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Returning 30 results for 'deneith immune are bearing'.
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deceit immune are being
deneith imbue are being
deneith immune are being
deceit immune are bring
deneith imbue are bring
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
magical knowledge, wealth, or influence, and their methods are appropriate to the marks they bear. Dragonmarked agents can range from lowly spies bearing the Mark of Shadow hidden within a circus
troupe, to a dragonmarked warlord of House Deneith who has decided to establish their own fiefdom. Examples of NPCs from dragonmarked houses appear in the Dragonmarked NPCs table. Dragonmarked NPCs
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Skum Several poor souls around the Styes have succumbed to an aboleth’s magic through its disease-bearing touch. Transformed into creatures called skum, they barely resemble their past forms, their
60 ft.
Challenge 5 (1,800 XP)
Abolethic Vassal. The skum is permanently charmed by its aboleth master.
Amphibious. The skum can breathe air and water.
Psychic Conditioning. The skum is immune
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
to the touch and sometimes glow (though this doesn’t produce useful illumination). A dragonmark can’t be removed — even if a limb bearing a dragonmark is cut away, the mark eventually manifests on
(with an exception for Deneith). The Edicts were established long ago when the Five Nations were united. Today, many in the houses feel the Korth Edicts have become obsolete in the wake of the Last War.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
fanged visage, outstretched claws, and flapping black cape of a vampire bearing down on you from above! A deep, throaty chuckle fills the hall. The scraping noise is the sound of the hidden compartment
attacks the mannequin from the floor needs a range of at least 10 feet. The mannequin has AC 15 and 10 hit points, and it is immune to poison and psychic damage. If the mannequin is reduced to 0 hit points while in the air, it falls to the floor.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
a dead, hateful deity of any origin you choose. This vestige can’t be harmed or controlled, and it is immune to all conditions. Any creature that touches the amber monolith forms a telepathic link
amulets bearing the Mark of the Raven (each worth 5 gp). Development. If Mara is destroyed, the cavern releases a mighty sigh. The house remains awakened, but the domain’s borders open. Mara re-forms
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
oceans. Concentric rings of brass constrain the device, all rotating and bearing their own lesser spheres. One of those spheres has sharp points and appears sunlike. Carvings of tall, headless humanoids
dies. A target that is immune to slashing damage is immune to this effect. The target is also spared decapitation if it doesn’t have or need a head, has legendary actions, or if its head is too big
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
lance is unique to its owner, bearing the marks of both the narzugon and its master. Nightmare Riders. Each narzugon claims a nightmare as its mount. These nightmares are bound by infernal tack (see the
restore it to life. Constructs and devils are immune to this effect.
Infernal Command. Each ally of the narzugon within 60 feet of it can’t be charmed or frightened until the end of the narzugon’s next
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
be immune to one or more debilitating conditions, and these immunities have no bearing on its challenge rating. For descriptions of the various conditions, see the Appendices section of the Player’s
use the proficiency bonus in later steps, so jot it down now or remember it. Step 7. Armor Class A monster’s Armor Class has a direct bearing on its challenge rating, and vice versa. You can
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
22. Papazotl’s Tomb Six glass cauldrons brimming with humanoid bones line the walls of this tomb, at the center of which stands an ancient chariot bearing a bronze sarcophagus with treasure strewn
opaque over the shield (such as a sack or cloak) or turning the shield to face a wall. The shield can also be destroyed; it has AC 15, 10 hit points, and is immune to all damage except force damage. If
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
walls are shelves bearing specimen jars, notebooks, and containers of herbs and alchemical reagents. In the middle of the cave rests a smooth stone slab covered in a rusty stain.
Murgaxor conducted
damage on a successful one. Creatures that don’t need to breathe are immune to the gas, as are the crawling claws. A gust of wind spell or similar magic disperses the gas. Skull in a Jug. Vargas Kancia
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
throw at the end of each of its turns and whenever it takes damage, ending the effect on itself on a success. If a target’s saving throw is successful or the effect ends for it, the target becomes immune
other object in its possession. While holding or wearing the object bearing the rune, the giant can use its Corrupting Hex action and Poisoning Rebuke reaction.
The object bearing the blood rune has
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
dies in the storm freezes solid. Creatures that are immune to cold damage are immune to the effects of the storm and can see normally within it. Thrym’s howl typically lasts 2d10 hours. Emotional
by eccentric wizards, and blessed groves touched by divine providence, plants can sometimes produce fruit bursting with primal magic. Not every fruit-bearing plant holds this stored magic, but those
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
the west, a door bearing a painted red “X” opens to a long hallway that leads deeper into the crossing.
Ashes and burn marks on the floor indicate past campfires. Remains of wooden chairs in the
-foot-high, vaulted cavern. The floor is slick with moisture, and it’s carved level and even. Passages extend in several directions, and a stone double door bearing the carving of a spiked cage is set
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
says “cetteth” while on this level of the tower, they become immune to the lightning generated by this room for 24 hours. Crystal Columns. The columns in this room are Large objects with AC 16, 18 hit
orchestra pits, while a dais in the center holds a bejeweled throne whose back is carved like the rays of the sun. Seated on the throne is a human man dressed in crimson robes and wearing a crown bearing
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Areas of the Vault The following locations are keyed to map 4.9. View Player Version V1. Vault Door A 20-foot-high, 20-foot-wide stone corridor ends before an adamantine double door bearing Dwarvish
hours, the creature gains one level of exhaustion and can repeat the saving throw if it can still see the fresco, ending the effect on a success. A creature that succeeds on the saving throw is immune
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
chandeliers fill a huge open chamber with brilliant light. The floors are carpeted, the walls decorated with scrollwork and painted with images of golden coins bearing the letter L. Dark wooden beams
(see area 3). Using the key doesn’t bypass the trap (it doesn’t need to, as skeletons are immune to poison damage), but grants advantage on the saving throw when the trap is triggered. This encounter
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
level 1 spell slots. Once you recover spell slots with this feature, you can’t do so again until you finish a Long Rest. Level 10: Nature’s Ward You are immune to the Poisoned condition, and you have
. This ceremony can be performed during a Short or Long Rest, and it destroys the previous map.
