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                        Returning 12 results for 'defenders ingested are beast'.
                    
                
                        
                            
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                                        defenses ingested are beast
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    ","rollType":"damage","rollAction":"Ice Sickle","rollDamageType":"cold"} cold damage.
Maul (Beast Form Only). Melee Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Maul"} to hit
                                                
                                            
                                                
                                                     into a beast formâfox, mountain goat, owl, or wolfâor back into its humanoid form. Any equipment it is wearing or carrying is absorbed or borne by the beast form (the druidâs choice
                                                
                                            
                                        
                                                     Monsters
                                                    Infernal Machine Rebuild
                                                    
                                                
                                            
                                                    Special Equipment. Thessalar wields a dagger +1;+1 dagger coated with Thessaltoxin (Ingested or Injury);thessaltoxin poison (see appendix C).
Alchemical Homunculus. Thessalar is accompanied by
                                                
                                            
                                                
                                                     the polymorph spell, transforming into a random beast or a creature it has seen within the last 24 hours (as chosen by the DM). This effect lasts until the target finishes a long rest.Thessalar was a
                                                
                                            
                                        
                                                     monsters
                                                    
                                                    
                                                
                                            
                                                     Material components and using Wisdom as the spellcasting ability (spell save DC 13):
At Will: Druidcraft, Speak with Animals (swan form only)
1/Day Each: Animal Friendship, Beast Sense, Spike
                                                
                                            
                                                
                                                     GrowthSwanmays are members of a reclusive order of wilderness defenders. Each bears a primal blessing that allows them to transform into a swan to watch over the lakes and woods they call home. Swanmays get
                                                
                                            
                                        
                                                    Orc
                                                    
    
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                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     and tenacity that canât be matched, and the god equipped his children to be able to live above or below ground.
On some worlds, such as Eberron, orcs were among the first defenders of the natural
                                                
                                            
                                                
                                                     are of the Humanoid type. A race tells you what your characterâs creature type is.
Hereâs a list of the gameâs creature types in alphabetical order: Aberration, Beast, Celestial
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Infernal Machine Rebuild
                                                    
                                                
                                            
                                                    Thessaltoxin (Ingested or Injury) This poison was first created using blood harvested from the artificer Thessalar. A creature subjected to the poison must succeed on a DC 15 Constitution saving
                                                
                                            
                                                
                                                     throw or take on a new form as if affected by the polymorph spell. The creatureâs new form is a random beast or a creature it has seen within the last 24 hours (as chosen by the DM). This transformation
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    Frost Druid Frost druids are solitary defenders of nature and the natural enemies of civilization in the North. They seek to preserve the arctic wilderness by destroying outsiders who cross their
                                                
                                            
                                                
                                                     darkvision 60 ft. (beast form only), passive Perception 16
 Languages Common, Druidic
 Challenge 5 (1,800 XP)
 Spellcasting (Humanoid Form Only). The druid is a 9th-level spellcaster. Its
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                    Beast of Grakenok When Grakenok comes into sight, read or paraphrase the description below. If Sytri or Tol reached Grakenok before the characters, they are already engaged in battle. With its
                                                
                                            
                                                
                                                     townâs few bariaur defenders, smashing fishing boats and cottages in its rampage.
 The bariaurs of Grakenok have put up a heroic defense of their home. Theyâve been suffering whirlwyrm attacks for days
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Divine Contention
                                                    
                                                
                                            
                                                    . Mark one victory and advance to Event 2: âThe Storm Breaks.â The party retreats. The undead spill into the town. Proceed to Event 5: âStreets of Rage.â Event 2. The Storm Breaks If the defenders hold
                                                
                                            
                                                
                                                     north gate is on fire! Defenders huddle behind the palisade, not daring to peek over the parapet. Every few seconds, the gate heaves on its hinges as something heavy slams into it from the other side
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    . 
   8  Recruit the help of the shrineâs druids to defeat a group of poachers. 
   9  Acquire a beast companion from the shrine. 
   10  Defend the shrine from a group of harpies. 
   Forest Shrine
                                                
                                            
                                                
                                                     shrine in order to punish the druids for failing to protect the trees. 
   2  Poachers (scouts) kill the shrineâs defenders and set their traps in the surrounding forest. 
   3  The shrine stands in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                    : âDragon!â
 Then it comes into view. Pitching this way and that, its scales clanking like steel plates, a black beast draws near the wharf, flanked by reptilian invaders. Flames crackle from the beastâs
                                                
                                            
                                                
                                                     against Voglerâs remaining defenders. This area and the village beyond the map are difficult terrain. A creature that enters the Fray for the first time on a turn or starts its turn there must succeed
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     is inextricably linked to Cormyr. A strong realm bolstered by its loyal army (the Purple Dragons), a cadre of magical defenders and investigators (the War Wizards), and numerous wealthy and influential
                                                
                                            
                                                
                                                     ability to hold this smaller amount of territory makes it unlikely that Unther will push farther any time soon â particularly since the Untherite navy has been unable to overcome the great beast that guards
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     seek to appease their totem spirits, they slaughter a woodland beast and place its carcass atop the altar, where it slowly rots. Today, the tribes maintain a tenuous truce and take turns protecting
                                                
                                            
                                                
                                                     about to erupt. Ringing the citadel is a host of platforms, battlements, and arrow slits from where defenders can fire crossbows at foolish attackers. A great drawbridge allows no one to enter the
                                                
                                            
                                        






