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                        Returning 35 results for 'decides interested are beyond'.
                    
                
                        
                            
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                                                     Magic Items
                                                    Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     dawn. You gain the following flaw: âWhen I see wickedness in action, I must oppose it.â
8
Beyond the Rock of Bral (silver mind flayer tooth)
2 mind flayer;mind flayers
You gain
                                                
                                            
                                                
                                                     decides the nature of the intervention; the effect of any cleric spell would be appropriate. Once this property is used, it canât be used again for 7 days.
                                                
                                            
                                        
                                                     Species
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     were born to rule it.
âDalin dâVadalis
The Mark of Handling gives its bearer a primal connection to beasts and the natural world, granting the power to calm and coax. This extends beyond
                                                
                                            
                                                
                                                     content; theyâre more interested in discovering new monstrosities than engaging in politics. The current head of the house, Dalin dâVadalis, disdains the use of a title and has no aspirations
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Borderlands Quest: Goblin Trouble
                                                    
                                                
                                            
                                                    Continuing the Story If the players are interested in more adventures, you can continue the story in the D&D Starter Set: Heroes of the Borderlands available in September 2025. That set provides more
                                                
                                            
                                                
                                                     information on this area, and plenty of opportunity for more adventures! The players can also create more customized versions of their characters, or completely new characters, using D&D Beyond.
                                                
                                            
                                        
                                                    Orc
                                                    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     numbers. Theirs is a life that has no place for weakness, and every warrior must be strong enough to take what is needed by force. Orcs arenât interested in treaties, trade negotiations or
                                                
                                            
                                                
                                                     special significance beyond that is imparted to it.
At 4 years old an orc is considered a juvenile, and by age 12 it is a fully functioning adult. Most orcs donât live past the age of 25 due to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     them to come behind the counter and help her quickly restock the cafĂ©âs sandwiches and baked goods from several modified Hewardâs handy haversacks. If a character goes above and beyond in their
                                                
                                            
                                                
                                                     assistance with a successful DC 15 Dexterity check, Aisla gives that character a random trinket from chapter 2. Many students have ignored her requests for help during the orientation, she says, so she decides to make an exception with a gift from her own pockets. Plus, she likes the new studentsâ ambition.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurerâs Guide
                                                    
                                                
                                            
                                                    Ship-to-Ship Combat The following rules are designed to make ship-to-ship combat simple yet exciting. Starting Distance At the start of an engagement, the DM decides how far a ship is from its
                                                
                                            
                                                
                                                     Distance  Distance Notes   250 feet Long range for ballistae, mangonels, shortbows, longbows, light crossbows, and heavy crossbows 500 feet Long range for longbows and mangonels; beyond the range of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     while a second examines an esoteric symbol engraved on a wall and a third keeps watch for monsters. The players donât need to take turns, but the DM listens to every player and decides how to resolve
                                                
                                            
                                                
                                                     those actions.
 Sometimes, resolving a task is easy. If an adventurer wants to walk across a room and open a door, the DM might just say that the door opens and describe what lies beyond. But the door
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     or other settlement, provided that you can find buyers and merchants interested in your loot. Arms, Armor, and Other Equipment. As a general rule, undamaged weapons, armor, and other equipment fetch
                                                
                                            
                                                
                                                     purchase. The value of magic is far beyond simple gold and should always be treated as such. Gems, Jewelry, and Art Objects. These items retain their full value in the marketplace, and you can either
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                    Lost Wyrmling When the characters have proven themselves trustworthy and competent by dealing with the zombies, the myconids, and the shipwreck, Runara decides itâs time to confide in them. She
                                                
                                            
                                                
                                                     explains that theyâll need it to access the observatory. RUNARA SAVES THE DAY!
 Runara is a powerful dragon, but she is dedicated to the cause of peace. Sheâs not interested in fighting the battles
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    Dealing with Uldrak Uldrak is a bitter creature who barely remembers his past. Long ago, he learned how to remove his curse, but the solution was so beyond him that he consigned himself to failure
                                                
                                            
                                                
                                                    . Now, heâs more interested in scrabbling to survive than trying to escape the Nine Hells. Uldrakâs empyrean heritage still lingers in his voice. He understands all languages, and when he speaks, he
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    Living Descent Sometimes the answer to a riddle is lost beyond the inky waters of the Tartyx River. When spells and sages fail to recover some crucial bit of information, how far might heroes go to
                                                
                                            
                                                
