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                        Returning 35 results for 'defense inspire are brown'.
                    
                
                        
                            
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                                        defense inspire are born
                                    
                                
                                    
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                                        defend inspired are brown
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     a song or a piece of music three or four times, the creature remembers it forever.
Campestris vary widely in color, from white to tan to dark brown, but they always have red or purple caps and
                                                
                                            
                                                
                                                     purified soil (stripped of things nourishing to fungi, of course). Eating salt is also a defense mechanism, because it makes the campestris taste salty and thus unpleasant to most creatures, though bullywugs consider them a delicacy.
                                                
                                            
                                        
                                                     Monsters
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                     umber. It takes them days to digest a meal, during which time they attack only in self-defense.
A brown scavver likes to swallow its prey whole. The creature’s stomach is filled with poisonous
                                                
                                            
                                                
                                                     their “host” moves (often at high speed), the scavvers keep pace. The lesser varieties—brown and gray—rarely rise above the level of nuisances. The larger varieties are more
                                                
                                            
                                        
                                                     Monsters
                                                    The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     creature remembers it forever.
Campestris vary widely in color, from white to tan to dark brown, but they always have red or purple caps and speckles. A campestri moves by manipulating the mycelium that
                                                
                                            
                                                
                                                    , of course). Eating salt is also a defense mechanism, because it makes the campestris taste salty and thus unpleasant to most creatures, though bullywugs consider them a delicacy.Bludgeoning, Piercing, Slashing
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     Dragon Ideals tables to inspire your portrayal of distinctive sapphire dragon characters.
Sapphire Dragon Personality Traits
d8;{"diceNotation":"1d8","rollType":"roll","rollAction":"Trait
                                                
                                            
                                                
                                                     defense—until someone bests the dragon’s security measures.
3
A sapphire dragon seeks adventurers to lead into battle against the mind flayer;mind flayers that usurped the dragon
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    , which can contain ancient relics of immense power.
Creating a Sapphire Dragon
Use the Sapphire Dragon Personality Traits and Sapphire Dragon Ideals tables to inspire your portrayal of distinctive
                                                
                                            
                                                
                                                     claims the spoils of the cult’s victories.
2
A sapphire dragon is bound by an ancient pact to advise a monarchy on matters of defense—until someone bests the dragon’s security
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     immense power.
Creating a Sapphire Dragon
Use the Sapphire Dragon Personality Traits and Sapphire Dragon Ideals tables to inspire your portrayal of distinctive sapphire dragon characters.
Sapphire
                                                
                                            
                                                
                                                     victories.
2
A sapphire dragon is bound by an ancient pact to advise a monarchy on matters of defense—until someone bests the dragon’s security measures.
3
A sapphire dragon
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     the Sapphire Dragon Personality Traits and Sapphire Dragon Ideals tables to inspire your portrayal of distinctive sapphire dragon characters.
Sapphire Dragon Personality Traits
d8
                                                
                                            
                                                
                                                     ancient pact to advise a monarchy on matters of defense—until someone bests the dragon’s security measures.
3
A sapphire dragon seeks adventurers to lead into battle against the mind
                                                
                                            
                                        
                                                    Hobgoblin
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     the dreams that inspire them. Its horrors don’t feature in their nightmares. Cowardice is more terrible to hobgoblins than dying, for they carry their living acts into the afterlife. A hero in
                                                
                                            
                                                
                                                     a powerful magic item), by fine performances (writing and performing a great ballad about the legion), by designing and constructing a great defense or monument, and through other means. But the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
                                                    
                                                
                                            
                                                    Brown Scavver Brown scavvers are 10 feet long and range in color from sun-dappled brownish gold to dark umber. It takes them days to digest a meal, during which time they attack only in self-defense
                                                
                                            
                                                
                                                    . A brown scavver likes to swallow its prey whole. The creature’s stomach is filled with poisonous gas, which kills off anything that survives being swallowed. Brown Scavver
 Large Monstrosity
                                                
                                            
                                        
                                                    Aarakocra
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Elemental Evil Player's Companion
                                                    
                                                
                                            
                                                     brightly colored, with feathers of red, orange, or yellow. Females have more subdued colors, usually brown or gray. Their heads complete the avian appearance, being something like a parrot or eagle with
                                                
                                            
                                                
                                                     pieces across the multiverse. Recovering the pieces means gaining honor and esteem in the eyes of the vaati who forged it and could possibly restore a powerful weapon for defense against the agents of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     on or choose a result from the Roper Hazards table to inspire what dangers ropers employ when ambushing prey.
 
