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                        Returning 35 results for 'defeat inherited are bones'.
                    
                
                        
                            
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                                                    Goblin
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     cruel in victory, goblins are fawning and servile in defeat, just as in their own society lower castes must scrape before those of greater status and as goblin tribes bow before other goblinoids
                                                
                                            
                                                
                                                     might display more than one of these items.
Status Symbols
d20
Status Symbol
1
Earrings and notches in an ear
2
Rib bones tied into hair
3
A belt made from raccoon pelts
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Divine Contention
                                                    
                                                
                                            
                                                     Emberlost, which is bound into the cursed bones that comprise the vessel. Emberlostâs mournful spirit yearns for Anauria, a city long since swallowed up by the Anauroch Desert, and it gladly serves
                                                
                                            
                                                
                                                     the bottom of the Sea of Swords.Fheralaiâs failure to capture Leilon and defeat Ularan Mortus has also angered Talos, and the Stormlord means to punish them.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    17. Battlefield Cavern This 30-foot-high cavern was the main front of the battle between the yuan-ti and the nagas. 17a. Bones in the Mud The water here is 2 feet deep, and the cavern floor beneath
                                                
                                            
                                                
                                                     it is littered with yuan-ti bones. 17b. Death of a Naga The phantasmal scene of a spirit naga battling four yuan-ti purebloods plays out for characters who set foot on this island. As characters view
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    . Although an illusion disguises her deathless state, Ramya constantly feels the chill in her bones and her own crumbling flesh. Her existence has becomes one of constant struggle, doubt, and defeat as her
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     turned on the others, killing noble Siberys and scattering the pieces of his body. Eberron fought Khyber, but couldnât defeat the dark wyrm. And so Eberron wound Khyber in her coils and transformed
                                                
                                            
                                                
                                                     is built on the bones of the past, and these ancient mysteries may have a dreadful impact on the future. Many of the modern cities of Khorvaire are built on the foundations of ancient goblin cities and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     sized for Losserâs human apprentices and a smaller bed sized for him. Area B10 contains twelve skeletons that attack anyone other than Losser and his apprentices. Area B11 contains piles of human bones
                                                
                                            
                                                
                                                     Golorr. If the characters pursue the stone and leave Losser alive, he eventually slips away and retreats to area B11. Next Encounter Once the characters defeat Xanatharâs forces in the cellar, they can
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     disks molded to look like concentric rings of bones with a leering human skull at the center. The skullâs nose cavity contains an adamantine keyhole. When one of Halasterâs bone keys (see areas 19 and
                                                
                                            
                                                
                                                     the levelâs play-by-play announcer (see âHalasterâs Play-by-Playâ), it becomes increasingly excited as the battle with the death tyrant unfolds. If they defeat Netherskull, the announcer screams, âHow
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     language. 3 I fawn over others to make my betrayal more unexpected. 4 I crush those I can defeat, and lie in wait to weaken and overwhelm those I must respect. 5 I will do anything to survive. Anything. 6
                                                
                                            
                                                
                                                     on Sleight of Hand checks. 6 Enormous Ears. The demon gains advantage on Perception checks to hear sounds. 7 Silver Bones. The demonâs natural weapons are considered silvered. 8 Snake Hair. Creatures
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    2. Captured Troglodytes The cracked bones and skulls of small creatures hunted by the troglodytes litter the tunnels leading to this area, marking the borders of territory that once belonged to their
                                                
                                            
                                                
                                                    , killing all the creatures it encounters. If the characters defeat the behir â and eliminate any drow of House Freth they encounter along the way â Tsabdrar promises that House Auvryndar will let them keep
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroes of the Borderlands
                                                    
                                                
                                            
                                                     this chamber draws the attention of the gnolls in area J4, which quickly join the fray. If the characters defeat all but one gnoll, the last of them surrenders. As an Influence action, a character can
                                                
                                            
                                                
                                                     illusion. J5: Hidden Crypt The devilâs face ripples to reveal a dusty crypt. Ancient bones and rubble litter the tiled floor. An austere sarcophagus stands in each corner, and an ornate chest rests in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     tomb (areas 27 and 28). Withers avoids contact with the characters when possible, confident that Acererakâs traps will defeat them. Legendary Monsters Two legendary monsters dwell in Acererakâs tomb
                                                
                                            
                                                
                                                     its skull and bones remain intact. A skeleton key does not trigger any trap placed in a room or on a door of the tomb. Each skeleton key has a skull that extends into a carved key-like shape. These
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Infernal Machine Rebuild
                                                    
                                                
                                            
                                                    . Chief among those causes is the defeat of the servants of the archdevil Bel. An eccentric dilettante, Lynx has had her thick horns intricately carved and inlaid with sigils and figures in silver
                                                
                                            
                                                
