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                        Returning 32 results for 'descended interest are barrel'.
                    
                
                        
                            
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                                                     Species
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     tactics that make them excellent commanders as well as valuable shock troops.
Horns and Hooves
Minotaurs are barrel-chested humanoids with heads resembling those of bulls. Their horns range in size
                                                
                                            
                                                
                                                     the most prominent, with thousands of members descended from an ancient hero who is said to have taught minotaurs the arts of war. Other important family lines include the Kharran line (primarily
                                                
                                            
                                        
                                                     Species
                                                    Acquisitions Incorporated
                                                    
                                                
                                            
                                                    The verdan owe their existence to chaos. Descended and transformed from a large clan of goblins and hobgoblins, those who became the verdan were simply living their lives, doing goblinoid things. But
                                                
                                            
                                                
                                                     little interest in what people say about it.
Ongoing Mutations
Because the verdan have not dwelled long in the world, they are still discovering new things about themselves. Chief among these
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     world to world and from one teller to another. Most tellings make a distinction between the main families of giants who are descended from the sons of Annam and the various other creatures whose
                                                
                                            
                                                
                                                     Giant type, who are not included in the category of âgiants,â are connected to Annam but not descended from him. Trolls and Ogres. The monstrous god Vaprak is connected to Annam in some myths, though he
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     the Elemental Chaos. Giant Ancestors You might be distantly descended from giants and manifest the power of your ancestors in your class features or magic, which might explain your Rage as a
                                                
                                            
                                                
                                                     interest in giants, or one of those entities might be your warlockâs Otherworldly Patron. Mentors and Patrons Perhaps you had a giant as a mentor or a financial benefactor who taught you your profession
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     expressed interest in excavating and restoring the previous site of the grippli village, a mile from its present location. Pond Mother saw no reason to refuse them, since their motives were seemingly
                                                
                                            
                                                
                                                     friendly yuan-ti since the larger force of evil ones descended on the village. Pond Mother fears that either they have been disposed of, or they have been imprisoned in the old temple that lies north of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     of Janya have detailed records of wreck sites and other points of interest around their undersea city. A character who succeeds on a DC 14 Intelligence (History) check knows that Janya is an aquatic
                                                
                                            
                                                
                                                     city populated by the Nightsea chil-liren, an aquatic people descended from the people of Djaynai. Atiba-Pa can also share this information and details about Janya from the âDjaynai and Janya
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     fury in battle with keen tactics that make them excellent commanders as well as valuable shock troops. Horns and Hooves Minotaurs are barrel-chested humanoids with heads resembling those of bulls. Their
                                                
                                            
                                                
                                                     prominent, with thousands of members descended from an ancient hero who is said to have taught minotaurs the arts of war. Other important family lines include the Kharran line (primarily associated with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     the deck reveals that the dragonâs weight has pushed down and cracked the wooden planks and gunwales in many places.  D3. Aft Castle Ice coats the captainâs wheel. Thereâs nothing else of interest here
                                                
                                            
                                                
                                                     interest the characters. Under the bed are three vials of antitoxin, a healerâs kit, and a vial of holy water. D5. First Mateâs Cabin A frost-covered bed is shoved into one corner under a wooden
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     meeting halls for business owners, solicitors, publishers, and the like that the Castle Ward has the smallest resident population of all the wards. Many landmarks of interest are found in this ward
                                                
                                            
                                                
                                                     Yawning Portal. Together they descended into âthe Well,â as the entrance to Undermountain was known in olden days. Waterdeep used to throw criminals in the Well, leaving them to die horribly in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     owns warehouses, taverns, and inns throughout the city, and it has a considerable interest in the shipping trade. A Boromar heir sits on the city council of Sharn, and the current head of the clan is
                                                
                                            
                                                
                                                     collapse any time soon. Membership. The core membership of the Boromar Clanâcomprising about one in six of its membersâis an extended family of halflings descended from immigrants who came to Sharn from
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     barrel-topped wagons are parked at odd angles. Tied to a nearby tree, grazing, are half a dozen draft horses wearing bright coats with bangles and tassels. The men and women are Vistani. They have no
                                                
                                            
                                                
