Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'deeds insects are bonus'.
Other Suggestions:
deals insect are bonus
deals insects are bonus
dead insect are bonus
deals insert are bonus
does insect are bonus
Magic Items
Dungeon Master’s Guide
The definitive treatise on all that is good in the multiverse, the Book of Exalted Deeds figures prominently in many religions. Rather than being a scripture devoted to a particular faith, the book
’s authors filled the pages with their own visions of true virtue, providing guidance for defeating evil.
The Book of Exalted Deeds rarely lingers in one place. As soon as the book is read, it
Monsters
Princes of the Apocalypse
, the dragon has resistance to damage that isn’t force, psychic, or radiant.
Shadow Stealth. While in dim light or darkness, the dragon can take the Hide action as a bonus action.
Sunlight
within 20 feet of such a pool must succeed on a DC 15 Strength saving throw or be pulled up to 20 feet into the water and knocked prone.
A cloud of swarming insects fills a 20-foot-radius sphere
Monsters
Vecna: Eve of Ruin
Alustriel and her deeds better known than in the Silver Marches and its capital, Silverymoon. Alustriel ruled Silverymoon for centuries, once disguised as a wizard named Elué Dualen and then later
for 1 hour or until she has the incapacitated condition or uses another bonus action to quench it. While wreathed in silver fire, Alustriel gains truesight within 30 feet and can use her Argent Blaze
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Return to Worms. When the mage is reduced to 0 hit points, it breaks apart into a swarm of insects (see the Monster Manual) in the same space. Unless the swarm is destroyed, the mage reforms from it
", "rollType":"recharge", "rollAction":"Tharizdun's Spark"}. As a bonus action, the cultist touches a simple or martial weapon or a natural weapon, if it has one. The next creature hit by the touched weapon
Magic Items
Mythic Odysseys of Theros
perform great deeds, put an end to foul creatures, or cast down the arrogant.
Bow of the Wild. This divine weapon includes a shortbow and a quiver with four arrows, each tied to one of the four seasons
. You gain a +3 bonus to attack and damage rolls made with this bow, and you suffer no disadvantage when attacking at the weapon’s long range. Additionally, Ephixis scores a critical hit on a d20
Book of Exalted Deeds
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Dungeon Master’s Guide (2014)
The definitive treatise on all that is good in the multiverse, the fabled Book of Exalted Deeds figures prominently in many religions. Rather than being a scripture devoted to a particular faith, the
book’s various authors filled the pages with their own vision of true virtue, providing guidance for defeating evil.
The Book of Exalted Deeds rarely lingers in one place. As soon as the book
Star Spawn Larva Mage
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Mordenkainen’s Tome of Foes
attacks). It can innately cast the following spells, requiring no material components:
At will: eldritch blast (3 beams, +3 bonus to each damage roll), minor illusion
3/day: dominate monster
1/day
: circle of death
Return to Worms. When the larva mage is reduced to 0 hit points, it breaks apart into a swarm of insects in the same space. Unless the swarm is destroyed, the larva mage reforms from it
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Staff of Power Staff, Very Rare (Requires Attunement by a Sorcerer, Warlock, or Wizard) This staff has 20 charges and can be wielded as a magic Quarterstaff that grants a +2 bonus to attack rolls and
damage rolls made with it. While holding it, you gain a +2 bonus to Armor Class, saving throws, and spell attack rolls. Spells. While holding the staff, you can cast one of the spells on the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Book of Exalted Deeds Wondrous Item, Artifact (Requires Attunement) The definitive treatise on all that is good in the multiverse, the Book of Exalted Deeds figures prominently in many religions
. Rather than being a scripture devoted to a particular faith, the book’s authors filled the pages with their own visions of true virtue, providing guidance for defeating evil. The Book of Exalted Deeds
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Book of Exalted Deeds Wondrous item, artifact (requires attunement by a creature of good alignment) The definitive treatise on all that is good in the multiverse, the fabled Book of Exalted Deeds
for defeating evil. Book of Exalted Deeds The Book of Exalted Deeds rarely lingers in one place. As soon as the book is read, it vanishes to some other corner of the multiverse where its moral guidance
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Giant Dragonfly A giant dragonfly has a 20-foot wingspan. It drones loudly as it hovers and darts through the air, searching for smaller insects to consume. Giant Dragonfly
Large Beast, Unaligned
(–4)
Senses passive Perception 10
Languages —
Challenge 1/2 (100 XP) Proficiency Bonus +2
Drone. When it beats its wings, the dragonfly emits a loud droning sound that can be heard out to a
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Underdark” in chapter 2). The first time a Small or larger character reaches the tunnel intersection, two swarms of insects (centipedes) emerge from nests under the thicket and attack. Two more swarms
of insects (spiders) arrive on the second round of combat, plus another swarm of insects (centipedes) on the third round. Treasure The abundance of fungi in the thicket makes it easy to forage here
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
when you finish a long rest. Living Legend 20th-level Oath of Glory feature You can empower yourself with the legends—whether true or exaggerated—of your great deeds. As a bonus action, you gain the
believe they and their companions are destined to achieve glory through deeds of heroism. They train diligently and encourage their companions so they’re all ready when destiny calls. Tenets of Glory
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
form and related powers through their deeds or a curse. Maybe they even gained supernatural abilities via a pact with the Dark Powers or upon arriving in their domain. Consider whether or not your
system that must attach to new, temporary bodies.
