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                        Returning 35 results for 'defend insular are bear'.
                    
                
                        
                            
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                                                     Monsters
                                                    Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     ally, using it to defend their people or enact Thassaâs wishes. While dire threats from the land might bring them to coastal shallows, most masters of waves keep to the oceanâs depths
                                                
                                            
                                                
                                                    .
Although many masters of waves resent land-dwellers and strike out at those who trespass upon their waters, most are devoted followers of the sea god. Those who share their faith or who bear earnest
                                                
                                            
                                        
                                                    Conjure Animals
                                                    
    
        Legacy
    
    
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                                                     Spells
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     turns. They obey any verbal commands that you issue to them (no action required by you). If you don't issue any commands to them, they defend themselves from hostile creatures, but otherwise take no
                                                
                                            
                                                
                                                     Badger, Giant Bat, Giant Centipede, Giant Frog, Giant Lizard, Giant Owl, Giant Poisonous Snake, Giant Wolf Spider, Panther, Riding Horse, Wolf
1/2
Ape, Black Bear, Crocodile, Giant Goat, Giant
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     defend the Bastion. Instead, they act in accordance with their nature and use their stat blocks in the Monster Manual.  Menagerie Creatures   Creature Size Cost   Ape Medium 500 GP Black Bear Medium 500
                                                
                                            
                                                
                                                     GP Brown Bear Large 1,000 GP Constrictor Snake Large 250 GP Crocodile Large 500 GP Dire Wolf Large 1,000 GP Giant Vulture Large 1,000 GP Hyena Medium 50 GP Jackal Small 50 GP Lion Large 1,000 GP
                                                
                                            
                                        
                                                    Orc
                                                    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     pigments to decorate and distinguish themselves and their lairs.
Omens and Superstitions
Orcs believe that any seemingly unimportant discovery or event â a bearâs claw marks on a tree, a flock
                                                
                                            
                                                
                                                     goals of the tribe donât concern me. Personal glory is what I crave. (Chaotic)
6
Savagery. I will not be controlled. (Chaotic)
Orc Bonds
d6
Bond
1
I will defend my
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                    Example Simple Traps The following simple traps can be used to populate your adventures or as models for your own creations.  Bear Trap Simple trap (level 1â4, dangerous threat) A bear trap resembles
                                                
                                            
                                                
                                                     a set of iron jaws that springs shut when stepped on, clamping down on a creatureâs leg. The trap is spiked in the ground, leaving the victim immobilized. Trigger. A creature that steps on the bear
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    . 
   8  Recruit the help of the shrineâs druids to defeat a group of poachers. 
   9  Acquire a beast companion from the shrine. 
   10  Defend the shrine from a group of harpies. 
   Forest Shrine
                                                
                                            
                                                
                                                     the ground, each creating a small, sheltered area for private conversations. Several bushes sculpted in the shape of Nylea and predatory forest animals, such as the bear and the wolf, are scattered
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    , far from the chittering of bats or the patrols paced out by the giantsâ cave bear companions, are holy places where silence and darkness are complete. Stone takes on its most sacred quality in these
                                                
                                            
                                                
                                                     defend its home or attack its enemies. However, even in combat, artistry is key. A stone giant hurling a rock performs not just a feat of brute strength but also one of stunning athleticism and poise
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     with a headboard of ice sculpted to resemble clouds dominates the room. Bear furs are heaped upon the bed, and two large wooden chests rest at the bedâs foot.
 A blue-skinned giant sits on the floor
                                                
                                            
                                                
                                                     furious at their intrusion but does not attack unless they further provoke him. The ogres defend their master to the death. Treasure The chests are unlocked and loaded with silver and gold coins (12,000
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                    Bladesinging Bladesingers are elves who bravely defend their people and lands. They are elf wizards who master a school of sword fighting grounded in a tradition of arcane magic. In combat, a
                                                
                                            
                                                
                                                     tattoo of their chosen styleâs animal. Some bladesingers learn multiple styles and bear many tattoos, wearing a warning on their skin of their deadly skills.
 Cat. Styles that employ a sword belong
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     make the ocean their ally, using it to defend their people or enact Thassaâs wishes. While dire threats from the land might bring them to coastal shallows, most masters of waves keep to the oceanâs
                                                
                                            
                                                
                                                     depths. Although many masters of waves resent land-dwellers and strike out at those who trespass upon their waters, most are devoted followers of the sea god. Those who share their faith or who bear
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     resemble clouds dominates the room. Bear furs are heaped upon the bed, and two large wooden chests rest at the bedâs foot.
 A blue-skinned giant sits on the floor with his legs crossed while two
                                                
                                            
                                                
