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Returning 35 results for 'descent inn are bring'.
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Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
The Eastside Inn The Eastside is where most visitors in town stay. What looks from the outside like separate houses turns out to be a single structure with rooms connected by underground passages
to be Marta’s grandparents—tried to console her. The woman gave them a ring as payment for their hospitality. Not long afterward, a howling wind burst into the inn and tossed the woman about like a rag
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
flagons of beer if the characters can bring their magic lantern back to the inn. If the characters accept the quest, Allie takes them to the back of the inn, where faint footprints lead toward
Helpful Sisters Trovus leads the characters through Caer-Konig to the Northern Light on the eastern edge of town. An empty hook, meant to carry a lantern, hangs above the inn’s entrance. The inn
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Random Encounters in Hither Use random encounters to bring the swamp to life or to present the characters with more opportunities to interact with the setting. You can also use random encounters to
in Hither d8 Encounter 1 Abandoned raft 2 Gushing o’-well 3 Inn at the End of the Road 4 Marsh gas 5 Mud mephits 6 Stilt walkers 7 Stream of visions 8 Waterlogged battlefield Abandoned Raft The
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
of Decay to learn that champion’s true identity. If the champion is who Asteria suspects, Asteria wants the characters to bring the champion out of the garden to a place where she can confront the
champion. Unwitting Pawns. The characters are recruited to search for a Deck of Many Things by a wealthy patron, Lord Verin Oakley, who claims descent from a famous knight who once owned this deck
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
N2. Blue Water Inn Gray smoke issues from the chimney of this large, two-story wooden building with a stone foundation and sagging tile roof, upon which several ravens have perched. A painted wooden
sign hanging above the main entrance depicts a blue waterfall. The Blue Water Inn is Vallaki’s main gathering place for locals, especially at night. The innkeeper, Urwin Martikov, considers the inn a
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Tor” in Part 3. Quest: Finding Cragmaw Castle. After resting at the Stonehill Inn, Sildar Hallwinter establishes himself at the townmaster’s hall. As an agent of the Lords’ Alliance, his goal is to
bring law and order to Phandalin. As such, he wants to find the lost mine of Wave Echo Cave and help the Rockseeker brothers put it back into production, believing that bringing prosperity to the region
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Personal Characteristics Fleshing out your character’s personality — the array of traits, mannerisms, habits, beliefs, and flaws that give a person a unique identity — will help you bring him or her
flaw for your character. Your character’s flaw represents some vice, compulsion, fear, or weakness — in particular, anything that someone else could exploit to bring you to ruin or cause you to act
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
the Flaming Fist disbands, paving the way for the city’s descent into Avernus. To accomplish this last goal, Thalamra needs an artifact called the Shield of the Hidden Lord, imprisoned in which is a
villa find Thavius hidden in the dungeon below it. Thavius is helping Thalamra Vanthampur use the Shield of the Hidden Lord to bring about the fall of Baldur’s Gate, in much the same fashion he used the
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
question, selling them at a high markup. Travelers seeking a specific book also hire mercenaries or adventurers to venture into dungeons or ruins and bring back the prize. If information can’t be
. Elturel Prior to the events described in Baldur’s Gate: Descent into Avernus, the holy city of Elturel — the capital of Elturgard — sat upriver on the Chionthar. Whereas Baldur’s Gate is a cutthroat
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
assassins congregate in secret in communities across Theros, engaging in campaigns of violence. The only major festival dedicated to Erebos, called the Katabasion or “the Descent,” features a ceremony
together. Erebos had the last word, however, tormenting both of the lovers in the Underworld. To this day, this turn of events plagues Nylea, who seeks a way to bring the lovers peace.
