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                        Returning 19 results for 'deneith interest are bold'.
                    
                
                        
                            
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                                        deneith interest are build
                                    
                                
                                    
                                        deneith interest are born
                                    
                                
                                    
                                        deneith interest are blood
                                    
                                
                                    
                                        deneith interest are body
                                    
                                
                                    
                                        deneith interests are build
                                    
                                
                        
                    
                
                        
                                                     Species
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    
If you want a wall of muscle to get between you and a blade, go to House Deneith. If you want someone to anticipate the threat and make sure you arenât even in the room with whoeverâs
                                                
                                            
                                                
                                                     House Deneith, the Warning Guild specializes in subtle threats and complex mysteries. Baron Trelib manages the guildâs affairs from the Tower of Inquisition in Wroat, where the house also
                                                
                                            
                                        
                                                     Species
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     they split into two distinct cultures: the introspective Aereni and the warlike Tairnadal. While neither of these cultures have much interest in human activities, a small number of elves have immigrated
                                                
                                            
                                                
                                                    âre a wizard, your ancestor was likely a legendary archmage. If youâre a ranger, was your ancestor a famous blademaster, or a stealthy hunter? Was your ancestor chivalrous or merciless? Bold
                                                
                                            
                                        
                                                     Species
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     they split into two distinct cultures: the introspective Aereni and the warlike Tairnadal. While neither of these cultures have much interest in human activities, a small number of elves have immigrated
                                                
                                            
                                                
                                                    âre a wizard, your ancestor was likely a legendary archmage. If youâre a ranger, was your ancestor a famous blademaster, or a stealthy hunter? Was your ancestor chivalrous or merciless? Bold
                                                
                                            
                                        
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                                                     Species
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     excitement. Their fair hair has a tendency to stick out in every direction, as if expressing the gnomeâs insatiable interest in everything around.
A gnomeâs personality is writ large in
                                                
                                            
                                                
                                                     skilled engineers, alchemists, tinkers, and inventors. Theyâre willing to make mistakes and laugh at themselves in the process of perfecting what they do, taking bold (sometimes foolhardy
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    Interesting Things About Darguun Rhukaan Draal is the largest city in Darguun. As the goblins have little interest in the laws of the Five Nations, Rhukaan Draal is a haven for fugitives and
                                                
                                            
                                                
                                                     smugglers. House Deneith has a strong presence in Darguun. While no one will employ goblin armies in the wake of Haruucâs betrayal, smaller units of goblin mercenaries are valued for their ferocity and skills.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     and the bodyguards of House Deneith, the Warning Guild specializes in subtle threats and complex mysteries. Baron Trelib manages the guildâs affairs from the Tower of Inquisition in Wroat, where the
                                                
                                            
                                                
                                                     house also interrogates prisoners for King Boranel of Breland. The members of House Medani are half-elves with deep roots in Breland. Medani has little interest in the power struggles that sometimes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     and social threats. While Medani overlaps with the inquisitives of House Tharashk and the bodyguards of House Deneith, the Warning Guild specializes in subtle threats and complex mysteries. The
                                                
                                            
                                                
                                                     members of House Medani are half-elves with deep roots in Breland. Medani has little interest in the power struggles that sometimes break out between the other dragonmarked houses. Many Medani heirs are
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     adventurers: Blademarks Guild. House Deneith manages mercenary activities across Khorvaire through its Blademarks Guild, with house members serving as officers, trainers, and strategists. The rank-and-file
                                                
                                            
                                                
                                                     dangers of the jungle. Valenar. The elves of Valenar have no interest in peace, but they participated in the talks that led to the Treaty of Thronehold to gauge the measure of their enemies and gain
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     in bold colors that not only honor the gods, but keep away the many monsters haunting the cove, including giant crocodiles, shambling mounds, and green hags. Though each island has its own cultural
                                                
                                            
                                                
                                                     live on small family farms joined together in pactsâresource-sharing alliances forged by common interest. Inexplicably, the Ribbonâs soil grows less fertile each year, and no living soul in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Giants of the Star Forge
                                                    
