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Returning 3 results for 'denial injured are breeze'.
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denial injury are breeze
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Angels in the Aftermath After the purple worm is dispatched, the pari Artavazda introduces themself: A blue-skinned angel with four scarlet wings lands before you, accompanied by a gentle breeze. The
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Artavazda saw how the characters distinguished themselves and offers to heal an injured character. The angel can answer questions about the Ashen Heirs, the Brightguard, or Atash (all are detailed in
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. After hearing out the characters, Qarbo chooses one of the following options: If the party seems ready to join the cult, Qarbo explains that they must start with a period of self-denial and reflection
(most quite obscure), and philosophical treatises on self-denial and nihilism as the response to a flawed and illogical world. Marlos’s Testament. Characters who wade through the banal “insights” and
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
. Figurine 4 is sorrowful and filled with regret from a life that ended too soon. Figurine 5 is full of undying loyalty to the king. Figurine 6 exudes denial and refuses to accept what is happening
lean in and pledge
To throw yourself into the wind with abandon,
A thrill unmatched and she takes your cold hand, and—
Ach! The emotion was gone, snuffed out by a breeze,
And Whit gripped the






