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                        Returning 35 results for 'degree interest are bad'.
                    
                
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     conclave has a deeper connection to the Worldsoul than I do.
6
Iâm trying to atone for the life of crime I led before I joined the Selesnya, but I find it hard to give up my bad habits
                                                
                                            
                                                
                                                     my former guild and joined the Selesnya along with a close friend.
4
The dryad at the head of my enclave has taken an interest in my activities.
5
A sibling is an instructor at the guild
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     homeless and unfortunate. You know where to go in the Lower City and Outer City for anonymity. In these slums and alley camps, you can get a damp bed and a bad meal, but also a degree of privacy and no
                                                
                                            
                                                
                                                     a frivolous lark. Youâve maintained a solitary vigil outside the cavern entrance ever since.
2
You crossed the Guild in a bad way. Fortunately, its members think youâre dead. Less
                                                
                                            
                                        
                                                    Aarakocra
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Species
                                                    Elemental Evil Player's Companion
                                                    
                                                
                                            
                                                     changes in the prevailing winds that they regarded as a bad omen.
Unlike the aarakocra of other worlds on the Material Plane, the aarakocra of the Realms rarely travel to the Elemental Plane of Air
                                                
                                            
                                                
                                                    .
Great Purpose
Aarakocra enjoy peace and solitude. Most of them have little interest in dealing with other peoples and less interest in spending time on the ground. For this reason, it takes an
                                                
                                            
                                        
                                                    Orc
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     everywhere in the world around them, and the priests of a tribe are entrusted with the responsibility of identifying these signs and omens â both good and bad â and deciding how the tribe should
                                                
                                            
                                                
                                                     ward off diseases if they are worn.
Donât stand inside a ring of stones, mushrooms, or any other kind of circle.
Seeing a shooting star before a battle is bad luck. To ward it off, you must
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     granted will be to you new wonders that youâve never laid eyes on before. By the same token, youâre a person of interest, for good or ill, to those around you almost anywhere you go.
 
                                                
                                            
                                                
                                                    ;t a native, your reason for leaving âhomeâ probably has something to do with getting away from a bad situation.
 
Feature: All Eyes on You
Your accent, mannerisms, figures of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                     where to go in the Lower City and Outer City for anonymity. In these slums and alley camps, you can get a damp bed and a bad meal, but also a degree of privacy and no questions asked. Living here
                                                
                                            
                                                
                                                     crossed the Guild in a bad way. Fortunately, its members think youâre dead. Less fortunately, maintaining that deception might require you to stay in hiding until you actually are. 3 You study the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     where to go in the Lower City and Outer City for anonymity. In these slums and alley camps, you can get a damp bed and a bad meal, but also a degree of privacy and no questions asked. Living here
                                                
                                            
                                                
                                                    . 
   2  You crossed the Guild in a bad way. Fortunately, its members think youâre dead. Less fortunately, maintaining that deception might require you to stay in hiding until you actually are. 
   3
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     need to be somber or shocking. Action, mystery, and comedy can feature in your adventures to any degree. Heroes can be bold monster-hunters or bumbling mystery-solvers. Choose what elements of this
                                                
                                            
                                                
                                                     attention for both of us. Weâve found no trace of Vhorishkova since arriving, but I feel her watching. Itâs like sheâs everywhere.
 Itâs bad here, Uncle. Not snake-headed hogs bad. Like, full Delmunster
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     around them, and the priests of a tribe are entrusted with the responsibility of identifying these signs and omens â both good and bad â and deciding how the tribe should react to them. As a race, orcs
                                                
                                            
                                                
                                                     stones, mushrooms, or any other kind of circle. Seeing a shooting star before a battle is bad luck. To ward it off, you must swallow a stone. A tribute of elf ears brings favor from Gruumsh. If you bury
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm Lordâs Wrath
                                                    
                                                
                                            
                                                    Bad News As the partyâs ship sails north toward the Thunder Cliffs, a southward-sailing vessel approaches them. The ships drop anchor and the captain of the other vessel, called the Uneasy Alliance
                                                
                                            
                                                
                                                    , comes aboard the ship. This captain, a human named Captain Starling Winchet, trades stories and ale with the captain and crew of the charactersâ ship. She tells a tale that is of particular interest
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    Beholders: Bad Dreams Come True To those who would seek to conquer beholders or merely understand them, nearly everything about their quarry is unfathomable. These bizarre creatures are possessed of
                                                
                                            
                                                
