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                        Returning 6 results for 'demise instincts are breathe'.
                    
                
                        
                            
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                                                     Monsters
                                                    Monstrous Compendium Vol. 4: Eldraine Creatures
                                                    
                                                
                                            
                                                    Amphibious. The hydra can breathe air and water.
Multiple Heads. The hydra has five heads. Whenever the hydra takes 30 or more damage in a single turn, one of its heads dies. If all its heads die
                                                
                                            
                                                
                                                     strong instincts of self-preservation. When a snapping hydra feels a battle's odds tipping out of its favor, the hydra lets out a raspy screech and retracts into its shell. In the wilds of Eldraine
                                                
                                            
                                        
                                                    Marid
                                                    
    
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                                                     Monsters
                                                    Monster Manual (2014)
                                                    
                                                
                                            
                                                    Amphibious. The marid can breathe air and water.
Elemental Demise. If the marid dies, its body disintegrates into a burst of water and foam, leaving behind only equipment the marid was wearing or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
                                                    
                                                
                                            
                                                     and strong instincts of self-preservation. When a snapping hydra feels a battleâs odds tipping out of its favor, the hydra lets out a raspy screech and retracts into its shell. In the wilds of
                                                
                                            
                                                
                                                     â
 Challenge 11 (7,200 XP) Proficiency Bonus +4
 Amphibious. The hydra can breathe air and water.
 Multiple Heads. The hydra has five heads. Whenever the hydra takes 30 or more damage in a single turn
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    )
 Amphibious. The marid can breathe air and water.
 Elemental Demise. If the marid dies, its body disintegrates into a burst of water and foam, leaving behind only equipment the marid was wearing or
                                                
                                            
                                                
                                                    . Water is a maridâs native element, and the genie can manipulate water in virtually any way it desires. A marid can walk on water and breathe naturally beneath its surface. It can create water or shape
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Locathah Rising
                                                    
                                                
                                            
                                                     own nature and purpose. For all its devotion to the sea gods, Wave fears that it was intended to bring about a particular sea godâs demise. This destiny is something Wave might not be able to avert
                                                
                                            
                                                
                                                     a bubble of air around your head. It allows you to breathe normally underwater. This bubble stays with you until you speak the command word again, the cap is removed, or you are no longer underwater
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sleeping Dragonâs Wake
                                                    
                                                
                                            
                                                     breathe (see âSuffocatingâ in chapter 8 of the Playerâs Handbook). A creature can pull another creature within its reach out of a slime pool by using its action and succeeding on a Strength (Athletics
                                                
                                            
                                                
                                                     powerful being would almost surely result in your demise.
 Claugiyliamatar is an ancient green dragon of immense power. You can find her stats in Appendix A: Creatures. Roleplaying Claugiyliamatar
                                                
                                            
                                        






