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Returning 23 results for 'defeated involved are both'.
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Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
encounter, when everyone rolls initiative. Once everyone has taken a turn, the fight continues to the next round if neither side has defeated the other. COMBAT STEP-BY-STEP
Determine surprise. The
DM determines whether anyone involved in the combat encounter is surprised.
Establish positions. The DM decides where all the characters and monsters are located. Given the adventurers’ marching
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
encounter, when everyone rolls initiative. Once everyone has taken a turn, the fight continues to the next round if neither side has defeated the other. COMBAT STEP-BY-STEP
1. Determine surprise. The
DM determines whether anyone involved in the combat encounter is surprised.
2. Establish positions. The DM decides where all the characters and monsters are located. Given the adventurers' marching
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
party is actively involved, not merely abducted in their sleep. Consider using any of the following events that might lead to plots involving Dr. Mordenheim. Overwhelmed. Constructs created by Dr
. Worse Than Death? The characters are legitimately defeated during another adventure. Rather than the campaign ending, they awake in Dr. Mordenheim’s clutches, delivered there by the Mists.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Neverember’s villa. It’s up to you to decide why; perhaps a god’s or spellcaster’s intervention is involved. 4 The character defeated an evil leader and was given the pick of the spoils from the villain’s
character fought the cultists and defeated the cult’s archmage leader. 2 As a bodyguard for a high-ranking political or business figure, the character has staved off attacks from assassins and demons. 3
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
triumph. Once three of the thugs are defeated, the remaining two surrender and the mage casts fly on himself to escape. Interrogations. If the characters take prisoners, they can interrogate their
the check realizes that Gargosh’s amazement seems a little rehearsed, suggesting that Gargosh knew Drannin was involved all along. If one or more characters accuse Gargosh of withholding information
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
rolls Initiative. Once everyone has taken a turn, the fight continues to the next round if neither side is defeated. Combat Step by Step Combat unfolds in these steps: Establish Positions. The Dungeon
adversaries are—how far away and in what direction. Roll Initiative. Everyone involved in the combat encounter rolls Initiative, determining the order of combatants’ turns. Take Turns. Each participant in the
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
rolls Initiative. Once everyone has taken a turn, the fight continues to the next round if neither side is defeated. Combat Step by Step Combat unfolds in these steps: Establish Positions. The Dungeon
adversaries are—how far away and in what direction. Roll Initiative. Everyone involved in the combat encounter rolls Initiative, determining the order of combatants’ turns. Take Turns. Each participant in the
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
come back to the point that the most important goal of a D&D play session is for everyone involved to have fun. In keeping with that goal, it’s a good idea for a shared campaign to have a code of
getting together to play is defeated. The basic code of conduct for a shared campaign might be modeled on a similar document that another organization or location uses. Beyond that, some special
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
sister, Yaeda, fell under Viallis’s sway and went to what Kara calls the noble’s “new estate” (the cult’s temple). She believes that Yaeda is working for or romantically involved with Viallis, not
away from the village, and he can give the characters directions there. If the characters share their suspicions about Viallis being involved in the Yellowcrest murders or other dark business
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
illusion and praises them for their heroic attitude while discouraging them from getting involved in Xaryxian politics. While her illusion chatters on, Xedalli surreptitiously removes her ring of
, where she is taken into custody. If the characters defeated Xeleth’s dragon, Xedalli travels to her brother’s ship on the back of another solar dragon she summons for herself. After his sister is
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
thanks the characters for informing her. She suspects the Vile Hunt is working for Ebonclaw, the leader of the predators at Razortooth Rock. She recently defeated Ebonclaw in battle when he and some of
defeated in battle by Ophelia. He and his hunters attacked a group of reindeer, not realizing the group was under her protection. His group was in the wrong. He knows nothing of Oka’s death but is sad
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
. Clearing the Waters. With the scorpion defeated, the characters must pour their holy water from Professor Totsky into the spring. When they do, the liquid from Totsky’s flask purifies the spring, ending the
notes that Murgaxor’s last step in this scheme involved the Rose Stage Festival, so it’s clear he has no more immediate plans to threaten campus. However, this isn’t the end of his villainy—the true
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Sibling or ally of defeated enemy 12 Official seeking to restore a tarnished reputation 13 Deadly foe disguised as a social rival 14 Fiend seeking to tempt the characters to evil 15 Spurned romantic
if the characters aren’t directly involved, the event becomes the talk of the town. Some elements of a rival’s plans might involve events in the world that aren’t under the rival’s control. Whether
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
destruction.