                                                     those of humans and other intelligent creatures. The difference is one of degree. For instance, where a prideful, confident human might be cowed by a serious threat, the arrogance of a beholder knows
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                    . What better way to think of the big bad monster at the center of a web of even bigger and badder plans than as the CEO of a megacorporation, using every resource to dominate the market? What is an
                                                
                                            
                                                
                                                     present them with even more hurdles to overcome. The often bizarre, unfeeling, and surreal elements of corporate and business life can add a degree of danger or absurdity to even the most run-of-the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     player any or all of the following questions: Which of the three pillars of adventuring (combat, exploration, roleplaying) interest you the most? How much humor do you like in the game? What level of
                                                
                                            
                                                
                                                     zero that turns out to have an adverse effect on peopleâs enjoyment of the game, you may jettison or revise the house rule to create a better gaming experience for everyone. Donât feel bad if a house
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     cruel and capricious goddess who must be propitiated to avoid attracting her attention and interest in a negative way. Beshabaâs name is invoked when someone is beset by bad luck â which could be as
                                                
                                            
                                                
                                                     which good luck wouldnât play a part but bad luck might. For example, someone rolling dice would invoke Tymora because they want random chance to fall in their favor, but someone about to cross a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     on the degree of failure. For example, a character who fails to disarm a trapped chest might accidentally spring the trap if the check fails by 5 or more, whereas a lesser failure means the trap wasnât
                                                
                                            
                                                
                                                     automatic failure is bad enough. And characters typically make so many attack rolls that theyâre bound to roll dozens of natural 1s over time. What might seem like an interesting consequence, like breaking the weapon used for the attack, will quickly get tiresome.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     interested not only in punitive justice, but also in the establishment of fair and equitable relationships among people and gods, in service to the common good. He also takes an interest in the bonds of
                                                
                                            
                                                
                                                    , who both have a degree of the arrogance he demonstrates. Thassa and Nylea, by contrast, arenât bothered by his efforts because they see themselves as being safely outside his reach. He could declare
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     greatwyrms who have undergone a sort of apotheosis, joining multiple echoes of themselves into a single powerful form. A few are ancient dragons who have cultivated their dragonsight to such a degree that
                                                
                                            
                                                
                                                     become some of the most formidable creatures in the multiverse without relying on any external power, and they learn self-sufficiency and self-interest from the moment of their hatching. They do not
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     Naerytar. Rezmir allowed us to keep some pearls, a ring, and a handful of small stones.â Other papers are of less interest; most of them have bad poetry about dragons. The smaller chamber off the main one
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     fidgeting with her clutch all night. Has she gotten some sort of bad news? Maybe sheâs about to fire someone! 2 Sometimes the museum keeps displays hidden in the basement at night. The curator must think
                                                
                                            
                                                
                                                     with Dr. Dannell. She deeply dislikes the anthropologist due to Dr. Dannellâs interest in the occult. If the characters mention Dr. Dannellâs fears about the Murkmire Stone, Alda snorts, dismisses their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                    . Rezmir allowed us to keep some pearls, a ring, and a handful of small stones.â Other papers are of less interest; most of them have bad poetry about dragons.
 The smaller chamber off the main one contains
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    . Each capsule is tilted at a 45-degree angle, connected to metal floor panels with thick copper wires, and coated in a thin, slimy residue.
 Illithids. Four mind flayers carrying dark sheets of metal
                                                
                                            
                                                
                                                     tries to create enough situations of interest in the tavern to keep its captive audience engaged. Extremiton appears in the Yawning Portal as its gruff proprietor, Durnan, though it can inhabit other
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     franchises. The versatility of an airship allows for the rapid shipping of goods, mercenaries, and loot. Such a vessel also allows a quick escape from sticky developments and deals gone bad. Battle
                                                
                                            
                                                
                                                     speed of the shipâs propeller, with one 90-degree turn. If the helm is destroyed, the ship canât turn.
 Control: Balloon
 Armor Class 12
 Hit Points 75
 If its balloon is destroyed, a battle
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     meeting halls for business owners, solicitors, publishers, and the like that the Castle Ward has the smallest resident population of all the wards. Many landmarks of interest are found in this ward
                                                
                                            
                                                
                                                     parted ways. Mirt kept on with a life of adventure, while Durnan built the tavern called the Yawning Portal over the Well and now, almost two centuries later, charges coin to descend into it. Not a bad
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     of Yan-C-Bin as well. Amarath and Nâvon wish to make contact with a cloud giant and have no interest in dealing with anyone else. If the characters get in the way, the cultists ignore them and call
                                                
