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                        Returning 20 results for 'derived inhabit are better'.
                    
                
                        
                            
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                                                    Lizardfolk
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     swamps they inhabit are filled with a staggering variety of threats. Lizardfolk focus on survival above all, without sentiment.
Lizardfolk assess everyone and everything in terms of utility. Art and
                                                
                                            
                                                
                                                     learned to laugh. You use this talent in response to all emotional situations, to better fit in with your comrades.
6
You still donât understand how metaphors work. That doesnât stop
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     against the schemes and ambitions of the other guilds, so much the better.
Skill Proficiencies: Arcana, Medicine
Languages: Two of your choice
Equipment: A Simic insignia, a set of
                                                
                                            
                                                
                                                     commonerâs clothes, a book of research notes, an ink pen, a bottle of squid ink, a flask of oil (made from blubber), a vial of acid (derived from digestive juices), a vial of fish scales, a vial
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     devoured by the vermin and oozes that inhabit the sewers. Smaller tunnels channel wastewater into purification centers, where magewrights use magic to cleanse the water. A special unit of the Sharn Watch
                                                
                                            
                                                
                                                     valuable allies; there are no better guides to the sewers and what lies beneath them than one of the folk who live there.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     (see area S12), hoping the charactersâ greed gets the better of them. If that doesnât work, Keliphron tells them the dragon is harming the metallic creatures that inhabit its lair and urges the characters to intercede on the creaturesâ behalf.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     the key to improving Icewind Daleâs climate. Since chwingas are known to inhabit Ten-Towns and have some ability to alter their natural surroundings, Dannika thinks she can learn a lot by studying
                                                
                                            
                                                
                                                    . She then tells them sheâs been looking all over town and hasnât found any chwingas. She suggests the characters might have better luck in one of the other settlements. She could continue the search
                                                
                                            
                                        
                                                    Kobold
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     provoke retaliatory attacks from the creatures they steal from. Itâs better to be cautious and overlooked than to be considered dangerous and a threat.
In a couple of situations, kobolds might
                                                
                                            
                                                
                                                     this traitor onto their winged kin.
Kobold Names
Kobold names are derived from the Draconic tongue and usually relate to a characteristic of the owner, such as scale color, distinctive body parts
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     of better understanding the workings of the multiverse. A Gnomeâs Role Gnomes are valuable members of an adventuring party for a number of reasons, derived from both their innate abilities and their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     Material Plane. But the landscape can change at a whim of the powerful forces that dwell on these planes, which can remake them completely, effectively erasing and rebuilding existence to better fulfill
                                                
                                            
                                                
                                                     celestial creatures, including angels, couatls, and pegasi. The Lower Planes are the home of fiends: demons, devils, yugoloths, and their ilk. The planes in between host their own unique denizens: the construct race of modrons inhabit Mechanus, and the aberrations called slaadi thrive in Limbo.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    Yugoloths Yugoloths are fickle fiends that inhabit the planes of Acheron, Gehenna, Hades, and Carceri. They act as mercenaries and are notorious for their shifting loyalties. They are the embodiments
                                                
                                            
                                                
                                                     yugoloths demand much for their time and loyalty. Whatever promises a yugoloth makes are quickly broken when a better opportunity presents itself. Unlike demons, yugoloths can be reasoned with, but
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                    , enabling just enough of the wolves to survive that they arenât wiped out completely. Human barbarians also inhabit the High Moor, living mostly on its western fringes with large herds of sheep and
                                                
                                            
                                                
                                                     plenty, the local humans know well that the elves protect them and punish trespassers who poach in the forest. Even barbarians know better than to hunt here, as they donât wish to draw Melandrachâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     Celestials. The Lower Planes are the home of Fiends. The planes in between host their own unique denizens: for example, modrons are Constructs that inhabit Mechanus, and slaadi are Aberrations that thrive
                                                
                                            
                                                
                                                     or other powerful forces that dwell on the plane, which can remake the realm completely, erasing and rebuilding existence to better fulfill those forcesâ needs. Distance is a virtually meaningless
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                    , disease, and war belong to the evil deity. Animism Animism is the belief that spirits inhabit every part of the natural world. In an animistic worldview, everything has a spirit, from the grandest
                                                
                                            
                                                
                                                     mountain to the lowliest rock, from the great ocean to a babbling brook, from the sun and moon to a fighterâs ancestral sword. All these objects, and the spirits that inhabit them, are sentient, though
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     in the houseâs ruined walls and shattered windows.
 What He Wants. The smuggler wants to expand his operation and eventually inhabit a more secure location to better pursue his magical studies. Heâd
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     and a dragon are oblivious to the destruction theyâre causing Delve into the Past The best reason for delving into the past is to discover a path to a better future.
 âDiancastra
 In the world of
                                                
                                            
                                                
                                                     whatever monsters have taken up residence in the ruins in the centuries since the giants abandoned them. In Xenâdrik, living giants still inhabit some of their ancient ruins, though they have fallen
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     hundreds of years ago on the Purple Rocks. The humans who inhabit these islands cast their young into the sea as part of a ritual to appease Slarkrethel. These sacrificed offspring resurface and return
                                                
                                            
                                                
                                                     lost souls to its organization with the promise of a better life. Its agents are evil and grasping. When they are not gathering information for the kraken, they lurk in the shadows and indulge in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     rare or better magic item, the dragon shares this fact and points the characters in the right direction. She then advises them to follow the bats, adding a few barbs about how theyâd be doomed without
                                                
                                            
                                                
                                                     that direction. Planar Nexus. Rumor has it the caverns are a nexus of planes, and many monsters now inhabit them. The caverns have more than one level. Rockslide A faint splintering sound echoes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     with attracting the attention of another dragon. 
   8  I feel an obligation to protect the creatures that inhabit my territory (except the ones I eat). 
   9  I am trying to collect an extremely
                                                
                                            
                                                
                                                    : Ingeloakastimizilian, Imvaernarhro, Kârshinthintl, Claugiyliamatar. Commonly known as âOld Gnawbone,â
Claugiyliamatar is often seen with a
mangled corpse hanging from her mouth Many dragons are better
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     ropes. Level 3. Pterafolk Nest This level is 240 feet above ground. A ladder clinging to the west face of the spire connects this level to the one below. Pterafolk elders inhabit this area. Theyâve
                                                
                                            
                                                
                                                     constructed a traditional nest thatâs better sheltered from wind and rain. The southwest chamber is home to four elder pterafolk (13 hit points each; see appendix D). They spend most of their time
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     Hall Wade Acuff  The goblins who inhabit Cragmaw Castle often hold raucous, messy dinner parties The western portion of this large hall ends in a wall of rubble, but the remainder is still intact. This
                                                
                                            
                                                
                                                    . Four straw pallets line the east wall. The wall to the south has collapsed, but a boarded-up door in that direction is still standing. A door in better condition leads west, while a curtain hangs in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     anyone suggested he would make a better monarch than Mwaxanaré. WHEN GARGOYLES ATTACK
 The gargoyles of Omu and the aarakocra of Kir Sabal are bitter enemies. Aarakocra scouts watch over the distant
                                                
                                            
                                                
                                                     Version 1. Monastery Six aarakocra inhabit the monastery, living as monks. While in the monastery, they wear prayer bead necklaces and paint labyrinthine patterns on their beaks, hands, and feet. A large
                                                
                                            
                                        






