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                                                     Magic Items
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    This opalescent, symbiotic goo comes sealed in a jar and slowly shifts and moves, as if endlessly exploring the jar’s interior. To attune to this item, you must first drink the contents of the
                                                
                                            
                                                
                                                     you, turning your corpse into a black pudding allied with the daelkyr (see the Monster Manual for the black pudding;black pudding's stat block).
                                                
                                            
                                        
                                                    Orcus
                                                    
    
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                                                     Monsters
                                                    Out of the Abyss
                                                    
                                                
                                            
                                                     Prince of Undeath, known as the Blood Lord. He takes some pleasure in the sufferings of the living, but far prefers the company and service of the undead. His desire is to see all life quenched and the
                                                
                                            
                                                
                                                    . Surrounded by a moat fed by the River Styx, Naratyr is an eerily quiet and cold city, its streets often empty for hours at a time. The central castle of bone has interior walls of flesh and carpets made of
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     known as the Blood Lord. While he takes pleasure in the sufferings of the living, he far prefers the company and service of Undead. His desire is to see all life quenched and the multiverse transformed
                                                
                                            
                                                
                                                     River Styx, Naratyr is an eerily quiet and cold city, its streets empty for hours at a time. The central castle of bone has interior walls of flesh and carpets made of woven hair. The city contains
                                                
                                            
                                        
                                                    Baphomet
                                                    
    
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                                                     Monsters
                                                    Out of the Abyss
                                                    
                                                
                                            
                                                     minotaur—considered the greatest gift of the Prince of Beasts.
Baphomet himself appears as a great, black-furred minotaur, 20 feet tall with six iron horns. An infernal light burns in his red eyes
                                                
                                            
                                                
                                                     maintained and surrounded by a moat constructed in the fashion of a three-dimensional maze. The palace itself is a towering structure whose interior is as labyrinthine as the plane on which it resides
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     sun and have no desire to get wet, beyond enjoying a bit of sea spray in the air. But they love being able to see the water, so they build their lairs on the heights of seaside cliffs or near perfect
                                                
                                            
                                                
                                                     almost never show them to anyone else.
Topaz Dragon Lairs
Topaz dragons are happiest by the sea. They spend most of their time basking in the sun and have no desire to get wet, beyond enjoying a bit of
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     threatens shipping and caravans around a major city.
Topaz Dragon Lairs
Topaz dragons are happiest by the sea. They spend most of their time basking in the sun and have no desire to get wet
                                                
                                            
                                                
                                                     their homes. They keep the interior chambers of their lairs meticulously dry.
The challenge rating of a legendary topaz dragon increases by 1 when it’s encountered in its lair.
Lair Actions
On
                                                
                                            
                                        
                                                     Monsters
                                                    Infernal Machine Rebuild
                                                    
                                                
                                            
                                                     with gems of red and black in each eye socket—then attacks.
Spectral Visage. An eye of fear and flame resembles a hooded, skeletal humanoid figure. The interior of its hood cannot be seen except as an
                                                
                                            
                                                
                                                     opaque black void. Ominous tales speak of these creatures prowling city streets in the darkest nights and during times of unease and unrest It is said that eyes of fear and flame were created by chaotic
                                                
                                            
                                        
                                                    Dwarf
                                                    
    
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                                                     Species
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     common shades are light brown or deep tan, like certain tones of earth. Their hair, worn long but in simple styles, is usually black, gray, or brown, though paler dwarves often have red hair. Male
                                                
                                            
                                                
                                                     up the adventuring life might be motivated by a desire for treasure—for its own sake, for a specific purpose, or even out of an altruistic desire to help others. Other dwarves are driven by the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    Black Cabin Characters might be drawn to this location by a tale told in Ten-Towns (see the Tall Tales in Ten-Towns table) or by a desire to help a gnome in Bryn Shander (see “Provisions for Macreadus”), or they might happen upon the Black Cabin while crossing the open tundra.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                    Temple Layout The interior of the temple is a single open expanse. Though divided into distinct areas, the cathedral-like space has no interior walls or upper floors. Five chapels are devoted to one
                                                
                                            
                                                
                                                     eyes adjust to the stunning chaos of Tiamat’s Temple, you see that its interior is a single, cathedral-like space that towers far overhead. Five distinct vaults branch off the central gallery. Though
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     the structure collapses completely. Ceilings. Ceilings are 15 feet high unless noted otherwise. Doors. Interior doors are made of wood reinforced with iron bands. They have neither locks nor keyholes
                                                
                                            
                                                
                                                     filters through the arrow slits around the castle. During the day, this provides dim light in most areas. At night, all areas are dark. Walls. Exterior walls and load-bearing interior walls are 5 feet
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                    Temple Layout The interior of the temple is a single open expanse. Though divided into distinct areas, the cathedral-like space has no interior walls or upper floors. Chapels are devoted to the five
                                                
