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Returning 35 results for 'despite image are bandits'.
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Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
, prestidigitation, suggestion
1/day each: major image, zone of truthThe high fae can take up to three reactions per round but only one per turn.
Capricious Step. Immediately after taking damage, the
Lord demands fealty and respect from their followers. But despite their austere demeanor, the Kindly Lord is also known for following their own mysterious whims, journeying to the farthest reaches of Eldraine to satiate their curiosity.Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Monsters
Mordenkainen Presents: Monsters of the Multiverse
, invisibility, major image
3/day each: dispel magic, fly, suggestion, wall of fire
1/day: dominate monster
Teleport. Bael teleports, along with any equipment he is wearing or carrying, up to 120 feet
interests at Mammon’s court, which leaves him free to pursue his battle lust.
Despite his lack of interest in affairs outside battle, or perhaps because of it, Bael has gained a small
Monsters
Curse of Strahd
): darkvision, knock, mirror image
3rd level (3 slots): clairvoyance, lightning bolt, magic circle
4th level (1 slot): greater invisibilityMultiattack. Ezmerelda makes three attacks: two with her +1 rapier
, a Vistana, is the protégé of Rudolph van Richten—despite the fact that her first encounter with the vampire hunter was anything but pleasant.
Witness to Tragedy. When Ezmerelda
Monsters
Fizban's Treasury of Dragons
ability (spell save DC 20):
At will: mage hand (the hand is invisible), minor illusion
1/day each: detect thoughts, dispel magic, etherealness, major image, misleadThe dragon can take 3 legendary
volcanic lairs often puts them in conflict with fire giant;fire giants. Despite their reluctance to reveal themselves to strangers, emerald dragons might approach experienced adventurers in the hopes
Deck of Illusions
Legacy
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Magic Items
Basic Rules (2014)
Intelligence (Investigation) check. The creature then appears translucent.
The illusion lasts until its card is moved or the illusion is dispelled. When the illusion ends, the image on its card
Eight of spades
Hobgoblin
Two of spades
Goblin
Ace of clubs
Iron golem
King of clubs
Bandit captain and three bandits
Queen of clubs
Erinyes
Jack of clubs
Berserker
Kenku
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
capable of flight, and similar objects provoke a great desire for the kenku to acquire the items for themselves.
Despite their lack of wings, kenku love dwelling in towers and other tall structures
kenku make an easy living serving as messengers, spies, and lookouts for thieves’ guilds, bandits, and other criminal cartels. A network of kenku can relay a bird call or similar noise across the
Compendium
- Sources->Dungeons & Dragons->Monster Manual
frame. Despite their magical origins, owlbears have propagated and spread to wildernesses across the multiverse. Owlbears dwell in distinctive dens. Roll on or choose a result from the Owlbear Den
Features table to inspire an owlbear den’s noteworthy traits. Owlbear Den Features 1d4 An Owlbear Den Contains... 1 Evidence of previous occupants, like bandits, wolves, or dragons. 2 Heaps of
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
bandits, who stole the horses and scared away the driver. Led by a local menace named Pral, these bandits frequently accost travelers along the trail (as happens in the “Bandit Ambush” encounter
). The character deduces the wagon was ambushed by bandits.
DC 13 Wisdom (Survival). The character discovers a striking bootprint left by Pral. The heel is mongrammed with the letter P.
