Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 35 results for 'demands implanted are bonus'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        defends implanted are bonus
                                    
                                
                                    
                                        defends implant are bonus
                                    
                                
                                    
                                        demons imparted are bonus
                                    
                                
                                    
                                        demons implanted are bonus
                                    
                                
                                    
                                        demand implanted are bonus
                                    
                                
                        
                    
                
                        
                                                     Magic Items
                                                    Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     3d6 Psychic damage. On a failed save, the wielder is dominated by the sword, as if by the Dominate Monster spell, and the sword demands blood. The spell effect ends when the swordâs demand is met
                                                
                                            
                                                
                                                    .
Magic Weapon. You gain a +3 bonus to attack rolls and damage rolls made with the sword, which scores a Critical Hit on a roll of 19 or 20 on the d20 and deals an extra 2d10 Slashing damage to Undead
                                                
                                            
                                        
                                                     Monsters
                                                    The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     knocked prone. If the target is prone, Envy can make one attack with its claws against it as a bonus action.Bite. Melee Weapon Attack: +8;{"diceNotation":"1d20+8","rollType":"to hit","rollAction":"Bite
                                                
                                            
                                                
                                                    ;s magic from harming one another. When the characters first grace the iron lion with their presence, it demands their obeisance and commands them to kneel before it. If the characters do as Envy
                                                
                                            
                                        
                                                     Monsters
                                                    Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    Industrious. The leprechaun is proficient with all artisanâs tools and adds double its proficiency bonus to ability checks made with them.
Reluctant Refusal. When a creature offers the
                                                
                                            
                                                
                                                     powers on behalf of those who offer them gifts. Leprechauns despise greed and are spiteful toward anyone who makes demands without first offering a gift or, worse, anyone who tries to steal from them
                                                
                                            
                                        
                                                     Magic Items
                                                    Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     tooth replaces one of your teeth as if you implanted it (potentially replacing another implanted tooth, see below).
Each tooth can only be used once. Track which teeth have been used. If a toothâs
                                                
                                            
                                                
                                                     your own teeth falls out, and the drawn tooth takes its place, resizing to fit in your mouth. Once the tooth is implanted, you gain the effect noted in the Implanted Effect column. The tooth can
                                                
                                            
                                        
                                                     Monsters
                                                    Monstrous Compendium Vol. 4: Eldraine Creatures
                                                    
                                                
                                            
                                                     embellish their various weapons.
The high fae are ruled by Talion, the Kindly Lord. Talion is as strange, ancient, and fickle as the wilds of Eldraine, and the Kindly Lord demands fealty and respect from
                                                
                                            
                                                
                                                     transformation ends if the high fae is reduced to 0 hit points, uses this bonus action again, or uses a bonus action to revert to its true form.
                                                
                                            
                                        
                                                     Monsters
                                                    Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    ;s victims have dwindled, tales of the medusa queen and the divine secrets she hoards have not. Hythonia eagerly trades the mysteries she knows but demands a constant price: a beautiful individual to
                                                
                                            
                                                
                                                    :
Hythonia briefly animates creatures that have been petrified by her gaze. Each statue attacks one creature within 5 feet of it, with a +11 bonus to hit and dealing 10 (3d6);{"diceNotation":"3d6
                                                
                                            
                                        
                                                    Sword of Kas
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Magic Items
                                                    Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     grants a +3 bonus to attack and damage rolls made with it. It scores a critical hit on a roll of 19 or 20, and deals an extra 2d10 slashing damage to undead.
If the sword isnât bathed in blood
                                                
                                            
                                                
                                                     dominated by the sword, as if by the dominate monster spell, and the sword demands that it be bathed in blood. The spell effect ends when the swordâs demand is met.
Random Properties. The Sword of Kas
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     intelligence for as long as the swarm persists. The swarm also awakens latent psionic abilities implanted within each cranium rat by its mind flayer creators, bestowing upon the swarm psionic powers. Cranium
                                                
                                            
                                                
                                                     (+0) 
 
