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Returning 35 results for 'defeat infused are band'.
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Backgrounds
Sword Coast Adventurer's Guide
a large outfit such as the Zhentarim or the soldiers of Mintarn, or a smaller band of sell-swords, maybe even more than one. (See the âMercenaries of the Northâ sidebar for a collection of
never leave a friend behind.
3
My honor is my life.
4
Iâll never forget the crushing defeat my company suffered or the enemies who dealt it.
5
Those who fight beside me are those
Goliath
Legacy
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Species
Elemental Evil Player's Companion
physical power. Their spirits take after the wandering wind, making them nomads who wander from peak to peak. Their hearts are infused with the cold regard of their frigid realm, leaving each goliath with
individual skill. They have a compulsion to keep score, counting their deeds and tallying their accomplishments to compare to others. Goliaths love to win, but they see defeat as a prod to improve their
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
) check. Awarding Experience Points Divide 500 XP equally among the characters if they defeat the hobgoblin war band or come to terms with Targor.
Returning War Band You can add a complication in the form of a hobgoblin war band returning home, just as the characters are preparing to leave. This war band consists of three hobgoblins led by
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
with Lost Laboratory of Kwalish, this could be part of the thick band of woods surrounding the pass leading into the Barrier Peaks, known to be infused with the power of the Feywild. The High Forest
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
wilderness encounters along the way, especially within the thick band of woods that surrounds the pass leading up and into the mountains, and which is infused with elements of the Feywild. See appendix A
steadily closer as you near the end of weeks of travel, making use of the old notes and maps of Kwalishâs failed expedition. Traversing a thick band of woods over the past several days, youâve dealt
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
. As the gnolls raided the town, Solndor Brightstar, a cleric of Lathander, led the people in prayer to his god for aid. Lathander was moved by the peopleâs bravery and sent the angel Zariel to defeat
himself leading the war band. Zariel and the Hellriders came to the Idyllglenâs aid, but not before the town was mostly destroyed.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
vendetta with a personal rival. Are you seeking to defeat them in battle or in business?
5 Youâre searching for a legendary dwarven artifact, removed from the Mror Holds centuries ago by a
Karrnathi noble.
6 You want to assemble a band of champions who can help you explore the ancient ruins beneath your ancestral home.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
see the outcome of the Seadeeps conflict but stand ready to assist should the githyanki need help. The leader of this githzerai band, Yrlakka, is a member of the Shaâsal Khou, a faction of renegade
githyanki and githzerai who seek to reunify the gith races. By helping the githyanki defeat a common foe, Yrlakka hopes to demonstrate the merits of a single unified gith race â not only to the evil
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Ashlands. The Theriad recounts the bruteâs defeat and the loss of his great axe, Goremaster. Viewing Thyrogogâs defeat as a divine sign, the warlordâs descendants retreated into the Ashlands. Burial
rest of the band can eat the dead minotaurâs remains, the minotaurs mobilize to track down as much of their dead comradeâs body as possible. Ragegore Minotaurs Ragegore minotaurs are the most
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
the far-traveling Lagonna band and the proud raiders of the Pheres band. These bands occupy territories situated between the three major human poleis, making them common sights to those who travel human
basic physiology, the centaur bands are commonly associated with their own distinct traits. Lagonna band centaurs tend to be sleek and muscular, with powerful legs built for endurance rather than
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
local government or temple.
