Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'depends images are book'.
Other Suggestions:
deeds images are back
deeds images are body
deeds images are bond
deeds images are both
deeds images are boon
Monsters
Baldur’s Gate: Descent into Avernus
curse takes effect whenever the target takes a short or long rest, filling the target’s thoughts with horrible images and dreams. The cursed target gains no benefit from finishing a short or long
cannot be willingly broken by the affected individual until their debt is paid in full. What Mahadi does with such defaulters depends on their capabilities. Some become indentured servants, working
Backgrounds
Curse of Strahd: Character Options
. You escaped, but the hag still has a magical hold over you and fills your mind with evil thoughts.
8
You opened an eldritch tome and saw things unfit for a sane mind. You burned the book, but its
words and images are burned into your psyche.
9
A fiend possessed you as a child. You were locked away but escaped. The fiend is still inside you, but now you try to keep it bottled up.
10
Backgrounds
Sword Coast Adventurer's Guide
largely depends on your worldview and your motivation for fighting.
Soldier
d8
Personality Trait
1
I’m always polite and respectful.
2
I’m haunted by
memories of war. I can’t get the images of violence out of my mind.
3
I’ve lost too many friends, and I’m slow to make new ones.
4
I’m full of inspiring and cautionary
Backgrounds
Baldur’s Gate: Descent into Avernus
feeling about who might fulfill their duties strictly by the book.
Suggested Characteristics
The horrors of war combined with the rigid discipline of military service leave their mark on all
respectful.
2
I’m haunted by memories of war. I can’t get the images of violence out of my mind.
3
I’ve lost too many friends, and I’m slow to make new ones.
4
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Book Description This children’s book is a mechanical curiosity of gnomish design, with a cover made of wood and copper. The front cover bears a faded, hand-painted rendering of a round millstone
. The book is square, eighteen inches along each edge of the cover. A silver music box set into the book’s spine is heavily dented at one end. The book has no pages in the typical sense, but it opens to
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Book Description Kandlekeep Dekonstruktion is bound in sturdy black leather, with the title and Isajar’s name neatly engraved on the front cover and spine. Images of a smiling dwarf and a builder’s
hammer are stamped into the front cover. Its crisp white pages, which measure fifteen inches square, are marred by an occasional smudge or tear from a reader’s thumb. A quick flip through the book
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
expertise, consider adding art to the room’s walls or on decorative book covers that reveal connections between the listed spells and components. These images might give away a few connections
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Book Descriptions Alkazaar’s Thrilling Tales is a weathered and cracked leather-bound tome eight inches by ten inches by two inches thick. Embossed gold letters proclaim the title on its lavishly
decorated cover. Its beautifully rendered interior abounds with images of Alkazaar’s handsome, mustachioed face under his wide-brimmed hat. Alkazaar is often shown with the wind whipping at his flowing
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Opening the Book If the characters agree to undertake the quest, Pelk hands them the Book of Cylinders and says: “This book was brought to Candlekeep several years ago. The explorers who found it
claimed it was not a historical text, but a warning. My superiors have authorized me to show it to you.”
Pelk allows the characters to inspect the book. It is surprisingly light, and brief examination
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Helpful Knowledge A character who scans Mazfroth’s Mighty Digressions learns a piece of information relevant to their interests, such as one of these: All magic depends on the Weave, an interface
). After a character who reads Mazfroth’s Mighty Digressions finds an essay pertaining to their interests, but before they can finish reading the passage, the book attacks them.
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Flood of Memories When the memory web dies, a barrage of memories floods the characters’ minds. Most of these fleeting images fade instantly, but the following scenes appear in quick succession and
.
“The book speaks of a star falling to earth—a black rock, seemingly worthless but seared by the heavens,” he explains. “Only it can help us. We must find it, and soon, or evil will seize the power of
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
fills your mind with evil thoughts.
8 You opened an eldritch tome and saw things unfit for a sane mind. You burned the book, but its words and images are burned into your psyche.
9 A fiend
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Deneir The Lord of All Glyphs and Images, the First Scribe, the Scribe of Oghma Deneir is the god of literature and literacy, the patron of the artist and the scribe. His is the power to accurately
than on those who fancy themselves part of any temple or religious order. Contemplation of the faith’s most holy book, the Tome of Universal Harmony, is the most effective way to become deserving of Deneir’s blessings.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
opened an eldritch tome and saw things unfit for a sane mind. You burned the book, but its words and images are burned into your psyche. 9 A fiend possessed you as a child. You were locked away but
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
character who spends 1 hour searching can find one of these rare tomes. The arcanaloth keeps its spellbook here. The book has leather covers with dreadful images branded into them. The script in the book
is invisible and can be read only by a creature who has truesight or by means of the see invisibility spell or similar magic. The book contains all the spells the arcanaloth has prepared, plus
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
, planes, and possibilities. Travel between incredible realms is common, especially via portal-rich locales like Sigil and the Outlands (detailed in this book). Adventurers are likely to see multiple
greatest characters and monsters in situations where they’re not pitted against one another. You’ll see these concepts highlighted throughout this book and its companions. Use these themes as guides and
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
inscribed with images of sea creatures and geometric patterns. At its center, a short platform bears a high-backed, obsidian throne sculpted with stylized images similar to those on the walls. Behind
characters saw after the haunting at Anadoua’s Rest House and are the Book of the Blackthrone’s Aegis and the Book of the Blackmist. Treasure. The weapons along the walls are rusted and made for
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
attempt to copy Wormriddle’s spell scroll was successful, Elan’s book also contains legend lore. 13b. Arch Gate to Level 6 Arch. Embedded in the south wall is a stone arch bearing images of beholders
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Waterdeep. The adventure Waterdeep: Dragon Heist and the “Volo’s Waterdeep Enchiridion” section of that book (available at the DMs Guild as a separate download — www.dmsguild.com) provide a ton of
to the adventure, while the truth of others depends on your wishes for the campaign. Either way, feel free to use these rumors as inspiration for new encounters or side treks.
