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Returning 25 results for 'designs insist are bodies'.
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Species
Van Richten’s Guide to Ravenloft
bodies. Whatever their origins, reborn know a new life and seek experiences and answers all their own.
Faded Memories
Reborn suffer from some manner of discontinuity, an interruption of their lives or
alongside complex designs for clockwork organs.
6
You were released after being petrified for generations. Your memories have faded, though, and your body isn’t what it once was.
7
Your
Aarakocra
Legacy
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Species
Elemental Evil Player's Companion
upright, aarakocra might reach 5 feet tall, and they have long, narrow legs that taper to sharp talons.
Feathers cover their bodies. Their plumage typically denotes membership in a tribe. Males are
homes, they appear alert, with eyes moving and bodies ready to take flight.
Homelands
Most aarakocra live on the Elemental Plane of Air. Aarakocra can be drawn into the Material Plane, sometimes to
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
bearing a design of two ki-rins stands in one wall. Dozens of alcoves holding jade statues of soldiers line the rest of the chamber’s perimeter. Bodies are scattered around the room—some clothed in finery
little they know about her plans or Dragon’s Blessing. Any investigation of the bodies in the room reveals them to be humans and dwarves, some only a few months deceased. A character who succeeds on a DC
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
characters react to this scrutiny or as the characters prepare to leave the gate. An official wearing a red and blue outfit embroidered with phoenix designs approaches. “I apologize for my impertinence
monsters have slain people in the fog. Those who’ve witnessed the tragedies are shocked anew by the sight of bodies when the fog dissipates. The deaths are always considered accidents or bizarre but
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. As a result, she remains wary of his designs. Nylea is disappointed in Karametra, precisely because of the overlap in their spheres of influence. Karametra insists on transforming nature into a
. Nylea acknowledges death as a crucial part of the life cycle, but scorns Erebos’s obsession with the afterlife. What matters is that nature takes nourishment from the bodies of the deceased, not from
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
. After the green dragon killed the cultists of Malar, Wyllow stripped the corpses of their metal gear, piled the offensive material here as a warning of sorts, and dragged the bodies to area 7 to rot
serpents retreated into the woods and died long ago.)
Altar. Against the northwest wall stands a bloodstained wooden altar decorated with silver and bronze designs of claws, fangs, beaks, and eyes. Piled
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
, most folk know of Kwalish’s most famous realized design, the apparatus that bears his name. But sages and arcanists know of other designs he drafted, including one for a mechanical container that could
Gloine Nathair-Nathair, using the bodies of those poor victims as the city’s statuary. 96–00 Kwalish’s grand experiment? I’ve heard tell of a suit of armor as powerful as it is cursed. Whoever dons the suit channels powerful magic, but must fuel its capabilities with their own body’s vitality.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
around the base of the giant fungal tower. The revelers are a motley collection of humanoids and various other creatures, all sporting tumors, cankers, and putrid patches of flesh all over their bodies
insist on engaging the demon lord here and now. Dozens of spore servants and myconids respond to Zuggtmoy’s telepathic call if their mistress is in danger, attacking the characters heedless of their own
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
every surface is caked in decades of grime and soot. A few more gnome bodies lie face-down in the grit.
Smoldertown, with its many workshops and smithies, is the industrial heart of Little Lockford
jewelry box worth 250 gp. The box is unlocked and holds the following items: Zircon ring (60 gp) Three amethysts (100 gp each) The security key to the fail-safe device in area L9a (the key is 8 inches long, made of brass, and decorated with clockwork designs)
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Macreadus’s magical assistant, Blare. It died when its master died. Any character proficient in Arcana can study the blueprints and conclude that they show different experimental designs for a weather
-controlling magic device. One of these designs resembles a gyroscope and closely resembles the object found in area B4. B7. Abandoned Bedroom A stiff wind blows through the broken window in the east wall
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
morally suspect, such as corpse collectors, opportunistic scavengers who scrape out a living by gathering bodies throughout the ward and delivering them to the Mortuary for meager payouts. Rain is more
the next stage of death undeterred. The bulk of the faction’s workforce consists of skeletons, zombies, and other dull-minded Undead whose bodies were donated to the Mortuary by their owners in life
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
service here at the monastery. But will that service be with the strength of your bodies or the strength of your minds?”