                                                     interest in Daggerford. Their orders are to deliver the characters safely to Barovia. The leader of this group is Stanimir (CN male human), an old man with the statistics of a mage who has the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     fishing poles, and a silver-tipped spear. Three doors lead to other locations, while a narrow hallway stretches westward.
 Each barrel contains 2d20 gallons of fresh water, and each crate holds 3d10 flasks
                                                
                                            
                                                
                                                    : Brewerâs Supplies
 Thirty Candles
 One hundred Rations
 Ten loaves of Bread
 Ten wedges of Cheese
 M29: Wine Cellar Seven wooden barrels line the south wall of this cellar.
 Each barrel
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Scions of Elemental Evil
                                                    
                                                
                                            
                                                    . Containers and Wagons. The barrels and crates hold food and digging supplies. A creature hiding behind a crate or barrel has Half Cover against attacks. A creature hiding behind a covered wagon has
                                                
                                            
                                                
                                                     vestry writing a love song. Drule keeps two Chaotic Evil Gray Oozes here as guards. They see Drule as an ally thanks to the cultâs influence. As an Influence action, characters can show interest in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     might be long-time members of such a guild, descended from a family of crafters or merchants from which you inherited membership, or perhaps youâre working to earn entrance on your own merits. If you
                                                
                                            
                                                
                                                     Attentive Overseer. A guild representative takes personal interest in your groupâs tasks. They follow your exploits and know of your adventures before you return to report. Despite the unsettling depth of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     the warforged were, though, House Cannith never lost interest in building a better titan. Cyre didnât lose its desire for deadly weapons that could give it an edge over its enemies, and tremendous
                                                
                                            
                                                
                                                     unusually large size, cut into a specific pattern that allows the dragonshard to contain raw magical energy without exploding. A single power core is about the size of a wine barrel, hooked up to an elaborate
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
                                                    
                                                
                                            
                                                     value or possible interest. The second chest opened contains an ear collection, and the fourth holds 1,300 cp, 1,000 sp, 150 ep, and 1,000 gp. The ninth sack examined contains six pieces of silver
                                                
                                            
                                                
                                                     jewelry (worth 50 gp each) and eight pieces of gold jewelry (worth 100 gp each). The first barrel opened contains a collection of skulls. Hidden under the tenth pile of skins are two potions of healing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     room. The coral fountain spouts fresh water (see âTreasureâ), which the giants drink from their conch shells. The giant visitors know better than to start a fight in here. They have no interest in
                                                
                                            
                                                
                                                     patient and listens intently to what they have to say. If the characters express interest in bringing an end to the unrest in giant society, she hands them the wooden coin and asks them to find out
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    , revere these entities for remaining true to Corellon. In practice, this reverence is expressed more as the honoring of an ancestor than the worshiping of a god, for all the elves are descended from the
                                                
                                            
                                                
                                                     Seldarine. The Elf Deities table enumerates the members of the Seldarine. For each god, the table notes alignment, province (the godâs main areas of interest and responsibility), suggested domains
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     Brimskarda. The goblins are familiar with the layout of the fire giant stronghold and can be bullied into acting as guides or providing directions. Goblin captives always act in their own self-interest
                                                
                                            
                                                
                                                    . A giant barrel in the southeast corner serves as a stool and rests in front of a burnished, full-length mirror mounted in the south corner of the east wall. An iron brazier hangs from a hook mounted
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     threatening to devour any dockhands working there. Kalimrax finds her task incredibly dull and looks to the holdâs occasional visitors to provide some interest. The dragon interrogates newcomers, hoping
                                                
                                            
                                                
                                                     hour. The dragon threatens to eat any character who fails to hold her interest. Kalimrax attacks any character she sees trying to enter the hold by stealth or by force, but she doesnât pursue
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Nest of the Eldritch Eye
                                                    
                                                
                                            
                                                     Hallwinter but also what it has witnessed while haunting these catacombs. The ghost can share the following information with the characters: Catacomb Invaders. A small group of Humanoids descended into the
                                                
                                            
                                                
                                                     interest.â The apparition swivels to look at each of you in turn. âYes, there is great potential here. May we meet againâbut until then, I have my eye on you.â The apparition then explodes into
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     the baronâs son, Victor, as part of a plot to gain a foothold in the baronâs mansion, but Stella found Victor to be demented, and he showed no interest in Stella whatsoever. In fact, he spoke such
                                                
                                            
                                                
