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                        Returning 35 results for 'defeat inherited are better'.
                    
                
                        
                            
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                                                    Lizardfolk
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     aggression toward creatures that they could defeat in a fight and that canât be dealt with in some other manner. They are aggressive toward prey they want to eat, creatures that want to harm them, and
                                                
                                            
                                                
                                                     learned to laugh. You use this talent in response to all emotional situations, to better fit in with your comrades.
6
You still donât understand how metaphors work. That doesnât stop
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     closest translation of their name in Common. They are often found poring over ancient texts detailing battles, seeking to better understand the tactical decisions that result in victory and defeat. Rampart
                                                
                                            
                                                
                                                     sword strapped to their back. Rampart explains that doing so better simulates the battlefield conditions they study.
Extracurriculars: Dragonchess Club, Dragonsguard Historical Society
 Job: None
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                    Developments If the characters defeat Arauthator, the reactions of Oyaviggatonâs other inhabitants are dependent on whether the dragon is killed or driven off. If Arauthator is killed, the ice toads
                                                
                                            
                                                
                                                     seeking out his former thralls. The Ice Hunters have no contact with civilization, so they canât possibly spread word of his humiliating defeat. With the dragonâs disappearance, the kobolds hide if
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                    Developments If the characters defeat Arauthator, the reactions of Oyaviggatonâs other inhabitants are dependent on whether the dragon is killed or driven off. If Arauthator is killed, the ice toads
                                                
                                            
                                                
                                                     seeking out his former thralls. The Ice Hunters have no contact with civilization, so they canât possibly spread word of his humiliating defeat. With the dragonâs disappearance, the kobolds hide if
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    Recovering from Defeat If the characters fail to prevent a Prince of Elemental Evil from remaining in the world, all is not lost. The triumphant prince remains near the node for several weeks
                                                
                                            
                                                
                                                     time and saw how the battle unfolded. If the characters need better gear or spells cast on their behalf, the factions get to work. No one wants a second assault to fail for lack of potions of fire
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                    The Horror of Defeat A victory for the Cult of the Dragon is a real possibility in this adventure, and would be catastrophic for Faerûn. With Tiamat ascendant, the age of mortals comes to an end and
                                                
                                            
                                                
                                                    . The Red Wizards who freed her are devoured or driven away, hunted by the forces of Szass Tam. The cultists who orchestrated Tiamatâs return fare little better, with the Dragon Queen not caring which
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                    The Horror of Defeat A victory for the Cult of the Dragon is a real possibility in this adventure, and would be catastrophic for Faerûn. With Tiamat ascendant, the age of mortals comes to an end and
                                                
                                            
                                                
                                                    . The Red Wizards who freed her are devoured or driven away, hunted by the forces of Szass Tam. The cultists who orchestrated Tiamatâs return fare little better, with the Dragon Queen not caring which
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     this matter, simpler is better!
 -Fizban
 Use the Bronze Dragon Personality Traits and Bronze Dragon Ideals tables to inspire your portrayal of distinctive bronze dragon characters, and use the Bronze
                                                
                                            
                                                
                                                    â military technology, especially magic armaments and siege enginesâthe bigger, the better! 
   8  Conflict drives evolution. By sparking wars between nations, I contribute to the advancement of their
                                                
                                            
                                        
                                                    Goblin
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     cruel in victory, goblins are fawning and servile in defeat, just as in their own society lower castes must scrape before those of greater status and as goblin tribes bow before other goblinoids
                                                
                                            
                                                
                                                     new leader can act as the real boss. If the creature brushes aside such manipulation, the tribe falls into line behind the new tyrantâbetter to abide the new rule than conspire against it and be
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     such possibilities. Itâs better to tip your hand about the plot than to lose a playerâs investment in the game. When delivering characters into the Darklordâs clutches, employ scenarios where the
                                                
                                            
                                                
                                                    . Mordenheim attack the party or their allies (at the doctorâs command or otherwise). These foes are more powerful than the characters, who might defeat the majority of the attackers before being overwhelmed
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     a moment, perhaps I can make you a better offer?â
 If the characters refuse to hear her deal, Vidorant attacks them. If they agree to listen to her deal, she continues speaking:  âI could try to
                                                
                                            
                                                
                                                     reasonable compromise, she upholds her part of the deal. If Vidorant knows the characters have taken items of significant value from her vault, she suggests an even better deal: if they return the most
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     Zarâryth  Githyanki Personality Traits  d4 Trait   1 When Iâm bored I make my own excitement, and Iâm always bored. 2 I treat others as if they were animals that simply donât know any better. 3 Violence is
                                                
                                            
                                                