The Grand Master. As the characters draw closer to the Grand Master, anyone
discovered Kwalish’s war machine designs and managed to construct it using the bone devil’s exoskeleton. The tiny fiend has kept up this pretense for years, piloting this exoskeleton in the guise of the Grand
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
of this long hallway. The north wall has three doors, and the south wall bears an elaborate carving of a procession of dwarf priests carrying wrapped bodies.
There is a crypt haunting in this
bodies and stitched up any wounds. The basin is empty except for a few pumice stones. Center Room. Attendants here placed a sanctified gemstone within the corpse’s chest. The basin once held dozens
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
happens only once. P36: West Chamber Four leather sacks sit on the floor of this 20-foot-long hallway. Each of the sacks contains 100 gp. P37: East Chamber The slain bodies of two wights, defeated by Uma
former high priest, Nafik, the hieroglyphs also tell the story of Nafik’s evil designs. If translated (see the “Pyramid Features” section), the hieroglyphs on the ceiling read as follows: “Above our
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
dwarf and the human were part of Elmo’s adventuring party; their bodies have been stripped of gear. A character who makes a successful DC 14 Intelligence (Investigation) or Wisdom (Medicine) check
while examining the adventurers’ bodies deduces that the organs of the pair were carefully removed. A further successful DC 14 Intelligence (History) or Intelligence (Arcana) check reveals that sahuagin
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
inset with dark stones that reflect the chamber’s dim blue light.
If the characters look into the chamber without interrupting the ritual taking place, read: Glowing symbols and strange designs are
not attack the characters, even if it becomes aware of them. Interrupting the ritual, however, has dire consequences for everyone in the temple. Glowing Symbols. The wall designs glow with dim
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
tragically wrong when hundreds of undead swarmed out of the jungle and overran the camp. Only a handful of warriors escaped from that slaughter. No bodies remain in the camp; the remains of everyone who
times the search is attempted. If players insist on having everyone crowd in and search for traps, goblins might steal the party’s canoes or rig traps of their own. 6A. Concealed Pit Trap The ceiling
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Hrakhamar. To defend their trove, the dwarves stockpiled weapons and armor in this chamber. The firenewts haven’t bothered most of it; they prefer their own weapons over heavier dwarven designs, and
interested in attacking adventurers directly, but they’ll gleefully loot the bodies of anyone who collapses in the smoke. If cornered, they beg for mercy. They offer to trade information for their
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
by mysterious magic on the Day of Mourning. The Mournland’s magic has preserved their bodies, which a character can determine by examining the corpses and succeeding on a DC 15 Intelligence (Arcana
graymatter engine still churns with arcane power. Crafted from experimental designs based on unfamiliar technology, the graymatter engine converts the power of the third Rod of Seven Parts piece into magical
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Divination The walls of this thin tower are etched with intricate designs of hands and eyes. Silver light flickers from a high window, above which a large, carved eye animates and blinks. Part of the
bodies and minds melded into a single monstrosity. Iriolarthas imprisoned the thing in this empty well so that its latent telepathic powers could be tapped by the city’s elite. A short obituary is
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
about Ilvaash’s betrayal but quiets almost immediately, certain that the godlet can see everything that occurs in the Briny Maze. The ashenwight won’t help the characters, even if the characters insist
made of a silvery metal with sharp serrations and elaborate designs. Anyone examining the greatsword who succeeds on a DC 14 Intelligence (Arcana or History) check realizes that it’s one of the
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
skulls shattered and caved in.
The bones are the remains of three duergar, ghastly remnants of the illithids’ invasion long ago. A character who studies the bodies and succeeds on a DC 16
enclave, a group of goblins discovered the shrine and destroyed it. If any of the goblins are asked why they destroyed the shrine, they emphatically insist that they loathe the shrine’s presence, but
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
-changing sky and the setting sun can be seen and contemplated. Along with the setting sun, images of clouds are a major motif for followers of Labelas, who often tattoo such designs on their bodies or
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
, starlike motes of light to sparkle along the saber’s blade. The former innkeeper of the Blade and Stars, a chaotic neutral half-orc bandit named Aurayaun, used to insist that the illusory effect was
. For the past six months, bodies have been appearing in the alley just behind the halfling’s café. More than a dozen have appeared so far, never with any witnesses as to how they go there. The victims
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, starlike motes of light to sparkle along the saber’s blade. The former innkeeper of the Blade and Stars, a chaotic neutral half-orc bandit named Aurayaun, used to insist that the illusory effect was
halfling commoner, ever intended. For the past six months, bodies have been appearing in the alley just behind the halfling’s café. More than a dozen have appeared so far, never with any witnesses as to






