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                        Returning 35 results for 'destroy inhabits are book'.
                    
                
                        
                            
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                                                     Magic Items
                                                    Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    
Destroying the Demonomicon. To destroy the book, six different demon lords must each tear out a sixth of the bookâs pages. If this occurs, the pages reappear after 24 hours. Before all
                                                
                                            
                                                
                                                    . The tome recounts both the oldest and most current profanities of the Abyss and demons. Demons have attempted to censor the text, and while sections have been ripped from the bookâs spine, the
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     them to fulfill the dragonâs designs.
A draconic shard is difficult to destroy. Destroying the shardâs spectral form or an object the shard inhabits forces the spirit into the form of a
                                                
                                            
                                                
                                                     possessing it. The object uses the shardâs AC, and any damage dealt to the object applies to the shardâs hit points. The shard inhabits the object until it uses an action to leave; until it
                                                
                                            
                                        
                                                     Monsters
                                                    The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     Oerth as Iggwilv the Witch Queen, a peerless wizard and conqueror. It was she who wrote the Demonomicon of Iggwilvâthe greatest of all treatises on the Abyss and its demonic inhabitants. (The book
                                                
                                            
                                                
                                                    , including the ability to summon demons and demonic spirits. But in her quest for absolute power, she made too many enemies and underestimated their determination to destroy her, so she fled to other worlds
                                                
                                            
                                        
                                                    Demonomicon of Iggwilv
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Magic Items
                                                    Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                    , it has 1d4 fiends occupying its pages, typically an assortment of demons.
Destroying the Demonomicon. To destroy the book, six different demon lords must each tear out a sixth of the bookâs
                                                
                                            
                                                
                                                     recounts both the oldest and most current profanities of the Abyss and demons. Demons have attempted to censor the text, and while sections have been ripped from the bookâs spine, the general
                                                
                                            
                                        
                                                     Monsters
                                                    Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     trained in the arcane tradition of evocation. She likes using her magic to destroy things, and her hunger for magic items knows no bounds. Her supreme confidence means that she never backs down from a
                                                
                                            
                                                
                                                    . The book contains the spells Avarice has prepared plus the following additional spells: burning hands, cone of cold, find familiar, ice storm, lightning bolt, rope trick, thunderwave, tongues, wall of fire, and wall of force.Cold, Fire
                                                
                                            
                                        
                                                     Magic Items
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     favorite religious hymn that I constantly hum.
2
I must keep a written record of my beliefs and the sins that I witness. When finished, this book will be my gift to the multiverse.
3
I have
                                                
                                            
                                                
                                                     by transmitting emotion to the creature carrying or wielding it.
Truth Seer. While holding the sword, you gain advantage on all Wisdom (Insight) checks.
Destroying the Sword. Zariel can destroy the
                                                
                                            
                                        
                                                     Monsters
                                                    Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     destroy Nafas is to take his place.
Nafas as a Patron
In addition to linking the adventures in this book, you can use Nafas as a group patron (detailed in Tashaâs Cauldron of Everything). In
                                                
                                            
                                        
                                                    Acolyte
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Backgrounds
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    .
 
Skill Proficiencies: Insight, Religion
Languages: Two of your choice
Equipment: A holy symbol (a gift to you when you entered the priesthood), a prayer book or prayer wheel, 5 sticks of
                                                
                                            
                                                
                                                     is for the common people.
5
I will do anything to protect the temple where I served.
6
I seek to preserve a sacred text that my enemies consider heretical and seek to destroy.
 
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     choice, as appropriate to your factionLanguages: Two of your choiceEquipment: Badge or emblem of your faction, a copy of a seminal faction text (or a code-book for a covert faction), a set of common
                                                
                                            
                                                
                                                     and seek to destroy.
d6
Flaw
1
I judge others harshly, and myself even more severely.
2
I put too much trust in those who wield power within my templeâs hierarchy
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     to you when you entered the priesthood), a prayer book or prayer wheel, 5 sticks of incense, vestments, a set of common clothes, and a pouch containing 15 gp
FEATURE: SHELTER OF THE FAITHFUL
As
                                                
                                            
                                                
                                                     temple where I served.
6
I seek to preserve a sacred text that my enemies consider heretical and seek to destroy.
d6
Flaw
1
I judge others harshly, and myself even more
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     test of faith, Remi has been tasked with using her connection to her former patronâthe arcanaloth Nebukathâto help the holy order obtain and destroy the Book of Vile Darkness. Remi has gotten the
                                                
                                            
                                                
                                                     necessary information from Nebukath, but stealing the book is beyond her ability, so she recruits the characters to carry out this task for the order. Remi offers no reward, but if the characters bring the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                    Objects When characters need to saw through ropes, shatter a window, or smash a vampireâs coffin, the only hard and fast rule is this: given enough time and the right tools, characters can destroy
                                                
