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Returning 28 results for 'defend issues are brief'.
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Monsters
Fizban's Treasury of Dragons
sapphire dragons. Militant and territorial, they defend their lairs fiercely, ambushing intruders and plotting assaults against their rivals. The sonic pulse of their breath weapon sows weakness, leaving
.
2
An adult sapphire dragon employs a dao to help shape and defend the dragon’s lair, and the dao maintains a portal to the Elemental Plane of Earth there.
3
An adult sapphire dragon
Monsters
Fizban's Treasury of Dragons
conflict is part of the very nature of sapphire dragons. Militant and territorial, they defend their lairs fiercely, ambushing intruders and plotting assaults against their rivals. The sonic pulse of their
to the best of its ability any command the dragon issues that isn’t directly harmful to the creature.
Stone Passage. The dragon touches a section of stone up to 30 feet in any dimension. The
Monsters
Fizban's Treasury of Dragons
convinced to defend the school in a contest against a rival college.
7
An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can watch how they respond
issues that isn’t directly harmful to the creature.
Distort Perceptions. The dragon attempts to alter the perceptions of one creature it can see within its lair. That creature must succeed on a DC
Monsters
Fizban's Treasury of Dragons
dragon are terrorizing a nearby halfling settlement. One solution is to get rid of the dragon.
6
An emerald dragon is the headmaster in absentia of a bardic college and must be convinced to defend
this way obeys to the best of its ability any command the dragon issues that isn’t directly harmful to the creature.
Distort Perceptions. The dragon attempts to alter the perceptions of one
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
long as it doesn’t impede on others’ ability to do the same. Disagreements are typically turned into opportunities for public competition. Irreconcilable issues are usually solved by a strict application
Favored A circle of satyr druids, Nylea’s Favored protect the Skola Vale, restoring nature after damage by wildfires or too rowdy satyr parties. They also defend the vale by growing dense underbrush and
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
desk in an austere office, documenting changes to the keep’s inventory in a heavy ledger. When the characters visit Dwern, he issues the following quest: “I’ve commissioned a map of the wilderness
towers. Carpets and tapestries decorate her chamber. When the characters visit Elandra, she issues the following quest: “While Castellan Winvarle protects the keep from outside threats, it’s my duty to
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
an implacable foe: the ever-growing armies of the dead. Every month a new zombie legion issues from the Mists. Never emerging from the same place twice, the horde sweeps across the land, drawn to the
densest populations of the living. That’s currently the Falkovnian capital of Lekar, where unfit and underfed conscripts defend crumbling walls alongside General Drakov and her crimson-armored elite
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
: A resounding, supernal voice issues from the zodar, astonishing everyone. “TAKE THE RING OF STARS INTO THE HEART OF THE STAR WHERE IT WAS FORGED, AND YOUR WORLD WILL BE SAVED.” At this pronouncement
at least Xeleth has his ring of shooting stars. Twelve astral elf honor guards (see Boo’s Astral Menagerie for their stat blocks) stand ready to defend whichever sibling was named emperor in the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
begins, make photocopies of the six NPCs corresponding to the location you’ve chosen. These NPCs are gathered in appendix D. Each NPC comes with a brief description, personality traits (a bond, an
’ own characters, and the NPCs help bring the location to life. The players will be far more inclined to defend the location knowing that its inhabitants are more than just faceless figures with hit
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
becomes a worthless keepsake. SNEAKING INSIDE
The carnival issues fake butterfly wings to every visitor who receives a ticket. Visitors are expected to wear their wings, or at least carry them around
scribbles a brief note to that effect and hands it to an invisible pixie that lurks under the ticket counter. The pixie delivers Nikolas’s message to Mister Witch, who informs the carnival staff to keep a
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
adventurers to defend it.
Ancient Black Dragon Connections d4 Connected Creatures
1 An ancient black dragon, after studying blasphemous texts dedicated to alien gods, issues a warning that
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
cares who the king’s chamberlain is or who has logging rights in the elven woods, throwing the characters into an adventure centered on those issues will fall flat. However, if having the ear of the
king’s chamberlain means the characters can use royal soldiers to help them defend their own stronghold on the borderlands, players will be invested in the scenario. Adventurers usually become embroiled
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
, the elven land of Silvanesti lies in ruins after being invaded by the Dragon Armies. The elves struggled to defend their homeland and were ultimately forced to retreat to the island of Southern Ergoth
(Persuasion) check convinces him to converse, though most of Zhelsuel’s responses are cutting and brief: Zhelsuel shares any of the information from the “Silvanesti’s Exiles” or “Zhelsuel” sections. If
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
was brought to your attention shortly after you were drafted by the Flaming Fist to help defend the city. Your orders are to speak to Captain Zodge at the Basilisk Gate, which pierces the city’s eastern
characters observe, but several commoners are beaten and robbed of their money pouches after a brief skirmish with Zodge and his soldiers. Express to the players that their characters would not be surprised by
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
much deeper in the mountain and doesn’t appear in this adventure. It doesn’t take the beholderkin long to realize that intruders have arrived. After a brief telepathic conference, the spectators use
characters to claim the meteorite under their watch. If combat erupts, the spectators defend the meteorite, the gazers scatter and flee in terror, and the cyclopean ogre wearily defends itself and its lair.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
side? “He has achieved mastery over life and death. There is no better lord to command this ruined fortress.” What do you know about the ruined fortress? “We died defending it, and we defend it still
. Only ten feet or so of the walls remain, worn and bleached by time and weather.