As the characters draw closer, a successful DC 15 Intelligence (Arcana or Investigation) check reveals that the fire damage isn’t natural, and that magic was likely involved. The same
the Grounds With the jackalwere and her pack defeated or driven off, the characters can search the grounds. If they search in the area where the jackals were digging, see “Survivor” below. If they
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
take by force) sacrifices for Grolantor from their kin, with a minimum of ritual or prayer involved. Hiatea Hiatea is Annam’s second child, after Stronmaus, and the companionship and friendly rivalry
of the worlds. In this tale, Annam defeated Memnor but was left so weakened by the contest that Annam fled to his private sanctum, leaving his children to govern the affairs of the giants. Memnor is
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
People of Phandalin After the characters arrive in town and get involved in the mayoral debate (or don’t), they can take the opportunity to interact with the townsfolk. With the destruction of
work with the locals before adventurers defeated the bandits and cleared their hideout in the dungeon of Tresendar Manor. He served a sentence on a work gang for his involvement with the bandits, but
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
during the battle or after the demons are defeated. He speaks to the characters, thanking them for any assistance in defeating the demonic intruders. He makes it clear that his singular focus is stopping
against their incursions, and expounding that the demonic threat must be defeated at all costs. It praises the devils that stoically stand against the unending demonic tide, while chastising Helm, Torm
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
sits on a bench in this jail cell, shackled to the walls by her hands and legs. She holds her head in her hands, looking defeated.
This jail cell contains a bench and a bucket. The inhabitant is
Secret. Even if the characters free her, Gertrude remains despondent. If the characters ask her what’s wrong, Gertrude reveals that her friend, a svirfneblin named Rockzanna, was involved in a nearby
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
important business with Valin, and she freely answers any questions put to her. Power of Disbelief. Alessia scoffs in response to a suggestion that Valin might be involved in improper activities or evil
own heart was removed three years ago as part of the unique ritual described in The Canopic Being. The magic of the ritual allows her to remember being involved in a ceremony that bound her to
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
creatures it catches trying to steal the wand. Once the treant has been defeated, the wand can easily be retrieved. T10: Crushing Room Trap This room appears to be empty. When one or more characters
the chest involved: Gold Chest. Six swarms of poisonous snakes teleport into the room. The snakes are hostile. Silver Chest. A burst of desiccating energy radiates from the altar in a 15-foot-radius
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
seals each door.
If the duergar hammerers have been defeated or lured elsewhere, add: Loud banging from one cell causes the bar on its door to tremble in its brackets. From another cell comes a gentle
others involved in the coup against Xardorok. Nefrun is refusing to cooperate and is not guilty of the crimes leveled against her. She suspects Klondorn, the high priest of Deep Duerra (see area X31
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
give the sisters food and water within 10 minutes, one of them dies. The surviving sibling then makes it her life’s mission to seek revenge on everyone involved, including the adventurers who failed
work here. Omin’s moppets have been defeated, although the half-orc and the tiefling escaped. We believe the former ran for the woods, which means she will be ours soon enough. The latter, we cannot
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
threatened attracts the sahuagin in area 24, if they have not already been defeated. 26. Hatchery The characters might be able to enter this area undetected by the occupants of area 24. If they do so
complaining about offensive remarks made by another sahuagin. The sahuagin wants the baron to punish the offender. The baron is growing impatient with the pettiness and is close to feeding all involved