                                                     does not attack unless they further provoke him. The ogres defend their master to the death.  Blagothkus Treasure The chests are unlocked and loaded with silver and gold coins (12,000 gp total). One of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
                                                    
                                                
                                            
                                                     claimed one of the largest caverns as a common room and food storage area. They defend it against all intruders. Characters coming from area 16 might not be able to see everything at first. Floundering
                                                
                                            
                                                
                                                    . The females tend the colonyâs eggs and raise hatchlings in the southwest cave. Six troglodytes defend the hatchery and fight to the death to defend their young. The chamber also contains two dozen
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     Wolf tribe. The great chief of the Black Raven tribe is Ojin Voninsdottir, a cold, heartless woman with an orc-skull helm. Blue Bear Tribe The easternmost of the Uthgardt tribes, the Blue Bear tribe
                                                
                                            
                                                
                                                     occasionally to defend their territory, which includes the surrounding mountains, the Fell Pass, the Frost Hills, the Lurkwood, and the northern reaches of the Silver Marches. The Great Worms also venture into
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     Duskwalker stands motionless amid trees whose branches bear dead Dragon Army soldiers. Before Onyariâs destruction, Duskwalker served as its master gardener. The cityâs devastation left them deeply bitter
                                                
                                            
                                                
                                                     below. One round later, four slimy mummies emerge from the three pits. These lawful neutral Undead seek to defend the temple. They wonât converse with characters, but they return to their soggy tombs if
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     generally abstain from conflict, but they rally to defend their own when necessary. Transcendent Order. Headquartered in the Great Gymnasium, the Transcendent Order strives for harmony in all things
                                                
                                            
                                                
                                                     hoards too large to defend, they can store excess treasure in secure vaults beneath the Bank of Abbathor. The guarded rows of armored doors are pure theater, empty repositories designed to comfort
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     beholder gathers (or inherits) inferior creatures that it uses as minions. These creatures help defend the lair and also serve as shock troops if the beholder vacates its lair to prey on the inhabitants
                                                
                                            
                                                
                                                     ensure that the fear never becomes reality. Beholder-kin The lesser creatures known as beholder-kin bear a superficial resemblance to true beholders in that each has a floating spherical body with eyes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     tongues capable of speech, and saplings weaned on the reservoir eventually uproot as wooden guardians that defend the town. Creatures that submerge themselves in the pond emerge in the untamed wilds of the
                                                
                                            
                                                
                                                     gather supplies, trade, and sharpen their blades before trekking through the lightless thickets ahead. A friendly three-toed sloth, Razak (neutral good; use the black bear stat block), likes to hang
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     the party. If the commoners also fail, the baron summons the twelve remaining guards to defend his mansion, giving characters the run of the town. If the characters get on his good side, he insists
                                                
                                            
                                                
                                                     reeks of pipe smoke, and mounted on the east wall is the head of an angry-looking brown bear. The mounted bearâs head is meant to unnerve visitors. It serves as a subtle warning not to antagonize the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     the start of the chapter. The archdruid is friendly toward visitors who have done nothing to anger her. The displacer beast and the awakened tree fight to the death to defend her. Characters who do
                                                
                                            
                                                
                                                    ), Wyllow will share this information with them. Treasure. The gold key in Wyllowâs possession unlocks the chest in area 6g. The key is worth 25 gp. 6b. Hidden Armory Frescoes. The walls bear frescoes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     summoning creatures used to investigate or defend the portal 40â41 Crypt where the remains of those that died guarding the portal are kept 42â47 Dining room 48â50 Divination room used to investigate
                                                
                                            
                                                
                                                     soothsaying implements 47â50 Dormitory for lesser priests or students 51â56 Guardroom 57 Kennel for animals or monsters associated with the templeâs deity 58â60 Kitchen (might bear a disturbing resemblance to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                    , their hearts, and their weapons to bear against villainy. Knights of the order and their loyal squires can be found throughout the North, gathering information on the giants, searching for their lairs
                                                
                                            
                                                
                                                     mercenaries to those who canât defend themselves. The Kraken Society Far from being a benevolent faction, the Kraken Society is a group of spies, smugglers, slavers, and assassins. Only the societyâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                     searching this chamber for useful fungi and succeeds on a DC 12 Intelligence (Nature) or Wisdom (Survival) check finds 1d6 of these reddish mushrooms, which bear an unsettling resemblance to human hearts
                                                
                                            
                                                
                                                     blight to end. The adults zealously defend their leader, immediately attacking intruders who arenât accompanied by other myconids. Treasure. If the characters bring the glowing red fungus, called a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                    . Defense of the Upper City is handled by the Watch, the official constabulary of the cityâs elite. Their duty is to defend the patriars and enforce their laws, and little else. For the rest of
                                                
                                            
                                                
