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Returning 35 results for 'declare images are bonus'.
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Magic Items
Dungeon Master’s Guide
Held in the dungeon of White Plume Mountain, Wave is engraved with images of waves, shells, and sea creatures.
You gain a +3 bonus to attack rolls and damage rolls made with this magic weapon. When
Magic Items
Dungeon Master’s Guide
column of the Deck of Many Things table when randomly determining cards drawn from the deck.
Before you draw a card, you must declare how many cards you intend to draw and then draw them randomly. Any
avatar makes a number of Reaping Scythe attacks equal to half the summoner’s Proficiency Bonus (rounded up).
Reaping Scythe. Melee Attack Roll: Automatic hit, reach 5 ft. Hit: 7 (1d8 + 3
Magic Items
Fizban's Treasury of Dragons
This ornament can be jewelry, a cloak, or another wearable accessory. It appears to be fashioned from a dragon’s scale, tooth, or claw, or it incorporates images in those shapes.
Scaled
). You gain a +1 bonus to AC, and you can’t be charmed or frightened. Moreover, each creature of your choice within 30 feet of you has advantage on saving throws it makes to avoid being charmed or
Magic Items
The Book of Many Things
have only thirteen cards, but the rest have twenty-two.
Before you draw a card, you must declare how many cards you intend to draw, then draw them randomly. Any additional cards drawn have no effect
.
Champion. You gain a +1 bonus to weapon attack and damage rolls. This bonus lasts for 8 hours.
Chancellor. Within 8 hours of drawing this card, you can cast Augury once as an action, requiring no
Magic Items
Tasha’s Cauldron of Everything
required). As a quarterstaff, the pestle is a magic weapon that grants a +3 bonus to attack and damage rolls made with it.
The pestle has 12 charges. When you hit with a melee attack using the
images of you streaking through the sky between your point of origin and the destination. You arrive at the location 1 hour later or, if it is night, 1 minute later.
Bones Know Their Home. When you
Magic Items
Tasha’s Cauldron of Everything
pouch, stitched with images of heroes and whimsical creatures. Where the teeth fall, they bring legends to life.
Using the Teeth. While you are holding the pouch, you can use an action to draw one tooth
Dooms of the Malpheggi (emerald lizardfolk fang)
1 Lizard King/Queen;lizardfolk queen and 4 lizardfolk
You gain reptilian scales, granting you a +2 bonus to your AC. Additionally, when you finish a
Wave
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Dungeon Master’s Guide (2014)
Held in the dungeon of White Plume Mountain, this trident is an exquisite weapon engraved with images of waves, shells, and sea creatures. Although you must worship a god of the sea to attune to this
weapon, Wave happily accepts new converts.
You gain a +3 bonus to attack and damage rolls made with this magic weapon. If you score a critical hit with it, the target takes extra necrotic damage
Deck of Many Things
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Basic Rules (2014)
draw a card, you must declare how many cards you intend to draw and then draw them randomly (you can use an altered deck of playing cards to simulate the deck). Any cards drawn in excess of this number
Persuasion skill, and you double your proficiency bonus on checks made with that skill. In addition, you gain rightful ownership of a small keep somewhere in the world. However, the keep is currently
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
a contact in town. You can have a maximum number of contacts in town equal to 1 + your Charisma bonus (minimum of 1). The nature of the contacts depends on the chosen tavern. The DM creates a specific
contact, such as the bartender at the appropriate tavern or a specific person you have connected with. Optionally, the DM can instead allow you to declare an NPC as a contact when you meet them
Magic Items
Lost Laboratory of Kwalish
draw a card, you must declare how many cards you intend to draw and then draw them randomly (you can use an altered deck of playing cards to simulate the deck). Any cards drawn in excess of this number
), whichever comes later in the adventure.
