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Returning 35 results for 'defenses invent are block'.
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Monsters
Fizban's Treasury of Dragons
defenses.
Emerald Dragon Lair Features
The emerald dragon lair shown in map 5.8 is a series of ancient vaults situated beneath a city built in the caldera of a dormant volcano. The vaults fell into disuse
, usually when no one is watching. Often the rocks obstruct the approach to the emerald dragon’s lair, with boulders moving to block narrow defiles, way-markers tumbling off the path, or smaller stones
Monsters
Fizban's Treasury of Dragons
(and more paranoid) dragons employing several layers of such defenses.
Emerald Dragon Lair Features
The emerald dragon lair shown in map 5.8 is a series of ancient vaults situated beneath a city
dragon’s lair sometimes move of their own accord, usually when no one is watching. Often the rocks obstruct the approach to the emerald dragon’s lair, with boulders moving to block narrow
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Monstrous Traits Consider undermining players’ expectations about what a creature is or can do by making tweaks to the traits in its stat block. Adding a sahuagin’s Blood Frenzy trait to a different
that appear in existing monster stat blocks, but those are a good starting point. Feel free to invent your own.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
(see their description and stat block at the end of the adventure). The observers are tasked with monitoring the streets to ensure nothing has penetrated the city’s defenses. If an observer detects
Security Forces Tockworth created two primary types of automatons to protect Little Lockford: Clockwork Defenders. Little Lockford has twenty clockwork defenders (see their description and stat block
Goblin
Legacy
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Species
Volo's Guide to Monsters
the fringes of a society first test its defenses by stealing objects, and if these crimes go unpunished, they begin stealing people.
Enslaved creatures receive the worst treatment the goblins can dish
goblin is a sorcerer with the wild magic origin whose every casting, including cantrips, is accompanied by a wild magic surge. Use the mage stat block in the Monster Manual to represent this goblin, adding
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
succeed on a DC 14 Wisdom (Perception) check also notice these blocks, which constitute the temple’s outer defenses. Each block is a 40-foot-tall, 40-foot-wide, 20-foot-thick slab held up by mechanisms
buried in the mountainside. When the lever in area 2A is moved to the down position, the block of stone closer to the entrance (area 1) falls, sealing off the tunnel. When the lever in area 2B is moved
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Quest: Testing the Defenses Andrella has an unusual request. Once she learns the characters are adventurers, she dismisses the guards and says the following to the party: “I want to observe how my
before the open gate. If necessary, use the Guard stat block to represent each soldier. As an action, a character can try to bypass the soldiers and make one of these ability checks: DC 15 Dexterity
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Running This Chapter Review the chardalyn dragon’s stat block and description in appendix C before running this chapter of the adventure. Stopping the dragon will be a daunting task for the
dogsled ride back to Ten-Towns. The “Dragon Scourge” section describes how long it takes for the dragon to reach each town, the defenses each settlement musters against it, and the likely outcome if no
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Rookledust (neutral good rock gnome) moved to Nightlund decades ago from the distant gnome homeland of Mount Nevermind. She uses the acolyte stat block, but the effects of her Spellcasting manifest from
. “The faster I talk, think, and invent, the faster I can improve my designs.” Ideal. “Not only can I make that, I can make it better!” Bond. “Through invention, we make a more interesting world.” Flaw
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
riders fly overhead, avoiding the wall’s defenses. This provokes the “Daring Riders” encounter immediately after this encounter is resolved. Daring Riders Three Dragon Army officers mounted on Dragon Army
or another vulnerable point, two aurak draconians (see appendix B) teleport nearby using the dimension door spell and attack a Kalaman commander (use the veteran stat block). This might be Marshal Vendri, Captain Narnhelm, or another Kalaman officer.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
. If an enemy force does approach, though, these barriers do a good job of delaying any incursion until the goblinoids can rally their defenses. Inside the surrounding bulwark, the goblinoids all have
for recording “withdrawals” and reporting on inventory to the camp’s leaders. The Block Maglubiyet’s holy symbol is a headsman’s axe, and the block is where it is blessed by feeding it the lifeblood
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
their stat block later in the adventure). Their wheelbarrow contains four bodies—the remains of two adult humans (monks) who were killed in training exercises, and the remains of two forest gnomes who
, configuration, defenses, and leaders. No ability check is needed to follow the monks’ tracks back the way they came, since the wheelbarrow leaves a deep furrow in the earth. Characters who follow these tracks
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
them.
