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                        Returning 35 results for 'derived interest are broken'.
                    
                
                        
                            
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                                        driven interest are brown
                                    
                                
                                    
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                                        derived interest are brown
                                    
                                
                                    
                                        driven interest are brokers
                                    
                                
                                    
                                        defined inherent are broken
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     creature it touches throughout the ritual. The creature becomes bound by the pact until it dies, the titan dies, or the pact is broken by a wish spell.
The titan chooses one spell from the
                                                
                                            
                                                
                                                     more punishing suffering in exchange for their pacts or knowledge.
Barbed Gifts
When a supplicant piques a daemogoth titan’s interest, the titan can grant a blessing to the supplicant (see &ldquo
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmasters’ Guide to Ravnica
                                                    
                                                
                                            
                                                     commoner’s clothes, a book of research notes, an ink pen, a bottle of squid ink, a flask of oil (made from blubber), a vial of acid (derived from digestive juices), a vial of fish scales, a vial
                                                
                                            
                                                
                                                    .
3
I’m eager to explain every detail of my most intricate experiments and theories to anyone who shows the least bit of interest.
4
I assume that everyone needs even the most basic
                                                
                                            
                                        
                                                    Tabaxi
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     instruments, tell stories, and offer exotic goods in trade for items that spark their interest. Tabaxi reluctantly accept gold, but they much prefer interesting objects or pieces of lore as payment.
These
                                                
                                            
                                                
                                                    , prophecy, clan history, and other esoteric factors. Tabaxi names can apply to both males and females, and most use nicknames derived from or inspired by their full names.
Clan names are usually based
                                                
                                            
                                        
                                                    Kobold
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     sightings.
Able Scavengers
Kobolds are adept at identifying broken, misplaced, discarded, or leftover crafted items from other creatures that can still be put to use. They prefer to scavenge objects that
                                                
                                            
                                                
                                                     retaliation usually prevents them from trying to directly harm the gnomes, but they might spit in the milk, balance dishes on tables so they’re easily knocked over and broken, or scatter sewing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     of sight. Other than a few scattered bones on floor, it contains nothing of interest. 30b. Guard Room Lying on the floor is a battered helm, a tattered suit of leather armor, two halves of a shattered
                                                
                                            
                                                
                                                     wooden shield, a rusty longsword, a rotting quiver, several broken arrows, and a longbow with a snapped string. A secret door in the west wall leads to a dusty tunnel that connects to area 31.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     Knucklebone without Mad Maggie’s consent, the night hag organizes a posse to run them down and get back what’s hers, plus “interest.” Mad Maggie chases after them in her Scavenger, with Mickey in the passenger
                                                
                                            
                                                
                                                     hull, ready to leap onto enemy vehicles. If Chukka and Clonk got the broken Demon Grinder working, that vehicle comes after the characters as well and is manned entirely by redcaps and madcaps.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     fully lowered drawbridge can be fully raised in 3 rounds. 2b. Northwest Tower This watchtower stands between the village’s two graveyards (areas 6a and area 6b). It contains nothing of interest. 2c
                                                
                                            
                                                
                                                     everything but the outermost wall. A search of the debris unearths the broken remains of a ladder and a battered wooden door with broken hinges.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     power, and you absolutely can take it with you if you’re an undying spirit living in decadent luxury on the ruling council of the Orzhov Syndicate. Built on the crushed dreams and broken bodies of
                                                
                                            
                                                
                                                     make tithes and donations. As Ravnica’s principal bank, it stores and secures the riches of the city, collecting interest at high rates to expand its own wealth. Its members truly believe that their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     found was his broken staff and this choker, which he always wore.” The monk’s name is Nesim Waladra. After introductions are made, he continues. “Leosin has been investigating these raiders for months. I
                                                
                                            
                                                
                                                     were returning to Berdusk from the great library at Candlekeep, where Leosin was consulting the librarians and researching ancient writings on dragon folklore. Dragon cults are his special interest
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     interest. The broken staff is nothing special. The choker is a braided leather neckband with a silver dragon design chased into the leather. The ends are ragged, as if it was roughly torn off.
                                                
                                            
                                                
                                                     found was his broken staff and this choker, which he always wore.”
 The monk’s name is Nesim Waladra. After introductions are made, he continues: “Leosin has been investigating these raiders for months
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     Bakaris is spreading rumors that the characters could’ve saved Kalaman’s leaders. Some locals are looking for someone to blame for the terrifying slaughter. If characters mention Lord Soth’s interest in
                                                
                                            
                                                
                                                     he presents no further threat. If characters present the broken dragonlance, neither Vendri nor Darrett is familiar with the weapon, and they see it only as an ancient relic. Though Darrett doesn’t
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     rules for magic item creation are derived from the system presented in Xanathar’s Guide to Everything. This also offers the idea that the creation of a magic item is a complex procedure and that
                                                
