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                        Returning 35 results for 'defend instance are beneath'.
                    
                
                        
                            
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                                                     Monsters
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                    : defend gnomes who are being attacked by non-gnomes, defend yourself if you are attacked, and protect infants and youngsters from harm. The last directive arose from the best intentions, but it doesn't
                                                
                                            
                                                
                                                     distinguish between species; if an autognome sees a group of adults battling a lunar dragon wyrmling, for instance, it would come to the wyrmling's defense.Poison
                                                
                                            
                                        
                                                     Monsters
                                                    Candlekeep Mysteries
                                                    
                                                
                                            
                                                     essence roils with the promise of breath weapons and spells of destruction.
Adventurers who explore the passages beneath Candlekeep might encounter Miirym, whoâs more interested in news of
                                                
                                            
                                                
                                                     the books and scrolls kept in her subterranean domain. The Sentinel Wyrm can be summoned by the Keeper of Tomes and called upon to defend Candlekeep from invaders who would plunder or destroy it. In her
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     into stoneThe thunderous clash of conflict is part of the very nature of sapphire dragons. Militant and territorial, they defend their lairs fiercely, ambushing intruders and plotting assaults against
                                                
                                            
                                                
                                                     beneath the earth can easily find themselves at odds with a sapphire dragon if they cross into the dragonâs territory. But sapphire dragons sometimes forge peaceful relationships with rock gnomes
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     Intelligence as the spellcasting ability:
1/day each: alarm, Tenser's floating diskThe thunderous clash of conflict is part of the very nature of sapphire dragons. Militant and territorial, they defend
                                                
                                            
                                                
                                                     alien influence before it spreads.
People who dwell or delve deep beneath the earth can easily find themselves at odds with a sapphire dragon if they cross into the dragonâs territory. But
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     sapphire dragons. Militant and territorial, they defend their lairs fiercely, ambushing intruders and plotting assaults against their rivals. The sonic pulse of their breath weapon sows weakness, leaving
                                                
                                            
                                                
                                                    . Armed with that knowledge, sapphire dragons stamp out alien influence before it spreads.
People who dwell or delve deep beneath the earth can easily find themselves at odds with a sapphire dragon if
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     conflict is part of the very nature of sapphire dragons. Militant and territorial, they defend their lairs fiercely, ambushing intruders and plotting assaults against their rivals. The sonic pulse of their
                                                
                                            
                                                
                                                     track the influence of the Far Realm. Armed with that knowledge, sapphire dragons stamp out alien influence before it spreads.
People who dwell or delve deep beneath the earth can easily find
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     convinced to defend the school in a contest against a rival college.
7
An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can watch how they respond
                                                
                                            
                                                
                                                     defenses.
Emerald Dragon Lair Features
The emerald dragon lair shown in map 5.8 is a series of ancient vaults situated beneath a city built in the caldera of a dormant volcano. The vaults fell into disuse
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     dragon are terrorizing a nearby halfling settlement. One solution is to get rid of the dragon.
6
An emerald dragon is the headmaster in absentia of a bardic college and must be convinced to defend
                                                
                                            
                                                
                                                     (and more paranoid) dragons employing several layers of such defenses.
Emerald Dragon Lair Features
The emerald dragon lair shown in map 5.8 is a series of ancient vaults situated beneath a city
                                                
                                            
                                        
                                                    Kobold
                                                    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     network of passages beneath the streets, connecting them to a nearby waterway and greatly improving the townâs sanitation. If the kobolds like the area and arenât mistreated by the humans
                                                
                                            
                                                
                                                     hidden that the surface-dwelling citizens in the area often donât know what lies beneath them.
Because the kobolds make sure they stay out of the way of anyone more dangerous than themselves, grow
                                                
                                            
                                        
                                                    Orc
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     their savagery. Green dragons, for instance, sometimes use orcs as sentinels or shock troops. Orcs are sometimes attracted to the service of frost giants or fire giants, who then âreward&rdquo
                                                
                                            
                                                
                                                     instance, the chief of one tribe might be the only one that has the right to stain its tusks with red ochre, while the warriors of another tribe rub streaks of ash into their garments to signify their safe
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     boats. Panic washes over the crowd as cloaked figures emerge at the edge of the cliff above Vogler. The figures linger for a moment, then step off the edge. Wings sweep from beneath their cloaks
                                                
                                            
                                                
                                                    , slowing their descent into the village.
 As invaders sweep over the cliff into Vogler, Darrett draws his sword and asks the characters to help him defend the escaping villagers.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     practices known as the Blackmist Way and Blackthrone Arts. Unfortunately, Djaynaiâs friendly neighboring realms are more often threatened. For instance, inscrutable lizardfolk in the wetlands
                                                
                                            
                                                
