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                        Returning 35 results for 'declare instead are beauty'.
                    
                
                        
                            
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                                                     Magic Items
                                                    Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     column of the Deck of Many Things table when randomly determining cards drawn from the deck.
Before you draw a card, you must declare how many cards you intend to draw and then draw them randomly. Any
                                                
                                            
                                                
                                                     Temporary Hit Points daily at dawn until you die.
Talons. Every magic item you wear or carry disintegrates. Artifacts in your possession vanish instead.
Throne. You gain proficiency and Expertise in
                                                
                                            
                                        
                                                     Monsters
                                                    Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     no effect on the sentinel and instead targets the caster.Multiattack. The sentinel makes two ram attacks.
Ram. Melee Weapon Attack: +7;{"diceNotation":"1d20+7","rollType":"to hit","rollAction":"Ram
                                                
                                            
                                                
                                                     vigilant guardians at holy shrines, others serve as familiars and messengers, and a few were created to emulate beauty found among the animals of the mortal world. Each exhibits abilities suited to its
                                                
                                            
                                        
                                                     Magic Items
                                                    Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     limbs, with the effect of such loss determined by the GM. If the creature has no limb to sever, you lop off a portion of its body instead.
In addition, you can speak the swordâs command word to
                                                
                                            
                                                
                                                     understand Common, Draconic, Elvish, and Sylvan. In addition, the sword can ascertain the true value of any gemstone brought within 5 feet of it.
Personality. Tearulai admires great beauty, music
                                                
                                            
                                        
                                                     Monsters
                                                    Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     to succeed instead.
Magic Resistance. Auril has advantage on saving throws against spells and other magical effects.
Unusual Nature. Auril doesnât require air, food, drink, or
                                                
                                            
                                                
                                                    ;Divine Rankâ sidebar in the Dungeon Masterâs Guide.) Aurilâs beloved ice grasps all things in her clutches, preserving them against the ravages of time. She hoards beauty in
                                                
                                            
                                        
                                                     Monsters
                                                    Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     weather, detect thoughts, ice storm
Legendary Resistance (2/Day in This Form). If Auril fails a saving throw, she can choose to succeed instead.
Magic Resistance. Auril has advantage on saving throws
                                                
                                            
                                                
                                                     clutches, preserving them against the ravages of time. She hoards beauty in all forms, from art objects and flowers to skilled artisans and their wondrous works, freezing them in magical ice for her
                                                
                                            
                                        
                                                     Magic Items
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                     have only thirteen cards, but the rest have twenty-two.
Before you draw a card, you must declare how many cards you intend to draw, then draw them randomly. Any additional cards drawn have no effect
                                                
                                            
                                                
                                                     you against an untimely demise. The first time after drawing this card that you would drop to 0 hit points from taking damage, you instead drop to 1 hit point.
Dusk. This card supernaturally saps your
                                                
                                            
                                        
                                                     Monsters
                                                    Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    .
Legendary Resistance (2/Day in This Form). If Auril fails a saving throw, she can choose to succeed instead.
Magic Resistance. Auril has advantage on saving throws against spells and other magical
                                                
                                            
                                                
                                                     her to explode and die. A mephit that dies in this way does not use its Death Burst. Instead, each creature within 10 feet of the exploding mephit must succeed on a DC 21 Dexterity saving throw, taking
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Legendary Resistance (3/Day). If Grazâzt fails a saving throw, he can choose to succeed instead.
Magic Resistance. Grazâzt has advantage on saving throws against spells and other magical
                                                
                                            
                                                
                                                     his beauty, from the cruel cast of his features to the six fingers on each hand and six toes on each foot.
Grazâzt surrounds himself with the finest of things and the most attractive of servants
                                                
                                            
                                        
                                                    Graz'zt
                                                    
    
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                                                     Monsters
                                                    Out of the Abyss
                                                    
                                                
                                            
                                                    , telekinesis, teleport
1/day each: dominate monster, greater invisibility
Legendary Resistance (3/Day). If Grazâzt fails a saving throw, he can choose to succeed instead.
Magic Resistance. Graz&rsquo
                                                
                                            
                                                
                                                     glance of his burning eyes, promising a mixture of pleasure and pain. A subtle wrongness pervades his beauty, from the cruel cast of his features to the six fingers on each hand and six toes on each
                                                
                                            
                                        
                                                     Magic Items
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                     this description. Notably, cards from the Deck of Many More Things are more likely to be beneficial, though about a third of them are still dangerous.
Before you draw a card, you must declare how many
                                                
                                            
                                                
                                                     you are proficient with appears in your hands. The DM chooses the armor. If you lack proficiency with any armor, your base AC instead now equals 12 + your Dexterity modifier while you arenât
                                                
                                            
                                        
                                                    Elf
                                                    
    
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                                                     Species
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    
âI have never imagined such beauty existed,â Goldmoon said softly. The dayâs march had been difficult, but the reward at the end was beyond their dreams. The companions stood on a
                                                