                                                     Mad Maggieâs creations while the hag was in Zarielâs employ.) Beneath this golem costume, Lynxâs bones are carved and silver-scribed in the same manner as her horns. She uses her skull, which is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     north balcony are lined with alcoves containing piles of skulls and bones â the remains of Old Omuans and their minotaur protectors. Advice from the Spirits Any characters inhabited by trickster
                                                
                                            
                                                
                                                     alcoves for treasure. Nervous Oboâlaka is concerned that the bones in the northern alcoves might rise up and attack. Shrewd Papazotl suspects that the atropal might be vulnerable to radiant damage and that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
                                                    
                                                
                                            
                                                     level. If the characters encounter hostile creatures beyond their ability to defeat, give them opportunities to run, hide, negotiate, or otherwise avoid certain death. You can also have other
                                                
                                            
                                                
                                                     human faces and crude jewelry made from human bones and teeth. Chwinga A chwinga (see Tomb of Annihilation) takes an interest in the characters. It attempts to steal something valuable from an
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     summon other yugoloths (as described in the âVariant: Yugoloth Summoningâ sidebar in the âYugolothsâ entry in the Monster Manual) and tries to do so if reinforcements are needed. Characters who defeat
                                                
                                            
                                                
                                                     tunnel at the bottom of the pit in area 23b leads south before coming to a dead end. The floor of the tunnel is covered with bones, bits of adventuring gear, and other debris. At the end of the tunnel
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     sarcophagi contain nothing but dust and bones. The spirits of several dead members of the Cassalanter family are bound to this crypt. They manifest as three dark, vaporous specters plus a ghost that looks
                                                
                                            
                                                
                                                     Caladorn Cassalanter (see above). Treasure. Caladornâs bones have turned to dust, but his suit of +1 plate armor remains. Also lying in the dust is a mace of disruption. If Caladornâs ghost is present
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     might be long-time members of such a guild, descended from a family of crafters or merchants from which you inherited membership, or perhaps youâre working to earn entrance on your own merits. If you
                                                
                                            
                                                
                                                     due, and they are desperate to avoid paying. You must defeat whateverâs coming to collect the masterâs debt or find another acceptable payment.
                                                
                                            
                                        
                                                     Magic Items
                                                    Infernal Machine Rebuild
                                                    
                                                
                                            
                                                     Machine of Lum the Mad. Yet with Lumâs eventual defeat, his great machine was destroyed.
The Infernal Machine is a delicate, intricate, bulky, and heavy device, weighing some 5,500 pounds. It can
                                                
                                            
                                                
                                                     bones. You have vulnerability to radiant damage, and you have disadvantage on attack rolls while in direct sunlight.
09
You summon a unicorn that obeys your commands. If you give a command that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    , including Xardorok if heâs present, use Enlarge before joining the fight. If defeat seems likely, Xardorok retreats to area X22 and uses the elevator to make his way toward area X8, where he hopes
                                                
                                            
                                                
                                                     spore servant (as described in the âMyconidsâ entry in the Monster Manual). X20. Quaggoth Den This dark, filthy room is strewn with bones. It contains ten crude beds made of moss and clumps of fur
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    . The cries last only a few seconds, then stop suddenly.
 Once the party can see the cave, read the following: Humanoid bones litter the floor of this cavern. Some skeletons are partially intact
                                                
                                            
                                                
                                                     defeat the specters and talk to the ghost, Ruelek explains his predicament. If the characters point out the specters werenât dwarves and probably didnât care about the crown, Reulek admits that his
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     background. If you take the soldier background, you can be more than just a grunt. What did you do during the Last War? What was your greatest triumph or most tragic defeat? If youâre a spy, are you a prized
                                                
                                            
                                                
                                                     Coins, Scattered Bones, Rotting Tapestry, Moss-Covered Statue. Each turn, a player can work one of these elements into their description of their action. The primary purpose of this is to give players
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     into channels of molten lava. If the characters defeat the fire giants, Bel commends their victory and offers them the same deal as before. If the characters refuse him a second time, Bel smiles and
                                                
                                            
                                                
                                                     bones. Characters who travel by barge must pass underneath the Stygian Dock on their way to the sibriex. The barge is 30 feet long, 15 feet wide, and sturdy enough to transport up to two Huge
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     âinheritedâ the tavern after the previous owner fled in the wake of a scandal and has done the minimum amount of work necessary to keep it operational. Kaelen has dreams of turning the Troll into a theater
                                                
                                            
                                                
                                                     discover that Tolmara isnât shy about spying on them through keyholes and listening at doors while chuckling to herself. Locked in the Six Windowsâ attic are the bones of Tolmaraâs dead husband, Mirak, of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                    ) bludgeoning damage from the fall. Climbing the rough walls requires a successful DC 10 Strength (Athletics) check. Development. If the characters defeat the scarecrows and search the constructs, large
                                                