  CHA
  8 (-1)
Senses darkvision 30 ft., passive Perception 10
 Languages telepathy 30 ft.
 Challenge 0 (10 XP) Proficiency Bonus +2
 Telepathic Shroud. The cranium rat is immune to any
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                    Blade Lieutenant Blade lieutenants lead subordinates on raids on behalf of the Lord of Blades. Soldiers who fail to meet a lieutenantâs demands are harshly disciplined. Blade Lieutenant Medium
                                                
                                            
                                                
                                                     16
 Languages Common
 Challenge 9 (5,000 XP) Proficiency Bonus +4
 Pack Tactics. The lieutenant has advantage on an attack roll against a creature if at least one of the lieutenantâs allies is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Infernal Machine Rebuild
                                                    
                                                
                                            
                                                     characters claim any missing components of the Infernal Machine, those components can be added to the mechanical guide, providing a +2 bonus to this check per component. You might decide that neither agent
                                                
                                            
                                                
                                                    ), and which is forced to use its powers as Ursas demands. Though the quarut is programmed to prevent it from revealing its plight outright, it might provide clues during the adventure that all is not as it seems.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     retain their heightened intelligence for as long as the swarm persists. The swarm also awakens latent psionic abilities implanted within each cranium rat by its mind flayer creators, bestowing upon
                                                
                                            
                                                
                                                    )
 
  INT
 4(â3)
 
  WIS
 11(+0)
 
  CHA
 8(â1)
Senses darkvision 30 ft., passive Perception 10
 Languages telepathy 30 ft.
 Challenge 0 (10 XP)
 Illumination. As a bonus action, the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     mission of every barghest, implanted in it by the General of Gehenna, is to consume souls. It eats these souls by devouring the bodies of those it kills, preferring goblinoids.  A barghest hungers for
                                                
                                            
                                                
                                                     Immunities poisoned
 Senses blindsight 60 ft., darkvision 60 ft., passive Perception 15
 Languages Abyssal, Common, Goblin, Infernal, telepathy 60 ft.
 Challenge 4 (1,100 XP) Proficiency Bonus +2
 Fire
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                     has a +1 bonus to Intelligence checks and Intelligence saving throws. It can speak and understand all languages. The Sphinxâs Riddle. Instead of asking a traditional riddle that the characters must
                                                
                                            
                                                
                                                     solve, the enhanced sphinx demands that they ask a question that it cannot answer. This could be a riddle, a secret, a logical contradiction, or any other question â but the sphinx warns the characters
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     situation demands it. Iriad
 1st-Level Expert; 
 Medium Humanoid (Elf), Chaotic Good
 Armor Class 14 (leather armor)
 Hit Points 11 (2d8 + 2)
 Speed 35 ft.
   STR
  11 (+0) 
 
  DEX
  16 (+3
                                                
                                            
                                                
                                                    , Survival +3
 Senses darkvision 60 ft., passive Perception 13
 Languages Common, Elvish
 Proficiency Bonus +2
 Bonus Proficiencies. Iriad is proficient with simple weapons, light armor
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     without being implanted in a brain so they canât become such threats. Neothelids are not intelligent enough for elder brains to detect, so mind flayers are always alert for signs of their presence
                                                
                                            
                                                
                                                     blindsight 120 ft. (blind beyond this radius), passive Perception 13
 Languages â
 Challenge 13 (10,000 XP) Proficiency Bonus +5
 Creature Sense. The neothelid is aware of the presence of creatures within
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    . Leprechauns despise greed and are spiteful toward anyone who makes demands without first offering a gift or, worse, anyone who tries to steal from them. They delight in pranking such foolish creatures or
                                                
                                            
                                                
                                                    ., passive Perception 14
 Languages Common, Sylvan
 Challenge 4 (1,100 XP) Proficiency Bonus +2
 Industrious. The leprechaun is proficient with all artisanâs tools and adds double its proficiency bonus
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     through each of them. It demands to know who the characters are, why theyâre in its house, and how theyâll make amends for their trespasses. Whether the spirit can be placated and how is up to you
                                                
                                            
                                                