                                            
                                                
                                                     possible complications. Here are few tied to Eberron. Crafting Complications    d6 Complication 
     1  A Dragonmarked House takes an interest in your work. Do they view you as a threat, or are they
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     corpses led to infection and disease. The City Council had no interest in sinking gold into Lower Dura to restore the area, and the district was abandoned. Today, the district known as Fallen is strewn
                                                
                                            
                                                
                                                     with the rubble of the fallen tower, mingled with shattered buildings and broken statues. Those who venture into Fallen must deal with the Ravers, feral savages that lurk in the shadows. There’s no
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     railings and the literal airiness of each footstep might suggest. Open Court. Past the cloud bridge is an enormous expanse of smooth stone ringed with broken pillars, where the silver dragon hosts
                                                
                                            
                                                
                                                     advantage on the saving throw; creatures that have immunity to cold damage succeed automatically. D’ARGENT
 Like so many silver dragons, D’argent takes considerable interest in the matters of mortals on
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     of each wilderness encounter as its own scene, and try to stage each one in a slightly different way to keep your players’ interest. If one encounter comes at the adventurers from the front, the next
                                                
                                            
                                                
                                                     safe passage for food. Reward characters for searching while they travel by providing things for them to find. Broken statues, tracks, abandoned campsites, and other finds can add flavor to your world
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     and teller of tall tales. 
   5  You dedicated your life to upsetting the balance of power in a corrupt polis. 
   6  You have no idea why Phenax showed interest in you, and you might sometimes wish
                                                
                                            
                                                
                                                     broken, some secrets meant to be shared, and order must be upended from time to time. As a follower of Phenax, consider the ideals on the Phenax’s Ideals table as alternatives to those suggested for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Stranger Things
                                                    
                                                
                                            
                                                     Wisdom (Survival) check reveals that the cave’s mouth has recently been visited by about 25 troglodytes, the thessalhydra, and an owlbear. Area 2: Empty Cave. Nothing of interest here. The floor
                                                
                                            
                                                
                                                     Labyrinth. It never travels the opposite way. Area 7: False Treasure Room. This room is like area 4, but everything is broken and worthless. One vase is trapped, requiring a successful DC 10 Intelligence
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     weapons are always ready for action. Disguised Weapons    d6 Object (Improvised Weapon) 
     1  The roasted drumstick of a huge bird (greatclub; longsword if a shard of bone is broken off) 
   2  A
                                                
                                            
                                                
                                                     locales. But there’s one place you just keep coming back to. Points of Interest    d8 Point of Interest 
     1  A secret cove a few hours’ north of town that is a known meeting spot for pirates. 
   2
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Giants of the Star Forge
                                                    
                                                
                                            
                                                    Star Forge Locations These locations are keyed to the map. Dyson Logos  Map: Star Forge View Player Version 1: Broken Bridge Crumbling piers and shattered bits of arches are all that remain of this
                                                
                                            
                                                
                                                     broken stone bridge.
 When the characters reach the bridge, three apparitions of acidic mist float up from the lake below to meet the party. The apparitions are vaguely human-shaped and are hostile
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     Menzoberranzan, and he takes an interest in the adventurers — particularly if they travel with Grin Ousstyl. If the characters agree to meet with Jarlaxle in House Do’Urden, read the following when they first
                                                
                                            
                                                
                                                     flank the entrance. As you are led inside, a pillared hall strewn with broken statuary looms all around you. Leaning against a cracked pillar is a drow with an eyepatch and a wide-brimmed hat. A
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    -floor. A large table lies on its side, one leg broken. A five-foot-wide tunnel in the floor to the east leads down.
 Most of the books in this library have been destroyed by time and neglect. The
                                                
                                            
                                                
                                                     group of adventurers Dzaan hired to help him search the spire removed all the books they considered valuable, including spellbooks. They left behind a few that might interest certain characters: Magical
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                     interest to find here. C3: Quarterdeck The splintered remains of a mast jut up from this rear deck like a broken spear. The ship’s wheel is askew, dislodged from its mechanism.
 The wheel bears the name
                                                
                                            
                                                
                                                     most of this cabin, which must have served as a mess hall. Decaying chairs are scattered about, and broken glass and crockery litter the floor.
 There’s nothing of interest to find here. C8: Lower
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                    Broken Silence For hundreds of years, the world of Krynn has been bereft of those who call upon the favor of the gods. Legends say deities turned away from the world after the Cataclysm, and the
                                                
                                            
                                                
