune exit.
Feats
Player’s Handbook (2024)
General Feat (Prerequisite: Level 4+, Dexterity 13+)
You gain the following benefits.
Ability Score Increase. Increase your Dexterity score by 1, to a maximum of 20.
Blindsight. You have
Blindsight with a range of 10 feet.
Fog of War. You exploit the distractions of battle, gaining Advantage on any Dexterity (Stealth) check you make as part of the Hide action during combat.
Sniper. If you
Species
Mordenkainen Presents: Monsters of the Multiverse
changelings today—even in those changelings who have never set foot in the fey realm. Each changeling decides how to use their shape-shifting ability, channeling either the peril or the joy of the
Score Increases
When determining your character’s ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule regardless
Species
Mordenkainen Presents: Monsters of the Multiverse
carve their horns to sharpen their edges, etch symbols of power into them, or sheathe them in bronze to prevent them from shattering during battle.
Thick hair extends down minotaurs’ necks and
When determining your character’s ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method
Initiative
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Rules
highest to lowest Initiative. This is the order in which they act during each round. The Initiative order remains the same from round to round.Ties. If a tie occurs, the DM decides the order among
tied monsters, and the players decide the order among tied characters. The DM decides the order if the tie is between a monster and a player character.Sometimes a DM might have combatants use their
Deck of Many Things
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Basic Rules (2014)
you, warning all others that you must win the battle alone. The avatar fights until you die or it drops to 0 hit points, whereupon it disappears. If anyone tries to help you, the helper summons its
damage plus 4 (1d8) necrotic damage.
Star. Increase one of your ability scores by 2. The score can exceed 20 but can't exceed 24.
Sun. You gain 50,000 XP, and a wondrous item (which the GM
Feats
Planescape: Adventures in the Multiverse
You can channel cosmic forces of chaos to gain these benefits:
Ability Score Increase. Increase an ability score of your choice by 1, to a maximum of 20.
Chaotic Flare. When you roll a 1 or a 20 on
new flare can’t occur until after the first flare ends.
Chaotic Flares
d4
Flare
1
Battle Fury. A creature of your choice that you can see is filled with reckless fury. It
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
their wares and attract visitors to the market. The current sponsor of each tent decides how its interior is arranged. The following three events are now being hosted: Aroon Family Pepper Challenge. A
test of endurance hosted by the Spicy Brothers. Battle Prawn Challenge. A cooking competition hosted by Sid Squid of the Trusty Leek. Hide-and-Seek Challenge. A game hosted by Madam Kulp’s Silk. Map 2.1: dyn singh night marketView Player Version
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. As a general rule, you can expect to increase your piety by 1 during most sessions of play, assuming that you are following your god’s tenets. The DM decides the amount of any increase or decrease
your piety score. As you increase that score, you gain blessings from your god. Piety has nothing to do with faith or belief, except insofar as a person’s thoughts and ideals drive them to action in
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Skulker General Feat (Prerequisite: Level 4+, Dexterity 13+) You gain the following benefits. Ability Score Increase. Increase your Dexterity score by 1, to a maximum of 20. Blindsight. You have
Blindsight with a range of 10 feet. Fog of War. You exploit the distractions of battle, gaining Advantage on any Dexterity (Stealth) check you make as part of the Hide action during combat. Sniper. If you
Magic Items
Lost Laboratory of Kwalish
tattered black robe. It appears in a space of the DM’s choice within 10 feet of you and attacks you, warning all others that you must win the battle alone. The avatar fights until you die or it
. Increase one of your ability scores by 1 for the duration of the adventure. The score can exceed 20 but can’t exceed 24.
Sun. You gain proficiency in the skill of your choice for the
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
cycle of rounds and turns. A round represents about 6 seconds in the game world. During a round, each participant in a battle takes a turn. The order of turns is determined at the beginning of a combat
DM determines whether anyone involved in the combat encounter is surprised.