                                                     Bonus. If destroyed or exorcised, the painting returns to normal, the spirit no longer speaks through it, and no further ghouls emerge. Treasure. Those who open the lockbox hidden behind the portrait
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     naga uses a bonus action to speak a magic command word that causes two minotaur skeletons to rise from the bones on the floor. The skeletons obey the naga. Ukurlahmu speaks strangely. When it asks a
                                                
                                            
                                                
                                                     are amplified and sound ten times louder than normal. The tortoise-shell shield belongs to Sekelok, and only he is allowed to touch it. If a character removes the shield from the wall, Ukurlahmu coldly demands that it be returned it to its hook, attacking if this instruction is ignored.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     efforts of reckless magic-users, or the last act of a dying dragon. What blessing demands more yet inspires greater works than the blood of Tiamat?
 âWyrmlord Azarr Kul, Half-Dragon
 Half-Dragon
                                                
                                            
                                                
                                                    ). Dexterity Saving Throw: DC 14, each creature in a 30-foot Cone. Failure: 28 (8d6) damage of the type chosen for the Draconic Origin trait. Success: Half damage.
 Bonus Actions
 Leap. The half-dragon jumps up to 30 feet by spending 10 feet of movement.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     demands the sacrifice of hundreds of snakes and requires the abomination to bathe in the blood of their enemies. The transformation is quick but painful. Anathemas consider themselves demigods on the path
                                                
                                            
                                                
                                                    
 Senses blindsight 30 ft., darkvision 60 ft., passive Perception 21
 Languages Abyssal, Common, Draconic
 Challenge 12 (8,400 XP) Proficiency Bonus +4
 Magic Resistance. The anathema has advantage on
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Creating a Wizard Creating a wizard character demands a backstory dominated by at least one extraordinary event. How did your character first come into contact with magic? How did you discover you
                                                
                                            
                                                
                                                     sleep.   Level
   Proficiency
Bonus
   Features
   Cantrips
Known
   â Spell Slots per Spell Level â
   1st
   2nd
   3rd
   4th
   5th
   6th
   7th
   8th
   9th
    1st
 +2
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    Orc Eye of Gruumsh When an orc slays an elf in Gruumshâs name and offers the corpse of its foe as a sacrifice to the god of slaughter, an aspect of the god might appear. This aspect demands an
                                                
                                            
                                                
                                                    
 Challenge 2 (450 XP)
 Aggressive. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.
 Gruumshâs Fury. The orc deals an extra 4 (1d8) damage when it hits with a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     happily volunteer.â Flaw. âMy impatience sometimes demands that I strike out on my own while my comrades-in-arms waste time deliberating.â Combat Notes Molliver likes to get up close and personal in fights
                                                
                                            
                                                
                                                    , Sleight of Hand +7, Stealth +7
 Senses passive Perception 9
 Languages Common
 Challenge 3 (700 XP) Proficiency Bonus +2
 Evasion. When subjected to an effect that allows a Dexterity saving throw to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Intro to Stormwreck Isle
                                                    
                                                
                                            
                                                     players might agree to pay tribute to the Scaled Queen. The merrow initially demands a payment of 400 gold pieces (gp) or its equivalent in goods. This is the value of all the goods in the hold. The
                                                
                                            
                                                
                                                    ) Proficiency Bonus +2
 Amphibious. The merrow can breathe air and water.
 Actions
 Multiattack. The merrow makes two Rend attacks.
 Rend. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 8 (2d4 + 3) piercing damage.
Linda Lithén
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     that grants a +3 bonus to attack and damage rolls made with it. It scores a critical hit on a roll of 19 or 20, and deals an extra 2d10 slashing damage to undead. If the sword isnât bathed in blood
                                                
                                            
                                                
                                                     dominated by the sword, as if by the dominate monster spell, and the sword demands that it be bathed in blood. The spell effect ends when the swordâs demand is met.  Sword of Kas Random Properties. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     progenitors, though, and they often drain the enclavesâ resources with their selfish demands. Uninterested in building lairs, spiderdragons weave powerful webs and eat an abundance of prey before losing
                                                
                                            
                                                