                                            
                                                
                                                     and one intact smaller coffin lie on the floor here. The larger coffins are carved of fine mahogany and lined with rotting silk. Humanoid bones are scattered across the floor.
  Creature. The smaller
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     Long Road. Itâs clear that the giants mean no harm to the townsfolk. If the characters defeat the giants or drive them off before they can grab food, Tylandar Roaringhorn (NG male Chondathan human noble
                                                
                                            
                                                
                                                     way past the gargoyles into a dragonâs lair and defeat the dragon within, they find the dragonâs hoard hidden under the sand. Roll on the Treasure Hoard: Challenge 11â16 table in chapter 7 of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     half of this room is Difficult Terrain, as it is littered with furniture. Talking with Pierre. If the characters defeat his grick guards, Pierre is Friendly toward them and eager to talk. Pierre
                                                
                                            
                                                
                                                     (worth 120 GP) Oil of Sharpness  
 B7: Brandleâs Rest A humanoid skeleton clad in rags is nailed to the eastern wall here, its bones hanging off pitons. A wide-brimmed hat with an enormous green
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     in an intricate dance. The far wall is almost completely covered by a map of the night sky, with a golden sunburst in the center above a closed door.
 The cabinets are crowded with skulls, bones
                                                
                                            
                                                
                                                    . If the characters defeat the animated chained library, one of its books breaks free with a length of chain still attached and functions as a +1 flail. The book is entitled Martial Attack Techniques
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     assaulting the walls of Caerdoon, and their moss-covered bones rest at the bottom of the fortressâs moat. Shield of the Fallen. When a creature not approved by Murgaxor moves within 10 feet of the moat, a
                                                
                                            
                                                
                                                    .â Will you help defeat Murgaxor? âNo.â N6. Fortress  Khelvor the daemogoth eagerly anticipates
the suffering that will occur when
Murgaxorâs ritual is complete Little remains of the once-proud fortress
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                    Bastion of Takhisis The City of Lost Names was built on a foundation of pillaged dragon bones, which gave it much of its magic. The Bastion of Takhisis (depicted on map 7.3) now carries that magicâs
                                                
                                            
                                                
                                                     other prisoners to a terrifying castle in the mountains. She helps the characters defeat Caradoc if the spirit is present, but she wants nothing more than to return home to Kalaman. S23: Mourning Sanctum
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     dragon bones juts from the head, neck, back, and tail of the mound. Enormous cairns encircle the mound out to a range of a quarter mile. Beneath them lie the bones of revered Thunderbeast tribal
                                                
                                            
                                                
                                                    . Skulls, bones, rusted armor, and broken weapons are all that remain of those killed by orc axes and the dragonâs icy breath. Suggested Encounter Eight Zhentarim thugs (LE male and female humans of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     courtyard of Tresendar Manor, they find they are not alone. Numerous brown-and-gray jackals prowl the ruins. Some gnaw on bones, while others sniff and dig at a pile of stones at the center of the manor
                                                
                                            
                                                
                                                     might defeat her. She orders her jackals to cover her retreat, but they follow her lead the next round. She surrenders if she faces death with no way to escape. Development. Hamebi works for the Six
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     roses on the other caskets. C4. Warlocksâ Tomb When the characters peer into this room, read: An iron urn heaped with human bones squats in an alcove at one end of this hall. On the wall nearby, a
                                                
                                            
                                                
                                                     a wand of secrets, and another wears a necklace of fireballs. If the characters defeat the undead, they can claim these items for themselves. C5. Memorial Steles When the characters enter this room
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     characters in Draconic, calling them weaklings and false heroes who will never defeat him. The wyrmling insists he is a mighty dragon who will conquer everything the characters hold dear. Sickening Miasma
                                                
                                            
                                                
                                                     turn. Skeleton. Death-at-Sunsetâs skeleton is enormous and difficult to traverse. Areas with bones in them are Difficult Terrain. Treasure. The elves of Redwood Grove confiscated Death-at-Sunsetâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     enter the fray if the characters donât surrender their valuables immediately. If the adventurers defeat the crew and study Jelayne, a successful DC 10 Intelligence (Arcana or Religion) check confirms
                                                
                                            
                                                
                                                     potion of healing, 10 gp, and the bones of four of her toes that have fallen off. She used to be really attached to them. The Mystic Continuing on through Dock Ward, the characters catch unexpected sight
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     leave fuming impact craters behind. Empty battlefields are littered with weapons and bones, showing where the legions of the Nine Hells met enemies on their native soil and prevailed. The archduchess
                                                
                                            
                                                
                                                    . Malbolgeâs current archduchess is Asmodeusâs daughter, Glasya. She resembles a succubus with her small horns, leathery wings, and forked tail. She inherited her cruelty and love of dark schemes from
                                                
                                            
                                        