  Roper Hazards   1d8 The Roper Drags Prey Through...   1 Areas that trigger traps. 2
                                                
                                            
                                                
                                                     Caverns filled with smoke or gas. 3 Dead magic* or wild magic* zones. 4 The lair of a creature it is trying to bait out. 5 A nest of rats, insects, or other vermin. 6 Patches of brown mold* or green
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     on or choose a result from the Will-o’-Wisp Ambushes table to inspire how a will-o’-wisp imperils its victims.  Will-o’-Wisp Ambushes   1d6 The Will-o’-Wisp Tempts Victims Into...   1 An abandoned
                                                
                                            
                                                
                                                     structure ready to collapse. 2 An ambush by hungry ghouls or vampires. 3 A dreaded ruin that curses those who enter. 4 The lair of a predator, like a bear or wyvern. 5 Patches of brown mold* or green
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                    Ochre Jelly Multiplying Amoeboid Hunter Habitat: Underdark; Treasure: None Mark Behm  Ochre jellies are giant, yellow-brown amoebas that digest organic creatures. They tirelessly hunt any prey
                                                
                                            
                                                
                                                     to hunt independently. Both eventually grow into full-size jellies. What ochre jellies can’t dissolve they leave behind. Roll on or choose a result from the Ochre Jelly Leftovers table to inspire such
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     this matter, simpler is better!
 -Fizban
 Use the Bronze Dragon Personality Traits and Bronze Dragon Ideals tables to inspire your portrayal of distinctive bronze dragon characters, and use the Bronze
                                                
                                            
                                                
                                                     respect all beings who risk their lives in defense of something greater than themselves. 
   2  My payment is a matter of principle. Requiring even a small fee for my service allows those I help to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     catch their attention, and they guard these hoards fiercely. Crystal Sully  Pseudodragons grow to the size of large house cats, and most have red-brown scales. Some have scales with other hues or
                                                
                                            
                                                
                                                     Treats table to inspire a pseudodragon’s taste in gifts.  Pseudodragon Treats   1d10 The Pseudodragon Wants...   1 Flamboyant accessories it can wear. 2 Mementos from a lost friend or master. 3
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     color, from white to tan to dark brown, but they always have red or purple caps and speckles. A campestri moves by manipulating the mycelium that grows out of the base of its stem and supports it. The
                                                
                                            
                                                
                                                     mushroom creatures eat salty soil, filter out the salt, and excrete a slippery paste of purified soil (stripped of things nourishing to fungi, of course). Eating salt is also a defense mechanism
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     1d6 nightlights 9 1 otyugh hidden under a mound of offal 10 Patch of brown mold (see “Dungeon Hazards” in chapter 5 of the Dungeon Master’s Guide) 11 1d4 awakened zurkhwoods* (see appendix C) 12 2d4
                                                
                                            
                                                
                                                     they defend themselves. Myconid Adults. These gentle creatures tend to the fungi patch and mind their own business, attacking only in self-defense. If the characters establish communication with the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                    , carrying on not out of hope, but out of fear of the land’s merciless soldiers. Led by General Vladeska Drakov, Falkovnia’s military organizes a desperate and occasionally effective defense against
                                                
                                            
                                                
                                                    , having fled their homeland’s zombie plague. Such individuals have likely seen horrors and know tragedy. Falkovnia’s residents often have brown hair and varied skin tones with warm undertones. Their names
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     halfling refers to as “the sauce” — a whirlwind of kicks and punches to one or the other haunches that can inspire even the toughest half-orc to sprint toward anyplace Rosie isn’t. As an increasing number
                                                
                                            
                                                
                                                    . Rosie Beestinger
 Small humanoid (halfling), chaotic good
  
 Armor Class 15 (Unarmored Defense)
 Hit Points 45 (10d6 + 10)
 Speed 40 ft.
  
   STR
 8 (−1)
 
  DEX
 16 (+3)
 
  CON
 12 (+1
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     if its hunting companion is killed, or a mistreated toady might be eager to surrender and betray its boss in return for its life. You can use the Monster Relationships table to inspire such
                                                
                                            
                                                
                                                     have reason to believe their lair is likely to be invaded might set up a defense. Reasons to set up a defense include the following: Adventurers invaded the lair recently and retreated. Scouts
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                       1–3 Patch of brown mold 4–5 Patch of green slime 6 Patch of yellow mold  Elemental Vagabonds A dust mephit guides an earth elemental through the caverns and passages of Blingdenstone. If approached
                                                
                                            
                                                
                                                     immediately. Otherwise, they mock the party but don’t fight except in self-defense. Roaming Ooze The presence of the Pudding King (see “The Pudding Court” later in this chapter) is drawing oozes to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    The Skull Dunes The Skull Dunes (see map 5.2) lie beyond a beach of coarse brown sand at the southern end of the island. The dunes are desolate; only an occasional bit of scraggly grass grows here
                                                
                                            
                                                
                                                     and there in the sandy hollows. When the abbey was built, the evil clerics populated the dunes with hundreds of skeletons brought from the mainland for the defense of the island. The overlord of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     inspire loyalty or trust in those under him. Underlings obey him because of the hierarchical structure of the abbey’s chain of command, not because he shows any strong leadership. If attacked, he defends
                                                
                                            
                                                
