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                        Returning 26 results for 'deep inherently are brute'.
                    
                
                        
                            
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                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     as a fighting platform for up to four Small people. Ogre howdahs are most often seen bearing bow- and spear-wielding goblin;goblins into battle, or perhaps kobold;kobolds or deep gnome (svirfneblin
                                                
                                            
                                                
                                                    );deep gnomes (all three appear in the Monster Manual), but they might also transport other Small folk.
Ogres of War
Ogres love to rush headlong into battle, but with enough time and patience, some
                                                
                                            
                                        
                                                     Monsters
                                                    Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     creature takes half as much damage.Tlexolotls are gigantic, salamander-like creatures that slumber deep in the magma of dormant volcanoes. A tlexolotl drowses amid the molten depths for centuries
                                                
                                            
                                                
                                                     lair or the eruption of its molten home—the lava-drenched brute emerges in a rage, rampaging forth until its belly is full and its volcano is quiet once more.
Despite a tlexolotl’s
                                                
                                            
                                        
                                                    Shifter
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    
Geth’s ancient heritage rose up from deep within him, spreading out from the core of his being. Some shifters manifested terrible claws, others massive fangs, still others astounding speed or
                                                
                                            
                                                
                                                     shifter might be a massive brute built like a bear. While a shifter’s appearance might remind an onlooker of an animal, they remain clearly identifiable as shifters even when at their most feral
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Challenge 3   Archer
 Bulezau
 Cave fisher
 Choldrith
 Deathlock wight
 Deep scion
 
  Derro savant
 Dolphin delighter
 Duergar screamer
 Flail snail
 Giff
 Illusionist wizard
                                                
                                            
                                                
                                                    
Leucrotta
 Martial arts adept
 Merrenoloth
 Neogi
 Ogre chain brute
 Redcap
 
  Shadow mastiff alpha
 Slithering tracker
 Swashbuckler
 Sword wraith warrior
 Trapper
 Vampiric mist
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                    . While slaadi aren’t inherently evil, their impulses are wild and often destructive. Many are driven to propagate through supernatural processes. Unfortunately, these processes typically are fatal for
                                                
                                            
                                                
                                                     powerful slaadi have connections to the Spawning Stone, a source of chaotic magic from which the first slaadi originated. The Spawning Stone is hidden deep within Limbo, and legends tie its origins
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     covered with urban construction, most of these creatures soar above the city or glide deep below it in subterranean oceans accessible only through the Simic zonots. Benthids Simic scientists use the term
                                                
                                            
                                                
                                                     “benthid” to refer to the leviathans of the deep. These creatures vary greatly in size and morphology, so they might be represented by the statistics for a giant octopus, plesiosaurus, killer whale
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     depths of the Ironroot Mountains. The orcs of Eberron weren’t formed by Gruumsh, and they aren’t inherently driven to evil. However, they are an extremely passionate and primal race, given to powerful
                                                
                                            
                                                
                                                     emotion and deep faith. The Ghaash’kala orcs of the Demon Wastes are servants of the Silver Flame who devote their lives to battling the fiends of the Wastes. The Gatekeeper druids of the Shadow
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     paradise created by two lovers ages ago. Legend states the entrance to the garden lies deep within a crystal cave that whispers secrets of the future to those brave or foolish enough to enter. More recently
                                                
                                            
                                                
                                                     leave. None of the garden’s denizens are inherently malicious, but they defend their own. Wits, clever words, and compassion are more effective weapons here than swords or spells. The paramours’ families
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     launcher, the chain brute, and the howdah—reflect their particular functions. These jobs are tailored to take advantage of an ogre’s strengths. Ogre Battering Ram An ogre battering ram carries an
                                                
                                            
                                                
                                                     ft., one target. Hit: 17 (3d10 + 1) piercing damage.
 Ogre Chain Brute An ogre chain brute wields a great spiked chain, swinging it with both hands in a wide circle to knock foes off their feet
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                    Mantol-Derith I soon learned that I was not bought entirely for my brute strength, but also for what knowledge I had of the duergar. My new owner was a member of some group he called the Zhentarim
                                                
                                            
                                                
                                                     svirfneblin come to trade with each other and with surface-dwellers interested in conducting business with the deep places. Its location is kept secret — I only know that it is fairly close to the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                       Giant CR   Cyclops 6 Death giant reaper* 12 Death giant shrouded one* 15 Dire troll† 13 Echo of Demogorgon* 6 Ettin 4 Ettin ceremorph* 8 Fensir skirmisher* 6 Fensir devourer* 8 Fomorian 8 Fomorian deep
                                                
                                            
                                                
                                                     crawler* 10 Fomorian noble* 15 Fomorian warlock of the dark* 12 Gargantua* 21 Ogre 2 Ogre battering ram† 4 Ogre bolt launcher† 2 Ogre chain brute† 3 Ogre howdah† 2 Rot troll† 9 Spirit troll† 11 Troll 5 Troll amalgam* 17 Troll mutate* 7 Venom troll† 7
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monstrous Compendium Volume Two
                                                    
                                                
                                            
                                                     engulfing its prey in a phantasmagorical nightmare. The key to defeating a dream eater lies not in brute force but in the ability to pierce its illusions and wrest others from its terrors. As such, bards
                                                
                                            
                                                
                                                    . (blind beyond this radius), passive Perception 13
 Languages Deep Speech, telepathy 120 ft.
 Challenge 7 (2,900 XP) Proficiency Bonus +3
 Ghastly Visions. Each creature that starts its turn within
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     (see “Wyrmdoom Crag”). You can add additional prisoners to the cellblock, at your discretion. The remaining cells are otherwise empty. X29. Deep Duerra’s Temple When one or more characters enter the
                                                