                                            
                                                
                                                     ethereal beauty, in the midst of ancient forests or in silvery spires glittering with faerie light, where soft music drifts through the air and gentle fragrances waft on the breeze. Elves love nature and
                                                
                                            
                                        
                                                    Lizardfolk
                                                    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    ; Instead, aggressive, stronger creatures register to the lizardfolk as fearsome beings to be avoided if possible. If such creatures attack, lizardfolk flee, fighting only if cornered. Lizardfolk aren
                                                
                                            
                                                
                                                    ât scared of a troll; instead, they understand that a troll is a fearsome, dangerous creature and react accordingly.
Lizardfolk never become angry in the way others do, but they act with
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     world.
Perhaps instead you were taken in by the scholars of the Vault of the Sages or the Map House in Silverymoon, and now you have struck out to increase your knowledge and to make yourself available
                                                
                                            
                                                
                                                    .
d6
Ideal
1
Knowledge. The path to power and self-improvement is through knowledge. (Neutral)
2
Beauty. What is beautiful points us beyond itself toward what is true. (Good
                                                
                                            
                                        
                                                    Deck of Many Things
                                                    
    
        Legacy
    
    
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                                                     Magic Items
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     draw a card, you must declare how many cards you intend to draw and then draw them randomly (you can use an altered deck of playing cards to simulate the deck). Any cards drawn in excess of this number
                                                
                                            
                                                
                                                    , discard this card, and draw from the deck again, counting both draws as one of your declared draws. If losing that much XP would cause you to lose a level, you instead lose an amount that leaves you
                                                
                                            
                                        
                                                    Yuan-ti Pureblood
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     the blood, as it once did.
Because their population is so small, the yuan-ti are aware they are vulnerable in open warfare. Instead, their current plans assume they will never rule outwardly in
                                                
                                            
                                                
                                                     many methods for capturing enemies, such as poisoning, knocking out an opponent instead of making a killing blow, throwing nets, using magic such as suggestion, or restraining them in the coils of a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     contact, such as the bartender at the appropriate tavern or a specific person you have connected with. Optionally, the DM can instead allow you to declare an NPC as a contact when you meet them
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     cultural significance, the aesthetics of masculine beauty, and its influence on society. They also planned to research the portraitâs magical properties (see the end of this adventure for a description
                                                
                                            
                                                
                                                     is willing to trade information for his freedom. The Cognoscenti Esoterica distrusts the authorities and doesnât wish to report the theft. Instead, the organization seeks skilled adventurers to recover the painting.
                                                
                                            
                                        
                                                    Goblin
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     traps, snares, and nets to catch the unwary, and when their hunting patrols encounter other beings, they always look for ways to capture their foes instead of killing them. Goblins that run up against
                                                
                                            
                                                
                                                     the foresight to declare a successor, often a child or other family member the boss has been able to trust. But such a declaration doesnât always prevent a mad scramble for influence and allies
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    . Banshees are the undead remnants of elves who, blessed with great beauty, failed to use their gift to bring joy to the world. Instead, they used their beauty to corrupt and control others. Elves afflicted
                                                
                                            
                                                
                                                     with perfect recall, yet always refuses to accept responsibility for its doom. Beauty Hoarders. The vanity that inspired the bansheeâs cursed creation persists in undeath. These creatures covet
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     all. Long ago, Waterdavians largely abandoned the practice of burying their dead, instead entombing them in mausoleums. For centuries, the major mausoleums here have each been connected to an
                                                
                                            
                                                
                                                     imagine it â just go see it. And see it as Waterdavians do: pack a midday feast, have a picnic, and then take a stroll through the beauty of the place.  City of the Dead
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                    , especially if a person is clever or attractive. Men and women of beauty and cunning amuse Strahd for a timeâplaythings to possess or discard as he desires. If he senses a lack of cohesion in a party of
                                                
                                            
                                                
                                                     offering to turn that character into a full-fledged vampire after helping Strahd destroy the rest of the party. Ultimately, Strahd doesnât honor his promise, instead turning the character into a vampire spawn under his control.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     they hurl themselves against infernal legions of devils. Avernus was not always the blasted, war-torn battlefield it is today. Long ago, it was a plane of lush gardens and bucolic beauty created by
                                                
                                            
                                                
                                                    . Pieces of cities stolen from other planes, tiny remnants of Avernusâs lost beauty, evidence of destroyed celestial armies, and tombs of ancient travelers all dot the Avernian wasteland. Avernus is not a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     Barovian woman of fine lineage and remarkable beauty. Strahd believed her to be a worthy bride, and he lavished Tatyana with gifts and attention. Despite Strahdâs efforts, she instead fell in love with the
                                                
                                            
                                                