                                                     water, two empty wine barrels, and one full wine barrel. The wine barrels are emblazoned with the winery name, the Wizard of Wines, and the wineâs name, Red Dragon Crush. N4e. Back Vestibule The back
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     leader, but she needs help. Thatâs my job.â
 Flaw: âI bury my emotions and have no interest in small talk.â
  Beldora Medium Humanoid (Human), Chaotic Good
 Armor Class 12
 Hit Points 18 (4d8
                                                
                                            
                                                
                                                     carries ten crossbow bolts.
 Roleplaying Information
 Innkeeper Miros is a retired carnival attraction, dubbed âthe Yetiâ because of his barrel-shaped body and the thick, white hair covering his
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     speaks of his past or his family, and he has no interest in describing how he ended up a shop owner in Triboar. The truth is, several members of Othovirâs family are secret worshipers of Asmodeus, and
                                                
                                            
                                                
                                                     Tolmara drugged him and sealed him in a barrel with a poisonous snake, which killed him with its bite. Mirak has no clue why Tolmara killed him, and Tolmara is too addled to remember the incident or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     the Shieldâs residents that the giants had no interest in the village. It merely stood in their path. Suggested Encounter After hearing of the fire giantsâ âattackâ on Mornbrynâs Shield, Zhentarim
                                                
                                            
                                                
                                                     to hunt. They always return to their keep before sunrise the following morning. They have no interest in harming the local villagers, whom they view as their subjects. The villagers are well aware of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                    , but they hold nothing of interest. Beyond the Rubble. It takes several days of labor to clear the rubble so creatures can pass through it, but Shanzezim is right about there being nothing relevant
                                                
                                            
                                                
                                                     parts include a gold-colored flywheel that isnât a part of the clock Shanzezim is trying to assemble. The flywheel thus doesnât interest the marid, who gives it to the characters. The gold-colored
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
                                                    
                                                
                                            
                                                     own, the entrance to which is through the sinkhole on the eastern edge of their lair. Those unmapped lower caverns wander off into the darkness, and are barren of treasure or anything of interest aside
                                                
                                            
                                                
                                                    . Finally, what appears to be a broken barrel rests in the southeast corner. This is another illusion, concealing a well-made, watertight cask that holds a map showing the location of the frost giants
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     shifters are descended from lycanthropes, but shifter druids often assert the oppositeâthat the abilities of the shifters are a gift from Eberron or Lamannia, but the gift was corrupted by the daelkyr to
                                                
                                            
                                                
                                                     they willingly blind themselves to escape. Belashyrra sees mortals as raw materials to be exploited or insects to be exterminated. However, the Lord of Eyes has been known to take an interest in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     room are normal for the place â none are valuable or of more than passing interest. Carcasses. The carcasses are those of a sahuagin and a shark. If Oceanus is with the party, he can identify the
                                                
                                            
                                                
                                                     sizes. Against the south wall are four open barrels and a lidless wicker basket. Against the west wall are three large clay jars, a wooden chest, and a sealed barrel. Against the east wall is a large
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     wriggle out of the window and drop to the garden below (area M14). Hellenrae flees by this route if she is cornered and doesnât believe she can defeat her enemies. Treasure Hellenrae has little interest
                                                
                                            
                                                
                                                     plate. They arenât locked, but they are stuck (DC 10 Strength check to force open). The stairs to the southeast lead up to area M16, and the door here is locked with an arcane lock. This barrel-vaulted
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     create elemental devices. The master of the forge is a dao named Xharva Deem. Two duergar assist her. Roleplaying the Dao. Xharva Deem has no interest in fighting, because her bargain with Marlos
                                                
                                            
                                                
                                                     supports the low, barrel-vaulted ceiling of this unlit chamber. Rusted scraps of metal â the remnants of breastplates, shields, axes, and swords â hang from the walls on old pegs, or lie on the floor where
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     table piled with food. The grease-stained tablecloth is tucked under the giantâs chin, and she washes down each slobbering mouthful of food with a gulp from a barrel of beer.
 A tea cart in one corner
                                                
                                            
                                                
                                                     interest them (see area P38). When Zybilna and her court were frozen in time, Shon was shielded by the libraryâs demiplanar nature. He ventured forth to discover the League of Malevolence in charge
                                                
                                            
                                        






