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Returning 11 results for 'derived items are blond'.
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Tabaxi
Legacy
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Species
Volo's Guide to Monsters
relics, magical items, and other rare objects. Aside from the power such items might confer, a tabaxi takes great joy in unraveling the stories behind their creation and the history of their use
instruments, tell stories, and offer exotic goods in trade for items that spark their interest. Tabaxi reluctantly accept gold, but they much prefer interesting objects or pieces of lore as payment.
These
Kobold
Legacy
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Species
Volo's Guide to Monsters
sightings.
Able Scavengers
Kobolds are adept at identifying broken, misplaced, discarded, or leftover crafted items from other creatures that can still be put to use. They prefer to scavenge objects that
have clearly been lost or thrown away, which is easy to do without attracting attention. At the same time, they don’t automatically shy away from trying to grab items that are the property of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
The Powers of the Mark Each dragonmark grants a set of abilities that reflect the inherent powers of the mark. Your dragonmarked race gives you a set of traits derived from the magic of your mark. If
. Over the centuries, the houses have developed tools that enhance and channel the powers of a mark, and these items (some appear in chapter 5) give the houses much of their economic power.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
The Powers of the Mark Each dragonmark grants a set of abilities that reflect the inherent powers of the mark. Your dragonmarked race gives you a set of traits derived from the magic of your mark
list. Over the centuries, the houses have developed tools that enhance and channel the powers of a mark, and these items give the houses much of their economic power.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Creating Magic Items House Cannith has an enclave devoted solely to wand production. This facility is equipped with tools that amplify the Mark of Making and channel planar energies; the artisans
items, it’s using factories; while your artificer is the equivalent of the tinkerer working in the garage. You can create magic items, and you can potentially create items that House Cannith can’t
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
penalty associated with this; it’s just something to consider when describing your actions. As long as your DM approves, you could justify the abilities of an arcane class as being derived from
nothing about the science of magic?
Identifying your character as a wandslinger doesn’t change your class features. Chapter 3 offers a wider selection of arcane focus items that can add color to your character.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
blond or dark hair and olive complexions. Black, brown, and green eyes are the most common. Halruaan Names: (Male) Aldym, Chand, Meleghost, Presmer, Sandrue, Uregaunt; (female) Aithe, Chalan, Oloma
have their own language, in addition to Common. Most human languages are written in Thorass, the alphabet of Old Common, derived from the Chondathan language that traders used as their common tongue
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
high as 30.) These ability scores, and the ability modifiers derived from them, are the basis for almost every d20 roll that a player makes on a character’s or monster’s behalf.
Ability checks
add the relevant modifier. This is typically the modifier derived from one of the six ability scores, and it sometimes includes a proficiency bonus to reflect a character’s particular skill. (See
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
contains a prison where the city’s most hardened criminals are incarcerated. The captain-general of the City Watch is Sental Nurev, a tall, human Warrior Veteran (Neutral Good) with thinning blond hair
wondrous oddities.
Irina Nordsol Magic items are bought and sold in Unearthed Arcana, a quaint shop in Clerkburg. Magical wards render the store’s windows and doors shatterproof, and no one can use
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
remains until Sansuri finds time to examine it with the aid of her detect magic spell. Any magic items found in the party’s gear are stored in one of the cabinets, which Sansuri then secures with an
items, determined by rolling on the Items in a Giant’s Bag table in the introduction. If the characters seize all this treasure, don’t bother rolling to determine the exact contents of each sack
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
white dragon, see “The Krigvind” later in this chapter. Nilraun has blond hair, piercing blue eyes, and a perpetual scowl. He’s pacing the room, trying to stay warm. If he hears trouble below or the
carrying 1d3 magic items, each determined by rolling on Magic Item Table C in chapter 7 of the Dungeon Master’s Guide. Development. Characters who cast a speak with dead spell on the frozen shield






