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Returning 22 results for 'departs inhabited are bonus'.
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Monsters
Fizban's Treasury of Dragons
crystal dragon has ripped open holes to the Elemental Planes of Air and Water, creating flash glaciation that encroaches upon inhabited lands.
Connected Creatures
Crystal dragons are among the
statistics (other than its size). This transformation ends if the dragon is reduced to 0 hit points or uses a bonus action to end it.
Psychic Step. The dragon magically teleports to an unoccupied space it can see within 60 feet of it.
Monsters
Fizban's Treasury of Dragons
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8
A crystal dragon has ripped open holes to the Elemental Planes of Air and Water, creating flash glaciation that encroaches upon inhabited lands.
Connected Creatures
Crystal dragons
any creature that is Medium or Small, while retaining its game statistics (other than its size). This transformation ends if the dragon is reduced to 0 hit points or uses a bonus action to end it.
Psychic Step. The dragon magically teleports to an unoccupied space it can see within 60 feet of it.
Sacred Statue
Legacy
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Monsters
Mordenkainenâs Tome of Foes
drops to 0 hit points, the eidolon uses a bonus action to move out of the statue, or the eidolon is turned or forced out by an effect such as the dispel evil and good spell. When the eidolon leaves the
statue, it appears in an unoccupied space within 5 feet of the statue.
Inert. When not inhabited by an eidolon, the statue is an object.Multiattack. The statue makes two slam attacks.
Slam. Melee
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
her calculations. She tells the characters the shooting star fell in Therno Pass, a small region of the Tegefed Mountains inhabited by Aberrations called derro. All she knows about this group of
with the location of the derro lair on map 3.1. Bidding Farewell. After sharing this information, Derwyth offers the characters the opportunity to rest in her homestead before the party departs. If the
Compendium
- Sources->Dungeons & Dragons->Divine Contention
inside it until the statue drops to 0 hit points, the eidolon uses a bonus action to move out of the statue, or the eidolon is turned or forced out by an effect such as the dispel evil and good spell
. When the eidolon leaves the statue, it appears in an unoccupied space within 5 feet of the statue.
Inert. When not inhabited by an eidolon, the statue is an object.
Actions
Multiattack. The statue
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
hit points, the eidolon uses a bonus action to move out of the statue, or the eidolon is turned or forced out by an effect such as the dispel evil and good spell. When the eidolon leaves the statue, it
appears in an unoccupied space within 5 feet of the statue.
Inert. When not inhabited by an eidolon, the statue is an object.
Actions
Multiattack. The statue makes two slam attacks.
Slam
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
amount by which the check failed. After making one check, a character realizes that every glyph key he or she holds will grant a +1 bonus to the check. When the group disables its first sepulcher, read
released. The soul departs for the afterlife unless its body is intact and within 10 feet of the crushed gem.
Compendium
- Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
bestial spark burning within their souls. That beast bursts forth in the throes of rage, physically transforming the barbarian. Such a barbarian might be inhabited by a primal spirit or be descended from
1d8 piercing damage on a hit. Once on each of your turns when you damage a creature with this bite, you regain a number of hit points equal to your proficiency bonus, provided you have less than half
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Booâs Astral Menagerie
Space Clown Space clowns are the inhabitants of a Wildspace system known as Clownspace. The humans who once inhabited the systemâs three ring-shaped worlds placed their faith in a god of revelry
)
Skills Acrobatics +5, Performance +5, Sleight of Hand +5
Senses darkvision 60 ft., passive Perception 10
Languages Abyssal, Common
Challenge 2 (450 XP) Proficiency Bonus +2
Dying Burst
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
, prone
Senses blindsight 60 ft., darkvision 120 ft., passive Perception 26
Languages Common, Draconic, telepathy 120 ft.
Challenge 17 (18,000 XP) Proficiency Bonus +6
Deflection. The shardâs
nearest unoccupied space.
While inhabited, the object becomes a magic item if it wasnât already, and a Tiny cracked gemstone matching the kind of gem dragon the shard was in life appears somewhere
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
north balcony are lined with alcoves containing piles of skulls and bones â the remains of Old Omuans and their minotaur protectors. Advice from the Spirits Any characters inhabited by trickster
the adventurers in condescending tones, referring to them as âpuny mortalsâ as he sets out to destroy them. Wrath of the Trickster Gods. When Acererak appears, any character inhabited by the spirit of
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
with its hooves.