7 Clouds of incense, insects, poison gas, or smoke leak from the Darklord’s mouth, fingers, or pores.
8 The Darklord appears as someone
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
horrors. Inspired by those tales, dwarves of any culture often sing of valorous deeds—especially of the little overcoming the mighty. On some worlds in the multiverse, the first settlements of dwarves
maximum increases by 1, and it increases by 1 again whenever you gain a level. Stonecunning. As a Bonus Action, you gain Tremorsense with a range of 60 feet for 10 minutes. You must be on a stone surface
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
their ancestors’ great travels and travails. Inspired by those tales, many of those orcs wonder when Gruumsh will call on them to match the heroic deeds of old and if they will prove worthy of his
special traits. Adrenaline Rush. You can take the Dash action as a Bonus Action. When you do so, you gain a number of Temporary Hit Points equal to your Proficiency Bonus. You can use this trait a number
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Harrow’s three leaders, the Grim Champion of Pestilence is nonetheless a fearsome entity of sickness and blight. A swarm of insects surrounds him in a mockery of a halo, and debilitating plagues flow from
, frightened, poisoned, stunned, unconscious
Senses darkvision 60 ft., passive Perception 17
Languages Common, Infernal
Challenge 15 (13,000 XP) Proficiency Bonus +5
Halo of Pestilence. The
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
subterranean horrors. Inspired by those tales, dwarves of any culture often sing of valorous deeds—especially of the little overcoming the mighty. On some worlds in the multiverse, the first settlements of
Point maximum increases by 1, and it increases by 1 again whenever you gain a level. Stonecunning. As a Bonus Action, you gain Tremorsense with a range of 60 feet for 10 minutes. You must be on a
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
ancestors’ great travels and travails. Inspired by those tales, many of those orcs wonder when Gruumsh will call on them to match the heroic deeds of old and if they will prove worthy of his favor. Other
. Adrenaline Rush. You can take the Dash action as a Bonus Action. When you do so, you gain a number of Temporary Hit Points equal to your Proficiency Bonus. You can use this trait a number of times
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
—whether true or exaggerated—of your great deeds. As a bonus action, you gain the following benefits for 1 minute: You are blessed with an otherworldly presence, gaining advantage on all Charisma checks
Paladin: Oath of Glory Paladins who take the Oath of Glory believe they and their companions are destined to achieve glory through deeds of heroism. They train diligently and encourage their
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Staff of Power Staff, very rare (requires attunement by a sorcerer, warlock, or wizard) Staffs Left to Right: Insects,
Healing, Power, Magi, and Frost This staff can be wielded as a magic
quarterstaff that grants a +2 bonus to attack and damage rolls made with it. While holding it, you gain a +2 bonus to Armor Class, saving throws, and spell attack rolls. The staff has 20 charges for the
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
background with one of these variant features. Each background also includes a bonus feature that marks a character as a native of Baldur’s Gate who’s familiar with the city — both its streets and its
, or as many of them as you wish to take. The “Dark Secrets” section presents a crime or sin that might force a party together or underlie their deeds. Once players have sorted out their individual
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Githyanki Dracomancer One of Gith’s last deeds was to forge an alliance between the githyanki and the dragon god Tiamat. Ever since, the Dragon Queen’s red dragon consort, Ephelomon, and his kind
), Plane Shift, Tongues
Bonus Actions
Misty Step (3/Day). The githyanki casts Misty Step, requiring no spell components and using the same spellcasting ability as Spellcasting.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
characters to terrorize their foes, ensure the obedience of their crews, and attract followers to their banner. Many have colorful nicknames inspired by signature traits and deeds. Pirate Captain Medium
.
