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                        Returning 35 results for 'defense imagine are bring'.
                    
                
                        
                            
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                                                     Magic Items
                                                    Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     Initiative rolls.
Blade of Defense. When you take an action to attack with the sword, you can transfer some or all of its attack bonus to your Armor Class instead. The adjusted bonuses remain in
                                                
                                            
                                                
                                                     bring ruin to Vecna. Killing Vecnaâs worshipers, destroying the lichâs works, and foiling his machinations all help to fulfill this goal.
The Sword of Kas also seeks to destroy anyone
                                                
                                            
                                        
                                                     Monsters
                                                    Storm King's Thunder
                                                    
                                                
                                            
                                                     North. The Lordsâ Alliance represents one of the greatest threats to dragons in FaerĂ»n, so Iymrith is keen to bring about its end.Blue dragons make their lairs in barren places, using
                                                
                                            
                                                
                                                     with glassy sand ventilate the lair, all the while avoiding the deadly sinkholes that are the dragonâs first line of defense.
A blue dragon will collapse the caverns that make up its lair if
                                                
                                            
                                        
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     existence, most often to the Material Plane. There they seek to bring a bit of their home planeâs splendor to other worlds.
Creating Your Character
At 1st level, you choose whether your character is a
                                                
                                            
                                                
                                                    , consult the Random Height and Weight table in the Playerâs Handbook, and choose the row in the table that best represents the build you imagine for your character.
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     other soldiers. You can also pass through the cityâs gates without question â although you canât bring guests into the Upper City as a member of the Watch might. Additionally, you&rsquo
                                                
                                            
                                                
                                                    
Greater Good. Our lot is to lay down our lives in defense of others. (Good)
2
Responsibility. I do what I must and obey just authority. (Lawful)
3
Independence. When people follow orders
                                                
                                            
                                        
                                                    Aasimar
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Whether descended from a celestial being or infused with heavenly power, aasimar are mortals who carry a spark of the Upper Planes within their souls. They can fan that spark to bring light, ease
                                                
                                            
                                                
                                                     characterâs height or weight randomly, consult the Random Height and Weight table in the Playerâs Handbook, and choose the row in the table that best represents the build you imagine for your character.
                                                
                                            
                                        
                                                    Hobgoblin
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     a powerful magic item), by fine performances (writing and performing a great ballad about the legion), by designing and constructing a great defense or monument, and through other means. But the
                                                
                                            
                                                
                                                     will result in death if the act will bring glory to the banner or the legion.
Honor the Gods. Hobgoblins give regular recognition to the deities left to them after Maglubiyetâs conquest. Idols
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    Skabathaâs Minions Granny Nightshade entrusts Loomlurchâs defense to various creatures, as described below. The hagâs minions, except for the redcaps, have orders to capture intruders alive and bring them before her.
                                                
                                            
                                        
                                                    Aarakocra
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Elemental Evil Player's Companion
                                                    
                                                
                                            
                                                     it hard not to pluck the treasure and bring it back to their settlement to beautify it. An aarakocra who spends years among other races can learn to inhibit these impulses.
Confinement terrifies the
                                                
                                            
                                                
                                                     pieces across the multiverse. Recovering the pieces means gaining honor and esteem in the eyes of the vaati who forged it and could possibly restore a powerful weapon for defense against the agents of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     Dragon Army converge on Kalaman. The characters must aid in the cityâs defense, then infiltrate the flying citadel and bring it down. This chapter pits the characters and their allies against the
                                                
                                            
                                                
                                                     Dragon Armyâs flying citadel and destroy it. This daring operation will bring the characters face-to-face with the infamous Lord Soth and the Dragon Army commander Highmaster Kansaldi Fire-Eyes (detailed later in this chapter).
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     Vrakir unleashes the fell power of the Book of Vile Darkness. Syr Isbeth, the human leader of the defense effort, received a missive from the arcanaloth Nebukath professing the arcanalothâs sympathies
                                                
                                            
                                                
                                                     opportunity to pass up. She asks the characters to undertake this perilous mission, promising them the title to a regional stronghold, along with its retinue of five knights and one hundred guards, if they bring her the book or proof of its destruction.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     a storm cloud, symbolizing wrath and power 3 Crossed greatswords in front of a castle gate, signifying the defense of a city or kingdom 4 A skull with a dagger through it, representing the doom you
                                                
                                            
                                                
