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Returning 23 results for 'deserve imagine are bonds'.
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Magic Items
Baldur’s Gate: Descent into Avernus
)
3
Responsibility. It is the duty of the strong to protect the weak. (Lawful)
4
Respect. All people deserve to be treated with dignity. (Good)
5
Honor. The way I
conduct myself determines my reward in the afterlife. (Lawful)
6
Redemption. All creatures are capable of change for the better. (Good)
Bonds
D6
BOND
1
I have a
Charlatan
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Player’s Handbook (2014)
Charity. I distribute the money I acquire to the people who really need it. (Good)
4
Creativity. I never run the same con twice. (Chaotic)
5
Friendship. Material goods come and go. Bonds of
stole them from me.
5
A powerful person killed someone I love. Some day soon, I’ll have my revenge.
6
I swindled and ruined a person who didn’t deserve it. I seek to atone for my
Species
Mordenkainen Presents: Monsters of the Multiverse
creates a mystical bond between the giver and the receiver of a gift.
On some worlds, such bonds lead hobgoblins to form communities with deep ties to one another. In Eberron and the Forgotten Realms, vast
the Player’s Handbook, and choose the row in the table that best represents the build you imagine for your character.
Backgrounds
Guildmasters’ Guide to Ravnica
Imagine a perfect world: one in which nature and civilization exist in harmony, adapted to each other; one in which life is shaped to match its environment and the environment is shaped to match life
a set of beliefs about the nature of life. Simic members’ bonds and flaws derive from their scientific research — including their creation of new life forms, which they can become very
Triton
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
Ah, the tritons. Imagine if the elves spent a few centuries far beneath the sea, where their arrogance and pretension could grow undisturbed. At least the tritons spent that time fighting sahuagin
deserve their protection. Their attitude might grate, but when pirate fleets prowl the waves or a kraken awakens from its slumber, they are among the first to take up arms to protect others.
Tritons
Backgrounds
Baldur’s Gate: Descent into Avernus
come and go. Bonds of friendship last forever. (Good)
6
Aspiration. I’m determined to make something of myself. (Any)
d6
Bond
1
I fleeced the wrong person and must
title from those who stole them from me.
5
A powerful person killed someone I love. Some day soon, I’ll have my revenge.
6
I swindled and ruined a person who didn’t deserve it. I
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
involve them in the process of creating a Darklord in the following ways: What to Reflect. Ask your players which of their characters’ personality traits, ideals, bonds, and flaws are their favorites
are now. Exaggerated Reflections. For each favored personal characteristic, imagine and write down a version twisted to its extreme. For example, transform “I idolize a particular hero of my faith, and
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Monsters as NPCs Named monsters that play a significant role in an adventure deserve the same attention you would give to a humanoid NPC, with mannerisms as well as ideals, bonds, flaws, and secrets
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
in the direst situation deserve respect. 6 Brutality. Overwhelming violence, and those who can deliver it, are worthy of obedience. Devil Bonds d6 Bond 1 I and my comrades fought well in the Blood
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
to life as you play the game. Four categories of characteristics are presented here: personality traits, ideals, bonds, and flaws. Beyond those categories, think about your character’s favorite words
or phrases, tics and habitual gestures, vices and pet peeves, and whatever else you can imagine. Each background presented in this chapter includes suggested characteristics that you can use to spark
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
help you bring him or her to life as you play the game. Four categories of characteristics are presented here: personality traits, ideals, bonds, and flaws. Beyond those categories, think about your
character’s favorite words or phrases, tics and habitual gestures, vices and pet peeves, and whatever else you can imagine.
Each background presented later in this chapter includes suggested
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
people who really need it. (Good) 4 Creativity. I never run the same con twice. (Chaotic) 5 Friendship. Material goods come and go. Bonds of friendship last forever. (Good) 6 Aspiration. I’m determined to
deserve it. I seek to atone for my misdeeds but might never be able to forgive myself. d6 Flaw 1 I can’t resist a pretty face. 2 I’m always in debt. I spend my ill-gotten gains on decadent
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
one coin accepted in all realms and by all folk. 5 Ambition. We reach the station in the cosmos that we deserve due to our drive and talents. 6 Cruelty. Strength without regular demonstrations of its
potential is an empty weapon. Demon Bonds d6 Bond 1–6 I am a perfect product of creation, destined to one day shape the cosmos to my whims. Everything I do verifies my destiny. Demon Flaws d6
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
raised to a very different lifestyle than most people ever experience, and their personalities reflect that upbringing. A noble title comes with a plethora of bonds — responsibilities to family, to other
will crush you, ruin your name, and salt your fields. d6 Ideal 1 Respect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Misdirection. I work vigorously to keep others from realizing my flaws or misdeeds.
7 Obsession. I’ve lived this way for so long that I can’t imagine another way.
8 Obligation. I owe it to my people
above all else, even if it doesn’t benefit anyone.
Horror Character Bonds d12 Bond
1 I desperately need to get back to someone or someplace, but I lost them in the Mists.
2
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Champions of Heliod are typically either exemplars of light, law, and truth or conflicted heroes motivated by revenge and sworn vows. Most can’t imagine serving those they consider lesser gods. Heliod’s
relationships among people and gods. (Lawful and good)
6 Kinship. It’s essential to preserve the bonds of family—my own family first, and others after. (Lawful)
Earning and Losing Piety You
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
laugh or feel emotionally engaged and to incorporate those things into your roleplaying. Being the NPC Imagine how a character or monster you bring to life would react to the adventurers. Consider what it
cares about. Does it have any ideals, flaws, or bonds? By working such things into your portrayal, you not only make the character or monster more believable, but you also enhance the sense that the
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
raised to a very different lifestyle than most people ever experience, and their personalities reflect that upbringing. A noble title comes with a plethora of bonds — responsibilities to family, to other
will crush you, ruin your name, and salt your fields. d6 Ideal 1 Respect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
to Raxivort’s divine nature. Even though the xvarts inherited Raxivort’s greed and cowardice, they also gained his ability to form bonds with such creatures. Xvart Warlocks. A xvart can forge a pact
, xvarts will visit you in the dead of night and steal a cherished trinket.
— Volo
If ye believe what Volo tells ye, ye deserve no less.
— Elminster
Xvart Warlock of Raxivort
Small humanoid
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
interesting aspect of an undead villain is that this past injury might have occurred centuries ago, inspiring revenge against the descendants of those that harmed it. Imagine a vampire imprisoned by the
heavily involved in negotiation could have ideals, bonds, and flaws. If it’s helpful, roll on the Adventure Allies or Adventure Patrons tables (in the “Location-Based Adventures” section, earlier in
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
prowess, moving with a speed and grace others can only imagine. Their tall stature, large wings, elaborate horns, and massive weapons give them a truly intimidating silhouette. The most trusted high
, magically negotiating themselves advantages in battle. Like many high fae, these mages draw power from the latent energy found throughout the wilds of Eldraine. However, high fae mages also form strong bonds
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
mark what used to be the village of Zelbross. The abandoned site has a lovely view of the Southwood across the river, so it’s easy to imagine why settlers chose this spot, but there’s no evidence of what
such a character is friendly toward him, he bonds with that character and becomes that character’s follower. Orok doesn’t willingly accompany the party otherwise, preferring to remain in his lair and
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Religion. Of Annam’s many sons, none is greater than my patron deity. (Any) Giant Bonds d6 Bond 1 My clan is the most important influence on my life; our collective place in the ordning depends on
flying predators such as manticores and wyverns. Second, the giants believe they deserve to be rewarded for their forbearance; no one could stop them from simply taking what they want, but instead of






