Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 35 results for 'defend intact are both'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        defense insect are both
                                    
                                
                                    
                                        defense instant are both
                                    
                                
                                    
                                        defense intent are both
                                    
                                
                                    
                                        defeat insect are both
                                    
                                
                                    
                                        defeat instant are both
                                    
                                
                        
                    
                
                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     intact. Iggwilv is rumored to have amassed a magical hoard of unsurpassed value, a trove of such fame that scores of adventurers have perished in search of it. Despite the decades since her
                                                
                                            
                                                
                                                     inhabitants. Abyssal rifts—the byproducts of past magical experiments—leak demonic energy into the tunnels, and guardians bound from faraway planes await rescue or defend the caverns from thieves and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
                                                    
                                                
                                            
                                                    Adrift If the Second Wind is intact and its spelljamming helm is functional, skip ahead to “Topolah’s Tower.” If the Second Wind was destroyed or its spelljamming helm was disabled, read the
                                                
                                            
                                                
                                                    . Kindori Pod An hour after the events of the previous chapter, the characters encounter a pod of six kindori (see Boo’s Astral Menagerie) flying across space along a migration route. The kindori defend
                                                
                                            
                                        
                                                    Orc
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     or less intact, the orcs leave themselves the option of returning to raid the community over and over.
When orcs fight elves, all of that changes. The enmity between the two races cuts to the core
                                                
                                            
                                                
                                                     goals of the tribe don’t concern me. Personal glory is what I crave. (Chaotic)
6
Savagery. I will not be controlled. (Chaotic)
Orc Bonds
d6
Bond
1
I will defend my
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     leader. Realizing that the village couldn’t defend itself against the cloud giants’ bombardment, he led his fellow villagers to the Dripping Caves. In the confusion and panic, Morak left behind his
                                                
                                            
                                                
                                                     (from the chamber above) lie among the shattered dining room furnishings. Two smaller round tables and several chairs remain intact, and resting atop each table is an unlit oil lamp. Characters exploring
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     hit point. Disturbing the eggs attracts 1d4 giant spiders, which descend from nearby rooftops to defend the nest. Statue of Lolth The characters stumble upon a 9-foot-tall statue of Lolth depicted in
                                                
                                            
                                                
                                                     her drow form. There is a 25 percent chance that the statue was toppled during Demogorgon’s rampage, in which case it lies in pieces on the ground. If an intact statue is touched by a non-drow or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     below. One round later, four slimy mummies emerge from the three pits. These lawful neutral Undead seek to defend the temple. They won’t converse with characters, but they return to their soggy tombs if
                                                
                                            
                                                
                                                     the stairs leading to them are filled with rubble and brackish water. Treasure. A character who searches the shelves and succeeds on a DC 15 Intelligence (Investigation) check finds three intact spell
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     uses the warforged warrior stat block) occupy Ialos. The pilgrims defend their home against attackers, but they flee when they’re outmatched. The following locations are keyed to map 4.2: Dyson Logos
                                                
                                            
                                                
                                                     ruins. Some of these items had magical properties until the Day of Mourning destroyed their magic. The storeroom’s notable treasures include the following: Art Objects. Clean tapestries, intact
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     built into the weapon’s stand. A swivel base gives each ballista a firing arc of 180 degrees. The slaadi have been trained to load, aim, and fire the ballistae. They defend the deck against all boarders
                                                
                                            
                                                
                                                    .
 Crates. A second dead orog in plate armor, along with its greataxe, lies amid the wreckage of several wooden crates. Toward the back of the hold are five intact wooden crates and five wooden chests
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    , Iaseda and her fellow Tears defend themselves and the pyramid fiercely, decrying the characters as defilers. What Iaseda Knows. Iaseda can relay the history of Bakar (detailed in this adventure’s
                                                
                                            
                                                
                                                     layer of dust, apart from a still-intact chest and two vases.
 As in area P10, this scene was staged by the priests of Amun Sa long ago. Three hostile mimics lie in wait here, disguised as an
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     (level 1–4, dangerous threat) The crossbow trap is a favorite of kobolds and other creatures that rely on traps to defend their lairs. It consists of a trip wire strung across a hallway and connected to a
                                                
                                            
                                                
                                                     traps that leave intruders intact so the victims can be put to work in the mines or elsewhere. Trigger. A trip wire strung across a hallway is rigged to a large net. If the trip wire is broken, the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     frivolous affairs are scolded, threatened, and sent away with a stern warning not to trouble her again. If she is threatened, Erelal tries to summon a yochlol demon to defend her. If the shrine of
                                                
                                            
                                                
                                                     Lolth in this chamber is intact, the demon summoning has a 90 percent chance of success. Erelal then hinders her enemies with a darkness spell before taking the safest exit. Giant spiders that she summons
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     hobgoblins are quartered in this room. Because their goblin neighbors are always getting into fights, they don’t pay attention to noise in areas 2 or area 3. However, they are quick to defend their
                                                