6 Defeat a champion of another god (most likely Heliod, Erebos, or Iroas).
A Phenax Campaign Phenax fits easily into the role of primary campaign villain. He also
aggressive gods who oppress or subjugate others. Alternatively, the party could be a band of freedom fighters resisting the tyrannical ruler of their polis. Even though Phenax traffics in lies and deceit, a morally gray campaign can be built around the use of illicit means to achieve righteous ends.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Optional Encounter If the characters are struggling or you worry about their ability to defeat the dracolich at the end of the adventure, this encounter adds a âhere comes the cavalryâ possibility to
the tortoise was abandoned, Ogruhl was left to die. A band of chwingas found the tortoise and brought it food and water little by little to keep it alive. Over time, the chwingas and Ogruhl developed a
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
, and end the adventure once the characters defeat Nezznar. (The âWhatâs Next?â section at the end of chapter 4 provides more information if youâre using this option.) Thereâs no need for the heroes to
Phandalin when they stumble into a goblin ambush. They discover that the goblins (who belong to the Cragmaw band) have captured the charactersâ friendâa dwarf named Gundren Rockseekerâand his escort, a human
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
easily defeat twice their number of commoners, but with the defenses available to the ranchers, the odds improve considerably. The ranchers donât have to defeat the orcs outright. They just have to
the blast of a horn, they all rush the structures simultaneously. The battle is on. The war band includes forty orcs led by a lone orog and his second-in-command, an orc Eye of Gruumsh. When the orcs
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
black dragon recently took control of a band of pirates and their backwater hideout. Emboldened, the pirates have started raiding nearby shipping lanes.
2 A conflict-averse black dragon is secretly
.
2 A band of troglodytes is cowed into serving a black dragon wyrmling as bodyguards.
3 The recent appearance of a black dragon wyrmling has altered the local ecosystem, allowing various
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Wilderness Encounters table to determine what the party meets. When an encounter occurs, the adventurers gain XP if they defeat the monsters. Each creatureâs stat block has the XP value for one
hobgoblin carries a crudely drawn sketch of one party member, with â25 gold pieces for this oneâ and a symbol of a black spider drawn beneath it. Orcs. These scouts are part of the band currently based at
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
The Winged God Adventure for Level 3 Characters Situation. A few weeks ago, a Red Dragon Wyrmling drove a band of kobolds out of their warren to claim the place as its lair. Now some of the kobolds
and Comprehend Languages) If the characters defeat or drive off the dragon, each of them earns a bonus 400 XP.
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
, and ruthless brigands. Levels 1â4 Adventure Situations 1d20 Situation 1 A dragon wyrmling has gathered a band of kobolds to help it amass a hoard. 2 Wererats living in a cityâs sewers plot to take
new captain has taken charge of a band of pirates or bandits and started raiding more frequently. Levels 5â10: Heroes of the Realm At this tier, characters undertake adventures that might determine the
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
protect the wyrmling.
3 A band of kobolds was driven out of its warren by a red dragon wyrmling; they now raid to surviveâand to gather offerings to propitiate âthe winged god.â
4 A tiefling
orphaned red dragon wyrmling.
6 A band of hobgoblins is thrown into chaos when a red dragon wyrmling supports a coup by an ambitious war leader, in exchange for tribute.
Young Red Dragon
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
trained to act alone and rely on their own resources. When they get into scrapes, they donât count on fellow Harpers to rescue them. Sometimes Harper agents must band together to face world-threatening
their ranks are researching how to defeat the demon lords and their kind. For long years, the Harpers have sworn to put an end to unbridled evil in all its forms â especially evil that wields dark
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Triboar Trail, where travelers have reported trouble with a band of orcs near Wyvern Tor. He offers 100 gp to any group that can take care of the problem. If the party pursues this quest, see âWyvern
will help civilize the town. Sildar also encourages the characters to keep up the pressure on the Cragmaw goblins. He offers the party a 500 gp reward if they can locate Cragmaw Castle and defeat or
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
The character must find and defeat Windharrow, the minstrel who attends Aerisi Kalinoth. Windharrow can initially be found in area A4 of the Temple of Howling Hatred. Most members of the air cult know
balance of nature, the character must destroy the four elemental nodes. The character earns inspiration for each portal the party closes.