                                                     bring to your enemies 5 A phoenix in a ring of fire, an expression of an indomitable spirit 6 Three drops of blood beneath a horizontal sword blade on a black background, symbolizing three foes you have sworn to kill
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Ruined Dhakaani Fort Ruined forts of ancient Dhakaani design are common in Droaam, and in many cases the structures have been remodeled into homes or refitted for defense. They also make ideal lairs
                                                
                                            
                                                
                                                     for less intelligent monsters, places where they can bring their next meals along with anything those poor souls happened to be carrying. Ruined Dhakaani Fort Features Map 4.3 shows an ancient
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                    Blood Witch Blood witches imagine themselves to be the intermediaries between Rakdos and his cult â the pinnacle of his priesthood, his trusted advisors, and the messengers who communicate his will
                                                
                                            
                                                
                                                     powerful, so their voices do carry some weight. Blood witches strive both to protect the cult from external interference and to punish those who bring harm to the guild. They claim grandiose titles, such
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     love hearing stories and songs and sharing them with others to bring comfort and calm. 
   8  I have no patience for people who imagine their lives are the least bit important. 
   Brass Dragon Ideals
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     serve as a giant steading, and you can use the tables in chapter 3 to help you populate the site. The Steadings table suggests adventure hooks you might use to bring characters to such a place
                                                
                                            
                                                
                                                     experience, nearly every steading or larger settlement of giants has a leader who imagines their tiny cluster of giants is an echo of a glorious fallen empire. Even the giants struggle to imagine the grandeur of what they once had and have now lost.
 âDiancastra
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    1. Fungal Wilds The myconids cultivate this stretch of wilderness as their first line of defense, creating a living palisade. Fungal creatures and wild Underdark beasts form a rich ecosystem here
                                                
                                            
                                                
                                                     hunters donât kill their prey, but merely track down creatures that have died near the grove. The hunters bring the remains of such creatures back to be reanimated by their sovereigns, until they are
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     allowed to die again. Instead, he must suffer eternally in a hell of his own creation, from which he can never escape. Whatever can be done to bring him misery and unrest, I will do, but I will destroy
                                                
                                            
                                                
                                                     anyone who tries to end his torment.â
 Vladimir fights in self-defense. He also rises from his throne and attacks if the characters fail to heed his warning and press him for help destroying Strahd
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     of Tiamat, hopeful that the queen of evil dragons will reward him with untold power. He is, however, a bit on the dim side, thinking of visitors as either servants (who bring him food) or as enemies
                                                
                                            
                                                
                                                     (who do not bring him food). Mostly, Glazhael is proud to guard this treasure for Tiamat, his most glorious and perfect queen. He rarely talks to any cultists other than Talis and is suspicious of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     aboard ship. The half-orc Krell Grohlg still practices his worship of Lolth at a shrine inside the ship and is aided in his defense of the vessel by various kinds of spiders, swarms of vermin, and other
                                                
                                            
                                                
                                                     receive their payment from Aubreck, they must bring back a heavy box from the cargo hold â potentially forcing them to choose between making a quick escape and accomplishing their mission. PLACING THE
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    . 
   4  Find a magically stolen vessel sequestered high in the mountains and return it to the ocean. 
   5  Capture a great beast of the land and bring it to the shore as an offering for a kraken
                                                
                                            
                                                
                                                     defense. Some citizens might hail them as heroes, while others are suspicious of themâparticularly when one of the disasters they foretell seems likely to be Thassaâs doing. They might get caught up in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     up into the twisting recesses of the templeâs central spire.
 The numbered areas on the map are identified in the table below, which also identifies key NPCs during the ritual that will bring Tiamat
                                                
                                            
                                                
                                                     previously interacted with can be present in their respective chapels in the temple if you wish, but their presence isnât required. Wyrmspeakers not here are outside leading the Well of Dragonsâ defense.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     of Tiamat, hopeful that the queen of evil dragons will reward him with untold power. He is, however, a bit on the dim side, thinking of visitors as either servants (who bring him food) or as enemies
                                                
                                            
                                                
                                                     (who do not bring him food). Mostly, Glazhael is proud to guard this treasure for Tiamat, his most glorious and perfect queen. He rarely talks to any cultists other than Talis and is suspicious of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     laugh or feel emotionally engaged and to incorporate those things into your roleplaying. Being the NPC Imagine how a character or monster you bring to life would react to the adventurers. Consider what it
                                                
                                            
                                                
                                                     distinctive speech patterns from real life, the movies, or television is a good place to start. Practice different voices and impersonations of famous people, then use those voices to bring your NPCs to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     identified in the table below, which also identifies key NPCs during the ritual that will bring Tiamat to the Well of Dragons.  Key to Tiamatâs Temple   # Name Occupant and Activity During Ritual   1
                                                
