Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'defeat interest are broad'.
Other Suggestions:
defeat interests are bond
defeat inherent are bond
defend interest are blood
defend interest are brown
defeated interest are blood
Monsters
Infernal Machine Rebuild
remains unknown.
Cruel Puppet Masters. An eye of fear and flame often chooses to appear during times of uncertainty, such as after a group's devastating defeat or when an individual contemplates some
to murder an innocent, with the argument that not doing so will result in some greater evil taking place. Ultimately, the success or failure of the task is of less interest to the eye of fear and
Gnome
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
. Gnomes average slightly over 3 feet tall and weigh 40 to 45 pounds. Their tan or brown faces are usually adorned with broad smiles (beneath their prodigious noses), and their bright eyes shine with
excitement. Their fair hair has a tendency to stick out in every direction, as if expressing the gnomeâs insatiable interest in everything around.
A gnomeâs personality is writ large in
Elf
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
enjoy simple yet lovely jewelry.
A Timeless Perspective
Elves can live well over 700 years, giving them a broad perspective on events that might trouble the shorter-lived races more deeply. They are
usually limited, though a few elves make a good living by trading crafted items for metals (which they have no interest in mining).
Elves encountered outside their own lands are commonly traveling
Aarakocra
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Elemental Evil Player's Companion
.
Great Purpose
Aarakocra enjoy peace and solitude. Most of them have little interest in dealing with other peoples and less interest in spending time on the ground. For this reason, it takes an
the Wind Dukes long ago to defeat the Queen of Chaosâs monstrous champion, Miska the Wolf-Spider.
When plunged into Miskaâs body, the chaos in his blood sundered the rod and scattered its
Lizardfolk
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
aggression toward creatures that they could defeat in a fight and that canât be dealt with in some other manner. They are aggressive toward prey they want to eat, creatures that want to harm them, and
into the future. This approach allows them to maintain their current level of influence in the world, but it limits their growth. Lizardfolk have no interest in developing writing, making long-term
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
brown faces are usually adorned with broad smiles (beneath their prodigious noses), and their bright eyes shine with excitement. Their fair hair has a tendency to stick out in every direction, as if
expressing the gnomeâs insatiable interest in everything around. A gnomeâs personality is writ large in his or her appearance. A male gnomeâs beard, in contrast to his wild hair, is kept carefully trimmed
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
faces are usually adorned with broad smiles (beneath their prodigious noses), and their bright eyes shine with excitement. Their fair hair has a tendency to stick out in every direction, as if
expressing the gnomeâs insatiable interest in everything around. A gnomeâs personality is writ large in his or her appearance. A male gnomeâs beard, in contrast to his wild hair, is kept carefully trimmed
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
planes â and they lost. The gods were slain or driven into exile, leaving Athas under the dominion of elemental beings who took little interest in the affairs of mortals. In the grim age that
followed the defeat of the gods, mighty sorcerer-kings came to power and nearly destroyed the world with their reckless use of defiling magic. They made Athas into a desert where terrible monsters roam and
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Hill Giant Bags The items found in hill giant bags reflect a diversity of taste and interest as broad as that found among any other giants. Some hill giants carry only food and boulders for throwing
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
The Three Pillars of Adventure Adventurers can try to do anything their players can imagine, but it can be helpful to talk about their activities in three broad categories: exploration, social
characters and other creatures swinging weapons, casting spells, maneuvering for position, and so onâall in an effort to defeat their opponents, whether that means killing every enemy, taking captives, or
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Yellowcrest Lore A thorough reading of the diary reveals the broad details of the lives of Sarah and the Yellowcrest family. Alternatively, if the characters call Sarah back (see below) and are able
. The details of the murders at Yellowcrest Manor can be learned from a few hoursâ research into recent Waterdeep history, or by consulting any scholar at the library who has an interest in that
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
interest in the Speaking Stones (use the priest statistics in the Monster Manual, but also give Gurnik the Stone Camouflage, Gnome Cunning, and Innate Spellcasting features of a deep gnome). He asks them
them. They must defeat these servants until the gem awakens three temple guardians, at which point the temple will be cleansed and the characters can leave. Once the characters accomplish this task