Defeat the Skyriders Vicious raiders mounted on hippogriffs
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
bandits of various ethnicities) are mounted on seven riding horses. Known as the Seven Snakes, Xolkinâs band does âdirty workâ for the Snail, a Zhent leader based in Daggerford (see the âDaggerford
keep, the guards ask the characters to save the village from Zhentarim occupation. The characters are under no obligation to rid Nightstone of Kella Darkhope and the Seven Snakes. If they defeat the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
reclusive orders, but these outposts serve Elemental Evil. When the characters infiltrate or defeat these disguised groups of cultists, they discover that each Haunted Keep guards a passage leading to a huge
pursuing the remaining two elemental prophets into their places of power. The most powerful and dedicated followers of each of the four cults guard these sanctums, which are infused with elemental energy
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
who presents adventurers with a quest on behalf of the king might be the king in disguise. The wizard in the tower might be a projected illusion created by a band of greedy gnome thieves to guard their
might defeat that villain. Something for All Player Types As outlined in the bookâs introduction, players come to the gaming table with different expectations. An adventure needs to account for the
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
are territorial and aggressive but Indifferent, and they wonât pursue a fleeing party. 19 A band of humans, including a Warrior Veteran and eight Warrior Infantry, watch the party. They are
Contagionsâ in chapter 3). The Artifact canât be removed from the characterâs head until a Remove Curse spell is cast on the character. If the characters defeat Melchis and search him, they find a Bag of
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
who searches the secondary storage area spots a ring of mind shielding seemingly lost by someone while working in the room. The inscription âV. Langâ inside the band hints that the ring belongs to
old magic-infused writings in the area, and now itâs become two hostile creatures. These now behave as two gray oozes. The magic ink stealthily follows any characters who enter this area, and attacks
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Zariel Keep wasting my time with your pointless words and die, or join my war band and live. Choose swiftly. I have a plane to conquer.
â Zariel addressing emissaries from Dis
Zariel was once an
a defeat that leads to her removal. For now, though, the devils are fighting with a berserker fury under her charge. Zariel leads their offensives herself, and her unyielding resolve coupled with the
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
by Pralâs band. If the characters defeat Pral and his band, they find a sack that contains 20 GP and one magic item; roll once on the Magic Items table in appendix A (rerolling duplicates) to determine
Hit Points by Pral or his cohorts has the Unconscious condition but is Stable. If all the characters are defeated by Pralâs band, they wake up 1 hour later on the trail with 1 Hit Pointâand 10 fewer
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
frost giant seeks the help of powerful adventurers to defeat a foe the giant could never handle alone. 2 A frost giant wants help obtaining a manual of gainful exercise believed to be in a dragonâs
hoard. 3 A low-ranking frost giant prefers to be surrounded with weaker creatures and so leads a band of Humanoid brigands. A merchant council asks for aid against them. 4 A frost giant keeps a
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
away the location of its lair. One might appear before a band of dwarves traveling through the area and demand a toll for safe passage through its territory, expecting payment in the form of gems â and
reminisce over the defeat of a dragon, or weep as they recall the death of a beloved elder.
In contrast to clan gatherings, dwarves who drink alone invariably become morose and sullen â when
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
elves. They stand watch over the fringes of elven domains, keeping a keen eye out for trespassers and using magic-infused arrows to defeat monsters and invaders before they can reach elven settlements
Compendium
- Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
flame storm usually lasts 2d4 minutes, though the originating storm clouds can persist for days, creating multiple flame storms. Necrotic Tempest. Storms infused with the essence of death roil with
Echoes Occasionally a place becomes infused with the powerful emotions of those who once dwelt, worked, celebrated, or suffered there. Areas with emotional echoes are typically associated with one common
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
might defeat her. She orders her jackals to cover her retreat, but they follow her lead the next round. She surrenders if she faces death with no way to escape. Development. Hamebi works for the Six
knows a little about the device, which she calls the timepiece of travel. The Fellowship of the Golden Mongoose found the relic six months ago in the possession of an evil adventuring band, who claimed to
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
of days before the characters discovered the portal site, Splugoth accessed the extradimensional space and began the process of opening the portal. Energy from the Far Realm has infused several
Blitâzenâs room smells like a college dorm, has exercise equipment in one corner, three boxes of delicious snacks bearing the Big Daddy Donaarâs Yum Yum Hut brand, an autographed pin-up scroll of a band named Sixty Wrong Sausages, and a wall calendar where every month bears his likeness.






