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Returning 13 results for 'depicted innate are band'.
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Monsters
Curse of Strahd
caster's spell save DC or become unconscious for 1 minute.
Innate Spellcasting. The portrait's innate spellcasting ability is Intelligence (spell save DC 12). The portrait can innately cast the following
realistic manner. The picture and its frame are bound with powerful magic and are inseparable.
Living Image. The eyes of the figure depicted in the painting are imbued with darkvision, and they appear to
Zuggtmoy
Legacy
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Monsters
Out of the Abyss
Innate Spellcasting. Zuggtmoy’s spellcasting ability is Charisma (spell save DC 22). She can innately cast the following spells, requiring no material components:
At will: detect magic, locate
humanoid shape, including the skeletal-thin figure depicted in grimoires and ancient art, draped and veiled in mycelium and lichen. Indeed, much of her appearance and manner, and that of her servants
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Wisdom (Perception) check or DC 10 Wisdom (Survival) check per hour to find the camp, made by the character leading the way. Mike Schley Map 3.3: Wyvern Tor The camp is depicted on map 3.3. When the
depict their leader, Ruxithid, who is described more in chapter 5. Treasure. Brughor’s band plundered several homesteads farther north on their way to Wyvern Tor. An unlocked treasure chest in the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
nonmagical attacks
Damage Immunities poison
Condition Immunities poisoned
Senses darkvision 120 ft., passive Perception 15
Languages Abyssal
Challenge 4 (1,100 XP)
Innate Spellcasting. The
babau’s innate spellcasting ability is Wisdom (spell save DC 11). The babau can innately cast the following spells, requiring no material components:
At will: darkness, dispel magic, fear, heat metal
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
some scholars of magic hotly refute such claims. Bael is sometimes depicted as a toad, a cat, a male human, or some combination of these forms, though none of these images reflect his true appearance
within 10 feet of Bael must succeed on a DC 22 Wisdom saving throw or be frightened until the start of the creature’s next turn.
Innate Spellcasting. Bael’s innate spellcasting ability is Charisma
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
silver or blue.
High and Mighty. Cloud giants are spread to the winds, encompassing vast areas of the world. In times of need, scattered cloud giant families band together as a unified clan. However
Languages Common, Giant
Challenge 9 (5,000 XP)
Keen Smell. The giant has advantage on Wisdom (Perception) checks that rely on smell.
Innate Spellcasting. The giant’s innate spellcasting ability is
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
with powerful magic and are inseparable. Living Image. The eyes of the figure depicted in the painting are imbued with darkvision, and they appear to follow creatures that move in front of them
. Innate Spells. When a guardian portrait attacks, the figure in the painting animates and moves as though alive (albeit in two dimensions). The guardian portrait has no effective melee attacks, but it has
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
personal concerns to embark on a grand excursion or to work together toward a common goal. And according to the gnomes, it is proven that their gods can accomplish the impossible when they band together
with six-pointed star
Flandal Steelskin NG Metalwork Forge,* Knowledge Flaming hammer
Gaerdal Ironhand LG Protection War Iron band
Garl Glittergold LG Primary god of gnomes
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Perception 10
Languages Common
Challenge 3 (700 XP)
Bonded Mount. The knight is magically bound to a beast with an innate swimming speed trained to serve as its mount. While mounted on this beast
(1,100 XP)
Amphibious. Shoalar can breathe air and water.
Innate Spellcasting. Shoalar’s innate spellcasting ability is Constitution (spell save DC 13, +5 to hit with spell attacks). He can
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
crew’s harrowing encounter with a group of neogi. The tale is not entirely fanciful—a band of neogi did recently board the Lucent Edict in search of salvage, but they retreated once they realized the
and its companions have moved through it. A door must otherwise be pried or tickled open, which requires an action. The following locations are depicted on the nautiloid deck plans. Locations that
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
, read: An elderly woman sits rigidly on a black throne, shrouded in ice. She wears a crown of entwined iron tentacles, and her forehead is bruised where the band fits tightly against her skull. An
. The portraits hang 20 feet above the ground, and a frost-covered plaque is fixed to the wall just beneath each one. The faces in the portraits are depicted as looking up toward their master
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
X31), has amputated its face-tentacles and removed the part of its brain that enables the mind flayer to use its psionic powers. Consequently, it has no innate spellcasting abilities and no effective
. Xardorok is unaware of Klondorn’s true nature. In the guise of a duergar, the devil earned Xardorok’s confidence and refuses to be intimidated by a stray band of adventurers. If the characters threaten
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
treasure chests tucked away using the Leomund’s secret chest spell; however, all three hags are home when the characters arrive. In addition to their innate spellcasting abilities, the hags have the
rises from the goblet’s contents and dissipates in the cold air.
Each window in the auditorium depicts a wizard casting a spell from one of the eight schools of magic. The spells depicted are blade






