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                        Returning 30 results for 'demise imbues are bonus'.
                    
                
                        
                            
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                                                     Monsters
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                     minions to avert its own demise.
Khirad, the Star of Secrets. A blue-white star whose gifts grant insight but also reveal terrible truths.
Zhudun, the Corpse Star. A dead star that whispers of the
                                                
                                            
                                                
                                                     power to defy death.
RadiantChange Shape. The living portent magically transforms into a Humanoid while retaining its game statistics (other than its size and Brilliance trait). The transformation ends if the living portent is reduced to 0 hit points or uses a bonus action to end it.
                                                
                                            
                                        
                                                     Magic Items
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                    .
Champion. You gain a +1 bonus to weapon attack and damage rolls. This bonus lasts for 8 hours.
Chancellor. Within 8 hours of drawing this card, you can cast Augury once as an action, requiring no
                                                
                                            
                                                
                                                     the next 8 hours, you can add your proficiency bonus to your initiative rolls.
Day. You gain a +1 bonus to saving throws. This benefit lasts until you finish a long rest.
Destiny. This card protects
                                                
                                            
                                        
                                                    Merrenoloth
                                                    
    
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                                                     Monsters
                                                    Mordenkainenâs Tome of Foes
                                                    
                                                
                                            
                                                     effects.
Magic Weapons. The merrenoloth's weapon attacks are magical.
Teleport. As a bonus action, the merrenoloth magically teleports, along with any equipment it is wearing or carrying, up to 60 feet
                                                
                                            
                                                
                                                     when a Medium or smaller creature flies into that area or starts its turn flying there, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Regional Effects
A merrenoloth imbues its
                                                
                                            
                                        
                                                    Animate Dead
                                                    
    
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                                                     Spells
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    This spell creates an undead servant. Choose a pile of bones or a corpse of a Medium or Small humanoid within range. Your spell imbues the target with a foul mimicry of life, raising it as an undead
                                                
                                            
                                                
                                                     creature. The target becomes a skeleton if you chose bones or a zombie if you chose a corpse (the GM has the creature's game statistics).
On each of your turns, you can use a bonus action to mentally
                                                
                                            
                                        
                                                    Wave
                                                    
    
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                                                     Magic Items
                                                    Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     weapon, Wave happily accepts new converts.
You gain a +3 bonus to attack and damage rolls made with this magic weapon. If you score a critical hit with it, the target takes extra necrotic damage
                                                
                                            
                                                
                                                     its devotion to the sea gods, Wave fears that it was intended to bring about a particular sea godâs demise. This destiny is something Wave might not be able to avert.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    . Arcane Artillery Using methods similar to those used to produce magic weapons, a skilled spellcaster imbues a shipâs weapon with destructive energy. This weapon gains a +2 bonus to its attack and damage
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     undead servant. Choose a pile of bones or a corpse of a Medium or Small humanoid within range. Your spell imbues the target with a foul mimicry of life, raising it as an undead creature. The target
                                                
                                            
                                                
                                                     becomes a skeleton if you chose bones or a zombie if you chose a corpse (the DM has the creatureâs game statistics). On each of your turns, you can use a bonus action to mentally command any creature
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     undead servant. Choose a pile of bones or a corpse of a Medium or Small humanoid within range. Your spell imbues the target with a foul mimicry of life, raising it as an undead creature. The target
                                                
                                            
                                                
                                                     becomes a skeleton if you chose bones or a zombie if you chose a corpse (the DM has the creatureâs game statistics). On each of your turns, you can use a bonus action to mentally command any creature
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    
 Skills Arcana +3, Perception +4, Stealth +6
 Senses darkvision 120 ft., passive Perception 14
 Languages Common
 Challenge 2 (450 XP) Proficiency Bonus +2
 Magic Resistance. Sion has advantage on
                                                
                                            
                                                
                                                     saving throws against spells and other magical effects if he is in dim light or darkness.
 Shadesight. Magical darkness doesnât impede Sionâs darkvision.
 Shadowy Demise. If Sion dies, his body
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                    , increasing its speed by 30 feet until initiative count 20 on the next round. Repair. The vessel regains 22 (4d10) hit points. Regional Effects A merrenoloth imbues its vessel with magic that creates one or
                                                
                                            
                                                