                                                    . These paths lie beyond lands controlled by the poleis and other civilized beings. Dark caves with tunnels leading down into darkness and rivers quietly lapping at fog-shrouded gravel shores give way
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     artificer or a wizard, are you interested in studying its effects more closely⊠might you even hope to unravel its mysteries yourself? Do you see it solely as a tragedy, or do you hope that this awesome
                                                
                                            
                                                
                                                     power could somehow be harnessed and controlled? Beyond this, player characters are remarkable people. Perhaps you were caught in the Mourning and survived the experience⊠but its effects remain with you
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     thick walls of stone. Shield dwarves of a more adventurous bent are interested in exploring the world and seeing what lies beyond the bounds of their ancient dwarfholds. Shield dwarves have the racial
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     treasure chest while a second examines a mysterious symbol engraved on a wall and a third keeps watch for monsters. Outside combat, the DM ensures that every character has a chance to act and decides how to
                                                
                                            
                                                
                                                     tries to open a door, the DM might say the door opens and describe what lies beyond. But the door might be locked, the floor might hide a trap, or some other circumstance might make it challenging for an
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     treasure chest while a second examines a mysterious symbol engraved on a wall and a third keeps watch for monsters. Outside combat, the DM ensures that every character has a chance to act and decides how to
                                                
                                            
                                                
                                                     tries to open a door, the DM might say the door opens and describe what lies beyond. But the door might be locked, the floor might hide a trap, or some other circumstance might make it challenging for an
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     airships, tough bronzewood, even trees that remain alive after being felled. Beyond this, the island is close to the planes of Irian and Mabar⊠allowing the lines between life and death to become
                                                
                                            
                                                
                                                     fall, secure in their island sanctuary. The Aereni possess many secrets and powers the Five Nations have yet to discover. But the elves are more interested in practicing and perfecting these ancient
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Infernal Machine Rebuild
                                                    
                                                
                                            
                                                     contents are short on details beyond the agentâs name, but the invitation promises a lucrative reward for services rendered that will benefit all good and free folk, and includes a map to the respective
                                                
                                            
                                                
                                                     agentâs manor. Due haste is also advised. Each invitation makes it clear that another, less scrupulous agent is interested in the characters as well, and cautions them against the machinations of this
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    Worshiping Iroas Iroas is interested not in pretty words, but in great deeds. The faithful of Iroas show their piety by comporting themselves well in contests of athleticism or skill. Swearing an
                                                
                                            
                                                
                                                     stubbornness. Countless tales tell of him or his champions besting terrible beasts, enemy armies, or threats to the world. Still other stories rise beyond accounts of his victories.
 Bulwark of Brotherhood
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     a thatched roof. A small boat is tied up at a nearby jetty. Beyond the hut, rushing waters surround two islands linked to each other by a bridge. The smaller island has a dock and a modest outpost
                                                
                                            
                                                
                                                     characters tell him. If they admit theyâve never met Shalfey, Hadley is disappointed but decides the characters are his best shot at rescuing the elder sage. What Hadley Knows. If the characters respond to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
                                                    
                                                
                                            
                                                     enclose an intricately carved well that seems to be illuminated from within. Beyond the well, mounted on the wall, is a blackened mirror with a richly ornamented frame. Directly above the well, in the
                                                
                                            
                                                
                                                     his lair, which lies beyond the opening in the ceiling. Statue Guardian. If the characters approach the statue, the panther will stand and pad menacingly in their direction ⊠and then continue on
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     very interested in acquiring it. Complicating matters is the damage done by the crash to the nautiloidâs life support system, for once this system shuts down, the illithids are at risk of freezing to
                                                
                                            
                                                
                                                    . Beyond such base hunger, the gnome squidlings donât know what they want. They have the reasoning and emotional control of toddlers blended with the guile of bored housecats. Rin, Rix, and Zglarrd make
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     known on Theros, so he and only he decides which secrets should be loosed upon the world, and which must be kept forever hidden. He has existed since before mortals occupied Theros and numbers among
                                                
                                            
                                                
                                                     among the gods. He seldom acts against Heliod openly, preferring to warn others about the sun godâs efforts to seize power at their expense. Since every mortal soul must eventually pass beyond the horizon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                    18. Nangnangâs Shrine Monoliths adorned with prancing, frog-like figures rise from the swamp. Beyond, a ruined edifice shaped like an arrowhead squats in the muddy water. Bushes and trees grow from
                                                
                                            
                                                
                                                    , with 1d4 appearing at the end of each round until twenty have arrived. The grungs are jumpy and distrustful of strangers. At first, Yorb is more interested in scaring away intruders than he is talking
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    , organized with its own hierarchy and led by a designated elder. But clans extend beyond families, often adopting outsiders who take up permanent residence in the city-state. When people meet, they exchange
                                                