DC 13 Wisdom
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
of the Talhund. Dwarven Made The crypt is solid dwarven construction. Its stone remains strong despite millennia of neglect. Carvings of dwarf priests are prevalent, as are carvings of mountain peaks
d6 and consult the Crypt Hauntings table to determine the nature of the ghostly image or effect encountered there (or choose one that seems evocative). A haunting can’t leave the location where it’s
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
the Feathergale Knights. These “knights” affect a dashing image and are given to drinking, singing, wearing fashionable clothing, and general revelry. The club is a cover for the Cult of the Howling
repairing the old castle, and reroofing is their current major task. They claim their intention is to make Rivergard Keep their base for protecting river-borne trade from monsters and bandits. In truth
Compendium
- Sources->Dungeons & Dragons->Monster Manual
sometimes work with bandits to abduct travelers, releasing captives only if they accept a dangerous bargain. Roll on or choose a result from the Lamia Pacts table to inspire a lamia’s desires. Lamia
), Minor Illusion
1/Day Each: Geas, Major Image, Scrying
Bonus Actions
Leap. The lamia jumps up to 30 feet by spending 10 feet of movement.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
illusion is dispelled. When the illusion ends, the image on its card disappears, and that card can’t be used again. Playing Card Illusion Ace of hearts Red dragon King of hearts Knight and four guards
of clubs Bandit captain and three bandits Queen of clubs Erinyes Jack of clubs Berserker Ten of clubs Hill giant Nine of clubs Ogre Eight of clubs Orc Two of clubs Kobold Jokers (2) You (the deck’s owner)
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
illusion is dispelled. When the illusion ends, the image on its card disappears, and that card can’t be used again. Playing Card Illusion Ace of hearts Red dragon King of hearts Knight and four guards
of clubs Bandit captain and three bandits Queen of clubs Erinyes Jack of clubs Berserker Ten of clubs Hill giant Nine of clubs Ogre Eight of clubs Orc Two of clubs Kobold Jokers (2) You (the deck’s owner)
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
it’s headed. Those above her seriously considered wiping out the caravan with mercenaries disguised as bandits, ransacking the wagons, and torturing cult members for the desired information. Fortunately
Waterdeep, she will put plan B — the one involving mass murder — into action. Despite the vast gulf between their outlooks, the Zhentarim and the Harpers have a common enemy, and that is pushing them
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
headed. Those above her seriously considered wiping out the caravan with mercenaries disguised as bandits, ransacking the wagons, and torturing cult members for the desired information. Fortunately for
Waterdeep, she will put plan B—the one involving mass murder—into action. Despite the vast gulf between their outlooks, the Zhentarim and the Harpers have a common enemy, and that is pushing them into an
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
wrecked caravan, he engineered a costume for himself. Disguised as a half-metal goblin, he infiltrated the goblins’ lair and did his best to fit in, cleverly using silent image spells to hide the
way through the mountain pass, forcing Chief Yarb-Gnock to send goblin wagons far and wide in search of food and resources. Despite his best efforts, the gnome-in-goblin’s-clothing could sense that
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
. Rather, their highest pursuit is preserving mortal choice, despite the sorrowful knowledge that mortals sometimes choose ruinous paths. Symbols Left to Right: Paladine, Branchala, and Habbakuk
animal life, the sea, and the balance of nature. Many sailors, farmers, and hunters revere him. His holy sites are often marked with the image of a blue bird or a phoenix wreathed in blue flames
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
. A stone pier juts from one end near a winding path. A light fog clings to the trees, making whorls and eddies despite the lack of wind.
Two spirit nagas named Valsyx and Charnyz lurk in the swamp on
precision. She knows major image rather than water breathing. Charnyz is at home in the mire and isn’t slowed by its difficult terrain. Charnyz’s Ruse. If approached in her lair, Charnyz offers an
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
battle lust. Despite his lack of interest in affairs outside battle, or perhaps because of it, Bael has gained a small following of cultists. Those who worship at his altar call him the King of Hell
), animate dead, charm person, detect magic, inflict wounds (as an 8th-level spell), invisibility (self only), major image
3/day each: counterspell, dispel magic, fly, suggestion, wall of fire
1/day
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
trained pack of wolves and frets about outgrowing this favorite pastime.
2 A crystal dragon wyrmling has foreseen an untimely end for the bandits who raided the wyrmling’s lair and follows the
bandits to keep them safe.
3 A crystal dragon wyrmling has befriended a white dragon wyrmling. The wyrmlings’ parents, who are ancient rivals, regard the relationship with concern.
4 A
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
with a crew of twenty well-trained scalawags (bandits). The ship’s port of call is the city of Neverwinter. Despite her checkered past, Captain Stormsword is one of the most reliable privateers working
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
lust. Despite his lack of interest in affairs outside battle, or perhaps because of it, Bael has gained a small following of cultists. Those who worship at his altar call him the King of Hell, and the
spellcasting ability (spell save DC 21):
At will: alter self (can become Medium), charm person, detect magic, invisibility, major image
3/day each: dispel magic, fly, suggestion, wall of fire
1
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
, Karagos. Blind Artists The three creatures skulking about the room are undead servants of Acererak. Despite their blindness, each has the magical ability to perceive and paint scenes of pain
, carnage, and death that have occurred in the Tomb of the Nine Gods. One of the artists is presently painting over scenes depicting the fall of the Company of the Yellow Banner. All that remains is an image
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
before Sunset-Is-Nigh hatched. Kaynen is initially Hostile toward the characters, assuming they are bandits and commanding the characters not to touch his tree. If the characters respect Kaynen’s request
Green Rumors table, they can surmise that these zombies were formerly the bandits who were robbing folks on the forest’s edge. Mysterious Footprints. As a Search action, a character can search the camp
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
from which he and his gang mount a defense. If an alarm has not been raised, two bandits and a scout are here, stealing drinks from the store of brandy. If the smugglers have been alerted, Sanbalet (see
promise of hidden knowledge initially drew him here.