                                            
                                                
                                                     cultists is concluded, Zephyros feels bad about keeping their gift and gives the pouch of faerie dust to the characters, believing they might get more use out of it than he will.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     excellent adventure seeds. Whenever a complication or rival draws the interest of the players, the DM can make a note of that for future development. As the campaign progresses, the agendas of rivals
                                                
                                            
                                                
                                                     campaign story unfolds. Perhaps the characters were forced to slay an evil guard in a raid gone bad. Later, their majordomo engages in a little gambling as part of a franchise task âŠ and finds the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     inspired by, and which flavors of fantasy (outlined in chapter 5) interest you. Being transparent with your players allows them to decide if this is a game they want to play, which is best to know
                                                
                                            
                                                
                                                    â in chapter 3 for suggestions). Scott Murphy  Conflicts between characters arenât always bad, but they can get in the way of the game Communicating Limits. Make sure everyone is comfortable with how
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     can be shackled and shipped beyond the Darklake District. Resisting arrest is a truly bad idea; every duergar around is reinforcement. If the characters get arrested, you can interrupt their transfer
                                                
                                            
                                                
                                                    . Alternatively, an agent of the Keepers of the Flame can stop the guards before they take the characters to Overlake Hold (see âThemberchaudâs Lairâ for information regarding the keepersâ interest in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     to regain its integrity and standing, several bad apples threaten to impede that progress with their sinister ventures. Esveleâs brother, Kressando, was sent to Skullport to conduct secret meetings
                                                
                                            
                                                
                                                     with the Xanathar Guild and gauge interest in setting up a slave trade in Skullport, far from the eyes of Waterdavian authorities. Esvele didnât learn of this meeting until after Kressando vanished, and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     rumors, and building a bad reputation around town. As a rule of thumb, a character has a 10 percent chance of triggering a complication for each workweek of carousing. Lower-Class Carousing Complications
                                                
                                            
                                                
                                                     some quest on behalf of a temple or a guild. 3 A social gaffe has made you the talk of the town.* 4 A particularly obnoxious person has taken an intense romantic interest in you.* 5 You have made a foe
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                    . Characters with no special interest in serving a deity might participate in the âScales of Warâ prelude instead. The prelude unfolds in a surreal, dreamlike situation where characters can follow a
                                                
                                            
                                                
                                                     anything in particular to the characters but feel like a bad omen. Lost and Found Prior to the vision, the characters were traveling to Vogler and had stopped to camp or rest near a forested path. After
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     into hierarchical ranks. Only storm giants, largely solitary and imagining themselves above such petty concerns, have no interest in ranking themselves. Regardless of a giantâs ranking within its kind
                                                
                                            
                                                
                                                     betting on the outcomeâand at least one giant is meddling behind the scenes to increase the likelihood of one side winning. 5 A cloud giant who recently lost a large amount of money on bad bets tries to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     to warehouses, caravan yards, and workspace. It includes the Mirabar Shield, the fortified compound that represents Mirabarâs trading interest in Luskan. Mirabar uses it as a base to trade with the
                                                
                                            
                                                
                                                     located. South of the Run are the slums, the âbadâ area of town. Near the slums is the Captainâs Close, where the residences of High Captains Taerl and Suljack stand, but the area is otherwise quite poor
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     inspired by, and which flavors of fantasy interest you. Being transparent with your players allows them to decide if this is a game they want to play, which is best to know before play begins. Being
                                                
                                            
                                                
                                                    . Conflicts between characters arenât always bad. Itâs OK for characters (and players) to disagree about how to deal with a captured enemy or which side to back in a brewing war. If the disagreement gets
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     adventurer and one of the oldest people in Phandalin, he remains aloof from town politics and focuses his interest on the traveling merchants and food-related businesses in Phandalin that buy his wares
                                                
                                            
                                                
                                                     Phandalinâ above), Linene works tirelessly to keep the coster operational through good times and bad. Most of the goods in the Playerâs Handbook can be purchased here. Linene can special order items
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     serve the guildâs interests well, it promises to take care of you. Guilds hate to waste valuable assets, after allâthatâs just bad business. Types of Guild The guild structure covers a swath of business
                                                
                                            
                                                
                                                     Attentive Overseer. A guild representative takes personal interest in your groupâs tasks. They follow your exploits and know of your adventures before you return to report. Despite the unsettling depth of
                                                
                                            
                                        