Khelvor the daemogoth (see chapter 7) patrols the fortress, eager to defend Murgaxor in exchange for all the sweet
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
). 11f. Nylas’s Room A vile stench issues from an ogre zombie that stands against the wall opposite the door. Its orders are to defend Nylas while he is asleep in the room and to protect the Red
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
accommodations for a brief period as reward for a job well done. Such a stay typically lasts for no longer than two weeks per year, during which you maintain an aristocratic lifestyle for no cost. You must defend
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
. The noise comes from the gibberling in area F2. Steamy Stream. A metal bridge spans this 5-foot-deep stream, which issues from the workshop in area F8 and is scalding hot. A creature that enters the
nothing more than to add this “sky-stone” to their collection. The gnomes are brief and direct in their negotiations. In return for the star, kagu-svirfneblin agree to give the characters the contents of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Cathedral of the Cleansing Flame. Middle Central Sword Point This garrison district houses the forces that police and defend Central Plateau, including the Sharn Watch and a detachment of the royal army
the 60 Families
If you’ve read more than two issues of the Sharn Inquisitive, you’ve seen at least two stories about the ir’Tain family. King Boranel might rule Breland, and the Lord Mayor might be
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
, Iaseda and her fellow Tears defend themselves and the pyramid fiercely, decrying the characters as defilers. What Iaseda Knows. Iaseda can relay the history of Bakar (detailed in this adventure’s
spells cast on wall sconces. When Amun Sa was interred, his most loyal priests dutifully locked themselves inside the pyramid’s upper floors. In the brief period between Amun Sa’s death and the collapse
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
activity outside, two duergar take light crossbows (+2 to hit, 1d8 piercing damage) and post themselves at the arrow slits. The other three prepare to defend the room’s only entrance. B6. Yarsha’s
(see chapter 7 for both) dwell here. In addition to normal gear, Yarsha carries a potion of greater healing, and the guards have light crossbows (+3 to hit, 1d8 piercing damage) if they need to defend
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
weapons and defend their turf. Combat in this room draws the attention of the guardians in area B12, who send two guardians of Gorm from that room to investigate. The guardians aim to knock the
curses the characters, denouncing them as spies of Usamigaras. The guardians defend their leader with fervor, covering Kanadius’s retreat as he attempts to flee through a trapdoor under his throne to
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
the characters attempt to pick any of the candied apples, one candy dryad ceases hiding and issues the following warning in Elvish: “Halt! These candied apples are reserved for children and the
fight Uncle Nibblecheek, he claps his hands and commands the dragon wyrmling to defend him (see “Briochebane” below). The hag then fights until Bloodied, at which point he bargains for his life (see
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
they take offensive action. The lizardfolk adults defend their hatchlings and their property, doing their utmost to prevent the characters from entering area 25. If a fight breaks out, two lizardfolk
. The guards in this area keep a watch on the gate and the secret door that leads to area 26. They defend the gate if they hear anyone trying to attack it, but a successful attempt at unlocking it does
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
in their mind’s eye of a female half-elf in a gossamer cape made of mycelial threads. This brief vision is accompanied by a momentary feeling of intense longing and hunger. This event occurs only once
, and fungi. He lurks at the back of the cave, awaiting Xanthoria’s command before stepping out of the shadows. Additionally, nearby lurks the rotting husk of an infected treant ready to defend its
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
political influence in Everlund, to the extent that they now have a representative on the Council of Elders. The Hall of the Elders is where the council meets to discuss issues affecting the city. Only the
present to defend the town, the frost giant raiders force hundreds of townsfolk to take refuge in the mines. The giants pile boulders in front of the mine entrances to trap the townsfolk inside, then loot
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
she sleeps only in brief catnaps — even in the middle of the night there is a fifty percent chance that she is wide awake. If confronted here by intruders, Hellenrae immediately attacks. If she is
determined attackers. Six zombies guard this place, lying among the remains of the long-dead priests and monks who first built it. The creatures obey Renwick, who ordered them to defend the crypt against






