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                        Returning 35 results for 'defeated instant are blood'.
                    
                
                        
                            
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                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     undetected to bleed their victims dry.
Vampiric mists, sometimes called crimson mists, are all that remain of vampires who couldnât return to their burial places after being defeated or suffering
                                                
                                            
                                                
                                                    , insatiable thirst for blood remains.
Indistinguishable from fog aside from the charnel reek it exudes, a vampiric mist descends on a creature and causes the blood in the creatureâs body to ooze
                                                
                                            
                                        
                                                     Monsters
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     with watching the tides of the Blood War, Zariel succumbed to the corrupting influence of the Nine Hells and fell from grace. Asmodeus admired Zarielâs passion for war and offered her rulership of
                                                
                                            
                                                
                                                    .
Matalotok. Zariel recently defeated the demon lord Kostchtchie and took his hammer, Matalotok, which grants Zariel immunity to cold damage. Without this hammer, Zariel has resistance to cold damage
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     cannot resist a game of dragonchessâwhich, I will have you know, my ancestors probably invented.
8
The sight of blood makes me queasy.
Sapphire Dragon Ideals
d6
                                                
                                            
                                                
                                                     discuss how they might reunite and restore Sardior, the Ruby Dragon.
2
A horde of revenant;revenants led by a death knight has one goalâdestroying the ancient sapphire dragon who defeated
                                                
                                            
                                        
                                                     Species
                                                    Acquisitions Incorporated
                                                    
                                                
                                            
                                                    .
Reality is a descent into chaos punctuated by brief flashes of order, whence we arose and so imagine it to be the norm rather than a distant outlier. That-Which-Endures held entropy back for a mere instant
                                                
                                            
                                                
                                                     turned the color of jade and their blood began to flow black. Their ears grew pointed, and they gained a limited form of telepathy â but at the cost of forgetting their history. The underground homes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     flesh, or is it a supernatural force that warps what it comes in contact with? Wounded. When itâs wounded, how does it react? What does its blood look like? What is inside it instead of flesh and blood
                                                
                                            
                                                
                                                     these: What does the way it moves remind you of? It emits the worst smellâwhat is it? Something falls free and, for an instant, what are you certain it is? Playersâ responses donât need to control the narrative; itâs up to you whether theyâre true or just one perception.
                                                
                                            
                                        
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     warriors are commanded to scour the surrounding landscape for any opportunity to spill blood and bring glory to their gods. Often, bands of warriors work on a rotation, with one group heading out on a
                                                
                                            
                                                
                                                    ; their loyalty by turning them into slaves.
If a tribe is defeated and driven from its lair, the survivors might come under the sway of a strong but dimwitted creature, such as a hill giant or an ogre
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    First Blood After the last veteran is defeated or once the veterans stand down, read the following: A tall elf woman wearing a sumptuous gown appears at the mouth of the alley, shaking her head
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                    , underneath one of the sheets, is an unlocked wooden trunk containing the skeletal remains of the familyâs nursemaid, wrapped in a tattered bedsheet stained with dry blood. A character inspecting the remains
                                                
                                            
                                                
                                                     attacks unless it was previously defeated in area 15. Secret Door A secret door in the east wall appears only when certain conditions are met; see area 21 for more information.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    , the characters hear a blood-curdling scream as his soul is dragged into the Abyss. All the victims of sereno are immediately freed from the curse, but Doña Rosa falls into despair and refuses to
                                                
                                            
                                                
                                                     speak to the characters again. When the fiend is defeated, Paloma grants the characters their promised reward when they return to Milpazul. She also invites them to join her outlaw gang. The villagers freed from serenoâs effects also express their gratitude to the characters.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     defeated or suffering some mishap. Denied the restorative power of these places, the vampiresâ bodies dissolve into mist. The transformation strips the intelligence and personality from them until
                                                
                                            
                                                
                                                     only an unholy, insatiable thirst for blood remains. Blood Thief. Indistinguishable from fog aside from the charnel reek it exudes, a vampiric mist descends on a creature and causes the blood in its
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                    Souls and Shells Barovians are made of flesh and blood. They are born, they live, they age, and they die. But not all of themâonly about one in every tenâhave souls. When a being with a soul dies in
                                                
                                            
                                                
                                                     donât is left up to you. Strahd periodically feeds on the blood of Barovians who have souls, but he canât draw nourishment from the blood of the soulless. He can tell at a glance whether a Barovian has a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     unseen and undetected to bleed their victims dry. Vampiric mists, sometimes called crimson mists, are all that remain of vampires who couldnât return to their burial places after being defeated or
                                                
                                            
                                                
                                                    , insatiable thirst for blood remains. Indistinguishable from fog aside from the charnel reek it exudes, a vampiric mist descends on a creature and causes the blood in the creatureâs body to ooze through
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    Sahuagin Blademaster A cunning veteran of countless campaigns, the sahuagin blademaster decorates its armor with the bones of its defeated foes. As demonstrated in The Final Enemy, sahuagin
                                                