The Return of Daxos
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
be quite sudden—or to give them a way to continue engaging in the quest while their companions attempt to bring them back to life. These interludes can be played as brief scenes where the player of
moments from the character’s story and how they can be reflected in the events of their final descent. Maybe they see the souls of friends, allies, or loved ones who perished, whether their fates are
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
help in directing her to the Stonehill Inn. CoupleOfKooks Gwyn Oresong Gwyn Oresong Gwyn is a neutral good, dwarf acolyte who hails from the city of Neverwinter. She’s visiting Phandalin for a few
months to spend time with her sister Elsa, who works as a bartender at the Stonehill Inn, and to do field research in the surrounding area. Gwyn has heard about the various crimes from her sister and
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, characters might use downtime to structure a leaner business or engage in non-adventuring activities to bring in more gold (see “Franchise Tasks and Downtime” later in this chapter for more information
“Recurring Expenses” section of chapter 6 in the Dungeon Master’s Guide. (That section details the costs characters might expect to pay to own an inn, a keep, or other types of properties.) This is because
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
this quest, see “Wyvern Tor” in chapter 3. Finding Cragmaw Castle After recovering at the Stonehill Inn, Sildar Hallwinter establishes himself at the townmaster’s hall. As an agent of the Lords’ Alliance
asks the characters to investigate the manor and the surrounding area to find and bring back Iarno—or what’s left of him if he is dead. Sildar describes Iarno as “a short, dark-bearded human wizard in
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
years. To replenish it, the Bralian navy embarks on an expedition to latch onto a nearby ice asteroid and bring it back. Before being brought into the Rock’s gravity plane and lowered into the lake, the
restaurant and inn in the city. The establishment has a strict dress code, and guests are not permitted to carry weapons. Shrii Hallek, a respectful female hadozee, manages the Man-o’-War for its
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
to store obelisk fragments as well. Reward. If the characters bring Pip home, the Stonehills offer the characters free rooms and board at their inn for as long as they’re in the area. The characters
—by undertaking the following quests. Quest: Pip’s Adventure Lily Abdullina A young boy named Pip followed some strange monsters deep
into the hills, and the characters must bring him safely home
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Dungeon Master’s Guide to determine the contents of each dragon’s trove. Aurilssbarg See the “Ice Peak” section. Bargewright Inn Once a hilltop wayside inn, this site has become a walled community of
single wagon to cross, spans the river between these two settlements. Known as the Ironford Bridge, it has stood for centuries but is showing its age. Bargewright Inn reeks of manure and filthy mud
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. Shalvus Martholio’s Quest Shalvus asks the party to escort him overland to Bargewright Inn so that he can report everything that has happened to his boss, Nalaskur Thaelond. After making his report, Shalvus
takes his leave and shacks up with some friends in Bargewright Inn until Nalaskur gives him a new assignment. Grateful for their assistance, Nalaskur offers the characters a warm dinner and clean
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
machine rules found in Baldur’s Gate: Descent into Avernus. Driving. The helm of an infernal war machine is a chair with a wheel, levers, pedals, and other controls. The helm requires a driver to operate
. While the Venatrix’s engine is on, the driver can use an action to propel the vehicle up to its speed (see the “Vehicle Statistics” section below) or bring the vehicle to a dead stop. While the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
truth or are just the ramblings of a would-be ironworker who wants Maza’s job is up to you. Stonehill Inn The Stonehill Inn is one of the largest buildings in town. The business is run by Trilena and
Toblen Stonehill, assisted by their twelve-year-old son, Pip. (All are human commoners.) The Stonehills have comfortably weathered the changeable times in Phandalin since building the inn more than
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Player Version Stonehill Inn This modest, two-story roadhouse has six rooms for rent on the upper floor. A bed for the night costs 5 sp, while a meal costs 1 sp. The proprietor is a short, friendly
male human named Toblen Stonehill. Toblen is a native of the town of Triboar to the east. He came to Phandalin to prospect, but soon realized that he knew a lot more about running an inn than he did
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
help you bring him or her to life as you play the game. Four categories of characteristics are presented here: personality traits, ideals, bonds, and flaws. Beyond those categories, think about your
exploit to bring you to ruin or cause you to act against your best interests. More significant than negative personality traits, a flaw might answer any of these questions: What enrages you? What’s the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
or poison killed a creature, or explain what that dead body is doing under your bed at the inn. The Occultant Franchise Rank Features
1 Proficiencies and Starting Equipment, Read the Kill
2 Eldritch Occultant, Bring Out Your Dead
3 Bead of Instant Karma, Death’s Omen
4 Bead of Diverted Karma, Correct the Balance
Proficiencies and Starting Equipment As a rank 1
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
, little one. Collect the shards from Talhundereth, the Crypt of the Talhund, and Gibbet Crossing, and bring them to us. You shall be reborn greater than you can imagine, and Phandalin shall become ours
Townmaster Harbin Wester’s second cousin; Paulina Previne, a human stablehand who occasionally works at the Stonehill Inn; and Tumblewick Rollins, a gnome apothecary, They are sickly and barely conscious, and
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Escape from Vogler When you’re ready to bring the invasion of Vogler to its climax, proceed with this encounter. No matter where the characters are in the village, screams ring out from the wharf
brute in black scale armor emerges from the inn. Holding a barrel of fish under one arm, the hulking figure fills her mouth with a fistful of wriggling fish.