                                                
                                            
                                                     Parleying with a red dragon is a perilous feat, but a feat that bold characters might nonetheless attempt. If the characters defeat the four fire giants on the crater rim and supplicate themselves to
                                                
                                            
                                                
                                                     the dragon, Akaanvaerd swoops down to inspect the interlopers. He has no interest in the charactersâ quest but considers whether he can use these little ones to further his own aims. Namely
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     encounter. Monster names in bold point you to the stat blocks in the Monster Manual. Some encounters also specify treasure the characters might find. Use your imagination to bring the locations and encounters
                                                
                                            
                                                
                                                     they complete âThe Winged God.â Use the encounters and interactions the characters have in these early levels, and the situations that interest your players, to plan later adventures.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     decadent cities, where the protagonists are often motivated more by greed and self-interest than by altruistic virtue. Sword-and-Sorcery Conflicts. In this flavor of campaign, magic-users often
                                                
                                            
                                                
                                                    . After a monarch takes an interest in the characters, they become targets of the monarchâs most trusted adviser, who is scheming to become the true power in the realm. Mystery  A mystery-themed campaign
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     home to the few powerful families that have remained in Dura. Itâs in better condition than most of Middle Dura, and Deneith mercenaries protect the streets. Middle Dura Tumbledown A poor residential
                                                
                                            
                                                
                                                     dwarves are proud of their Sharn roots and have little interest in Mror customs or traditions. Middle Northedge Longstairs The population of this peaceful residential district is mostly made up of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     bold escape from Belâs Forge. They operate as indentured servants, maintaining Mahadiâs infernal war machines while also crafting wares for sale to visitors. From time to time, Mahadi sends them abroad
                                                
                                            
                                                
                                                     wares are of little interest to adventurers. However, Zâneth is fond of using his profits to hire assassins to kill Mahadi, which the rakshasa finds endlessly amusing. If the characters pay his
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     Grazâzt the Dark Prince as treasurer. Raxivort spent long centuries watching over the treasury, and in time he grew to lust after his masterâs riches. In one bold move, he plundered a treasure vault and
                                                
                                            
                                                
                                                     warlock before returning to the howling chaos of Pandemonium. Raxivortâs warlocks are respected and feared in xvart society, but they have little interest in political power. They scour the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     Sigil with bold murals in avant-garde styles. The passion of their ideology fuels artistic innovation, sparking trends in writing, music, and dance that spread throughout the city. Faction Attire
                                                
                                            
                                                
                                                    ; see Morteâs Planar Parade) commands the Harmonium. His devotion to his fellows, particularly new recruits, is renowned, and he takes a personal interest in all members who cross his path. Tough as
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                     minded by an oni bouncer named Vez. The oni ensures that only those who meet Shemeshkaâs thresholds for wealth and interest are admitted to area F3. He has orders to welcome the characters. F1a: Bar
                                                
                                            
                                                
                                                     gambling hall. The glittering spout originates from the open palm of a statue depicting a confident arcanaloth cast in solid gold. The fountainâs inscription reads, âFortune Favors the Bold.â
 Hundreds
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     Gauntlgrym. His handpicked successor, Dagnabbet Waybeard, now rules Mithral Hall as queen. A bold leader and a fierce warrior, Queen Dagnabbet firmly supports Mithral Hallâs membership in the Lordsâ Alliance
                                                
                                            
                                                
                                                     the Shieldâs residents that the giants had no interest in the village. It merely stood in their path. Suggested Encounter After hearing of the fire giantsâ âattackâ on Mornbrynâs Shield, Zhentarim
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     hoard is the stuff of legend. However, chromatic dragons have no interest in commerce, amassing wealth for no other reason than to have it.  Creatures of Ego. Chromatic dragons are united by their sense
                                                
                                            
                                                
                                                     dragons more often contain walrus and mammoth tusk ivory, whale-bone sculptures, figureheads from ships, furs, and magic items seized from overly bold adventurers. Loose coins and gems are spread across a
                                                
                                            
                                        