                                            
                                                
                                                     before the wall does. For the purpose of these rules, an object is a discrete, inanimate item like a window, door, sword, book, table, chair, or stone, not a building or a vehicle that is composed of many other objects.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     efreeti named Vrakir has the Book of Vile Darkness. We need you to steal this evil artifact so we can destroy it. This quest, should you choose to undertake it, requires you to infiltrate the fortress of
                                                
                                            
                                                
                                                     Brimstone Hold, where the book is kept.
 âWe obtained a map of the fortress from an informant of ours, an arcanaloth named Nebukath, who works in Brimstone Hold. Nebukath is willing to provide
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Objects When characters need to saw through ropes, shatter a window, or smash a vampire's coffin, the only hard and fast rule is this: given enough time and the right tools, characters can destroy
                                                
                                            
                                                
                                                     before the wall does. For the purpose of these rules, an object is a discrete, inanimate item like a window, door, sword, book, table, chair, or stone, not a building or a vehicle that is composed of many other objects.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    â psionic power. See chapter 3 of this book for more information on mindwitnesses. Neothelids These horrors, hated by mind flayers, sometimes come into being when those ignorant of mind flayer lore destroy
                                                
                                            
                                                
                                                     a colony. A neothelid arises when a tadpole pool is left untended. The tadpoles turn against each other, and the survivor grows to immense size. Comparable to purple worms, these behemoths devour everything in their path. See chapter 3 of this book for more information on neothelids.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                    ) check, they can convince the agents that theyâre attempting to destroy the book on the queenâs behalf, buying them time to continue their investigations.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     imbued with divine power, it is vitally important to its owner because of what it represents. Keepsakes  d6 Keepsake   1 The finger bone of a saint 2 A metal-bound book that tells how to hunt and
                                                
                                            
                                                
                                                     destroy infernal creatures 3 A pigâs whistle that reminds you of your humble and beloved mentor 4 A braid of hair woven from the tail of a unicorn 5 A scroll that describes how best to rid the world of necromancers 6 A runestone said to be blessed by your god
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     psychic remnant called a draconic shard. A draconic shard in its true form resembles a shimmering, spectral image of the dragon. More often, though, a shard inhabits an object the gem dragon poured
                                                
                                            
                                                
                                                     accompanying adventurers in the guise of an intelligent magic item and steering them to fulfill the dragonâs designs. A draconic shard is difficult to destroy. Destroying the shardâs spectral form or an object
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     and fomorians that they are not a threat to the Gloaming Court. If they believe the characters, and particularly if the characters agree (truthfully or otherwise) to help the queen destroy the
                                                
                                            
                                                
                                                     set on ending the threat of the princess by destroying the book and all those connected to it. If the characters ask about the Princess of the Shadow Glass, the elves say that she was exiled from the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     princess, who does not reveal her true name, claims to be the only one who can destroy the Queen of Air and Darkness and free the Gloaming Court from that tyrannical ruler. Itâs clear that the speakerâs
                                                
                                            
                                                
                                                     Tale and tells the characters (truthfully)that she doesnât know where those ruins are. (She knows that the ghost of the scrivener, whose name was Zyrian, still lingers where the book was found. She
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     destroy the book, six different demon lords must each tear out a sixth of the bookâs pages. If this occurs, the pages reappear after 24 hours. Before all those hours pass, anyone who opens the bookâs
                                                
                                            
                                                
                                                     book up-to-date, no matter how many pages are removed, and it longs to be more than mere reference material. Abyssal Lore. You can reference the Demonomicon whenever you make an Intelligence check to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     again for 7 days. When the tome is discovered, it has 1d4 fiends occupying its pages, typically an assortment of demons. Destroying the Demonomicon. To destroy the book, six different demon lords must
                                                
                                            
                                                
                                                     have been ripped from the bookâs spine, the general chapters remain, ever revealing demonic secrets. And the book holds more than blasphemies. Caged behind lines of script roils a secret piece of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     level
 A duergar tyrant is building a chardalyn dragon to destroy Ten-Towns. The characters learn of this plot and try to thwart it.
 Chapter 4: Destructionâs Light
 For 6th-level characters
                                                
                                            
                                                
                                                     Solstice in search of a lost orb, a book, and perhaps the Frostmaiden herself.
  Chapter 6: Caves of Hunger
 For 8th-level characters
 Armed with the âRime of the Frostmaiden,â the characters crack
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    , inanimate item like a window, door, sword, book, table, chair, or stone. It isnât a building or a vehicle, which are composed of many objects. Time-Limited Object Interactions When time is short, such
                                                
                                            
                                                