                                            
                                                
                                                     mess hall. The western portion of this large hall ends in a wall of rubble, but the remainder is still intact. This must once have been the castle’s banquet hall, with a soaring ceiling twenty-five
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     are always getting into fights, they don’t pay attention to noise in areas C2 or area C3. However, they’re quick to defend their tower if any intruders appear, or to respond to an alarm raised by the
                                                
                                            
                                                
                                                     Hall Wade Acuff  The goblins who inhabit Cragmaw Castle often hold raucous, messy dinner parties The western portion of this large hall ends in a wall of rubble, but the remainder is still intact. This
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     fireworks—stiff paper tubes filled with a gray powder. The fireworks have been neglected for centuries. Roll a d6 for each of the six crates. On a 6, the crate’s contents are intact. Otherwise, the
                                                
                                            
                                                
                                                     fireworks are clearly ruined. If lit, an intact firework explodes in a harmless burst of light accompanied by a crackling noise audible up to 300 feet away. The light is as bright as a torch flame but lasts
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     below (area S6) to move up to defend it. For more information about the console, see “Using the Console” below. Using a Glyph Card (see “Starglass Waypoint Features”), the duodrone retreated to this
                                                
                                            
                                                
                                                    , didn’t survive intact; the south wall of the western room has partially collapsed.
 The door between areas S23a and S23b is made of glassteel (see “Starglass Waypoint Features”); it slides open
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     the start of the chapter. The archdruid is friendly toward visitors who have done nothing to anger her. The displacer beast and the awakened tree fight to the death to defend her. Characters who do
                                                
                                            
                                                
                                                     creation. The broken staffs testify to her numerous failures. The intact staff on the table represents her only success to date. Treasure. The staff resting on the table is Wyllow’s staff of flowers, a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                      
  Bronze Arm. When combat begins, the bronze arm atop the stairs animates to defend Nafik. On initiative count 20 of each round (losing initiative ties), Nafik can command the arm to grab or push a
                                                
                                            
                                                
                                                     priest for good, the characters must first destroy his heart. If Nafik is reduced to 0 hit points while his heart remains intact, he cackles and crumbles to ash, knowing he will rise again. If his
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     closest to the priest quarters (area G5) instead attempts to move to that area and warn Gideon of the intruders. If warned, Gideon quickly moves to area G4 and prepares to defend the chapel, while the
                                                
                                            
                                                
                                                     chairs. The stained-glass windows have all been smashed, though one remains mostly intact where it’s fallen whole to the floor. It depicts a representation of the god Torm placing a golden helm on
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     relationship with the lizardfolk intact. Choices must be made and consequences faced, which are the hallmarks of a great campaign.
 The “Franchise Tasks and Downtime” section in chapter 2 has more
                                                
                                            
                                                
                                                     determination) earns the curse. If the characters attack Carkuss, he doesn’t defend himself, hoping that they slay his miserable form so his soul can be free. The Riddle. After initial interactions with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     Gremorly’s ghost and this golem is still intact, it becomes their ally and defends this courtyard on their behalf. 5: Crypt Entrance This room is mostly empty. One outer wall has a stained-glass
                                                
                                            
                                                
                                                     go with her and her companions to the chapel and defend them from the evil magic there while they attempt to reconsecrate it. She hopes reconsecrating the chapel to Istus will break the ritual and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                     driven out. The city’s only resident is Kwalish, but the inventor has developed potent defenses to defend the entrance to his lab. The following locations are identified on the map below.  View
                                                
                                            
                                                
                                                    -protected statues are perfectly intact and appear uncannily lifelike. Many are kenku (the last inhabitants of the city before Kwalish and the ooze arrived), but explorers and mountain folk of many other
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     hawks attack any creature that approaches within 10 feet of the nests, fighting to the death to defend their eggs. Slippery Rock. Algae, ocean spray, and blood hawk waste make the rock formation slippery
                                                
                                            
                                                
                                                    . Blood hawks make excellent hunting animals. Nobles are willing to pay 25 gp per intact egg. C2. Crystal Cave This cave has a single spherical room with a radius of 15 feet. Ogrorlo’s merfolk slaves
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     protect Lockbury Henge, and I’ll defend it with every last whisker.”
 Flaw. “I am quick to make enemies and slow to make friends.”
    Burly the Bugbear 
 CHAPTER 1: WITCHLIGHT CARNIVAL
 Burly and his
                                                
                                            
                                                
                                                     and moral clarity guide her every action. Despite being held prisoner for treason, she claims that her honor remains intact. Even if it means losing her title, she refuses to bow to King Gullop XIX or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
                                                    
                                                
                                            