Tasha
Armies require protection, and someone has to put things back together if defenses fail. A combination of protector and medic, a Battle Smith is an expert at defending others and
borne you a companion, a steel defender. It’s friendly to you and your companions, and it obeys your commands. See its game statistics in the Steel Defender stat block, which uses your proficiency
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Battle Smith Battle Smith with Steel Defender Armies require protection, and someone has to put things back together if defenses fail. A combination of protector and medic, a Battle Smith is an
has borne you a companion, a steel defender. It’s friendly to you and your companions, and it obeys your commands. See its game statistics in the Steel Defender stat block, which uses your
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Hands, dedicated to Gond, presents an altogether less peaceful experience. Here, all the great innovative minds of the city invent and experiment, attempting to create everything from flying machines
to Nature, just a block away from the Tower of Luck, are resplendent gardens dedicated to nature gods like Mielikki and Silvanus. The park is closed to all except residents of the Sea Ward. Yet from
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
suffers a 10-foot reduction to her speed. Treasure. Gum-Gum’s sack contains several muffins, a block of cheese, a cooked chicken, a frying pan, an iron pot, a bullseye lantern, two flasks of oil, a set
abandoned village ripe for conquest while leaving its defenses more or less intact. Kella isn’t alone. The morning after the cloud giants attacked, a flying snake carrying a message from her Zhent
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
the party to enter the castle undetected. Cultists haul the supplies to the kitchen (area 15) and carry the treasure chests down to the dragon’s main hoard chamber (area 25). Walls and Aerial Defenses
also keep those within from falling to their deaths, and they block the wind. By Day. Three ogres stand guard atop each gate tower (see area 6B). They can shout for reinforcements, which come from areas
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
. Telekinetic Ray In addition to functioning as the beholder’s arms and hands for everyday tasks, the telekinetic ray is essential for building traps and other lair defenses, such as positioning the weights for a
falling block trap. This ray allows a beholder to station its minions in parts of the lair that can otherwise be accessed only by climbing or flying, preventing the occupants from escaping. A
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
the party to enter the castle undetected. Cultists haul the supplies to the kitchen (area 15) and carry the treasure chests down to the dragon’s main hoard chamber (area 25). Walls and Aerial Defenses
also keep those within from falling to their deaths, and they block the wind. By Day. Three ogres stand guard atop each gate tower (see area 6B). They can shout for reinforcements, which come from
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
Contact The easiest approach is to have Kwalish in area O7 when the characters arrive — an elderly gnome arcane inventor (use the evoker stat block from Volo’s Guide to Monsters) working on his latest
throughout the lab can access the armor’s controls given enough time. Even after accessing the controls, though, no one can approach the armor without setting off its automatic defenses. See the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
woods block the view upslope, making it difficult to ascertain the origin of the smoke (a natural chimney). Have the party’s guide make a DC 10 Wisdom (Survival) check when the group first enters the
Mountain Door, the orc army burrowed into the hillside to circumvent the dwarven defenses. The tunnel is still passable, but its entrance is choked with brush and debris. If the characters enter this area
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
detrimental. You can choose such properties from the tables in this section or determine them randomly. You can also invent new beneficial and detrimental properties. These properties typically change each
percent chance that you attract the attention of a god who sends an avatar to wrest the Artifact from you. The avatar has the same alignment as its creator and uses the Empyrean stat block. Once it
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
upon a reality the world isn’t ready to face: an operational colossus (see the stat block in chapter 6). Entering a Colossus Map 4.8 shows a fallen colossus. The mostly hollow interior of a colossus
though a colossus has fallen, its docent nodes and elemental defenses might still be active. The dragonshards that once bound the elemental that powered the colossus’s main weapon might have been
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Creating a Monster Stat Block If you want a full monster stat block, use the following method to create your new monster. The introduction to the Monster Manual explains all the components of a
monster’s stat block. Familiarize yourself with that material before you begin. In the course of creating your monster, if you find yourself unable to make a decision, let the examples in the Monster
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
zero. The cloud doesn’t block sound, however.