Establish positions. The DM decides where all the characters and monsters are located. Given the adventurers’ marching
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
cycle of rounds and turns. A round represents about 6 seconds in the game world. During a round, each participant in a battle takes a turn. The order of turns is determined at the beginning of a combat
DM determines whether anyone involved in the combat encounter is surprised.
2. Establish positions. The DM decides where all the characters and monsters are located. Given the adventurers' marching
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
monsters. If you so choose, you may simply ignore a monster’s mythic trait and mythic actions. If you wish to increase a battle’s stakes, though, using a monster’s mythic trait results in some mid-battle
twist that changes the way the monster behaves, restores its resources, or provides it with new actions to use. As a result, the battle becomes deadlier and rages on for longer than most combat
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
. Relationship Points start at 0 and increase or decrease by 1 each time a character interacts with one of the NPCs covered by these rules, whether in a Relationship encounter or during another roleplaying scene
. When a character interacts with a student NPC, that character’s player decides which of the following categories they wish their response to fall under: Friendly Response. A friendly response earns
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Blingdenstone Factions The following sections describe what each deep gnome faction has to offer in the Battle of Blingdenstone. The Diggermattocks If the characters don’t suggest it, the deep gnome
. Before the battle can get underway, the temple must be cleansed (see area 22). Meanwhile, Senni Diggermattock gives Kazook Pickshine the materials he needs to create an alchemical concoction that can
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
of 19 or 20 on the d20. 4th 32 (5d8 + 10) Ability Score Improvement. Levna’s Strength score increases by 2, raising the modifier by 1, so increase her Athletics bonus by 1, and increase the bonuses
to hit and damage of her weapon attacks by 1. 5th 39 (6d8 + 12) Proficiency Bonus. Levna’s proficiency bonus increases by 1, so increase the following numbers by 1: the bonuses in the Saving Throws and
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
giff, reporting on his activities and contacts. When word of the recent altercation between the characters and the astral elves gets back to Hastain, the reigar decides to punish the characters for
wizard the reigar knows by reputation, Hastain decides to put an end to the characters’ meddling: Closing in from behind is a gigantic, bioluminescent, jellyfish-like creature with a flamboyantly
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
can channel cosmic forces of order to gain these benefits: Ability Score Increase. Increase an ability score of your choice by 1, to a maximum of 20. Stasis Strike. Once per turn, when you damage a
benefits: Ability Score Increase. Increase an ability score of your choice by 1, to a maximum of 20. Grasp of Avarice. Once per turn, when you damage a creature you can see within 60 feet of yourself, you
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Battle Smith Commanding nothing less than the power to create life, many battle smiths turn their genius toward forging technologically remarkable puppies and kitties.
Maybe I’ve underestimated
them.
Tasha
Armies require protection, and someone has to put things back together if defenses fail. A combination of protector and medic, a Battle Smith is an expert at defending others and
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
of a major battle.
2 Your twin sibling is a champion of Mogis.
3 You showed great courage in a losing battle.
4 You proved yourself in a contest of strength and skill at the Iroan
Games.
