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                        Returning 35 results for 'defenses intact are build'.
                    
                
                        
                            
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                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     have lived on the worlds of the Material Plane since the worlds’ creation. Gifted by the gods with remarkable physical defenses and a mystical connection to the natural world, lizardfolk can
                                                
                                            
                                                
                                                     the method you use to determine the scores, such as rolling or point buy. The “Quick Build” section for your character’s class offers suggestions on which scores to increase. You can
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
                                                    
                                                
                                            
                                                     Iggwilv is long gone, her lair is anything but empty. Demons, giants, and other formidable creatures haunt the perilous caverns, and the archmage’s magical defenses remain intact. The rewards for braving
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     is long gone, her lair is anything but empty. Demons, dragons, and other formidable creatures haunt the perilous caverns and the mountains that conceal them, and the archmage’s untold defenses remain
                                                
                                            
                                                
                                                     intact. Iggwilv is rumored to have amassed a magical hoard of unsurpassed value, a trove of such fame that scores of adventurers have perished in search of it. Despite the decades since her
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     does it serve in your game? How big is it? Who lives there? What does it look, smell, and sound like? Who governs it? Who else holds power? Is it part of a larger state? What are its defenses? Where
                                                
                                            
                                                
                                                     characters care about the settlement? The guidelines in this section are here to help you build the settlement you want for whatever purpose you have in mind. Disregard any advice here that runs counter to your vision for a settlement.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     and Groin, two argumentative goblins with no affiliations of note, are scouring the dungeon for intact skulls to claim as trophies. Their constant bickering can be heard up to 60 feet away, and they
                                                
                                            
                                                
                                                     flee when confronted by adventurers. If one or both goblins are captured, they can lead adventurers to the nearest Xanathar Guild watch post as well as describe its defenses, since they have observed
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     playing them off against each other. If his bodyguards are defeated and he is facing death, Yahru offers small bits of information for the promise of freedom. In addition to the layout and defenses of the
                                                
                                            
                                                
                                                     an obelisk. (Yahru can provide directions.) Acererak slew the nine gods of Omu before enslaving the city’s human and minotaur inhabitants, which he used to build his tomb.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    ’ living area and protecting vital areas of the lair with traps and other defenses. Some human communities hire kobolds to dig their sewer tunnels, paying them with food and tools the kobolds wouldn’t
                                                
                                            
                                                
                                                     have access to on their own. If they are treated well and left alone to do the job, the kobolds work industriously and build a network of passages beneath the streets, connecting them to a nearby
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm Lord’s Wrath
                                                    
                                                
                                            
                                                     of Leilon were content to leave his tower and the monsters within alone. The Spellplague, a divine phenomenon that twisted Faerûn’s magic, corrupted the tower’s defenses. The creatures sealed within
                                                
                                            
                                                
                                                     attempt to build docks for barges, made to cross the marsh and meet merchant ships in the sea.
 Outside of town, a settler camp nestles under the trees alongside the High Road. At the center of town, the
                                                
                                            
                                        
                                                    Kobold
                                                    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    , the kobolds are usually put to work enlarging their masters’ living area and protecting vital areas of the lair with traps and other defenses.
Some human communities hire kobolds to dig their
                                                
                                            
                                                
                                                     sewer tunnels, paying them with food and tools the kobolds wouldn’t have access to on their own. If they are treated well and left alone to do the job, the kobolds work industriously and build a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     abandoned village ripe for conquest while leaving its defenses more or less intact. Kella isn’t alone. The morning after the cloud giants attacked, a flying snake carrying a message from her Zhent
                                                
                                            
                                                
                                                     (from the chamber above) lie among the shattered dining room furnishings. Two smaller round tables and several chairs remain intact, and resting atop each table is an unlit oil lamp. Characters exploring
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                     the sort one commonly sees in the wake of trebuchet blows that miss their mark. Farther in from the perimeter of this blasted land lies a scattered mess of buildings, some relatively intact, others
                                                
                                            
                                                
                                                     demesne of the lich-king Larloch himself, who has also been called the Shadow King. Threats and Defenses I warn you: do not come to this place. And if you must, do not tarry, for its defenders are
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     potential slaves can be found. They build and conquer strongholds in strategically advantageous locations, which they then use as staging areas to expand their territory. Hobgoblin warlords never
                                                
                                            
                                                