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
An Uncertain Future Celebrations and enthusiasm fill Kalaman for days after the Dragon Armyâs defeat, and its people begin to make hopeful plans for the future. Here are the plans of just a few of
learned they work well together, and with such radically different fields of interest, theyâre fascinated by the prospect of collaborating in the future. They plan to return to Rookledustâs workshop
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
table; roll a d10, or choose a location of interest. Bazaar Merchants d10 Merchant 1 Secondhand Strings. A must-stop shop for the bard on a budget, with a variety of gently used instruments. 2
primary attractions is the Hollow Tower, an enormous arena that features aerial jousting and racing. The King of Fire is a grand tavern that hosts a broad range of gambling and bookmaking activities
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
Parleying with a red dragon is a perilous feat, but a feat that bold characters might nonetheless attempt. If the characters defeat the four fire giants on the crater rim and supplicate themselves to
the dragon, Akaanvaerd swoops down to inspect the interlopers. He has no interest in the charactersâ quest but considers whether he can use these little ones to further his own aims. Namely
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
by his bodyguard Vhaltus). Amrikâs terms are simple: he expects repayment in a tenday and charges 25 percent interest on the loan. As a member of the influential Vanthampur family, Amrik has plenty of
the death, and he surrenders if he canât fight, talk, or slither his way out of a perilous situation. If the characters defeat Amrikâs bodyguards and take him prisoner, he does what heâs told until an
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
. Under Temple. A broad shaft in the temple opens into a treasury chamber below, where the dragonâs hoard is arranged in gleaming splendor. Additional Lair Action At your discretion, a legendary (adult or
advantage on the saving throw; creatures that have immunity to cold damage succeed automatically. DâARGENT
Like so many silver dragons, Dâargent takes considerable interest in the matters of mortals on
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
creature with eyestalks and a watchful central eye tends bar in this establishment. Filling one side of a table meant for six is a broad-chested, hippo-headed man with a green parrot perched on one
avenge the defeat of Captain Azmadian and the Dark Star by killing the characters in the streets. Gadaric Main, the proconsul to Prince Andru of Bral, has given these emissaries diplomatic immunity. As a
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
defeat became inevitable, the two unleashed their full might. Tarkananâs power reduced the early towers to rubble, and the Lady of the Plague called forth a horde of disease-infested vermin.
For
corpses led to infection and disease. The City Council had no interest in sinking gold into Lower Dura to restore the area, and the district was abandoned. Today, the district known as Fallen is strewn
Compendium
- Sources->Dungeons & Dragons->Monster Manual
typically cooperate with one another only to defeat more powerful prey. Most demonstrate no interest in creating things or in communicating with other creatures, including their own kind. Many grells
Compendium
- Sources->Dungeons & Dragons->Stranger Things
same time as a returning hunting party of 8 troglodytes. They must defeat the hunting party before they can enter the caves. Area 1: Cave Entrance. A successful DC 15 Intelligence (Investigation) or
Wisdom (Survival) check reveals that the caveâs mouth has recently been visited by about 25 troglodytes, the thessalhydra, and an owlbear. Area 2: Empty Cave. Nothing of interest here. The floor
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
reveals herself as the battle winds down, perhaps joining the fight against the kakkuus once the characters defeat the dangerous quavilithku. Talking with Vaeve Vaeve hopes the characters might help her
characters express interest in confronting Kas, Vaeve suggests first facing one or both generals. Defeating Camlash might compel Kas to emerge to seize a final victory over Lolthâs forces. Defeating Miska
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
at the matronâs command. Quenthel doesnât know that Vizeran DeVir is still alive, and any mention of him piques her interest, although she doesnât consider him a threat. After Gromph disappeared, she
characters explain the broad strokes of their goal to get the grimoire out of the city, Quenthel allows and supports their mission â even as she secretly plans to manufacture evidence that the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
that the left side of her face sags much lower than the right. As the giant draws near, she skids to a stop, rests her greatclub on one broad shoulder, and says, âNeed any help?â
Tinjong avoids the
no interest in becoming a permanent member of the party, Tinjong is willing to accompany the characters to Aurilâs island if their aim is to confront the Frostmaiden and end her everlasting winter
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
make two unarmed strikes (+9 to hit, reach 10 ft., one target). On a hit, the giant deals 13 (2d6 + 6) bludgeoning damage. The rampage happens in a broad plaza, so there is plenty of space for the
on the check.