Despite the disappointment of never finding the alchemist’s secret chamber or other legendary arcane discoveries, the clever wizard saw opportunity
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
. The satchel contains some valuable items (see “Treasure” below). Development. The bandits in area R2 notice if the characters make a lot of noise here. They burst into the room, gaining surprise if
the characters don’t know they’re coming. If the bandits fight in this area and two are defeated, the last bandit might reveal the secret door by fleeing in that direction. Treasure. The waterproof
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Ezmerelda d’Avenir Ezmerelda d’Avenir, a Vistana, is the protégé of Rudolph van Richten—despite the fact that her first encounter with the vampire hunter was anything but pleasant. Witness to Tragedy
slots): protection from evil and good, magic missile, shield
2nd level (3 slots): darkvision, knock, mirror image
3rd level (3 slots): clairvoyance, lightning bolt, magic circle
4th level (1 slot
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Chondathan human archmage). Having quaffed a few potions of longevity in his lifetime, he has the appearance and vigor of a thirty-year-old despite his being a couple decades older than that. A shield
when the characters show up to question him. If they confront him, Thunderhale takes umbrage and tries to pick a fight. Twelve members of the Moon Maiden crew (CN male Illuskan human bandits) stand
compendium
- Sources->Dungeons & Dragons->Netheril’s Fall: Tales of Terror, Treasure, and Time Travel
altered gravity or no gravity, as well as places where time is slowed or sped up. A gallery of levitating statues portrays the empire’s greatest minds, with the floating image of Karsus largest and
administration of the Last Academies is Karyne Xalroum (Medium, Lawful Neutral Archmage), a no-nonsense human who often delegates her duties to a host of human Mages of all alignments. Despite their
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
fickle as the wilds of Eldraine, and the Kindly Lord demands fealty and respect from followers. Despite having an austere demeanor, the Kindly Lord is also known for following mysterious whims
save DC 19):
At will: dancing lights, detect magic, druidcraft, mage armor (self only)
2/day each: faerie fire, gust of wind, mirror image
Reactions
Fae Counterspell. The high fae interrupts a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Yrrlcheb Beltorzza on the roof and eight male drow inside. Treasure. Yrrlcheb carries a spellbook bound in supple flumph hide that contains all the spells he has prepared, plus jump, mirror image, and
. The goblins cower and beg for their lives when faced with possible harm. Despite their pitiable appearance, they can’t be trusted and will do anything to survive, including betraying and eating
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
. Each side bears the image of a towering mountain with a carved gemstone at its heart. A long roll of cloth props one side of the double door open. A fissure in the wall opens to a tunnel leading west
the most exquisite creatures she can transform into statues. She likes the carvings here and has been gradually capturing bandits and explorers to force them into kneeling poses before petrifying them
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
artifacts that could rewind time (see the “Secret of the Obelisks” sidebar). It was damaged during Ythryn’s fall and, despite Iriolarthas’s best efforts, the demilich could not repair it. Characters who
used this hall for meditation. As someone floated around inside the dome, an illusory image of the person went on with their daily affairs elsewhere in the city. The four supporting columns have doors
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Intelligence (Investigation) check can spot the bottle, its label bearing the image of a jauntily dressed unicorn. The contents are drinkable, and a character who makes a successful DC 10 Intelligence
through the secret door as soon as the characters appear. Otherwise, if the smugglers have been alerted to the party’s presence, two bandits and a scout are here and ready to fight. Without a smuggler
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
work with the locals before adventurers defeated the bandits and cleared their hideout in the dungeon of Tresendar Manor. He served a sentence on a work gang for his involvement with the bandits, but
that the misfortune of previous years has been due to a lack of devotion to Tymora. Despite this, most locals like the priest, and are likely to help her if she’s in trouble. Development. Garaele was