                                                     surround it first to cut off escape routes and supply lines, then slowly starve their enemies out. Hobgoblins fortify their own holdings, bolstering existing defenses with innovations of their own
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     at the touch of a child when they are unlocked. While some other races erect statues or build special structures to honor their heroes or commemorate momentous events, the dwarves live and work within
                                                
                                            
                                                
                                                     of construction. They plan and then build with the goals of safety and security uppermost in mind. And the only way that a home can be truly safe and secure is if it is protected against intruders
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     insight to build a detector that can sense portals or planar disturbances. A portalometer, if you will. The research or scrutineering activities can help the characters uncover the necessary information or
                                                
                                            
                                                
                                                     even say that any orrery components the characters still possess become attuned to the ritual as Splugoth prepares it, allowing the characters to triangulate the ritual site’s location. For more build
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
                                                    
                                                
                                            
                                                     disappeared, the people of Leilon were content to leave his tower and the monsters within alone. The Spellplague, a divine phenomenon that twisted Faerûn’s magic, corrupted the tower’s defenses. The
                                                
                                            
                                                
                                                    , new settlers attempt to build docks for barges, made to cross the marsh and meet merchant ships in the sea.
 Outside of town, the settlers’ campground becomes ever smaller as new buildings made of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     their defenses and the security of their homes, no clan is immortal and no stronghold unassailable. Threats to a clan can come from the outside or the inside, and it’s often the latter variety that
                                                
                                            
                                                
                                                     clan intact. They recreate what they can of their former lifestyle, living underground when possible and remaining isolated from their neighbors.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     other document in the Nine Hells is recorded, copied, and filed away in Maladomini’s archives. These storehouses are buried deep underground, so that they would remain intact if the layer is ever again
                                                
                                            
                                                
                                                    . Even if would-be thieves could get around the defenses, they would have figure out how to navigate the complex classification system that marks the precise location of each bit of paperwork stored
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    . Dwarves don’t change their minds easily, and once set on a course rarely alter their strategy. Their commitment to following a plan serves them well when they build a stone bridge designed to last for
                                                
                                            
                                                
                                                     been used for centuries, without considering the possibility that its enemies have discovered how to overcome those defenses. The dwarves’ way of thinking leads to difficulties in their relationships
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    Shipwright You have sailed into war on the decks of great ships, patching their hulls with soup bowls and prayers. You once helped build a fishing vessel that single-handedly saved a town from
                                                
                                            
                                                
                                                     it from sinking when it smashed against a reef. You have a standing invitation to visit the merchant’s distant mansion. 4 Master of Armaments. You specialized in designing and mounting defenses for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     elemental prince, or an elder god trapped in a dungeon; build a stronghold above or near the dungeon; drive other inhabitants out of the region; and use a special magic item or ritual to free
                                                
                                            
                                                
                                                    , overwhelming its defenses and moving toward Furyondy. The characters might have adventures to muster forces in surrounding lands and bring them to Furyondy’s defense or hinder Iuz’s advance.
 Levels
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     that I would not be cheated of my place in the great beyond. I would build a tomb to end all tombs—one that none could ever despoil.”
 Secret Door. The statue of Amun Sa conceals a secret door that
                                                
                                            
                                                
                                                     layer of dust, apart from a still-intact chest and two vases.
 As in area P10, this scene was staged by the priests of Amun Sa long ago. Three hostile mimics lie in wait here, disguised as an
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     heart of the shrine. The overconfident visitors neglected to build defenses around the camp, believing that their own strong arms were sufficient protection. A couple months ago, they were proved
                                                
                                            
                                                
                                                    Camp Righteous You come upon an abandoned riverside camp strewn with wreckage. The tents are moldy and tattered, and all the permanent structures appear to have burned to the ground. Two intact
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     triggers the trap. Falling Portcullis Simple trap (level 1–4, moderate threat) Some folk who build dungeons, such as mad wizards in search of new victims, have no intention of allowing their visitors to make
                                                
                                            
                                                
                                                     traps that leave intruders intact so the victims can be put to work in the mines or elsewhere. Trigger. A trip wire strung across a hallway is rigged to a large net. If the trip wire is broken, the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     build, fix, and drive infernal machines. At some point during their visit, the characters see the kenku angrily hammering on a nonfunctional Demon Grinder. It isn’t working, and they can’t figure out
                                                
                                            
                                                