                                            
                                                
                                                     decides to establish their own clan, though they often face judgment from their birth clans. Rule by Magistrates The city-state of Yeonido is ruled by the beloved Queen Jin-Mi, a dragonborn said to be
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     most of its kind, this beholder is hateful and paranoid, trusting no one. Its servants are keenly aware that failure to please their master means death or petrification. Karazikar has goals beyond simply
                                                
                                            
                                                
                                                    . Since then, the beholder has made it known that itâs interested in certain âcuriosities,â and it rewards anyone who brings it more modrons or hints about the existence or location of the Maze Engine
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     card set and oracle cards, you can lean on the cardsâ imagery, not just numbers and words. A cardâs artwork can generate meaning for that card beyond whatever this book or any other text might tell
                                                
                                            
                                                
                                                     situations The rest of this chapter is devoted to examples of how you can use these properties of cards to enrich your D&D game. If youâre interested in further possibilities, the reference book that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     take part. In order to be successful, a shared campaign needs a champion â someone who takes on the responsibility of organizing and maintaining the group. If youâre interested in learning more about
                                                
                                            
                                                
                                                     getting together to play is defeated. The basic code of conduct for a shared campaign might be modeled on a similar document that another organization or location uses. Beyond that, some special
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     wall of dead-gray mist surrounds the remnants of Cyre. Beyond the mists lies a land twisted by magic, a wound that will not heal. The blasted land is strangely transformed. In some places, the ground
                                                
                                            
                                                
                                                     interested in studying its effects more closely. Might you even hope to unravel its mysteries yourself? Do you see it solely as a tragedy, or do you hope that this awesome power could somehow be harnessed
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     characters might have good reason to seek out healing pools when a malady is beyond their ability to treat. Medical tests that are being conducted near healing pools could also present opportunities for
                                                
                                            
                                                
                                                     Pools View Player Version Healing Pools Villains Villains at healing pools are usually interested in healing themselves, harming others, or controlling othersâ access to the pools. They might also take
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     characterâs place in the D&D world. Your DM might offer additional backgrounds beyond the ones included in the Personality and Background section, and might be willing to work with you to craft a background
                                                
                                            
                                                
                                                    ). His high Strength and Constitution suggest a healthy, athletic body, and his low Intelligence suggests a degree of forgetfulness.
 Bob decides that Bruenor comes from a noble line, but his clan was
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon of Icespire Peak
                                                    
                                                
                                            
                                                    Role of the Dungeon Master The Dungeon Master (also called âthe DMâ) has a special role in the D&D game. The DM is a referee. When itâs not clear what ought to happen next, the DM decides how to
                                                
                                            
                                                
                                                     moderate task more often than not. DC 20 (Hard). Hard tasks include things beyond the capabilities of most people without aid or exceptional ability. Even with aptitude and training, a character needs some amount of luck â or a lot of specialized training â to pull off a hard task.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Borderlands Quest: Goblin Trouble
                                                    
                                                
                                            
                                                     character sheets present on D&D Beyond as noted above. These are available to claim by navigating to Premade Characters. Instruct the players to find them on their D&D Beyond accounts by navigating
                                                
                                            
                                                
                                                     for your players to claim on D&D Beyond. The Characters
 The characters are heroes that the players use to interact with the world and story the DM presents. Let the players review these characters
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     thinks theyâre interested in buying contraband. Investigating the Shop. A character who inspects the goods piled in Emadâs shop and succeeds on a DC 18 Intelligence (Investigation) check notes that the
                                                
                                            
                                                
                                                     under crates and curios. On the far wall, a narrow window opens into a cluttered alley beyond. Just outside, two figures wearing menacing scarlet masks kneel on a flying carpet, one holding an ornate samovar. They laugh as the carpet shoots down the alley.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     drugs are just two of the most notorious substances available in the City of Towers and beyond.
 Dragonâs Blood. Introduced into Sharn by Daask, dragonâs blood is a potent and highly addictive
                                                
                                            
                                                
                                                     Tarkanan Enemies of the dragonmarked houses dedicated to protecting and training individuals with aberrant dragonmarks The Tyrants Evil-minded changelings interested in gathering secrets and using them
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     offering rare magic items. Few Aereni elves are interested in the world beyond their island. The Aereni see Khorvaire as a primitive backwater, and humans as dangerously impulsive. Aereni who travel
                                                
                                            
                                        