From behind her, two reptilian soldiers
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Ilzimmers to help crush this upstart business, a move that they are considering. I visited the Hemzar ranch, and I’d consider such a move inadvisable. A large family of Tashlutar descent, they seemed
. They consider themselves good landlords to the folk that farm their lands, and are sure to bring any threats to honest, hard-working commoners to the attention of both the Lord Warder and the Lords of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
matter of hours for any magic items the characters bring to her. The amount she’s willing to pay is based on the item’s rarity, as shown in the Magic Item Rewards table, and is nonnegotiable. Characters
initial descent into Undermountain and asks them to keep an eye out for Kressando, a 22-year-old man with fair skin and dark curly hair, trained in the arts of stealth and thievery. She also tells
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the middle of Lake Galifar. Her scheme to bring the towers of Arcanix to the ground likewise seemed ended.
But yesterday, according to eyewitness reports, ir’Rannan was seen in the common room of
Passage’s own King’s Star Inn, talking with two other unsavory-looking characters who could not be identified.
The first task in crafting a good recurring villain is ensuring that the villain survives
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
, “Hail! Do you bring peace or trouble?”
Boxed Text. Text that appears in a box like the one in this section is meant to be read aloud or paraphrased for the players when their characters
. Bartho likes to catch a few winks during the night shift.
Rumors
“If you can’t afford a bed at the inn, Cornflower will let you sleep in the barn. The hay’s real comfy.” (True)
“Minotaurs
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the Bazaar, and its colors are brown and gray. The Hawk represents Tumbledown and Underlook in Middle Dura, and wearing its blend of tan and brown can usually get you a good price at an inn.
The
which opponent it will bring down. The Glidewing represents Gate of Gold and The Stores, and its supporters wear green and gray; many believe that the Boromar Clan pays for the upkeep of the mount and
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
redeeming quality the characters can appreciate—ideally a villain who isn’t preoccupied with killing or harming the characters. As your campaign continues, introduce new people and locations, and bring
players share, and record them in your campaign journal, as these details might be useful inspiration for later adventures. Scott Murphy In the Dragonlance setting, Tanis and Tika call their local
inn
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
has since been replaced by a recently constructed temple to Lady Firehair, called the Heartward Hall. Not far from Heartward lies the town hall, a former inn that has been turned into the council
lies the Venturer’s Rest, a favorite stopping-off point of adventurers in the area, and of the locals who like to sit at the bar and listen to the tales such folk bring with them. The Rest was until
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
bolts.
Roleplaying Information
As a knight of the Order of the Gauntlet, Sir Baric has sworn oaths to catch evildoers and bring them to justice. His current quarry is a dwarf brigand, Worvil “the
Nalaskur Thaelond of Bargewright Inn has entrusted the shepherd Shalvus with an important assignment: to figure out the best way by which Goldenfields can be brought under the Black Network’s control
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
simple stone rooms at the back of the temple. They bring their own vestments and holy items and take them away again when their duties end. Key NPCs. Right now, Imdarr Relvaunder (male Damaran human priest
Swinging Sword. The inn is a three-story stone structure, crowned by a steep slate roof that bristles with many chimneys. A signboard juts out over the door, hanging from chains. It’s a ten-foot-long
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
ethnicities) posted outside and six more inside. During the day, the remaining twelve mercenaries round up villagers from time to time and bring them to the inn for questioning, while Oboth takes notes in
Damaran human veteran with 90 hit points), has turned the Troll in Flames — the local inn — into his personal headquarters, with six mercenaries (NE male and female veterans of various races and