                                                     Djaynai and beyond. Beneath the Nightsea, the realm of Janya has its own tales. Many tell of how early Janyans were focused not only on rebuilding their lives but on preserving what they treasured from
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon of Icespire Peak
                                                    
                                                
                                            
                                                     armor made from giant octopus hide. Resting in his lap is an opalescent conch he took from Miraal the sea elf (see area T1). Beneath his armor, Moesko has a hole in his chest where his heart used to be
                                                
                                            
                                                
                                                    . He attacks those who defy him, confident in his ability to defend the lighthouse. If Moesko is killed but his heart has not yet been destroyed, his body reforms in 24 hours, regaining all its hit
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     their ancient ways and traditions. They stubbornly defend what remains of their old domains beneath hill and mountain, and some seek to reclaim what they have lost to the depredations of orcs, goblins
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
                                                    
                                                
                                            
                                                     to defend his treasure, which lies in a niche in the floor under his coffin. The vampire automatically awakes at the approach of intruders. The room is affected by a darkness spell, which the vampire
                                                
                                            
                                                
                                                     the magical darkness is dispelled, it renews again automatically at dawn. Treasure. The space beneath the coffin contains Whelm, a sentient warhammer (see âSample Sentient Itemsâ in chapter 7 of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Divine Contention
                                                    
                                                
                                            
                                                     toward you.
 âEach of you make your case. Why should I send my troops to Leilon? By all accounts it should be able to defend itself now. Iâve already poured many resources into the town and it has yet
                                                
                                            
                                                
                                                     Charisma (Persuasion) check, but allow the characters to get creative. For instance, characters who try to scare Dagult with stories of their enemies could make a Charisma (Intimidation or Performance) check
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Booâs Astral Menagerie
                                                    
                                                
                                            
                                                     materials; magic is what gives them their intelligence. Most autognomes are programmed to obey the following three directives: defend gnomes who are being attacked by non-gnomes, defend yourself if
                                                
                                            
                                                
                                                     battling a lunar dragon wyrmling, for instance, it would come to the wyrmlingâs defense. Autognome
 Small Construct, Any Alignment
 Armor Class 16 (natural armor)
 Hit Points 39 (6d6 + 18)
 Speed 20
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    Jacquelineâs Powers and Dominion Although Jacqueline Renier has statistics similar to those of a wererat, she assumes her hybrid or rat form only when forced to defend herself or when pushed to the
                                                
                                            
                                                
                                                     Renierâs will. If a guard is defeated, the armor collapses, releasing a swarm of rats. Plague Seasons. The Inverted Court beneath Chateau Delanuit holds hidden sewer laboratories where wererat
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
                                                    
                                                
                                            
                                                     confined there. Thus, if any character tries to exit this room by any door other than the one entered from, the centaur mummy (see appendix B) animates and attacks the characters. The mummy will also defend
                                                
                                            
                                                
                                                     is concealed in the bottoms of the two urns. Buried beneath the stones are two crushed silver masks (worth 25 gp each), an electrum serpent bracelet (worth 50 gp), a broken marble statue of a monkey (50 gp), and four silver hairpins set with jade worth (5 gp each).
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     allow for variations. A pit fiend, for instance, might take the form of an imp in order to personally infiltrate a kingdom on the Material Plane. The hierarchy of the Nine Hells has thirteen tiers or
                                                
                                            
                                                
                                                     ranks. A devil of a higher rank can potentially compel those beneath it to obey its orders, but it must still abide by the law when exercising its authority. In most cases, a devil can demand the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Divine Contention
                                                    
                                                
                                            
                                                     section of this adventure that describes that location in detail. For instance, if the players choose to undertake the Dumathoinâs Gulch Quest, go to the âDumathoinâs Gulchâ section. Each location
                                                
                                            
                                                
                                                     across the planes.Gallio has called for your help taming these beasts to defend the town against invasion.â If the characters undertake this quest, see âThalivarâs Beacon.â Leilon Besieged Quest There is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                    The Sealed Gate Once inside, the characters can explore Rigus. Any patrolling soldier can curtly direct the characters to the gate to Acheron. The path to the gate, which lies beneath Rigusâs hill
                                                
                                            
                                                
                                                     deadly attacks from the gateâs far side. Assaults from Acheron are common, but these attacks have been highly effective and have caught Rigusâs defenders off guard each time. Extra troops now defend the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     these creatures along the shoals of faraway islands. Merfolk lack the materials and practical means to forge weapons beneath the waves, to write books and keep lore, or to shape stone to raise buildings
                                                
                                            
                                                
                                                     slow pulsing movements lend merfolk settlements an otherworldly aesthetic. Merfolk defend their communities with spears crafted from whatever materials they can salvage from shipwrecks, beaches, and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon of Icespire Peak
                                                    
                                                
                                            
                                                     possible. Three anchorites â Flenz, Narux, and Yargath â defend the hill. When not performing rituals in the circle of standing stones, they patrol the surrounding woods, forage for food, and lurk in caves
                                                