5 You called upon Iroas to witness an oath of victory in battle, and he took notice.
6 Despite having been knocked down repeatedly in life, you show grit and determination in all you
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
critical hit on a roll of 19 or 20 on the d20. 4th 27 (5d8 + 5) Ability Score Improvement. Ayik’s Dexterity score increases by 2, raising the modifier by 1, so increase the following numbers by 1: his
increases by 1, so increase the following numbers by 1: the bonuses in the Saving Throws and Skills entries (by 2 for Perception), and the bonuses to hit of his weapon attacks. His passive Perception
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
them in battle. Ability Score Increase. Your Charisma score increases by 2, and your Strength score increases by 1. Legacy of Avernus. You know the thaumaturgy cantrip. When you reach 3rd level, you
subrace replace the tiefling’s Ability Score Increase and Infernal Legacy traits given in the Player’s Handbook. There is one exception: tieflings connected to Asmodeus. Those tieflings use the traits in
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
combatants on a piece of paper, and keep a running tally of each creature’s distance from the party’s starting point (the party starts at 0 feet). As the characters advance, increase their numbers; as
the monsters advance toward the characters, decrease their numbers. Adjust the Grid Scale. If you’re using a battle grid, take a section of that grid and use it to track position, changing the scale so
Compendium
- Sources->Dungeons & Dragons->Flee, Mortals! Rule Primer
damage by the number of minions who joined that group attack. (For example, if four goblin minions hit with a group attack that deals 1 damage, their group attack deals 4 damage.) The GM decides how
to increase the odds that some minions hit while others miss. A single minion can even use their group attack action on their own—they make the attack as a normal creature would, and simply don’t
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Battle Smith Battle Smith with Steel Defender Armies require protection, and someone has to put things back together if defenses fail. A combination of protector and medic, a Battle Smith is an
expert at defending others and repairing both material and personnel. To aid in their work, Battle Smiths are usually accompanied by a steel defender, a protective companion of their own creation. Many
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
, and they intend to keep it. Ghald waits and watches to see if the adventurers can be scared away. When he decides conflict is likely, he attacks without warning. This act forces the others to join the
battle. Unferth hangs back and uses his spells to support his allies. If the characters accepted Nareen’s offer to guide them here, and she is uninjured from Haliyra’s attack, she and one of her
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
and turns. A round represents about 6 seconds in the game world. During a round, each participant in a battle takes a turn. The order of turns is determined at the beginning of combat when everyone
battle takes a turn in Initiative order. When everyone involved in the combat has had a turn, the round ends. Repeat this step until the fighting stops. Initiative Initiative determines the order of
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
and turns. A round represents about 6 seconds in the game world. During a round, each participant in a battle takes a turn. The order of turns is determined at the beginning of combat when everyone
battle takes a turn in Initiative order. When everyone involved in the combat has had a turn, the round ends. Repeat this step until the fighting stops. Initiative Initiative determines the order of
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Warrior A Warrior sidekick grows in martial prowess as it fights by your side. It might be a soldier, a town guard, a battle-trained beast, or any other creature honed for combat. A sidekick gains
Second Wind (1 use) 3rd +2 Improved Critical 4th +2 Ability Score Improvement 5th +3 — 6th +3 Extra Attack (1 extra) 7th +3 Battle Readiness 8th +3 Ability Score Improvement 9th +4 — 10th +4 Improved
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
in battle. Ability Score Increase. Your Constitution score increases by 1. Radiant Consumption. Starting at 3rd level, you can use your action to unleash the divine energy within yourself, causing a
Aasimar Traits Your aasimar character has the following racial traits. Ability Score Increase. Your Charisma score increases by 2. Age. Aasimar mature at the same rate as humans, but they can live up
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
effect. The effect depends on your group’s approach to this optional rule. Three options are presented below. A player can spend no more than 1 plot point per session. You can increase this limit if
right must add a complication to the scene. For example, if the player who spends the plot point decides that her character has found a secret door, the player to the right might state that opening the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
that find the manticore can engage it in battle.
If the knights find the manticore first, they blow their horns so that other groups can pinpoint the knights’ location and join the battle in 1d6
of each round of battle. A knight that is injured leaves the hunt. When no more knights remain, the knights are out of the hunt. If the manticore has nothing to attack, the battle ends and it flies off
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
. Conversely, increase the challenge for groups with more than four characters, with characters higher than 8th level, or that revisit the keep over multiple sessions. Decreasing the Challenge If
a clay golem, a shield guardian, or another weaker Construct. Ghostly Allies. When the characters battle the behir, their ghostly allies harry and distract the creature, giving it disadvantage on
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Lizardfolk Traits Your lizardfolk character has the following racial traits. Ability Score Increase. Your Constitution score increases by 2, and your Wisdom score increases by 1. Age. Lizardfolk
natural armor. Hungry Jaws. In battle, you can throw yourself into a vicious feeding frenzy. As a bonus action, you can make a special attack with your bite. If the attack hits, it deals its normal