                                                    -average tactician in small skirmishes. Ozymandias placed him in charge of defending the cellars. If Bayleaf is captured, killed, or bribed, defense of the cellars becomes a hectic, haphazard affair
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player’s Handbook
                                                    
                                                
                                            
                                                     aren’t wearing armor or wielding a Shield, you gain the following benefits. Dance Virtuoso. You have Advantage on any Charisma (Performance) check you make that involves you dancing. Unarmored Defense
                                                
                                            
                                                
                                                     great events firsthand and to ensure that the memory of these events doesn’t pass away. With their songs, they inspire new generations to reach the same heights of accomplishment as the heroes of old
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                     towers provide defense. The southern gate, called the Twin Teeth, boasts the most impressive towers, standing twice as tall as the city walls, and bedecked with crenellations and arrow slits enough
                                                
                                            
                                                
                                                     equal it. The laws of the city govern the behavior of the Ships and their captains, decreeing the Ships responsible for the city’s defense, its administration, and the management of its resources
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     and effects. Described below are a few of the general purposes a trap might have. Use them to inspire the creation of your own traps. Alarm. An alarm trap is designed to alert an area’s occupants of
                                                
                                            
                                                
                                                     down enemies, giving a dungeon’s inhabitants time to mount a defense or flee. The hidden pit is a classic example of this kind of trap. A 10-foot-deep pit usually deals little damage and is easy to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                      Rings piercing crest or wing edges 
   11  Draped in some semblance of clothing, from a stole to a full robe 
   12  Unusual coloration (for example, a red dragon with an orange, brown, or purple cast
                                                
                                            
                                                
                                                    ’ names resonate with power and inspire terror: Ashardalon, Dragotha, Klauth, Khellendros, Malystryx, Vaskar. Others are intricate and obscure, reflecting the grandeur of dragons’ ancient language
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player’s Handbook
                                                    
                                                
                                            
                                                     following tenets:
  Endeavor to be known by your deeds. Face hardships with courage. Inspire others to strive for glory.  Level 3: Inspiring Smite Immediately after you cast Divine Smite, you can expend one
                                                
                                            
                                                
                                                     or starts their turn there, the ally’s Speed increases by 10 feet until the end of their next turn. Level 15: Glorious Defense You can turn defense into a sudden strike. When you or another creature
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     could sprout braying donkey heads at the most inopportune time. Cooperation Is Key. The legends about Garl Glittergold inspire gnomes to work together. Garl knows that many heads and many hands make
                                                
                                            
                                                
                                                     their innate magical abilities to Baravar, and all gnomes get their natural defense against magic from her shrewdness. Callarduran Smoothhands Callarduran became the patron of the deep gnomes when he
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
                                                    
                                                
                                            
                                                     chamber cut out of the rock with a veil of calcite and stalactites covering the walls. Buttresses rise from the corners, brown shot through with black, and triangular stone pillars support the high
                                                
                                            
                                                
                                                     about. This part of the regeneration process requires 2 rounds, during which time the corpse has AC 12 and 27 hit points. (If they have not been removed, the corpse benefits from the bracers of defense
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     went on a spiritual journey to find myself and instead found a spirit animal to guide, protect, and inspire me. 5 I was struck by lightning and lived. Afterward, I found a new strength within me that let
                                                
                                            
                                                
                                                     reason not to remain in one place for too long. 4 I have seen what happens when the monsters come out from the dark. I took it upon myself to become the first line of defense against the evils that lie
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     successful check. The blights remain perfectly still. They don’t attack on their own (except in self-defense) but quickly come to the aid of the twig blights in area U2 if combat erupts there. U2: Blighted
                                                
                                            
                                                
                                                     roots of a tree growing in the house. The chest contains 1,400 cp, 160 sp, and 90 gp. U3: The Brown Horse This was formerly the Brown Horse, a taproom renowned for its excellent ale. A weathered signboard
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                    Example Complex Traps The following complex traps can be used to challenge characters or to inspire your own creations. Path of Blades Complex trap (level 1–4, dangerous threat) Hidden within a
                                                
                                            
                                                
                                                     blades’ attack bonus increases by 2, and their damage increases by 3 (1d6). These benefits apply until the blades hit a target, after which the values return to normal. Rune’s Defense. Tampering with the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     counter any false notions the dryad might have about the party’s intentions and allegiances. If the characters make a sound argument in their defense, or if four or more shrubs are killed in the ensuing
                                                
                                            
                                                
                                                     happen upon the following scene: A gigantic, gnarled oak comes into view. Unlike other oaks in the forest, this tree looks unhealthy and has golden brown leaves. A thick carpet of dead leaves
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     line of defense against these varied threats. In recent years, they have mobilized against the rising threats of Iuz and Elemental Evil, forcing them to broaden the scope of their operations into
                                                
                                            
                                                
                                                     guise, appearing as a dirt-covered farmer, a wanderer robed in brown and green, or an elderly tinker. And of the many quasi-deities that appear on Oerth, most prominent among them is Iuz, a demigod
                                                
                                            
                                        