                                            
                                                
                                                    . Otherwise, they are conjuring a storm. CAVE DESCRIPTIONS
 Three caves are set beneath the hilltop, each serving as the lair of an anchorite of Talos. The caves are dug out of the earth, with each cave
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     was a realm of pastures and cropland. The dwarves established an underground stronghold called Tyar-Besil beneath the Sumber Hills to defend against the trolls and giants that plagued the region. The
                                                
                                            
                                                
                                                     caverns beneath the Sumber Hills and claimed it as their territory. These dark elves venerated a terrible god of primordial evil, and they built a shrine to this nameless power. In time, the ancient drow
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     and try to funnel them into the pass. The cyclopes of the pass viciously defend their territory against all intruders, weakening or even eliminating the danger before it can reach the Akroan outpost
                                                
                                            
                                                
                                                    . Myths of the Akroan War
 Centuries before the polis of Olantin sunk beneath the sea (a myth told in chapter 4), its queen left her husband for the king of Akros. Slighted and heartbroken, the Olantian
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     minions. A paladin might have no qualms about putting a hag coven to the sword, but her conviction falters if she must first fight through a crowd of innocent farmers that the hag has compelled to defend
                                                
                                            
                                                
                                                     considers beneath her personal attention. Hags prefer to employ clever, cruel creatures rather than dumb oafs. Servants  d8 Servant(s)   * See chapter 3 of this book for statistics.   1 1d4 flameskulls 2 1d2
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    The Temple of Elemental Evil The four elemental cults maintain their chief stronghold in the ancient dwarven citadel of Tyar-Besil beneath the Sumber Hills. Each cult controls a portion of the old
                                                
                                            
                                                
                                                     is present, and the characters can engage their foe. After one prophet falls, the remaining three prophets retreat to lower levels, leaving their minions to defend the temple dungeons. The characters
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     punishment, Asmodeus decreed that he must offer escape and safety to the desperate, especially those who fear for their lives. A criminal might entreat Levistus on the eve of his execution, for instance
                                                
                                            
                                                
                                                     extensively but has yet to find any evidence that truly confirms the account. If the supposition is true, then the riches of that world might lie under miles of ice and beneath frigid, monster-infested seas.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurerâs Guide
                                                    
                                                
                                            
                                                     Jugglerâs Folk. Fronted by a modest tavern, the Red Masks Guildhouse is located within a series of linked cellars beneath the streets. The tavern has no sign that bears its name, though a placard
                                                
                                            
                                                
                                                     Smithâs Coster, which maintains a fleet of trading vessels and several warship escorts. The company specializes in trafficking weaponsâfor instance, providing iron blades to a community that lacks smithing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     Dexterity (Stealth) check or wake her up. This check is made with disadvantage if characters made a commotion elsewhere in the hideout. Beneath each cot is an unlocked trunk full of personal belongings
                                                
                                            
                                                
                                                     this room, the gingwatzims defend her. In addition to appearing as swords, these gingwatzims can turn into bats. The journal on Korvalaâs desk is a ledger documenting all of Amberdune Booksâ sales
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     to the head of the Guild. These kingpins style themselves as elite criminals, often adopting memorable nicknames and distinctively decadent dress. Scores of common criminals work beneath each kingpin
                                                
                                            
                                                
                                                     address every instance of petty crime. The Guildâs operations widen to numerous commercial ventures, such as gambling dens, animal fights, races, and brawling tournaments. Their traffickers also maintain
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                     to the head of the Guild. These kingpins style themselves as elite criminals, often adopting memorable nicknames and distinctively decadent dress. Scores of common criminals work beneath each kingpin
                                                
                                            
                                                
                                                     address every instance of petty crime. The Guildâs operations widen to numerous commercial ventures, such as gambling dens, animal fights, races, and brawling tournaments. Their traffickers also maintain
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     weather in Fortitude is always pleasant and predictable, pacified by the Storm Lords who defend the townâs planar gate. Beehive Boutique Part salon and part fashion store, the Beehive Boutique
                                                
                                            
                                                
                                                     in foul experiments in a hidden laboratory beneath the boutique. Filigree Park The fruity fragrances of blooming orchard trees waft through the clement air in Filigree Park, a public sanctuary teeming
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     hostilities break out, the dragon hunters defend themselves, using the stat blocks of five veterans (see âThe Dragon Huntersâ earlier in this adventure). The Bakunawaâs Lair  Map 10.2: roots of bathalang
                                                
                                            
                                                
                                                     spirit blisters are affecting Pangil ng Buwan and succeeds on a DC 20 Charisma (Persuasion) check, Paolo and his allies stand down. Treasure. Pangil ng Buwan has a small hoard beneath the burnt tree roots
                                                
                                            
                                        