                                                     Rules Glossary. Breaking Objects As an action, you can automatically break or otherwise destroy a fragile, nonmagical object, such as a glass container or a piece of paper. If you try to damage something more resilient, the DM might use the rules on breaking objects in the Rules Glossary.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    , inanimate item like a window, door, sword, book, table, chair, or stone. It isnât a building or a vehicle, which are composed of many objects. Time-Limited Object Interactions When time is short, such
                                                
                                            
                                                
                                                     rules glossary. Breaking Objects As an action, you can automatically break or otherwise destroy a fragile, nonmagical object, such as a glass container or a piece of paper. If you try to damage something more resilient, the DM might use the rules on breaking objects in the rules glossary.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                    Tale of Tragedy and Terror A Deep and Creeping Darkness tells the tale of a mountain village whose residents went missing over the course of several months. The book presents a series of vignettes
                                                
                                            
                                                
                                                     named in the book include Mayor Lei Duvezin, a kind and talented dwarf smith named Tormun, and his wife, Blenyss. Seventy years ago, an explosion rocked the platinum mine, collapsing the tunnels and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     the annis hag appear in chapter 3 of this book. Bheur hags live in wintry lands, favoring snow-covered mountain peaks. They are gaunt, have blue-white skin, white hair, and are known for their gray
                                                
                                            
                                                
                                                     hag appear in chapter 3 of this book. Green hags inhabit dismal forests, swamps, and moors. A green hagâs body, whether broad, narrow, fat, or thin, is topped with a tangled mane of hair. A green hag
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     Queen, a peerless wizard and conqueror. It was she who wrote the Demonomicon of Iggwilvâthe greatest of all treatises on the Abyss and its demonic inhabitants. (The book, which plays no part in this
                                                
                                            
                                                
                                                     spirits. But in her quest for absolute power, she made too many enemies and underestimated their determination to destroy her, so she fled to other worlds and across planes to escape the worst of them
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     gain no XP for defeating Ezzat unless they also destroy the lichâs phylactery (located in area 23). Ezzat has the forcecage spell prepared instead of plane shift, and he wears an amulet of proof against
                                                
                                            
                                                
                                                     finding a way not only to destroy Halaster but to gain control over Undermountain.
 Ezzat is a lich who speaks Common, Dwarvish, Draconic, Elvish, Sylvan, and Undercommon. He plans to destroy Halaster
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Scions of Elemental Evil
                                                    
                                                
                                            
                                                     Elemental Evil. The cultists are planning the widespread death of innocents across this region, and I wonât stand for it.
 âMy spies infiltrated Nulb, a village near the temple, and stole a record book from
                                                
                                            
                                                
                                                     a cult recruiter. This book revealed the names of the cults and their leaders, as well as the existence of their plot. Look at this page torn from the book and see what I mean.â
 Queen Yolande hands
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     to dust and its soul fades into the afterlife. If its foe is too powerful for the revenant to destroy on its own, it seeks worthy allies to help it fulfill its quest. Divine Justice. No magic can hide
                                                
                                            
                                                
                                                     revenantâs body is destroyed, its soul lingers. After 24 hours, the soul inhabits and animates another humanoid corpse on the same plane of existence and regains all its hit points. While the soul is bodiless
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     appendage inside an unhealing wound 
   3  A burrowing, worm-like being 
   4  An intrusive thought that inhabits your mind 
   5  A living tattoo 
   6  Crystal growths that replace a portion of
                                                
                                            
                                                
                                                     symbioteâs goal, working with your DM to detail the specifics or create another agenda. Symbiotic Agenda    d6 Agenda 
     1  The symbiote seeks to destroy a specific type of being, such as fiends
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     3 feet tall. Raxivort spent centuries watching over the treasury of Grazâzt (appears in this book), and in time, Raxivort plundered his lordâs vault. One of the treasures he stole was the Infinity
                                                
                                            
                                                
                                                     pursue the Infinity Spindle for themselves and destroy Raxivort. Xvart Fleeing his pursuers, Raxivort wandered across the multiverse and spawned xvarts, who not only look like him but also cause any
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    . Their brother, Xerrion, came to possess the tablet and used it to contact otherworldly beings in an attempt to destroy his familyâs business rivals and political enemies. This contact drove Xerrion
                                                
                                            
                                                
                                                     Foes, you can add one or more star spawn from that book to the roster of creatures encountered on this level of Undermountain.
 Dezmyr and Zalthar The current leaders of Shadowdusk Hold are the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    Ghosts of Saltmarsh The adventures in this book are meant to interact with Saltmarsh. They were designed as stand-alone adventures but can be adapted to reflect the ambitions of the townâs factions
                                                
                                            
                                                
                                                     want the town to remain safe, and the Scarlet Brotherhood deems the sea devils a threat to their plans. If the characters accomplish their mission and enable the alliance to destroy the sahuagin, they
                                                
                                            
                                        