Bonus Actions
Captain’s Charm. Wisdom Saving Throw: DC 14, one creature the pirate can see within 30 feet. Failure: The target has the Charmed condition until the start of the pirate’s next turn
Compendium
- Sources->Dungeons & Dragons->Monster Manual
spiritual journeys and seek to transcend mortal concerns. Shining One, light my hours. Enkindle my soul, and inspire my deeds. Chase the shadows from my path, and let me walk in your brilliance.
—Morning
(level 6 version), Greater Restoration, Raise Dead, Zone of Truth
Bonus Actions
Divine Aid (3/Day). The priest casts Bless, Dispel Magic, Healing Word, or Lesser Restoration, using the same spellcasting ability as Spellcasting.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
background with one of these variant features. Each background also includes a bonus feature that marks a character as a native of Baldur’s Gate who’s familiar with the city — both its streets and its
, or as many of them as you wish to take. The “Dark Secrets” section presents a crime or sin that might force a party together or underlie their deeds. Once players have sorted out their individual
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
deeds of other creatures to determine their true intent. You excel at defeating creatures that hide among and prey upon ordinary folk, and your mastery of lore and your keen deductions make you well
of 7 or lower on the d20 as an 8. Eye for Detail Starting at 3rd level, you can use a bonus action to make a Wisdom (Perception) check to spot a hidden creature or object or to make an Intelligence
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Swarmkeeper I love insects—organized, relentless, specialized little champions. And aligning their single-minded will with your own: beautiful. Just keep them out of my lab.
Tasha
Feeling a deep
insects 2 Miniature twig blights 3 Fluttering birds 4 Playful pixies Once on each of your turns, you can cause the swarm to assist you in one of the following ways, immediately after you hit a
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
in others by committing brave deeds in battle. The mere presence of a knight in a hamlet is enough to cause some orcs and bandits to seek easier prey. A lone knight is a skilled warrior, but a knight
leading a band of allies can transform even the most poorly equipped militia into a ferocious war band. A knight prefers to lead through deeds, not words. As a knight spearheads an attack, the
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
fiendish power commands it. Individually, nupperibos are weak, but they’re rarely alone and can be dangerous when gathered into packs. Clouds of stinging insects, stirges (see the Monster Manual), and
Languages understands Infernal but can’t speak
Challenge 1/2 (100 XP) Proficiency Bonus +2
Cloud of Vermin. Any creature, other than a devil, that starts its turn within 20 feet of one or more
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
legends—whether true or exaggerated—of your great deeds. As a Bonus Action, you gain the benefits below for 10 minutes. Once you use this feature, you can’t use it again until you finish a Long Rest. You
wings into their helmets or coats of arms.
These paladins share the following tenets:
Let your word be your promise. Protect the weak and never fear to act. Let your honorable deeds be an example
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
tenets: Let your word be your promise. Protect the weak and never fear to act. Let your honorable deeds be an example. Level 3: Oath of Devotion Spells The magic of your oath ensures you always have
add your Charisma modifier to attack rolls you make with that weapon (minimum bonus of +1), and each time you hit with it, you cause it to deal its normal damage type or Radiant damage. The weapon
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
of Insects (spiders) 3 One Darkmantle and three Piercers 4 A patch of yellow mold (see “Hazards” in chapter 3) on a miner’s remains 5 One Gelatinous Cube 6 Sounds of Terror (see below) Sounds of
hurries here to rejoin its kin. As long as the characters stay out of its way, it ignores them as it scrambles back through the hole, never to plague the mine again. Each character then earns a bonus 200 XP.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
umber hulk or a troglodyte. 7 Someone caught in a comic pose or making a regrettable face. 8 A victim now being used as a nest for insects or other vermin. Basilisk Medium Monstrosity, Unaligned
AC
.
Bonus Actions
Petrifying Gaze (Recharge 4–6). Constitution Saving Throw: DC 12, each creature in a 30-foot Cone. If the basilisk sees its reflection in the Cone, the basilisk must make this save. First
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
. Your base Armor Class equals 10 plus your Dexterity and Charisma modifiers. Agile Strikes. When you expend a use of your Bardic Inspiration as part of an action, a Bonus Action, or a Reaction, you can
make one Unarmed Strike as part of that action, Bonus Action, or Reaction. Bardic Damage. You can use Dexterity instead of Strength for the attack rolls of your Unarmed Strikes. When you deal damage