                                                     they keep. 2 Power. The weak rule the strong. 3 Duty. It is by Vlaakithâs will alone that I act. 4 Freedom. No strong soul should be enslaved. Better to die first than live as anotherâs puppet
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     foolhardy is the better word.â
 If the characters seem hesitant to work with Vizeran, he reminds them of the peril facing the surface world should the demon lords escape from the Underdark. If the
                                                
                                            
                                                
                                                    , saying, âThe walls here literally have ears, and echoes linger forever.â Only his home is secure enough to serve as the place from which to plan the demon lordsâ defeat.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     into a tragedy. Gem You inherited land containing the ruins of a temple where a coveted relic was hidden. Jester You were brought up to believe in a prophecy of impending doom, but you perceive
                                                
                                            
                                                
                                                     circumstance you donât yet understand. Star When you adopted your current beliefs, your life changed dramatically for the better. Sun While you never placed much stock in the beliefs you were taught
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     to use a large number of traps. Doing so ensures that the characters will have to deal with at least one or two of them, but itâs better to fight that urge. 
 If your encounters or adventures are
                                                
                                            
                                                
                                                     for you to describe what happens next, the players should be specific about how they want to defeat the trap. Simply stating the desire to make a check isnât helpful for you. Ask the players where their characters are positioned and what they intend to do to defeat the trap.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     people out of darkness. Inspire people to be better than they are. Even the smallest change is a victory, yet lightbringersâthe followers of this pathâhope that this is merely a step on a greater journey
                                                
                                            
                                                
                                                     light. Violence is never the answer, and the only way to defeat evil is to redeem it. Lightbringers seek to inspire those who live in fear and enlighten those whose evil is driven by ignorance. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     triumph or defeat? If youâre a spy, are you a prized agent or did you disavow your organization after they pushed you too far? Donât think of your character as a set of numbers: even at 1st level, youâre
                                                
                                            
                                                
                                                     remarkable in Eberron. DM TIP: HIGH STAKES
 Whatâs better than a battle on the deck of an airship? A battle on the deck of an airship thatâs about to crash! A DM should look for ways to raise the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     challenge:
 Bring me pure perfectionâ
 Something my craft cannot better.â
 
  Diancastra, undaunted, departed the sanctum
 And journeyed to the waters beyond worlds.
 She sailed forgotten seas into
                                                
                                            
                                                
                                                    ,
 Perfectly imperfect and unformed.
 You cannot perfect potential.â
 Laughter filled Annamâs hall, loud as thunder,
 Shaking floor and firmament.
 The All-Father acquiesced, admitting defeat,
 And
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     who fight for the cult believe that Tiamatâs return is inevitable, but they are sullen and uncooperative. They fight when they see easy victory but withdraw when they sense defeat. Evil Mercenaries
                                                
                                            
                                                
                                                    . Mercenary companies form the backbone of the cultâs army. Better trained than the cultists, these mercenaries are capable of standing against the best warriors in FaerĂ»n. Temple of Tiamat. The temple
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     glory to Purphoros. 
   6  Defeat a champion of another god (most likely Heliod, Kruphix, Phenax, or Mogis). 
   A Purphoros Campaign A campaign structured around champions of Purphoros can feature the
                                                
                                            
                                                
                                                     better temperament, but in extreme cases, they could be forced to seek refuge with another god, thereafter contending with Purphoros as a villain.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    , emotionless logic is the way I defeat my foes. 3 I determine if a creature is worth keeping alive within the first minute of speaking to it. 4 I frequently dream of [a particular creature] and am
                                                
                                            
                                                
                                                     perfect as I am, I can strive to be even better. (Neutral) 6 Power. I will be secure when I rule over all. (Evil)  Beholder Bonds  d6 Bond   1 My followers are all spying on me, and I seek motivated
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     potential for good and wishes to teach her students how to make the world a better place. She and Dean Lu often clash over Silverquillâs curriculum, but the balance found between them is far more
                                                
                                            
                                                
                                                    . Though sheâs an elite mage who can easily hold her own in a fight, Breena prefers to defeat her foes with words alone. An Oriq agent once trapped and attempted to recruit her, threatening her students
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     that Rezmir and Jos survive this chapter. Itâs not a catastrophe if they donât, but itâs much better if they do. Dralmorrer Borngray and Pharblex Spattergoo have everything to lose if enemies of the
                                                
                                            
                                                
                                                     cult overrun Castle Naerytar; a defeat would cost Borngray his hard-earned rank in the cult, and Spattergoo would lose the base from which he hopes to rule the mere after the cult is finished with the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm Lordâs Wrath
                                                    
                                                
                                            