                                            
                                                
                                                    , Intimidation +4
 Senses darkvision 120 ft., passive Perception 10
 Languages Sahuagin
 Challenge 6 (2,300 XP)
 Blood Frenzy. The blademaster has advantage on melee attack rolls against any creature that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Locathah Rising
                                                    
                                                
                                            
                                                    Sahuagin Blademaster A cunning veteran of countless campaigns, the sahuagin blademaster decorates its armor with the bones of its defeated foes. As demonstrated in The Final Enemy, sahuagin
                                                
                                            
                                                
                                                    
 Senses darkvision 120 ft., passive Perception 10
 Languages Sahuagin
 Challenge 6 (2,300 XP)
 Blood Frenzy. The blademaster has advantage on melee attack rolls against any creature that doesnât
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
                                                    
                                                
                                            
                                                     under the supervision of a sneering man with long red hair.
 A woman steps out of the crowd and wipes blood from her chin. âGlad to see you again,â she says with a smile. âIâm Captain Elaina Sartell
                                                
                                            
                                                
                                                     of his thugs while the others continue to hold back the mob that has gathered at the docks. If Traevus is defeated, any remaining thugs in his employ lose their will to fight. Some are overrun by the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                    Sergei and Ireena This optional scene can be used after Strahd has been defeated. It assumes that Ireena Kolyana survived the adventure and hasnât yet been reunited with Sergei. On the morning after
                                                
                                            
                                                
                                                     being of flesh and bloodâin shining armor and a flapping cape. His countenance shows great strength of will, yet the forcefulness of his presence is tempered by his calm, sad eyes. His features are
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    Chakunaâs Powers and Dominion Chakuna gained her status as a Darklord when she defeated Urik von Kharkov. In so doing, though, she discovered a terrible truth about the nature of Valachan, and she
                                                
                                            
                                                
                                                    . And so Chakuna sacrifices the blood of the hunted to the land to maintain her grip on power. If she doesnât, the plants and animals of the domain grow hostile, threatening to wipe out all who dwell
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                     hear cries for help. Read the following text: Two residents of Dragonâs Rest are running for their lives up the lower path, their fishing equipment discarded behind them. Blood and dirt stain their
                                                
                                            
                                                
                                                     âShipwreckâ below). More Zombies If the characters defeated the zombies when they first arrived on the island, you can use this encounter at any point during the adventure to add a little extra combat
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                    60. Cog of Blood Five teak wardrobes stand against the ironclad walls of this chamber, each with a door bearing a carved image or scene. Puddles of gray slime cover parts of the floor. The room has
                                                
                                            
                                                
                                                     two exits, including an adamantine portcullis blocking a passage to the north. Set into a metal plate above the portcullis is a row of five red crystals shaped like drops of blood.
 The adamantine
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     text: A violet star plummets from the sky and crashes nearby, throwing up a cloud of debris. A breathless screech rises from the black-lit dust. An instant later, blackened fangs and violet flame burst
                                                
                                            
                                                
                                                     is defeated, the characters can retrieve the parchment, which bears this message: The Dragon Queen sees you, and I am the fire in her eyes. The end comes. It is the Dragon Queenâs will.
 The message
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                       Celestials   d4 Desired Offering   1 The tale of a heroic figure 2 An oath to do three charitable deeds before dawn 3 The crown of a defeated tyrant 4 A holy relic or treasured family heirloom   Constructs
                                                
                                            
                                                
                                                     Desired Offering   1 Your soul 2 A desecrated holy object 3 Blood from a living or recently slain loved one 4 Breaking a sacred promise in the fiendâs presence   Giants   d4 Desired Offering   1 A dwarf
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     of brutal military campaigning, he defeated his rivals and forged a nation. Retiring from war, Strahd settled in the beautiful valley where heâd won his greatest victory. There, in the way of his
                                                
                                            
                                                
                                                     ancestors, he spilled his blood into the earth, sealing a pact between himself and the land. In honor of his parents, King Barov and Queen Ravenovia, he named the valley Barovia and constructed his
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    , but I obey them. 3 Ambition. The need to improve my station drives my every action. 4 Conquest. I am equal to the sum of the foes I have defeated in combat. 5 Cunning. Those who can see an advantage
                                                
                                            
                                                
                                                     in the direst situation deserve respect. 6 Brutality. Overwhelming violence, and those who can deliver it, are worthy of obedience.  Devil Bonds  d6 Bond   1 I and my comrades fought well in the Blood
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     been suppressed. Only a wish spell or similar magic can end this antimagic effect. Tower Swords Scattered on the floors throughout the tower are six longswords with no traces of rust or blood on them
                                                
                                            
                                                