XP Awards Divide 1,740 XP equally among the characters if they cooperate with the guards to defeat the two-headed stone giant.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
much climbing as crawling. At the end of this time, the adventurers emerge onto a shelf 15 feet up the wall of a broad, straight tunnel some 20 feet high. A curious procession of creatures marches along
thought about whether the Orderer might provide a solution to the modronsâ predicament. If the characters express an interest in investigating this possibility, the tridrone leads the party to the center of the Labyrinth where the Maze Engine is found.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
heads to the villa of the merchant prince Wakanga Oâtamu. There she intends to stay for the remainder of the adventure. If the characters express interest in accompanying her, sheâs more than happy to
bamboo or thatch walls with enormous windows to let in the breeze, under broad thatched or tiled eaves. All buildings are richly decorated with paint, ivy, and vivid flowers. Some are painted in
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Points of Interest Beyond Saltmarsh are a number of locations that characters can visit. Providing in-depth detail in for all of them is beyond the scope of this book, but enough information is
the Dreadwood. Years ago, the knights of Keoland helped the denizens of the forest defeat an incursion by cultists worshiping elemental evil fire. Since then, the elves, the treants, and the crown of
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
a groupâs devastating defeat or when an individual contemplates some momentous decision. The undead seeks to corrupt vulnerable individuals, especially those of lawful or good alignments, by setting
success or failure of the task is of less interest to the eye of fear and flame than the instigation of the evil actâand the general spread of chaos and misery that comes with it. Mystic Gemstones. An eye
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
who oppose him. Rath Modarâs Ambition One such Red Wizard exile is Rath Modar, an illusionist of great skill who long ago made the Sword Coast his home. Having a natural interest in dragons, it wasnât
that would summon Tiamat from the Nine Hells. Rath Modar dreamed of an army that could confront and defeat Szass Tam. Out of mutual need, their alliance was born. The secret cornerstone of this union
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
who oppose him. Rath Modarâs Ambition One such Red Wizard exile is Rath Modar, an illusionist of great skill who long ago made the Sword Coast his home. Having a natural interest in dragons, it wasnât
that would summon Tiamat from the Nine Hells. Rath Modar dreamed of an army that could confront and defeat Szass Tam. Out of mutual need, their alliance was born. The secret cornerstone of this union
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
await any who oppose him. Rath Modarâs Ambition One such Red Wizard exile is Rath Modar, an illusionist of great skill who long ago made the Sword Coast his home. Having a natural interest in dragons
the ritual that would summon Tiamat from the Nine Hells. Rath Modar dreamed of an army that could confront and defeat Szass Tam. Out of mutual need, their alliance was born. The secret cornerstone of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
with the troglodytes on a rudimentary level. Getting a message across in this way requires a successful DC 15 Charisma (Performance) check. If the characters show no interest in aiding them, the
, killing all the creatures it encounters. If the characters defeat the behir â and eliminate any drow of House Freth they encounter along the way â Tsabdrar promises that House Auvryndar will let them keep
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
creatures of interest. 4: Island Path A wide dirt path slopes up the craggy island, connecting the shore to the south to a towering stone structure at the isleâs northern tip. Standing in the middle
of the road is a broad-shouldered giant with dusky skin and flaming red hair. She wears intimidating armor made of jagged lava rock and wields a searing scepter.
âNone shall pass,â the giant intones
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
of Yan-C-Bin as well. Amarath and Nâvon wish to make contact with a cloud giant and have no interest in dealing with anyone else. If the characters get in the way, the cultists ignore them and call
and the cultists, Zephyros (eccentric wizard that he is) watches the chaos unfold from a safe distance. Only if the characters are near defeat does the cloud giant cast a mass suggestion spell on the