                                            
                                                
                                                     level; level 3 is a zone 100 feet above ground level, both of which can be reached only by flying. Once your eyes adjust to the stunning chaos of Tiamat’s Temple, you see that its interior is a single
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                     Bent Pyramid, which is encased in black granite, has no interior, no temple, and no obvious reason for existing. Sute’s Chosen, however, know it sits atop a well of immense magical power that can be tapped by manipulating sound waves.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    . His hoarding of both souls and the treasures the dead carry into the Underworld see him worshiped by those who desire to collect and keep wealth. Erebos’s very presence is stifling, and those who come
                                                
                                            
                                                
                                                     black whip. He also appears in the form of a black asp, a cloud of choking smoke, or an animated golden idol.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     black draft horses are under Strahd’s control. The horses wait for the characters to pile into the carriage if they so desire. There is room inside for eight of them. If they get into the carriage
                                                
                                            
                                                
                                                    I. Black Carriage Even here, in the mountains, the forest and the fog are inescapable. Ahead, the dirt road splits in two, widening toward the east. There you see patches of cobblestone, suggesting
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     comfortable-looking building, its gleaming wooden exterior carved in overlapping Strixhaven star motifs. The interior is dim and cozy (if loud), featuring rich mahogany floors and well-worn furniture
                                                
                                            
                                                
                                                     of oak and black leather. Live musical acts often set up on the tavern’s patio, including performing groups made up of students, faculty, and staff alike.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    Using the Maps This book contains a fold-out, double-sided poster map and several interior maps. These elements are further described in the sections that follow. Poster Map The adventure lets you
                                                
                                            
                                                
                                                     Hither, Thither, and Yon. Lodged between them is the Palace of Heart’s Desire—the home of Prismeer’s archfey ruler, Zybilna. This side of the map is meant to be shared with the players once the characters
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    9. Temple of the Great Snake This 30-foot-high cavern is dominated by a ruin that contains the following: Carvings. The interior walls are covered in carvings of snakes, fanged maws, and open
                                                
                                            
                                                
                                                     ophidian eyes.
 Black Statue. The northwest section of the temple contains a black stone statue of a masked, hooded male humanoid dressed in leather armor and clutching a dripping dagger in each hand
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Kyrzin’s Ooze Wondrous item, very rare (requires attunement) This opalescent, symbiotic goo comes sealed in a jar and slowly shifts and moves, as if endlessly exploring the jar’s interior. To attune
                                                
                                            
                                                
                                                    , turning your corpse into a black pudding allied with the daelkyr (see the Monster Manual for the black pudding’s stat block).
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                    Coins This suit symbolizes avarice and the desire for personal and material gain. It is also symbolic of gluttony, lust, and obsession. On the side of good, this suit can suggest the accumulation of
                                                
                                            
                                                
                                                     black markets; fair and equitable trades Four of coins Merchant A rare commodity or business opportunity; deceitful or dangerous business transactions Five of coins Guild Member Like-minded individuals
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Infernal Machine Rebuild
                                                    
                                                
                                            
                                                    Eye of Fear and Flame An eye of fear and flame resembles a hooded, skeletal humanoid figure. The interior of its hood cannot be seen except as an opaque black void. An eye of fear and flame stalks
                                                
                                            
                                                
                                                     its skull—set with gems of red and black in each of its eye sockets—then attacks.. Eye of Fear and Flame
 Medium undead, chaotic evil
 Armor Class 15 (natural armor)
 Hit Points 136 (16d8 + 64
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     actively plots against him. Her dreams have revealed a treasure called the Black Opal Crown, hidden deep within the Tomb of the Nine Gods. She’s convinced that the crown is the key to unleashing Dendar the
                                                
                                            
                                                
                                                     the temple from area 1 or 23 and behave as you desire.
 The temple is a living community. Outside combat, inhabitants move between chambers, feed, wash, rest, and engage in all the villainous deceptions of yuan-ti life. You can use the Temple Reinforcements table to simulate this.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     Black Network have no desire to become agents and errand-runners for some petty god and her dragon cohorts. This viewpoint makes the Zhentarim an interesting addition to the characters’ possible
                                                
                                            
                                                
                                                    The Zhentarim  The Zhentarim—also known as the Black Network—is a loose affiliation of merchants, mercenaries, and malefactors. Common folk know the Zhentarim as the people to talk to when you need
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    Black Dragon Lairs Black dragons prefer to lair in swamps and jungles—the more dismal and fetid, the better. Within those environs, they favor ruins for their defensibility and dreary aesthetic. When
                                                
                                            
                                                