Defenses. The castle’s crenellated battlements are 10 feet tall and 5 feet wide. Arrow slits are 10 feet tall, 10 feet above the floor, and 5 feet wide
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
Player Version Three zombies process the dead under the supervision of two Duster morticians (each uses the cultist stat block). An animated coffin (see the appendix) loiters nearby. Periodically, the
, characters journey to the Nevervault, a hazardous containment crypt deep beneath the Mortuary for creatures that should be dead but somehow aren’t. The defenses for the vault and several threats within are
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
additional direction for roleplaying these individuals.
Several other named guild members are highlighted in sidebars.
Soldier Soldiers are found in many of Ravnica’s guilds. The soldier stat block
.
Azorius NPCs
Role Appropriate Stat Block
Arrester Knight or veteran
Azorius soldier Soldier*
Hussar (cavalry) Soldier* mounted on a warhorse or a griffon
Magical
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
heard by the orc in area 4 and then attempt to flee to area 3. See the “Mountain Door Defenses” sidebar. If the archers are alerted to the party’s presence, they open fire on intruders on the ledge and in
area 2. See area 4 for more information. MOUNTAIN DOOR DEFENSES
The orcs are well prepared for a frontal assault on the Mountain Door. They follow the sequence of activity described below to the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
stat block), but Velkora is a mason and an acolyte of the dwarven god Moradin. Her healing powers would be a welcome resource at the High Hall. All three dwarves speak Common and Dwarvish, and have
himself as Orin Ragron, a blacksmith who had a shop in Elturel. Orin is actually an incubus in disguise named Faltrax. The incubus is trying to gain information on the defenses of Elturel, which it then
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
since they arrived. The goblins tried to block the rift with two lab tables, not realizing that grells from the Feeder Trenches (see the “Rift in Reality” section below) could simply float over the
is Oshundo the alhoon (see the accompanying stat block). It isn’t likely to notice intruders in Illithinoch until they enter its room. Oshundo is concentrating on several old Underdark maps and
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
. They use the pegasus stat block, with these changes: The glass pegasi are Constructs with immunity to exhaustion and the charmed, frightened, paralyzed, and petrified conditions. They have AC 15 while
layout and defenses, but he’s not inclined to share information with strangers. As soon as he hears a door to this room being opened, Thinnings ducks into the narrow space under or behind one of the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
wight, an undead monster that thirsts for life essence. Two of the piles of bones are ogre skeletons (use the ogre stat block; give it the undead creature type, vulnerability to bludgeoning damage
. During the final assault of the orcs, Arundil used his magic to escape the slaughter. He returned to find all his kinfolk dead. Overwhelmed by grief, he tried to repair some of the complex’s defenses
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
field of fire over the terrace before the castle gates. Two goblins with shortbows stand near the arrow slit.
Cragmaw Castle’s main defenses are its secret location and the appearance of having been
room’s upper reaches, overlooking the floor. To the north, heavy curtains block a matching pair of archways. Between the archways is a cracked but ornately carved stone brazier.
This chamber is home to a
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Divide 100 XP equally among the characters if the party detects or survives the trap. 3. Archer Post Cragmaw Castle’s main defenses are its secret location and the appearance of having been abandoned. In
figures are sculpted along the room’s upper reaches, looking down on the floor below. To the north, heavy curtains block a matching pair of archways. Between the archways is a cracked but ornately carved
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
when their hunting patrols encounter other beings, they always look for ways to capture their foes instead of killing them. Goblins that run up against the fringes of a society first test its defenses
origin whose every casting, including cantrips, is accompanied by a wild magic surge. Use the mage stat block in the Monster Manual to represent this goblin, adding darkvision and the Nimble Escape