                                                     are a typical adventuring party, they charge in without a plan. However, they might favor caution and knowledge over brute force. A more cautious party can better catch the lizards unaware and might
                                                
                                            
                                                
                                                     peaceful resolution. If the party approaches peacefully and succeeds on some DC 15 Charisma (Persuasion) checks, they might convince the lizardfolk to release the prisoners if the party defeat the rot trolls for them.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     that Rezmir and Jos survive this chapter. Itâs not a catastrophe if they donât, but itâs much better if they do. Dralmorrer Borngray and Pharblex Spattergoo have everything to lose if enemies of the
                                                
                                            
                                                
                                                     cult overrun Castle Naerytar; a defeat would cost Borngray his hard-earned rank in the cult, and Spattergoo would lose the base from which he hopes to rule the mere after the cult is finished with the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                    . Once sheâs released, she can cast the tongues spell to better communicate with her liberators. If the bottle is broken or unplugged, the dao emerges in a whirlwind of sand. She fulfills whatever
                                                
                                            
                                                
                                                     characters to seek them out and use them to defeat Acererak. Treasure The dao wears two sapphire cords (1,250 gp each), two platinum armbands engraved with dueling dragons (750 gp each), and a topaz belly-button gemstone (500 gp).
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                    Meeting Rookledust Once the characters defeat the goblinoids, the gnomeâTatina Rookledustâappears through an aperture above her workshopâs door. She asks the characters who they are, what they want
                                                
                                            
                                                
                                                    . âThe faster I talk, think, and invent, the faster I can improve my designs.â Ideal. âNot only can I make that, I can make it better!â Bond. âThrough invention, we make a more interesting world.â Flaw
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     day to allow that seed to survive and flourish. Wisdom. Your heart and mind must stay clear, for eventually you will be forced to admit defeat. While every creature can be redeemed, some are so far
                                                
                                            
                                                
                                                     decision, follow through with it knowing your path is just.  Redemption. So you feel bad about having done something, and then you have to do something to feel better? Why donât you just kill and eat
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     they see easy victory but withdraw when they sense defeat. Evil Mercenaries. Mercenary companies form the backbone of the cultâs army. Better trained than the cultists, these mercenaries are capable of
                                                
                                            
                                                
                                                     players that the Black Networkâs expert killers can be put to better use against the cult leaders of Severinâs inner circle, while Harper agents or forces of the Lordsâ Alliance help in the tunnels
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    . They lack the physical equipment to reproduce, as well as the inclination to do so. They are greedy, conniving, and obsessed with the acquisition of valuables â the more ornate or bizarre, the better
                                                
                                            
                                                
                                                    . They know they are flawed, and this minor amount of self-awareness only magnifies their other deficiencies. They hate almost any creature they perceive as better than they are, which includes almost
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     might defeat that villain. Something for All Player Types As outlined in the bookâs introduction, players come to the gaming table with different expectations. An adventure needs to account for the
                                                
                                            
                                                
                                                     an orc guard is just as fun for your players. Useful Maps A good adventure needs thoughtfully constructed maps. Wilderness areas sprinkled with interesting landmarks and other features are better than
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     the world-building is done for you. However, this means your players might know as much about the setting as you do. You can get around this by changing key aspects of the setting to better serve
                                                
                                            
                                                
                                                    -forgotten empires. Greyhawk As tensions rise among warring nations, heroes plunder dungeons to gain the magic and might they need to defeat the growing forces of evil. Planescape Sigil, the City of Doors
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     the Night Serpent prefer to threaten and torture them, the better to feed and strengthen the goddess. See chapter 3 of this book for more information on yuan-ti malison nightmare speakers. Merrshaulk
                                                
                                            
                                                
                                                     serpent folk in the form of a winged yuan-ti. He promised to lead the yuan-ti away from the brink of defeat and back to the pinnacle of world domination in return for their veneration. Many of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                    . He helps the characters defeat Caradoc if the spirit is present, but he ultimately wishes to return to his home in Maelgoth. Treasure. Once Caradoc is defeated, a character can get a better look at
                                                
                                            
                                                
                                                     bother with these days.â He gestures at the corpses about the room, âDo try to contain yourselves better than this lot did.â
 Caradoc delights in mocking the characters and disrespecting the dead. As
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     prefers to describe his characterâs attitude and actions. Neither style is better than the other. Inspiration encourages players to take part and make a good effort, and awarding it fairly makes the game
                                                
                                            
                                                
                                                     better for everyone. Heroism. You can use inspiration to encourage player characters to take risks. A fighter might not normally hurl himself over a balcony to land in the midst of a pack of hungry
                                                
                                            
                                        