Throne. You gain proficiency in the Persuasion skill and you double your proficiency bonus on checks made with that skill for the duration of the adventure. In
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Wave Weapon (Trident), Artifact (Requires Attunement) Held in the dungeon of White Plume Mountain, Wave is engraved with images of waves, shells, and sea creatures. You gain a +3 bonus to attack
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
gods’ tenets as the measure of personal devotion. Others hold angels as their ideals and incorporate images of angelic wings into their helmets or coats of arms. These paladins share the following
add your Charisma modifier to attack rolls you make with that weapon (minimum bonus of +1), and each time you hit with it, you cause it to deal its normal damage type or Radiant damage. The weapon
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
—encourage the players to suggest ways to satisfy it. If the spirit grows displeased, the Halvhrest images push through the painting, toppling out one per round until four ghouls emerge. Each oil-paint
Bonus. If destroyed or exorcised, the painting returns to normal, the spirit no longer speaks through it, and no further ghouls emerge. Treasure. Those who open the lockbox hidden behind the portrait
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
illusory images and symbols in front of themselves. Scholars have yet to determine the origin of dabus’s difficult-to-comprehend rebuses, though some speculate their etymology predates Sigil itself
all languages but can’t speak; communicates via Symbol Speech
Challenge 2 (450 XP) Proficiency Bonus +2
Physical Restraint. The dabus doesn’t make melee attacks or opportunity attacks, even in self
Compendium
- Sources->Dungeons & Dragons->Monster Manual
sometimes appear as faded images of whoever they were in life. Some poltergeists don’t realize they’re dead and go through the motions of their past lives. Others are malicious beings or embodiments of
the target is pushed up to 30 feet straight away from the poltergeist.
Bonus Actions
Vanish. The poltergeist gives itself the Invisible condition or ends that condition on itself.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
images of waves, shells, and sea creatures. Although you must worship a god of the sea to attune to this weapon, Wave happily accepts new converts. You gain a +3 bonus to attack and damage rolls made with
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Attack Rolls Some spells require the caster to make an attack roll to determine whether the spell effect hits the intended target. Your attack bonus with a spell attack equals your spellcasting
ability modifier + your proficiency bonus. Most spells that require attack rolls involve ranged attacks. Remember that you have disadvantage on a ranged attack roll if you are within 5 feet of a hostile
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
light activity, such as reading your Book of Shadows and keeping watch. Cloak of Flies Prerequisite: 5th level As a bonus action, you can surround yourself with a magical aura that looks like buzzing
flies. The aura extends 5 feet from you in every direction, but not through total cover. It lasts until you’re incapacitated or you dismiss it as a bonus action. The aura grants you advantage on
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
and hovers. It animates for the purpose of challenging the violators of the tomb to a game. The ball can fly up to 30 feet on its turn, and it can hover. It makes melee weapon attacks with a +5 bonus
. The ball is immune to most conditions, but it can be grappled or restrained by effects that work on objects. It makes ability checks to escape such entanglements with a +5 bonus. Start of the Game
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
weapon has the Slumbering property. In addition, you gain a +1 bonus to attack and damage rolls made using the weapon. On a hit, the weapon deals an extra 1d6 damage of the type dealt by the dragon’s
breath weapon. Wakened (Very Rare). The Wakened weapon has the Slumbering property, and it improves on the Stirring property. The bonus to attack and damage rolls increases to +2, and the extra
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
standards.