                                                     scenic beauty that he decided to settle there. Queen Ravenovia lamented the death of Barov and was fearful of Strahd. War had made him cold and arrogant. She kept her younger son, Sergei, away from the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    . 
   2  Why waste time and energy murdering weaker creatures when I can make them entertain me instead? 
   3  My children, whether born to me or chosen by me, are treasures. 
   4  Nothing is
                                                
                                            
                                                
                                                      Humor. Lesser beings exist to be my playthings, and I excel at finding ways to toy with them. (Evil) 
   3  Taste. I value my possessions for more than just their beauty and consider gauche displays
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     who were not born in the place. The native elves are boisterous, tempestuous, and ready to draw blood over the slightest insult or lapse of tradition. The planeâs beauty is both overpowering and
                                                
                                            
                                                
                                                    -meaning friends, then guarded or confined until Arvandorâs pull on the person wanes. Because of all these difficulties, many elves resist the urge to visit Arvandor and instead make a pilgrimage to the Feywild, which feels like a realm very similar to the home of their gods.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     faded. 
   4  An explorer transformed and compelled to defend a cursed ruin. 
   5  A vain noble whose magical attempt to gain eternal beauty backfired. 
   6  The victim of a bite from a magical
                                                
                                            
                                                
                                                     end of its next turn if it is still Restrained, ending the effect on itself on a success. Second Failure: The target has the Petrified condition instead of the Restrained condition.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     good, beauty, love, and laughter in the world, stand against the wickedness that would swallow it. Where life flourishes, stand against the forces that would render it barren. Preserve Your Own Light
                                                
                                            
                                                
                                                    . Delight in song and laughter, in beauty and art. If you allow the light to die in your own heart, you canât preserve it in the world. Be the Light. Be a glorious beacon for all who live in despair
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     Star, and all Dirlagraun has to remember Star by is its favorite toyâthe small, mirrored ball that Viro grabbed. If one or more characters declare their intention to search for Star, Dirlagraun gives
                                                
                                            
                                                
                                                    , Dirlagraun advises against confronting the carnival owners directly. Instead, the displacer beast suggests that the characters sneak into the Staff Area behind the Big Top and spy on them.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     costs 3 sp. Instead of paying money, a visitor can try to barter with the ticketer, Nikolas Midnight, a wrinkled goblin (see âBartering for a Ticketâ below). For more information on Nikolas Midnight
                                                
                                            
                                                
                                                     were purchased by Ellywick Tumblestrum, but Tumblestrum has asked Nikolas not to divulge this information. Instead, Nikolas claims that these tickets were paid for by âan anonymous benefactor.â After
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     years old, but they mature and breed quickly. When their elders deem that their numbers are becoming unmanageable, the derro declare war on some other race and surge forth in a reckless horde, fighting
                                                
                                            
                                                
                                                     their own. Instead, they form small, isolated enclaves in non-derro settlements throughout the Underdark, where they are treated as vermin or slaves. Their own cutthroat politics prevent the derro from
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     terror or enraptured by otherworldly beauty, and youâre as comfortable dealing with Celestials and Fiends as you are with the vendors in town (who might be one and the same). Skill Proficiencies
                                                
                                            
                                                
                                                     Trinkets table, instead of on the Trinkets table in the Playerâs Handbook, for your starting trinket.  Gate Warden Trinkets   d6 Trinket   1 A tiny vial pendant filled with a drop of honey that glows
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
                                                    
                                                
                                            
                                                    . Unlike most other nereids, she is chaotic evil in alignment, and she speaks Olman instead of Common. She possesses an insidious and clever mind, concealed beneath her alien beauty and seeming naiveté
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    , though, and canât speak. He toils day and night in Purphorosâs forge, making wonders that would shame any mortal smith but can never match Purphorosâs work in beauty or originality.
 The Stone
                                                
                                            
                                                
                                                    . Ultimately, it was the mortal engineer Chersio who brought about the winterâs end. Instead of cursing the situation, Chersio sought a solution, creating a hypocaust system to bring warmth to her community
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     reflection. Anyone who doesnât appreciate my beauty is a fool.â 21â40 âSex is a great solution to all of lifeâs problems. Why doesnât anyone else get this?â 41â60 âMy appetite for delicious, pleasurable
                                                
                                            
                                                
                                                    , greater invisibility
 Legendary Resistance (3/Day). If Grazâzt fails a saving throw, he can choose to succeed instead.
 Magic Resistance. Grazâzt has advantage on saving throws against spells and other
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     relegated to pure practicality. His teachings emphasize that magicâs beauty must contribute to unfolding culture and personal emotional growth. Galazeth views dynamic expression and precise perfection as
                                                
                                            
                                                
                                                     Common, Draconic
 Challenge 23 (50,000 XP) Proficiency Bonus +7
 Legendary Resistance (3/Day). If Galazeth fails a saving throw, he can choose to succeed instead.
 Actions
 Multiattack. Galazeth
                                                
                                            
                                        