                                                     Infernal War Machines Fort Knucklebone contains the hulks of infernal war machines in varying states of disrepair and cannibalization. Of the lot, two appear relatively intact. The smaller one is a Devil’s
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     Divide 100 XP equally among the characters if the party detects or survives the trap. 3. Archer Post Cragmaw Castle’s main defenses are its secret location and the appearance of having been abandoned. In
                                                
                                            
                                                
                                                     mess hall. The western portion of this large hall ends in a wall of rubble, but the remainder is still intact. This must once have been the castle’s banquet hall, with a soaring ceiling twenty-five
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     field of fire over the terrace before the castle gates. Two goblins with shortbows stand near the arrow slit.
 Cragmaw Castle’s main defenses are its secret location and the appearance of having been
                                                
                                            
                                                
                                                     Hall Wade Acuff  The goblins who inhabit Cragmaw Castle often hold raucous, messy dinner parties The western portion of this large hall ends in a wall of rubble, but the remainder is still intact. This
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     himself as Orin Ragron, a blacksmith who had a shop in Elturel. Orin is actually an incubus in disguise named Faltrax. The incubus is trying to gain information on the defenses of Elturel, which it then
                                                
                                            
                                                
                                                     the corpse is examined further, an intact vial is found in its charred belt pouch. The vial contains a potion of giant strength (frost). Vrock Philosophy A vrock fled the battle and flew up to the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    -foot-diameter clearing. 7 An abandoned carriage is home to a black pudding. A variety of fancy but acid-scorched clothing lies gummed within the cab. 8 An intact sailing ship sits in the branches of a
                                                
                                            
                                                
                                                     than rafts to traverse it. The Dunwater’s nature makes it an ideal stalking ground for bandits. Outlaws and evil humanoids build temporary forts along the river, keeping a watch out for anyone trying to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    . The cries last only a few seconds, then stop suddenly.
 Once the party can see the cave, read the following: Humanoid bones litter the floor of this cavern. Some skeletons are partially intact
                                                
                                            
                                                
                                                     G13. Several barrels and crates stand at the north end of the cavern. They contain water and rations. G13. Bulette Kennels Boulders have been used to build crude, roofless enclosures similar to pens
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     Spot forged text 15 Forge a signature 20  Carpenter’s Tools Skill at carpentry enables a character to construct wooden structures. A carpenter can build a house, a shack, a wooden cabinet, or similar
                                                
                                            
                                                
                                                     the rest. Because it was fashioned quickly from whatever wood was available, the shelter collapses 1d3 days after being assembled. Carpenter’s Tools  Activity DC   Build a simple wooden structure 10
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     call upon to bolster his defenses. She keeps these undead warriors locked in area 21q. Preeta is a mage, with these changes: Preeta is chaotic neutral. She has darkvision out to a range of 120 feet, and
                                                
                                            
                                                
                                                     smaller ones, shoving them around and hurling insults. The goblin bosses remain here even if an alarm sounds elsewhere. Trinket. Various broken toys lie scattered about. A thorough search yields an intact
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     would-be invaders. If Adbar’s defenses should ever prove inadequate, the dwarves have created a secret evacuation tunnel that stretches for hundreds of miles, connecting to passages that lie under
                                                
                                            
                                                
                                                     summon them to their throne hall for an audience. King Morinn and Queen Tithmel tell the characters about their suspicions concerning Ironslag and ask them to investigate. In return, they offer to build
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     when their hunting patrols encounter other beings, they always look for ways to capture their foes instead of killing them. Goblins that run up against the fringes of a society first test its defenses
                                                
                                            
                                                
                                                     single entrance, but the goblins might build a number of escape tunnels that emerge far from that location. Close inside the entrance, if a suitable area exists, the goblins set up a den for their wolves
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                    , intact stone door leads out to the east.
 The fresco on the west wall depicts an enormous red dragon exhaling fire over a forested landscape. Several burning villages appear in distinct scenes
                                                
                                            
                                                
                                                     once belonged to humans conscripted to help the githyanki build and maintain the gardens. The yuan-ti were humans themselves only a few years ago, when Ginder Nanik in Arborean Springs hired them to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     build other structures in the village, and its cellars and dungeons are waterlogged. A hidden chamber in the dungeon holds a permanent teleportation circle used by the Blackstaff (Waterdeep’s highest
                                                
                                            
                                                
                                                     and tales. High Marshal Methrammar Aerasumé, the city’s lord, resides in a tall, slender palace on the east side of the city and commands Silverymoon’s knight-defenders. The city’s magical defenses
                                                
                                            
                                        