                                                    ., darkvision 60 ft., passive Perception 14
 Languages Abyssal, Infernal, telepathy 60 ft.
 Challenge 3 (700 XP) Proficiency Bonus +2
 Magic Resistance. The merrenoloth has advantage on saving throws
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     of their bodyâs flesh. The transformation renders the brain ageless and imbues it with psionic power, so that it can spend eternity plotting and executing its desires. A brain in a jar can speak
                                                
                                            
                                                
                                                    
 Languages the languages it knew in life
 Challenge 3 (700 XP) Proficiency Bonus +2
 Detect Sentience. The brain can sense the presence and location of any creature within 300 feet of it that has an
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     demise.
 Khirad, the Star of Secrets. A blue-white star whose gifts grant insight but also reveal terrible truths.
 Zhudun, the Corpse Star. A dead star that whispers of the power to defy death
                                                
                                            
                                                
                                                     exhaustion
 Senses darkvision 120 ft., passive Perception 15
 Languages all
 Challenge 3 (700 XP) Proficiency Bonus +2
 Brilliance (True Form Only). The living portent sheds bright light for 30 feet
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     demise, at which point it explodesâa last act of vengeance against those who slew it. Demon lords and evil gods harness balorsâ rage by making balors commanders of armies or guardians of grave secrets
                                                
                                            
                                                
                                                     next turn.
 Bonus Actions
 Teleport. The balor teleports itself or a willing demon within 10 feet of itself up to 60 feet to an unoccupied space the balor can see.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     images of waves, shells, and sea creatures. Although you must worship a god of the sea to attune to this weapon, Wave happily accepts new converts. You gain a +3 bonus to attack and damage rolls made with
                                                
                                            
                                                
                                                     â that god. Wave harbors a secret doubt about its own nature and purpose. For all its devotion to the sea gods, Wave fears that it was intended to bring about a particular sea godâs demise. This destiny is something Wave might not be able to avert.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     join the College of Glamour at 3rd level, you gain the ability to weave a song of fey magic that imbues your allies with vigor and speed. As a bonus action, you can expend one use of your Bardic
                                                
                                            
                                                
                                                     it again until you finish a short or long rest. Mantle of Majesty At 6th level, you gain the ability to cloak yourself in a fey magic that makes others want to serve you. As a bonus action, you cast
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     dark energy that imbues your soul. At your option, you can pick from or roll on the Shadow Sorcerer Quirks table to create a quirk for your character.        Sometimes I disintegrate my shadow when I
                                                
                                            
                                                
                                                     forth a howling creature of darkness to harass your foes. As a bonus action, you can spend 3 sorcery points to magically summon a hound of ill omen to target one creature you can see within 120 feet of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     flying there, it must succeed on a DC 13 Strength saving throw or be knocked prone. Regional Effects A merrenoloth imbues its vessel with powerful magic that creates one or more of the following
                                                
                                            
                                                
                                                     Weapons. The merrenolothâs weapon attacks are magical.
 Teleport. As a bonus action, the merrenoloth magically teleports, along with any equipment it is wearing or carrying, up to 60 feet to an
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     preserving fluids and the liquefied goop of their bodyâs flesh. The transformation renders the brain immortal and imbues it with psionic power, so that it can spend eternity plotting and executing its desires
                                                
                                            
                                                
                                                    ), passive Perception 10; see also âDetect Sentienceâ below
 Languages the languages it knew in life
 Challenge 3 (700 XP) Proficiency Bonus +2
 Detect Sentience. The brain can sense the presence and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     has foreseen her own demise during a solar eclipse. In the depths of her castle, a lightning-powered device called the Orrery of Tragedies clicks and turns day and night, giving Endelyn glimpses of her
                                                
                                            
                                                
                                                    , Deception +6, Perception +3, Stealth +4
 Senses truesight 60 ft., passive Perception 13
 Languages Common, Elvish, Sylvan
 Challenge 6 (2,300 XP) Proficiency Bonus +3
 Boon of Immortality. Endelyn
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     acts accordingly. When summoned to other planes, a yugoloth fights without concern for its own well-being. On Gehenna, it is more apt to retreat or plead for mercy if its demise seems imminent. When a
                                                
                                            
                                                
                                                     pleases (unless its summoner is an ultroloth, in which case it acts as an ally of its summoner), and canât summon other yugoloths. The summoned yugoloth remains for 1 minute, until it or its summoner dies, or until its summoner takes a bonus action to dismiss it.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     to dust when used, reappearing on your occultant abacus at the next dawn. Deathâs Omen Also at rank 3, you gain the ability to read the grim portents of a creatureâs demise. As a bonus action, choose
                                                