                                                     by a patriar must use Baldurâs Gate to pass between the Upper and Lower Cities. Bear this in mind when trying to sneak from one part of the city to the next. Lower City Hard against the harbor lies
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     attacks began, allowing Targos time to prepare. The local militia swells with furious residents eager to defend their town, and siege weapons are brought to bear. Unfortunately, many of the townâs prepared
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     motionless in the air. Fruit Trees. Many of the trees in the garden bear glittering gold and silver fruit. A detect magic spell reveals auras of divination magic around the gold fruit and auras of
                                                
                                            
                                                
                                                     music and voices come from inside the place. If one or more characters look inside, read: Seven guestsâone of them a talking bearâlounge around a picnic table covered with an emerald-green cloth and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     is forced open, one of the sahuagin immediately moves toward the west wall to ring the gong, while the remaining guards defend the entrance. If this creature is slain or otherwise prevented from
                                                
                                            
                                                
                                                     exit to the north.
 The sahuagin here prepare to defend themselves.
 Two sahuagin stand guard in this room. They attack intruders attempting to enter the fortress. The pulley mechanism is described in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     of the fortress. These arenât the only forces Darkhold can bring to bear, however. The years when a contingent of giants lived in Darkhold are long gone, but in their place is an aerie of wyverns
                                                
                                            
                                                
                                                    , bred and trained to defend Darkhold and to obey the Pereghost. Their trainer is a ranger named Grigarr, whose body is pocked with myriad scars from wyvern stings. The man is a greedy wretch who claims he
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     built into the weaponâs stand. A swivel base gives each ballista a firing arc of 180 degrees. The slaadi have been trained to load, aim, and fire the ballistae. They defend the deck against all boarders
                                                
                                            
                                                
                                                     Captain! The floor here is covered with shattered glass and brine, the remains of jars that once held pickled humanoid brains. The curved walls bear empty shelves where Captain Nâghathrod stored its
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     around them. Much later, in 1479 DR, the eighth statue â the Griffon â emerged from the Ethereal Plane to defend Ahghaironâs Tower against intrusion. It roosted there for a time before flying to its
                                                
                                            
                                                
                                                     other travelers. These items bear little placards in Thortâs beautiful, flowing handwriting that identify them (or at least provide speculation as to their origin and purpose). Nobles and wealthy
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     pervades this branching corridor. The two doors to the south are identical. They are both made of thick wood and bear gold hieroglyphs. Hieroglyphs. If translated (see the âPyramid Featuresâ section), the
                                                
                                            
                                                
                                                      
  Bronze Arm. When combat begins, the bronze arm atop the stairs animates to defend Nafik. On initiative count 20 of each round (losing initiative ties), Nafik can command the arm to grab or push a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     child from the Blue Bear tribe (see the âUthgardtâ section earlier in this chapter). He is hiding in the innâs hearth, and characters who have a passive Wisdom (Perception) score of 12 or higher spot
                                                
                                            
                                                
                                                     tactics feature). Orokâs siblings bullied him mercilessly, so he ran away from his tribe. Although heâs clearly an Uthgardt child, he carries nothing that identifies him as a member of the Blue Bear
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     beast that resembles a bear with three long, fleshy tentacles sprouting from its skull. Each tentacle is topped with a glowing, knobby lump of flesh.
 The monster dwelling here is a blazebear (see
                                                
                                            
                                                
                                                     servant (use the stone golem stat block). It is designed to defend Landro from enemy boarders. As soon as a creature disturbs the tableâs contents, the table reveals its true nature and attacks
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                    , a ring of onlookers keeps a wary distance from a massive, scaled devil and a fiery demon playing a game of cards. Thousands of stars in the night sky bear red or green nimbuses.
 Tiefling
                                                
                                            
                                                
                                                     area P1. Chris Seaman  Shemeshkaâs uniformed bodyguards, a maelephant and an eater of knowledge, defend the House of Liars P5: Shemeshkaâs Guard Characters can only access this area if the portal here is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                     driven out. The cityâs only resident is Kwalish, but the inventor has developed potent defenses to defend the entrance to his lab. The following locations are identified on the map below.  View
                                                
                                            
                                                
                                                     of the apparatuses that bear his name, he arranged the statues throughout the city streets, creating a bizarre tableau of life within the cityâs dead zone. Unless they brought a fully sealed vehicle
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     weapons and defend their turf. Combat in this room draws the attention of the guardians in area B12, who send two guardians of Gorm from that room to investigate. The guardians aim to knock the
                                                
                                            
                                                
                                                     curses the characters, denouncing them as spies of Usamigaras. The guardians defend their leader with fervor, covering Kanadiusâs retreat as he attempts to flee through a trapdoor under his throne to
                                                
                                            
                                        