Many who swear this oath are devoted to gods of law and good and use their gods’ tenets as the measure of personal devotion. Others hold angels as their ideals and incorporate images of angelic
weapon (minimum bonus of +1), and each time you hit with it, you cause it to deal its normal damage type or Radiant damage. The weapon also emits Bright Light in a 20-foot radius and Dim Light 20
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
causes the faerie dragon to become visible — after which it can move, cast a spell that doesn’t require concentration (such as color spray or hallucinatory terrain), and use its bonus action to turn
casting a spell that requires concentration, trusting that its images will protect it while it maintains concentration on the spell. If Otto succeeds in incapacitating a guest, it tries to remove the
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
this deck from a riffler in the Feywild many years ago (rifflers are presented in chapter 21). Oddlewin doesn’t declare the number of card draws when he uses the deck for fortune-telling, so the cards
darkvision 60 ft., passive Perception 13
Languages Common, Goblin, Sylvan
Challenge 2 (450 XP) Proficiency Bonus +2
Fortune Teller. Oddlewin can cast the Augury spell as a ritual, using cards as the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
a pile of bones. 2. Antechamber The scent of warm, humid rot smothers this dismal chamber. Mosaics cover the walls, their colors faded and images scrambled by lost tiles. A thick layer of mud covers
. Among the images, Orestes is portrayed stealing the sun from above the polis of Setessa, tricking a cerberus into devouring itself, stealing a kraken’s heart, and racing a skiff ahead of the River
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
years old, but they mature and breed quickly. When their elders deem that their numbers are becoming unmanageable, the derro declare war on some other race and surge forth in a reckless horde, fighting
Strength modifier + the wielder’s proficiency bonus. The derro also use a light repeating crossbow fitted with a cartridge that can hold up to six crossbow bolts. This weapon is similar to a light crossbow
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Functions: Destroy targets (people and information); study conflicts Position Proficiency: In addition to the proficiencies noted below, you can add your proficiency bonus to an ability check to make sense of
see, trying to learn useful information about it. As a bonus action, make a DC 15 Wisdom (Insight) check. On a success, you learn three details of your choice about the creature. Once you use this
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
moments in the city’s history, as well as numerous statues and graven images of Lolth. Between West Wall and Narbondellyn is a residential neighborhood called Lolth’s Web. Its residents built their homes
the “Statistical Modifications to Drow NPCs” sidebar). She wields a scimitar of speed and can make one attack with it as a bonus action on her turn. All of Viln’s attacks with the weapon are +7 to hit
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
.
Treasure. Characters who search the room for treasure find a 10-pound clay pot lying amid some rubble near the south wall. The pot is painted with images of a bare-footed elf druid leading a march
activating. When the sphere is released, all creatures present roll initiative, and the sphere rolls initiative with a +8 bonus. On its turn, it moves in a straight line until it reaches a corner, then
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
identify images of places where its prey expects their needs and desires to be met, such as an inn or a temple offering healing. It then warps reality around itself, hiding itself and remaking its
understands Deep Speech, telepathy 1 mile
Challenge 11 (7,200 XP) Proficiency Bonus +4
Legendary Resistance (2/Day). If the balhannoth fails a saving throw, it can choose to succeed instead.
Actions
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
Wave Weapon (trident), legendary (requires attunement by a creature that worships a god of the sea) This trident is an exquisite weapon engraved with images of waves, shells, and sea creatures
. Although you must worship a god of the sea to attune to this weapon, Wave happily accepts new converts. You gain a +3 bonus to attack and damage rolls made with this magic weapon. If you score a critical
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
good — as their ideals, and incorporate images of angelic wings into their helmets or coats of arms. Tenets of Devotion Though the exact words and strictures of the Oath of Devotion vary, paladins of
a minimum bonus of +1). The weapon also emits bright light in a 20-foot radius and dim light 20 feet beyond that. If the weapon is not already magical, it becomes magical for the duration. You can end
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
good — as their ideals, and incorporate images of angelic wings into their helmets or coats of arms. Tenets of Devotion Though the exact words and strictures of the Oath of Devotion vary, paladins of
that weapon (with a minimum bonus of +1). The weapon also emits bright light in a 20-foot radius and dim light 20 feet beyond that. If the weapon is not already magical, it becomes magical for the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
some scholars of magic hotly refute such claims. Bael is sometimes depicted as a toad, a cat, a male human, or some combination of these forms, though none of these images reflect his true appearance
all, telepathy 120 ft.
Challenge 19 (22,000 XP)
Dreadful. Bael can use a bonus action to appear dreadful until the start of his next turn. Each creature, other than a devil, that starts its turn
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
charcoal. The resulting images were unsettling, to say the least, and Trantor is happy to let the characters see them. The journey into the depths of the asylum to Jarme’s former cell is not pleasant
discerns a specific element hidden within the chaotic sketches. A character who has proficiency in Nature can add twice their proficiency bonus to the check. The specific elements include the following
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
into a quarterstaff or shrink it back into a pestle (no action required). As a quarterstaff, the pestle is a magic weapon that grants a +3 bonus to attack and damage rolls made with it. The pestle has
reflections of the world passing by below. Creatures might see images of you streaking through the sky between your point of origin and the destination. You arrive at the location 1 hour later or, if it is