                                                     protect Lockbury Henge, and I’ll defend it with every last whisker.”
 Flaw. “I am quick to make enemies and slow to make friends.”
    Burly the Bugbear 
 CHAPTER 1: WITCHLIGHT CARNIVAL
 Burly and his
                                                
                                            
                                                
                                                     moral clarity guide her every action. Despite being held prisoner for treason, she claims that her honor remains intact. Even if it means losing her title, she refuses to bow to King Gullop XIX or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     row of seats in the audience. The intellect devourers fiercely defend their creators, who attack intruders on sight. Creature Feature. Shortly after the characters enter, the screen glitches
                                                
                                            
                                                
                                                     operational, the stasis pods should be, too. Despite centuries of neglect, Oakley’s core faculties remain intact. If requested, the android accompanies the characters on their exploration of this level but
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    , its meditation is disturbed by the arrival of a tomb tapper (see appendix C), which tunnels up from belowground to attack anyone present. The tomb tapper fights to the death to defend the Ythryn
                                                
                                            
                                                
                                                    .
  Iriolarthas and His Apprentices. Characters who proceed farther into the upper floor can see the museum’s domed ceiling, which is still intact and a sight to behold. It depicts a powerful mage standing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     debris and dead insects coats the floor of this area, its contents remain largely intact. Four trestle tables, a side table set with what looks like cups, and two dozen chairs stand covered in dust
                                                
                                            
                                                
                                                     destroyed. Opening the Door. Generations of the haven’s scholars bound themselves to defend the site beyond death. Three stone golems and a number of undead scholars (now mummies) protect the site, held in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     Hrakhamar. To defend their trove, the dwarves stockpiled weapons and armor in this chamber. The firenewts haven’t bothered most of it; they prefer their own weapons over heavier dwarven designs, and
                                                
                                            
                                                
                                                     intact for the full length, but encounters with carrion crawlers and giant spiders are guaranteed. As characters get closer to Wyrmheart Mine, they might also encounter bands of kobolds. The albino
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    . The symbol of elemental air is cut into each victim’s forehead. The characters can find an intact head and see the symbol in gory relief. N4. Storm Chasm A chasm divides the subterranean passageway
                                                
                                            
                                                
                                                    ) defend this cave. If Aerisi is here but isn’t the only prophet still alive, use the “Encounter with Aerisi” section. Use the “Encounter with Yan-C-Bin” section if Aerisi is the only remaining prophet
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     tried to defend Jhaeros and Regine; the sixth was Regine herself. A character who holds a figurine experiences a flash of emotion like that felt by the victim in their final moments and, in a couple
                                                
                                            
                                                
                                                     Regine while she was asleep in her bed, though no evidence of Regine can be found here. Window. The window on the east wall is covered with soot on the inside but still intact. It’s a 10-foot leap from
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
                                                    
                                                
                                            
                                                     them here. The xorn are initially indifferent to the characters but defend themselves if attacked. Hungry Castaways. The xorn are discussing their plight when the characters arrive. The creatures are
                                                
                                            
                                                
                                                    . While the cage is intact, Kasdu’ul has the incapacitated condition and speaks in a lethargic tone. If the characters overcome the Antipathy effect and approach the cage, the genie drowsily asks them
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     found their way to this cave through a planar rift that has since closed, stranding them here. The xorn are initially indifferent to the characters but defend themselves if attacked. Hungry Castaways
                                                
                                            
                                                
                                                     effect. The runes on the cage invoke the hatred of Ogrémoch, the Prince of Evil Earth. While the cage is intact, Kasdu’ul has the incapacitated condition and speaks in a lethargic tone. If the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     the power of Xoriat and the daelkyr at bay, and as long as those seals remain intact, the lords of madness can’t rise from the depths. Today, those seals are thousands of years old and the Gatekeepers
                                                
                                            
                                                
                                                     Silver Flame engaged in a long crusade to defend civilization from this brutal scourge, eventually all but eradicating lycanthropy from the Five Nations. The lycanthropes that survived hid in dark
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     chapter 2), and the other is buried elsewhere in the glacier (see chapter 6). The remaining twelve spires are intact, though two are almost buried in ice. There is a 20 percent chance per tower that 1d3
                                                
                                            
                                                
                                                    , the stony floor next to him broken where the tomb tapper forced its way into the room. The magen won’t let anyone use the anvil and fight to defend it.  Anvil of Disjunction. The anvil has the power
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     the tracks at dangerous speeds. Other large rocks, worn nearly spherical, sit motionless throughout the gallery.
 The rolling boulders are three galeb duhr, created and bound by Iggwilv to defend
                                                
                                            
                                                
                                                     Checkpoint. When an automaton is destroyed, its armored body crumbles to the floor as individual components. This includes its intact helmet, whose interior glows with a similar copper light to the flare that
                                                
                                            
                                        