                                                     choosing their lairs, black dragons are fond of locations that are naturally constraining and confounding. Whether adventurers seeking the dragon must wind their way through the roots of an ancient
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Infernal Machine Rebuild
                                                    
                                                
                                            
                                                    14. Chapel of Evil The chanting heard throughout the tomb originates in this chapel, whose pews are filled with more than two dozen worshipers — and, oddly, with two large chunks of rough black stone
                                                
                                            
                                                
                                                     watch, one of them collapses — and is suddenly and horrifyingly petrified into another chunk of black stone.
 At the far end of the chapel, a handsome priest stands behind an altar block that glows an
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     Black Network have no desire to become agents and errand-runners for some petty god and her dragon cohorts. This viewpoint makes the Zhentarim an interesting addition to the characters’ possible
                                                
                                            
                                                
                                                    The Zhentarim  The Zhentarim—also known as the Black Network—is a loose affiliation of merchants, mercenaries, and malefactors. Common folk know the Zhentarim as the people to talk to when you need
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     Black Network have no desire to become agents and errand-runners for some petty god and her dragon cohorts. This viewpoint makes the Zhentarim an interesting addition to the characters’ possible
                                                
                                            
                                                
                                                    The Zhentarim  The Zhentarim—also known as the Black Network—is a loose affiliation of merchants, mercenaries, and malefactors. Common folk know the Zhentarim as the people to talk to when you need
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     characters might discover while exploring the Infinite Staircase. Infinite Staircase Doors   d100 Door on the Staircase Destination   01–03 Webbed mouth of a pitch-black cavern Cave in the Demonweb
                                                
                                            
                                                
                                                     Pits, a spidery layer of the Abyss 04–06 Rusty metal hatch forged from dulled weapons Interior of a war machine in Acheron, a plane of infinite battle 07–09 Trellis covered with vibrant, untamed
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon of Icespire Peak
                                                    
                                                
                                            
                                                    Roleplaying Falcon Falcon the Hunter wears a fur-lined cloak over his studded leather armor. He stands 6 feet, 6 inches tall, and has black hair and broad shoulders. His eyes are as blue, cold, and
                                                
                                            
                                                
                                                     and are divided by wooden fences. They hold two dozen chickens and a rooster, six pigs, and four goats. The animals are well treated and not dangerous.
 Ceilings. Interior ceilings are 9 feet high and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     carrying spears and ornate jugs. The ceiling is painted to look like a clear blue sky. A small bejeweled cockroach rests atop a sarcophagus of black basalt in the middle of the room. A two-foot-diameter
                                                
                                            
                                                
                                                    ). The lid of the black sarcophagus bears a name etched in Common: NAPAKA. The lid is sealed with strips of melted lead that can be easily pried away. Once the lead is removed, the lid can be pushed aside
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     a Medium creature whole. A 5-foot-wide iron door in the front of the oven allows one to reach into the oven’s interior without disturbing the fuming cauldron that rests atop it. The oven’s flames are
                                                
                                            
                                                
                                                     produced by a fire elemental that is bound inside the clay enclosure. Its coal-black eyes are visible inside the flames to anyone who peers inside the oven. While it is trapped in this manner, the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     a sore reminder of the animosity that has often arisen between the two peoples. Desire. Tazmikella agrees with Protanther that the metallic dragons could strike against the chromatic dragons
                                                
                                            
                                                
                                                     party, and which was found during a previous adventure. That item turns out to have once belonged to Tazmikella, and was part of a hoard she took from an ancient black dragon she defeated. (Legend lore or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     a sore reminder of the animosity that has often arisen between the two peoples. Desire. Tazmikella agrees with Protanther that the metallic dragons could strike against the chromatic dragons
                                                
                                            
                                                
                                                     party, and which was found during a previous adventure. That item turns out to have once belonged to Tazmikella, and was part of a hoard she took from an ancient black dragon she defeated. (Legend lore or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     her two gargoyles, her raven familiar, twenty cult fanatics (members of the Knights of the Black Sword), and ten roped mountain goats (see appendix C) that the cultists use for food and to set off
                                                
                                            
                                                
                                                     traps. If Huarwar Mulphoon and Fel Suparra are alive, they are among the cult fanatics (see area C6 for more information about these NPCs). The Knights of the Black Sword speak Common and Infernal, and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     these casks are rotted and empty. The wine name burned on each is Red Dragon Crush. Lining the interior of the sixth one is a patch of yellow mold (see “Dungeon Hazards” in chapter 5, “Adventure
                                                
                                            
                                                
                                                     home to a purplish black pudding that bursts forth if the cask is broken open. Fortunes of Ravenloft If your card reading reveals that a treasure is here, it is inside one of the empty casks along the north wall, hidden there by Cyrus Belview.
                                                
                                            
                                        