                                            
                                                
                                                     living and the dead Position Proficiency: In addition to the proficiencies noted below, you can add your proficiency bonus to an ability check to intimidate a creature close to death, assess what disease
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     chapter). Endelyn believes her own demise will occur during an eclipse. Because there is no moon in the sky over Yon, the hag assumes the eclipse will be a symbolic display, rather than a literal one
                                                
                                            
                                                
                                                     (+3)
 
  CON
  8 (â1)
 
  INT
  1 (â5)
 
  WIS
  10 (+0)
 
  CHA
  1 (â5)
Senses passive Perception 10
 Languages â
 Challenge 0 (10 XP) Proficiency Bonus +2
 Actions
 Sting. Melee
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Locathah Rising
                                                    
                                                
                                            
                                                    . Although you must worship a god of the sea to attune to this weapon, Wave happily accepts new converts. You gain a +3 bonus to attack and damage rolls made with this magic weapon. If you score a critical
                                                
                                            
                                                
                                                     own nature and purpose. For all its devotion to the sea gods, Wave fears that it was intended to bring about a particular sea godâs demise. This destiny is something Wave might not be able to avert
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    ., passive Perception 20
 Languages all, telepathy 120 ft.
 Challenge 17 (18,000 XP) Proficiency Bonus +6
 Legendary Resistance (4/Day). If Zargon fails a saving throw, it can choose to succeed
                                                
                                            
                                                
                                                     if it starts its turn with 0 hit points and doesnât regenerate.
 Shrouded Being. Zargon canât be targeted by divination magic or perceived through magical scrying sensors.
 Slimy Demise. When
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    
 Condition Immunities charmed, frightened, poisoned
 Senses truesight 120 ft., passive Perception 21
 Languages Auran, Common
 Challenge 23 (50,000 XP) Proficiency Bonus +7
 Dimensionally Bound
                                                
                                            
                                                
                                                    , his body disintegrates into a whirl of multiversal dust that surrounds one creature responsible for his demise. That creature then hears Nafasâs last wish: for the creature to take his place.
 If the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     darkvision 30 ft., passive Perception 8
 Languages Abyssal
 Challenge 1/8 (25 XP)
 Low Cunning. The xvart can take the Disengage action as a bonus action on each of its turns.
 Overbearing Pack. The
                                                
                                            
                                                
                                                     can find and deliver more great treasures into Raxivortâs custody. If the demigod feels so inclined, he imbues the xvart with greater wisdom and charisma and grants it the spellcasting abilities of a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     feigned his demise to trick his attackers. If the characters search the bodies, they notice Seltern open his eyes. If the characters treat him kindly, Seltern tells of how forces of devils assaulted
                                                
                                            
                                                
                                                     can play a powerful song that resonates throughout the cathedral. This song grants a bonus die, a d8, to every other player character who can hear it. A character can only receive this benefit only
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     making a few too many enemies. Dzaanâs Demise. Dzaanâs trouble started after he broke away from his fellow wizards and hired adventurers to scour Icewind Dale for Netherese ruins. One group of them
                                                
                                            
                                                
                                                     body drops to 0 hit points, the ghost ends it as a bonus action, or the ghost is turned or forced out by an effect like the dispel evil and good spell. When the possession ends, the ghost reappears
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     bonus action on its first turn in combat, each helmed horror drops its glass lance (which shatters on the floor) and conjures a longsword-sized blade of fire, which appears in its free hand. The helmed
                                                
                                            
                                                
                                                     to Ghalasineâs demise.ââ If King Jhaerosâs heart is taken from the city of Ghalasine or if Charmayne is killed, Jalynvyr reverts to his true form (that of a lawful neutral, drow mage) and is no
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     and has a +5 bonus to hit with the weapon, which deals 7 (1d8 + 3) piercing damage on a hit, plus an extra 10 (3d6) piercing damage against a sworn enemy. (See chapter 7 of the Dungeon Masterâs Guide
                                                
                                            
                                                
                                                     Item Table C in chapter 7 of the Dungeon Masterâs Guide. If the characters slay Wormblod and bring proof of his demise, the couatl emerges from the altar and bestows on each of them a charm of
                                                
                                            
                                        