                                                    
 Damage Resistances poison, psychic
 Senses darkvision 90 ft., passive Perception 16
 Languages Abyssal, Draconic, Undercommon
 Challenge 11 (7,200 XP) Proficiency Bonus +4
 Magic Resistance. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     save, the wielder takes 3d6 Psychic damage. On a failed save, the wielder is dominated by the sword, as if by the Dominate Monster spell, and the sword demands blood. The spell effect ends when the
                                                
                                            
                                                
                                                     swordâs demand is met. Magic Weapon. You gain a +3 bonus to attack rolls and damage rolls made with the sword, which scores a Critical Hit on a roll of 19 or 20 on the d20 and deals an extra 2d10
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                    . 4 You were implanted with a mind flayer tadpole, but the ceremorphosis never completed. And now its psionic power is yours. When you use it, your flesh shines with a strange mucus. 5 As a child, you
                                                
                                            
                                                
                                                     between your mind and the mind of another. As a bonus action, choose one creature you can see within 30 feet of you. You and the chosen creature can speak telepathically with each other while the two of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     your pact will play in your characterâs adventuring career. Your patronâs demands might drive you into adventures, or they might consist entirely of small favors you can do between adventures. What kind
                                                
                                            
                                                
                                                     charlatan background. Third, choose the eldritch blast and chill touch cantrips, along with the 1st-level spells charm person and witch bolt.   Level
   Proficiency
Bonus
   Features
   Cantrips
Known
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    , the redcap demands to be paid in victims. A patron who tries to stifle a redcapâs natural and necessary urge for blood risks becoming the redcapâs next target. Redcap
 Small Fey, Typically Chaotic
                                                
                                            
                                                
                                                    )
Skills Athletics +6, Perception +3
 Senses darkvision 60 ft., passive Perception 13
 Languages Common, Sylvan
 Challenge 3 (700 XP) Proficiency Bonus +2
 Iron Boots. The redcap has disadvantage
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     with a +1 bonus per 50 gp spent beyond the initial 50 gp, to a maximum of +6. In addition, a character who has access to a particularly well-stocked library or knowledgeable sages gains advantage on this
                                                
                                            
                                                
                                                     Complications table. Research Complications  d6 Complication   1 You accidentally damage a rare book. 2 You offend a sage, who demands an extravagant gift.* 3 If you had known that book was cursed, you never
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     can transform at will or when their magical nature demands, many weretigers are nocturnal and transform into their bestial shapes at night. Some weretigersâ transformations might also be tied to the
                                                
                                            
                                                
                                                     Attack Roll: +4, range 150/600 ft. Hit: 11 (2d8 + 2) Piercing damage.
 Bonus Actions
 Prowl (Tiger or Hybrid Form Only). The weretiger moves up to its Speed without provoking Opportunity Attacks. At the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    . If the characters try to cut a deal with Arkhan â for a vial of Tiamatâs blood or help contacting the dragon queen herself â Arkhan demands the sacrifice of a good-aligned creature in exchange. Lulu
                                                
                                            
                                                
                                                     can also use a bonus action to call forth Asojano, a chimera lairing in the depths of the colossal dragon skull. This evil monster in the service of Tiamat considers Arkhan a friend and ally
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     likewise put teams of them to work as grisly servants. In any case, if a redcap works with another being, the redcap demands to be paid in victims. A patron who tries to stifle a redcapâs natural and
                                                
                                            
                                                
                                                    
 Languages Common, Sylvan
 Challenge 3 (700 XP) Proficiency Bonus +2
 Iron Boots. The redcap has disadvantage on Dexterity (Stealth) checks.
 Outsize Strength. While grappling, the redcap is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
                                                    
                                                
                                            
                                                     fickle as the wilds of Eldraine, and the Kindly Lord demands fealty and respect from followers. Despite having an austere demeanor, the Kindly Lord is also known for following mysterious whims
                                                
                                            
                                                
                                                     slashing from nonmagical attacks
 Senses darkvision 60 ft., passive Perception 13
 Languages Common, Sylvan
 Challenge 11 (7,200 XP) Proficiency Bonus +4
 Magic Resistance. The high fae has advantage on
                                                
                                            
                                        