                                            
                                                
                                                     Severin (levitating) wearing the Mask of the Dragon Queen  Any free wyrmspeakers the characters have previously interacted with can be present in their respective chapels in the temple if you wish, but their presence isnât required. Wyrmspeakers not here are outside leading the Well of Dragonsâ defense.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     combat Dexterity and Wisdom High Paladin Defense Strength and Charisma Average Ranger Survival Dexterity and Wisdom Average Rogue Stealth Dexterity Low Sorcerer Power Charisma High Warlock Occult lore
                                                
                                            
                                                
                                                    , but more importantly, they bring a balanced mix of capabilities to adventures. Youâre welcome to use that party setup or modify it using these guidelines:
 Cleric: Replace with Bard or Druid
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     searching for a way to bring forth Dendar the Night Serpent. Acererak has promised to help this effort, in exchange for Ras Nsiâs pledge to defend the Tomb of the Nine Gods. In truth, Acererak has no
                                                
                                            
                                                
                                                    . âI seek to bring about the end of this world and rule the next one.â
 Bond. âThe yuan-ti of Chult are mine to command. They will help me rule an empire.â
 Flaw. âI will do anything and betray
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     Monk Unarmed combat Dexterity and Wisdom High Paladin Defense Strength and Charisma Average Ranger Survival Dexterity and Wisdom Average Rogue Stealth Dexterity Low Sorcerer Power Charisma High Warlock
                                                
                                            
                                                
                                                     the game, but more importantly, they bring a balanced mix of capabilities to adventures. Youâre welcome to use that party setup or modify it using these guidelines:
 Cleric: Replace with Bard or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                    Campaign Tracking Consistent details bring your campaign to life, and continuity helps players imagine that their characters are living in a real world. If the adventurers frequent a particular
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                    The Forgotten Realms Just like a fantasy novel or movie, an adventure is set in a larger world. In fact, the world can be anything that the DM and players can imagine. It could be a swords-and
                                                
                                            
                                                
                                                     possession. A flaw is a characteristic that someone else can exploit to bring the character to ruin or cause the character to act against his or her best interests.
 When a player roleplays a negative
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     following list is not exhaustive; customize your list to include elements you imagine could arise during adventures. End the list with a space where players can add other topics to avoid or that theyâre
                                                
                                            
                                                
                                                     inform your adventure planning and to create an anonymized list of content that will not be featured in your game. Bring this list to your session zero.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Personal Characteristics Fleshing out your characterâs personality â the array of traits, mannerisms, habits, beliefs, and flaws that give a person a unique identity â will help you bring him or her
                                                
                                            
                                                
                                                     or phrases, tics and habitual gestures, vices and pet peeves, and whatever else you can imagine. Each background presented in this chapter includes suggested characteristics that you can use to spark
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     war between the gods. She stripped them of their beauty, turning them into scabrous, birdlike monstrosities. The nagpas now plot as they ever did, but they now strive to bring about terrible, world
                                                
                                            
                                                
                                                     can loot the libraries, plunder the vaults, and gather up secrets of arcane lore from the wreckage.
 Puppet Masters. Nagpas work in the shadows, manipulating events to bring about ruin. As accomplished
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     be able to find the other dragonnels in the region and bring them to aid the characters in reaching the flying citadel. The characters can add their own embellishments to this plan, but the flying
                                                
                                            
                                                
                                                     chapter assumes the characters use these tunnels. Once the characters and their allies agree on a plan, Clystran and his dragonnel rest briefly before heading off to find the other dragonnels and convince them to aid in Kalamanâs defense.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
                                                    
                                                
                                            
                                                    . Bring forth the zodar!â
 The crowd gives out a collective gasp as the guards part ranks to make way for a creature clad head to toe in a suit of obsidian armor. As it floats toward you, you realize the
                                                
                                            
                                                
                                                     Xedalliâs defense, read: The crowd chants, âAll hail Emperor Xeleth!â
 Xeleth glowers at you. âPathetic fools. Hurling yourselves into the void without the slightest inkling of who or what is out here
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    , the city can count on the other members of the Lordsâ Alliance to come to its defense. This arrangement infuriates Amn, which is not prepared to test the allianceâs resolve. To the east, the nations of
                                                
                                            
                                                
                                                     question, selling them at a high markup. Travelers seeking a specific book also hire mercenaries or adventurers to venture into dungeons or ruins and bring back the prize. If information canât be
                                                
                                            
                                        