                                                     prayers of the few who remember them have been met with silence ever since. But that silence is now being broken. A chosen few hear the call of the gods and awaken to their power. This prelude suits
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     Waterdavian nobles clad in decorative plate armor.
 Bones and Broken Staff. Lying at the base of the central statue are the bones of a long-dead hobgoblin and a white wooden staff broken in half.
 Carved
                                                
                                            
                                                
                                                     elsewhere, four human bandits sleep in their bedrolls. A doppelganger sits on another bedroll, keeping watch.
 Treasure. Each bandit carries 1d6 gp in a pouch. The doppelganger has no interest in treasure and carries nothing of value.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    . The leader of the stone giants is Stonespeaker Hgraam, a priest of Skoraeus Stonebones, the god of his people. Hgraam is wise and knowledgeable. He has sensed that some great evil has broken into the
                                                
                                            
                                                
                                                     give him everything he desires. For now, his actions are limited by how little he cares about the duergar and how much the Keepers speak “on his behalf.” But he has begun taking an interest in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    Lich  Liches are the remains of great wizards who embrace undeath as a means of preserving themselves. They further their own power at any cost, having no interest in the affairs of the living except
                                                
                                            
                                                
                                                     maintain its body with sacrificed souls begins to physically fall apart, and might eventually become a demilich. Death and Restoration. When a lich’s body is broken by accident or assault, the will and mind
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     Plague-Mort is tucked within a fortress called the Broken Reach, ruled by a succubus named Red Shroud. In the Broken Reach, those who can prove their strength and mettle can stay unharmed for a few
                                                
                                            
                                                
                                                    : The Demonweb Lolth is the Demon Queen of Spiders, whose schemes entangle entire civilizations on worlds across the multiverse. Of all demon lords, she might have the most active interest in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                    Places of Interest Most of Vermeillon’s buildings contain nothing but decaying furniture and whatever belongings were left behind when the inhabitants fled, but a few locations hold treasure or hints
                                                
                                            
                                                
                                                     closer inspection, the party finds the remains of a horse in the tall grass, still tethered to the front of the cart. Under the tarp are boxes, barrels, and trunks. Many of these containers are broken
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     cursory investigation turned up little of interest. Unbeknownst to him, several free-willed Undead linger here. S2: Entry The tunnels that wind through the foundation of the flying citadel rise via a
                                                
                                            
                                                
                                                     seam in the rock. The passage to the east splits, with both routes connecting to area S3. One path enters area S3 through a broken crypt in that room’s wall, while the other descends 15 feet and leads
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     possessing vast knowledge and divine power—resides in the temple.
 Other points of interest in Shae Lias include the Oaks, one of the finest restaurants in Sharn, which serves food of the highest
                                                
                                            
                                                
                                                    
 Enigma of the Diamond voice
 I challenge anyone to leave a performance of The Broken Sword with dry eyes. I believe that even a warforged would be moved to tears by this unflinching look at the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     magical bond with a willing creature it touches throughout the ritual. The creature becomes bound by the pact until it dies, the titan dies, or the pact is broken by a wish spell.
 The titan chooses
                                                
                                            
                                                
                                                     daemogoth titan’s interest, the titan can grant a blessing to the supplicant (see “Supernatural Gifts” in the Dungeon Master’s Guide). As long as the creature has the blessing, it must expend and roll two
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                     made, and intrigue to be investigated in even in the smallest of these communities (which can number as few as a hundred souls). The only other point of interest is the town of Targos, on Maer Dualdon
                                                
                                            
                                                
                                                     dead, including some who were responsible for the safety of Ten-Towns, Icewind Dale, and beyond. A Reghed camp is made up of a large ring of hide tents, able to be broken down and transported as the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     days before the actual meeting: trampled brush, broken or uprooted trees, gigantic boot prints, 3-foot-high runic trail markings carved into trees or etched onto boulders, and winter wolf droppings
                                                
                                            
                                                
                                                     characters know about Artus Cimber and the artifact. Drufi’s attempts to be cagey about her interest have all the subtlety of a charging mammoth. Any character who succeeds on a DC 10 Wisdom (Insight) check
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     to talk to them, though his bodyguards stand close by. Faerl pretends to take an interest in any talk of the characters looking into the Yellowcrest murders, calling the fact that no one was ever
                                                
                                            
                                                
                                                     charged with the crime “a terrible injustice.” If asked about Lord Viallis, Faerl describes him as “broken by the tragedy.” He denies that his employer could have had anything to do with those terrible
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     nothing of interest. B4. Main Room This room contains lingering smells of burnt wood and flesh. You also catch the faint odor of wine. Snow has fallen through holes in the roof, then been pushed into
                                                
                                            
                                                
                                                     corners by stiff winds blowing through broken windows. The walls and furniture are scorched black, including a table with the charred remains of a book on it. Next to the table, on the floor amid
                                                
                                            
                                        