Omin Dran is one of
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
above indecipherable writing. One of these slabs is blank with a piece of paper stuck to it.
The lesser-known Dolindars are interred here, buried in the alcoves behind the slabs. The images of the
it A Necklace of Adaptation bearing the inscription “My breath is yours, Kevetta—take it” A book titled Out of the Endless Prison, outlining methods of escaping the prison-plane of Carceri, worth 500
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
decks and far out at sea, the ship’s wake extending behind it under clear skies. But you are not alone.
Who the characters find in this room depends on how well they navigated the portals. Total the
the components and the information noted above. If Bracus dies, they might still find a valuable book and some treasure, as described below. Unfashionably Late If the Six operatives arrive at the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
waterproof zurkhwood tube, 25 pp in a spider silk pouch, and her spellbook, which has black leather covers traced with webs of gold. The book contains the following spells: alter self, cloudkill, Evard’s
drow (Kalanszar and Tsabalin) and a female drow elite warrior (Talafaere) rest here.
Arch Gate. An archway is set in the back wall and carved with images of falling coins. A thin slot is carved into
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
light activity, such as reading your Book of Shadows and keeping watch. Cloak of Flies Prerequisite: 5th level As a bonus action, you can surround yourself with a magical aura that looks like buzzing
it. This special sight lasts for 1 minute or until your concentration ends (as if you were concentrating on a spell). During that time, you perceive objects as ghostly, transparent images. Once you use
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, and the most deluded believe that he is the lord of all devils. In arcane circles, certain writings, such as the dreaded Book of Fire, say that Bael revealed the invisibility spell to the world, though
some scholars of magic hotly refute such claims. Bael is sometimes depicted as a toad, a cat, a male human, or some combination of these forms, though none of these images reflect his true appearance
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
images of soaring dragons is embedded in the middle of the north wall, atop a 3-foot-high red marble dais. Carved into the wall above the arch are the following words in Draconic: “Only a dragon can
denied admittance to Dweomercore (level 9), and Halaster robbed him of his spellbook. The Mad Mage has promised to return the book once Kavil completes his work. (In fact, Halaster has misplaced the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
images that can inspire your mapmaking. Bringing a Location to Life An inhabited adventure location has its own ecosystem. The creatures that live there need to eat, drink, breathe, and sleep
found, and that book also includes tables listing the creatures commonly found within each type of terrain. Using that information, you can decide which creatures inhabit an adventure location within a
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
effect of a geas cast as a 9th-level spell, which cannot be willingly broken by the affected individual until their debt is paid in full. What Mahadi does with such defaulters depends on their
) slashing damage, and the target is cursed if it’s a creature. The curse takes effect whenever the target takes a short or long rest, filling the target’s thoughts with horrible images and dreams
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
dungeon, images of dark cells with iron bars and shackles spring to mind. In the D&D game, the word “dungeon” takes on a broader meaning to include any enclosed, monster-infested location. Most dungeons
cultists gather to perform sacrifices A temple, vault, or museum watched day and night by animated constructs Underwater Not all adventures take place on land. This book casts light on several creatures
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
succeed on a DC 16 Intelligence (History) check can recognize one of Iggwilv’s costumes from a woodcut of her that they saw once in a book, where she was identified as “Iggwilv, the Witch Queen of
effect on it. If the characters remove a book from the shelves, they see that the cover, like the spine, has no title. Opening any of the books reveals that its pages are blank apart from the first page
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
with green carpeting leads up. In front of the staircase rests a golden credenza with images of farm animals carved into it. A high-backed chair with burgundy cushions sits behind the credenza.
Books
book that, when pulled, causes the door to swing open. A narrow staircase beyond the secret door leads down to area U1. A small wooden pedal at the top of the stairs opens the door from the inside
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
after the galeb duhr. T3: Lesser Chapel The walls of this room are carved with images of dwarven miners kneeling in pious reflection. Three statues of humans kneel in the room’s corners. An altar against
book, a calligrapher’s kit, and a silver medallion displaying a lizard’s head with a quill behind it. The medallion is worth 15 gp. T13: Pantry The goods once stored on the shelves in this old pantry
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
soldiers positioned between them and their enemies. Although matron mothers command great power, that power depends on maintaining the Spider Queen’s favor, and the goddess sometimes capriciously
consort and a drow house captain, each of whom appears in this book. Other Underdark creatures might also be in the priestess’s presence, providing protection or advice. Mothers of Rebellion Some
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
succumbing to temptation, dying at the hands of fiends, and suffering eternal torture. When viewed, those images shift and swirl unsettlingly. A detect magic spell reveals that the frescoes, mosaics
servant of Torm.
Tome of the Creed Resolute
Tome of the Creed Resolute. The book in Pherria’s possession is titled Tome of the Creed Resolute. Written on the first page of this book is the oath
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Githzerai Githzerai are otherworldly folk with psionic powers who share an ancestral link to githyanki (also in this book). The githzerai followers of the great leader Zaerith Menyar-Ag-Gith are an
with advantage. The DC depends on the object’s size: DC 5 for Tiny, DC 10 for Small, DC 15 for Medium, DC 20 for Large, and DC 25 for Huge or larger. Psionic Bolt. The anarch casts the lightning bolt
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
images of itself or of other beholders (which might or might not actually exist). On extremely rare occasions when a beholder dreams of another beholder, the act creates a warp in reality — from which
. That’s where the similarity ends. Chapter 3 of this book introduces several new types of beholder-kin. A death kiss is usually the result of a nightmare about blood, such as what a beholder might