                                            
                                                
                                                     appendix C) is here, he is kneeling before the statue and calling on Deep Duerra (speaking in Dwarvish) to grant him the power to conquer his foes. Describe him as a soot-stained, gray-bearded duergar
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     through brute force. Beginning of the End All told, the empire of Ostoria dominated the world for four millennia before its decline began in a genocidal struggle against the dragons that came to be
                                                
                                            
                                                
                                                     giants’ Nedeheim, clung to life in deep caverns and hidden valleys. In the millennia that followed, even these places fell, and what remained of Ostorian territory became barren, shrouded in ice as thick
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                    King Hekaton and His Daughters Prior to the shattering of the ordning, King Hekaton was arguably the most powerful of all storm giants. From Maelstrom, his citadel deep within the Trackless Sea, he
                                                
                                            
                                                
                                                     civilizations of the small folk and leave them alone, if he could not countenance forming alliances with them. Hekaton, inherently distrustful of the small folk, wanted nothing to do with them, but he
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     to assume that intoxication has the same effect on them as it does on humans. 
 Humans drink to forget, while dwarves drink to remember. A dwarf deep in his cups is overcome by powerful, vivid
                                                
                                            
                                                
                                                     war wagon laden with gold, gems, stout armor, and sharp weapons. Given the orcs’ propensity to rely on brute force rather than cunning, they can overcome only severely weakened dwarven strongholds
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     a 1-foot-deep mud pool. The mud is difficult terrain. The magic-infused water bestowed animate life on the mud, creating two mud elementals that lurk in the pool. A character who surveys the pool and
                                                
                                            
                                                
                                                     flows from the waterfall in area C6 to the mud pool in area C4. Treasure. The pool is 3 feet deep, with a bottom of smooth rocks and pebbles that have washed down the stream. A character who searches
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     obviator, you hatch convoluted plots to fight the overwhelming odds presented by each mission — by whatever means are necessary. Sometimes, you might prefer brute strength and improvisation. Other times
                                                
                                            
                                                
                                                    , you might undertake a deep study of conflicts and rival organizations, working carefully to stay three steps ahead of the opposition. In all cases, though, you help advance your franchise by
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     demons appear on the western edge of Idyllglen — a hulking, ape-like brute and five small, doglike creatures with rubbery gray bodies and big ears. Cackles in the distance signal more enemies on the way
                                                
                                            
                                                
                                                     introductions happen, the original Hellriders (knights) appear on warhorses and kill any remaining demons and gnolls. One of these Hellriders, a woman in her thirties with a fresh, deep cut on her cheek
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     down enemies, giving a dungeon’s inhabitants time to mount a defense or flee. The hidden pit is a classic example of this kind of trap. A 10-foot-deep pit usually deals little damage and is easy to
                                                
                                            
                                                
                                                     mechanism, or clog a valve that leaks poisonous gas into a room. A Strength check is often the method for thwarting traps that can be destroyed or prevented from operating through the use of brute force. A
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     describe Annam as a sleeping god whose dreams formed the substance of reality and allowed other gods to create within it. Annam is often described as an all-knowing god whose deep learning, profound
                                                
                                            
                                                
                                                     Annam retreated from the Material Plane. The saga of her effort to claim her full divine inheritance is a popular tale among giants who value guile and trickery over brute strength or magical might
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     person. He can take on an alternate appearance regardless of his current form, that of a hulking brute armed with a long, curved dagger that drips blood. In this form, he wears only a tattered loin cloth
                                                
                                            
                                                
                                                     vulnerable to their long-bladed knives. When Bhaal’s magic works its power, stab wounds erupt in terrible gouts of blood. Seemingly minor wounds plunge deep into a victim’s body and cause terrible pain and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     noisy activity that attracts the attention of the Redbrands in area R2. Cistern. This rectangular reservoir is clean and filled with cold, fresh water. It is 10 feet deep with a rim 2 feet higher than
                                                
                                            
                                                
                                                     thieves’ tools and a successful DC 10 Dexterity check to pick. The doors can also be wrenched open by brute force with a successful DC 22 Strength (Athletics) check. Development. If two ruffians are
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     middle of the yard is a stone well rigged with a simple bucket winch.
 The well is 30 feet deep and has fresh water filling its bottom 5 feet. The well’s winch and rope are sturdy enough to bear 250
                                                
                                            
                                                
                                                     door using brute strength, doing so with a successful DC 13 Strength (Athletics) check. Breaking down the door puts the guildhouse on high alert unless a silence spell or similar magic is used to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     Craftwork Fire giants are the greatest smiths, architects, and technicians among giantkind. The iron-lined halls of a fire giant stronghold, deep inside a mountain or a volcano, support the unimaginable
                                                
                                            
                                                
                                                     arrival of Thrym’s blue-skinned, icy children. Ordning of Might Position within the frost giant ordning is determined by sheer, brute strength. Frost giants know that those that use cunning, agility, and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     looking for new performers, at the moment he needs more than just a talented bard or contortionist. The cost of putting on his outrageous shows has landed him deep in debt, and his compulsive need to
                                                
                                            
                                                
                                                     Fist doesn’t patrol their neighboring bridges too heavily. The commander of Wyrm’s Rock, an old brute named Skorpin Crane, died in his sleep recently. Foul play was ruled out, and Grand Duke Ulder
                                                
                                            
                                        