Shimmering Shield (Costs 2 Actions). The unicorn creates a shimmering, magical field around itself or another creature it can see within 60 feet of it. The target gains a +2 bonus to
stays by the champion, its horn shining brightly to drive back the night. However, if the godsâ champion falls from grace or turns from the cause of righteousness and good, the unicorn departs, never to return.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
hit points, the eidolon uses a bonus action to move out of the statue, or the eidolon is turned or forced out by an effect such as the dispel evil and good spell. When the eidolon leaves the statue, it
appears in an unoccupied space within 5 feet of the statue.
Inert. When not inhabited by an eidolon, the statue is an object.
Actions
Multiattack. The statue makes two slam attacks.
Slam
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
understands Deep Speech, telepathy 1 mile
Challenge 11 (7,200 XP) Proficiency Bonus +4
Legendary Resistance (2/Day). If the balhannoth fails a saving throw, it can choose to succeed instead.
Actions
Lair In the Shadowfell, balhannoths make their lairs near places inhabited by creatures they hunt. They typically haunt well-traveled roads and paths, snatching people who come along. A balhannoth used
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
through the woods, the characters must succeed on three DC 14 group Dexterity checks to avoid crossing the sunbeams. Each character gains a +2 bonus to their check if a ranger or druid is with the
(Investigation) check while watching him carefully, notices details that give the illusion away. If detected in this way, Olitor claims to have pressing business and departs. I Call Gorgon Spit!
The hags
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
gently toward the ground for up to 60 feet. If you are still in the air at the end of this distance, you fall if you have no other means of staying aloft. After the spirit departs, the backpackâs
. A suit of wingwear has 3 charges. While you wear the suit, you can use a bonus action and expend 1 charge to gain a flying speed of 30 feet until you land. At the end of each of your turns, your
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
) Proficiency Bonus +2
Amphibious. The naiad can breathe air and water.
Invisible in Water. The naiad is invisible while fully immersed in water.
Magic Resistance. The naiad has advantage on saving throws
refuse to knowingly destroy any land inhabited by another nymph. While they wonât work to alter the natural course of destruction, neither will they make another nymphâs home part of any calamity they
Compendium
- Sources->Dungeons & Dragons->Rrakkma
, dimension door, dominate person, fear, hallucinatory terrain, hold monster, hypnotic pattern, telekinesis
Sulfurous Impersonation. As a bonus action, the oblex can extrude a piece of itself that assumes
advantage on attack rolls against a creature that hasnât taken a turn yet.
Shadow Stealth. While in dim light or darkness, the mangler can take the Hide action as a bonus action.
Actions
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
city in miniature, with its interior divided into multiple drudachs (neighborhoods). Each drudach is walled off and inhabited by a particular family or tribe, with its own religious site, inn or tavern
passive Perception 12
Languages Common, thievesâ cant
Challenge 3 (700 XP)
Cunning Action. On each of her turns in combat, Rilsa can use a bonus action to take the Dash, Disengage, or Hide
Compendium
- Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
. Little Calimshan is built like a traditional Calishite city in miniature, with its interior divided into multiple drudachs (neighborhoods). Each drudach is walled off and inhabited by a particular
Senses passive Perception 12
Languages Common, thievesâ cant
Challenge 3 (700 XP) Proficiency Bonus +2
Focus. If Rilsa damages a creature with a weapon attack, she gains advantage on attack
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
from the cave to the northeast.
Small fish swim along the edge of the water, but the pool is also inhabited by a larger creature: a giant constrictor snake. If the characters pass through this area
, Perception +4, Stealth +3
Senses darkvision 120 ft., passive Perception 14
Languages Common, Elvish, Undercommon
Challenge 2 (450 XP) Proficiency Bonus +2
Special Equipment. Nezznar has a
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
his AC), and he fights with a giant-sized +1 battleaxe that gives him a +10 bonus to hit. He has a reach of 15 feet with the weapon, which deals 20 (3d8 + 7) slashing damage on a hit. Treasure
now inhabited by seventy-eight escaped orcs, including two orogs, twenty-six orcs, and fifty orc commoners, for whom the place is a sanctuary. The orcs, making ready for a rebellion against the giants






