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                        Returning 11 results for 'deeds implanted are build'.
                    
                
                        
                            
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                                        deeds imparted are build
                                    
                                
                                    
                                        deep implanted are build
                                    
                                
                                    
                                        deeds implanted are built
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     into the realm of dreams to communicate with the creatures that sleep near their lairs. In this way, they inspire artists and poets, encourage great thinkers, and spur adventurers to heroic deeds
                                                
                                            
                                                
                                                    
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A young moonstone dragon on the cusp of adulthood refuses to settle down and build a lair. To protect the local populace from the dragonâs chaotic activities, a minor deity sends a deva
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    Gods as Campaign Villains You can build a campaign around the villainous plans and deeds of a god, pitting the heroic adventurers against that godâs servants and emissaries throughout their careers
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    Notorious Monsters Every monster tells a story. The more you treat monsters as unique individuals and foreshadow their threat, the larger theyâll loom in charactersâ minds. Build dread by giving
                                                
                                            
                                                
                                                     monsters reputations that suggests their form, deeds, or peculiarities while letting playersâ imaginations embellish details. For example, tales describe a horrifying skeletal figure that corrupts the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     among the gods, deeds of creation, past interactions with mortals, or battles between gods and other cosmic forces. Given the incomprehensible nature of the gods, these myths might not actually reveal
                                                
                                            
                                                
                                                     the focus of pilgrims who travel long distances to partake in the holy power assumed to linger there. Build Your Own Pantheon
 Most of the published D&D settings described in chapter 5 have their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     Eberron has a rich history built on heroic deeds, evolving magic, and the wounds of a long, devastating war. Action, adventure, good, evil, and a thousand shades of gray paint the landscape in broad
                                                
                                            
                                                
                                                     families controls much of the worldâs economy thanks to the edge given them by the mysterious and rare dragonmarks. Its people harness magic as a toolâto build cities, to sail ships through the skies
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     at the touch of a child when they are unlocked. While some other races erect statues or build special structures to honor their heroes or commemorate momentous events, the dwarves live and work within
                                                
                                            
                                                
                                                     composed recounting of deeds, events, and important persons. Dwarves combine their runes into patterns, present pictorial histories in seemingly unconnected murals and images, and otherwise leave their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     a story as a group, so let the other players contribute through the words and deeds of their characters. Encourage players to engage by asking them what their characters are doing. Itâs Not a
                                                
                                            
                                                
                                                    .
 Expanded and Revised Magic Items. Chapter 7 is packed with new magic items and old ones that have been revised.
 Bastions. Chapter 8 has rules that allow player characters to build, maintain, and enjoy
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     them with (see the following section). Adirohit is unapologetic for his past deeds, even if Amanisha or others ask him to explain Manivarshaâs fate. Heâs confident, though, that he can reestablish his
                                                
                                            
                                                
                                                     river and that soon enough humans will build a new, greater city on its banks. He invites the characters to rest here under his protection and tell him how the world has changed. Amanisha has no
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     seen a goliath, and fewer still to have forged a friendship with one. Goliaths love to compete and keep score, counting up their deeds and tallying their accomplishments to compare to what others
                                                
                                            
                                                
                                                    . Powerful Build. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift. Mountain Born. You have resistance to cold damage. Youâre also
                                                
                                            
                                        
                                                    Kobold
                                                    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     sewer tunnels, paying them with food and tools the kobolds wouldnât have access to on their own. If they are treated well and left alone to do the job, the kobolds work industriously and build a
                                                
                                            
                                                
                                                    , they might build a warren and make a permanent home there, while continuing to expand the townâs sewers as the community grows. These so-called âcity koboldsâ live underground but
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     between them and their gods. To halflings, their gods are part of the family. And as family members do, the gods set an example that is reaffirmed through the stories of their heroic deeds, with each tale
                                                
                                            
                                                
                                                     most adept at the skills halflings needed to survive. Those legendary halflings comprise the rest of the pantheon. Yondalla created the first halfling villages and showed the people how to build
                                                
                                            
                                        