Star Map 1d6 Map Form
1 A scroll bearing depictions of constellations
2 A stone tablet
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
perched atop jagged pinnacles. The second layer takes its name from its current lord, Dispater. A manipulator and deceiver, the archduke is devilishly handsome, bearing only small horns, a tail, and a
aren’t immune to temptation and corruption, and they end up making the Nine Hells their eternal home. To avoid such a fate, good-hearted adventurers must resist the insidious manipulation, deceit, and treachery of devils, even when the devils promise to fulfill their deepest longings.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
didn’t know who or what the Black Sword was until she was approached by cultists of Levistus bearing swordlike shards of chardalyn worn as pendants around their necks. These self-styled Knights of the
frightened condition on itself on a success. If the target’s saving throw is successful or the effect ends for it, the target is immune to this ghost’s Horrifying Visage for the next 24 hours. The
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
immune to the dragon’s Frightful Presence for the next 24 hours.
Acid Breath (Recharge 5–6). The dragon exhales acid in a 90-foot line that is 10 feet wide. Each creature in that line must make a DC 22
itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the dragon’s Frightful Presence for the next 24 hours.
Acid Breath (Recharge 5–6
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
potion of water breathing, and a bottle of excellent wine (worth 25 gp), bearing a label in the shape of an eye patch and the name “One-Eyed Jax” in Common. J11. Aft Castle Upper Deck This highest deck
before needing to be refilled) A float topped with two mechanical goblins that repeatedly punch each other when wound up A float bearing a mechanical armored knight battling a mechanical pit fiend (when
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. The trunk contains 15,000 cp, 6,200 sp, 700 gp, a drinking horn made from a gorgon’s horn and bearing flame-like patterns (worth 2,500 gp and weighing 50 pounds), and a sack containing 2d4 mundane
), and has a passive Perception score of 10. He lacks darkvision but is immune to fire damage. Zaltember is a bully and coward. If wounded, he flees to area 31 (by way of areas 19, area 37, area 34
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
turn in the steaming water takes 1 fire damage and is poisoned until the start of its next turn. (The creatures that serve Dory spend all their time in the water and have become immune to it.)
D8
fish from the deep sea, seldom caught by fishers. (Dory has the flesh golem fetch these delicacies.) A careful search of the room also locates a crumpled sheet of soggy parchment bearing a message: The
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
(5 gp) bearing the Vanthampur motto, “Stone hearts never bleed.” V16. Duke’s Powder Room This room contains a vanity topped with a framed oval mirror, bottles of perfume, brushes, cosmetics, needles
horror that was fashioned on Avernus. The construct understands Infernal but can’t speak, and it is immune to the following spells: fire bolt, sacred flame, and shocking grasp. The only creatures
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
fluid originates from the upper levels of Landro. L2: Cave Graveyard The corpses of recently fallen human soldiers bearing fine weapons and well-oiled armor lie scattered about this musty cavern.
A
magical barrier is active, the view port’s crystal is immune to damage. The ceiling is 30 feet high. Broken Control Helmet. The silver helmet once created a magical link between its wearer and the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
bearing a different arcane symbol, face this starry miasma.
Iriolarthas’s apprentices, known as the Wizards of the Ebon Star, governed Ythryn from this hall. Eight magically darkened corridors
caused the city to plunge into the Reghed Glacier. The spindle is now dormant but can be reactivated to wreak havoc on the Weave. The spindle is immune to all damage and is unaffected by any magic in
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
is to drink from the cask marked with the red square to adopt a cloudlike form. The floorboards are otherwise immovable and immune to all damage. If the characters have trouble solving the puzzle, any
, creatures must step on the tiles bearing the symbol for evocation magic, which are red, or the tiles bearing the symbol for transmutation magic, which are orange. The tiles are shown on map 7.4. When
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
warrior in splint armor, wearing a helmet festooned with tyrannosaurus teeth and bearing a shield of intricately patterned leopard hide, towers over the chamber and looms above a wide, octagonal cistern
gp in Port Nyanzaru. Any character that drinks a dose of the tincture must succeed on a DC 15 Constitution saving throw. Characters who are immune to the poisoned condition succeed automatically. On a
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
faces a creature twisted by the daelkyr—an aberration or another creature bearing a daelkyr’s corruption—consider rolling on the Daelkyr Modifications table to add strange cosmetic details to the creature
creature’s saving throw is successful or the effect ends for it, the creature is immune to this lair action for the next 24 hours. Regional Effects. Belashyrra’s lair is known to touch remote areas of
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
door. All the cultists know about this secret door and open it from time to time to waft the smell into Indrina’s cell (area C20). C23: Corridor A shuffling cultist bearing a vacant expression moves
well as other people whose secrets the cult have sacrificed to Vecna, has the game statistics of a zombie. The cultist is a Humanoid rather than Undead and isn’t immune to poison damage or the