                                                    . One of the drow quickly finds the stone and takes it before the characters show up. Unless they were defeated earlier in the adventure, these drow are Jarlaxleâs lieutenants: Felârekt Lafeen
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     one finger, the apparition of Reggaryarva summons a frost giant skeleton (see appendix C) to challenge the party. If the skeleton is defeated, it disappears, and Reggaryarva summons two invisible
                                                
                                            
                                                
                                                     war;
 Let lifeâs blood fall till it falls no more.
 Double Door. The double door to area J5 is unlocked. As an action, a character can push open either door with a successful DC 15 Strength
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     as their killing ground. (DANIEL LJUNGGREN) Dubious Oracles Three blood-toll harpies (see chapter 6), sisters named Ahkno, Hakno, and Jhamp, lurk in the caves near the pool. The mangy, dull-witted
                                                
                                            
                                                
                                                     grow frustrated. Treasure Over their years of minding the pool, the harpies have accumulated treasures in their caves. After the harpies are defeated, any character who climbs up to the caves and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                     within which theyâve previously defeated most of the monsters. The party moves between zones while the Doomvault has an alert level of 6 or higher. The alert level rises. These encounters are more for
                                                
                                            
                                                
                                                     individual encounter entry marked with an asterisk.  Abyssal Prisons*   d4 Encounter   1 1 reduced-threat hezrou 2 2d8 manes 3 1d4 quasits 4 1 reduced-threat vrock   Blood Pens   d4 Encounter   1 2d6 giant
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     paid in blood. Omuâs feared legions marched across Chult. The Omuansâ greed and hubris angered the god Ubtao, causing him to turn his back on Omu two hundred years ago â long before he abandoned the
                                                
                                            
                                                
                                                     slew all nine trickster gods. He then enslaved the Omuans and forced them to carve out a tomb for their defeated gods. When the tomb was complete, Acererak murdered the Omuans and sealed them in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    The Path Forward With the forces of evil defeated, Grand Duke Ravengard regains his faculties and can relay the story of the spirit journey he undertook while wearing the Helm of Tormâs Sight. Torm
                                                
                                            
                                                
                                                     saw a bloodied woman in armor â a soldier wearing the colors and crest of Elturel â grasping a longsword fit for an angel. Fresh blood streamed from a nasty cut on the womanâs cheek. Flying next to the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Infernal Machine Rebuild
                                                    
                                                
                                            
                                                    35. Office of the Demogorgon This area houses an ettin, originally brought here for Thessalarâs experiments. The giant is kept both for his blood supply, which Thessalar uses in the crafting of new
                                                
                                            
                                                
                                                    ). If the ettin is defeated, examining the pouches around his necks reveals a collection of eyeballs and still-beating dragon hearts. The silver wires connect those living tissues to the ettinâs own
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     flying swords that deal bludgeoning damage instead of slashing damage. If the specter is defeated, the pots and pans clatter to the ground, becoming inanimate once more. 2d. Kalabashâs Bedroom The door to
                                                
                                            
                                                
                                                     examines the circle and succeeds on a DC 15 Intelligence (Arcana or Investigation) check can reconstruct the circle and, with blood or paint, reapply the missing glyphs in 1d10 minutes. If the circle is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                     vault in which he stored his phylactery. Eventually, Szass Tam and his followers defeated and enslaved Gul. They changed the Doomvault into a monstrous menagerie and arcane laboratory. Although the
                                                
                                            
                                                
                                                     dragonmarked scions instead of Chosen. Alternatively, the Doomvault could be the Blood of Volâs headquarters in Khorvaire. Vol uses the dungeon to harvest the power of dragonmarks so she can become
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     day. The specter looks like a burned hag with flailing, overly long arms. If the specter is defeated, the Chimney Witch cannot perform any actions and remains silent for 24 hours. The Chimney Witch
                                                
                                            
                                                
                                                     vial with a rat skull on the label. Inside is one dose of assassinâs blood poison (see the Dungeon Masterâs Guide).
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    23. Wormriddleâs Sanctum These chambers are claimed by Wormriddle the night hag (see âWormriddle the Night Hagâ). If she hasnât already been encountered and defeated elsewhere, thereâs a 50 percent
                                                
                                            
                                                
                                                     flesh golems in area 23c form Wormriddleâs first line of defense. If theyâre defeated, the hag seeks out the headmaster, who directs the hag to round up the students and form a posse to hunt down and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     Caradoc was the name of an obscure knight of the Order of the Rose who died during the Cataclysm. Blood Trail. While speaking with Caradoc or after defeating him, the character with the highest passive
                                                
                                            
                                                
                                                     Wisdom (Perception) score notices a blood trail leading to a small, shattered door at the rear of the room. Beyond it, a hall leads to the sealed staircase detailed in the âPath Belowâ section
                                                
                                            
                                        






