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                        Returning 35 results for 'destroy insight are bond'.
                    
                
                        
                            
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                                        destroyed insight are bonus
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     Flood","rollDamageType":"psychic"} psychic damage, and it must succeed on a DC 14 Intelligence saving throw or be stunned until the end of its next turn.Precognitive Insight (3/Day). When the mage or a
                                                
                                            
                                                
                                                     people. Chaos can only destroy, and her visions are a tool to ensure that society can live in safety in all variants of the future.
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Mimicry. The gazer can mimic simple sounds of speech it has heard, in any language. A creature that hears the sounds can tell they are imitations with a successful DC 10 Wisdom (Insight) check.Bite
                                                
                                            
                                                
                                                     familiar, forming a telepathic bond with its willing master, provided that the master is at least a 3rd-level spellcaster. While the two are bonded, the master can sense what the gazer senses as long as
                                                
                                            
                                        
                                                     Monsters
                                                    Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     creature that hears the sounds can tell they are imitations with a successful DC 12 Wisdom (Insight) check.Multiattack. The raptor makes two attacks with its beak.
Beak. Melee Weapon Attack: +5
                                                
                                            
                                                
                                                     created expressly to be familiars. Such creatures have the following trait.
Familiar. The anvilwrought can serve another creature as a familiar, forming a magical, telepathic bond with its willing master
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     its master.A curious impulse drives the gray render. Despite its hulking form and terrible appetite, it wants most of all to bond with an intelligent creature and, once bonded, to give its life to
                                                
                                            
                                                
                                                     to bond with an intelligent creature. When one encounters a suitable master, it sings to that creatureâa weird, warbling cry accompanied by scratching at the earth and a show of deference. Once
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     telepathic bond.
Mimicry. The gazer can mimic simple sounds of speech it has heard, in any language. A creature that hears the sounds can tell they are imitations with a successful DC 10 Wisdom (Insight
                                                
                                            
                                                
                                                    Familiar. The gazer can serve another creature as a familiar, forming a telepathic bond with its willing master, provided that the master is at least a 3rd-level spellcaster. While the two are bonded
                                                
                                            
                                        
                                                     Magic Items
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     by transmitting emotion to the creature carrying or wielding it.
Truth Seer. While holding the sword, you gain advantage on all Wisdom (Insight) checks.
Destroying the Sword. Zariel can destroy the
                                                
                                            
                                                
                                                     following tables. These traits override any conflicting personality trait, ideal, bond, or flaw.
Personality Traits
D8
PERSONALITY TRAIT
1
I treat all beings, even enemies, with respect
                                                
                                            
                                        
                                                     Monsters
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                     still draws much of her power from her bond with Euryale. Asteria is foremost a protector and warrior, traveling the multiverse to uproot injustice, defend innocents, and inspire hope. She believes
                                                
                                            
                                                
                                                    , but she nevertheless opposes groups like the Grim Harrow (see chapter 19) that seek to destroy the Deck of Many Things.PoisonEmpowering Aegis (Recharge 4â6);{"diceNotation":"1d6","rollType":"recharge
                                                
                                            
                                        
                                                     Monsters
                                                    Candlekeep Mysteries
                                                    
                                                
                                            
                                                    ;and all are less than me.â
Ideal. âAfter I destroy the Queen of Air and Darkness for her weakness and insolence, I will take my rightful place at the head of the Gloaming Court.&rdquo
                                                
                                            
                                                
                                                    ;
Bond. âI have many supporters in the Gloaming Court who worship the ground I walk on. They deserve a sovereign who is worthy of their love.â
Flaw. âWhy should I worry about the
                                                
                                            
                                        
                                                     Monsters
                                                    Curse of Strahd
                                                    
                                                
                                            
                                                     domain, in hopes that they will find a way to destroy the vampire or set Strahd free.
For the Love of Strahd. The Dark Powers of Ravenloft would consider Madam Eva a worthy choice to replace Strahd as
                                                
                                            
                                                
                                                    . âI wish Strahd to be free of his curse.â
Bond. âThe Vistani are my people now.â
Flaw. âThe people whose fates I divine arenât important. They are but the means to an end.â
                                                
                                            
                                        
                                                     Monsters
                                                    Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     trained in the arcane tradition of evocation. She likes using her magic to destroy things, and her hunger for magic items knows no bounds. Her supreme confidence means that she never backs down from a
                                                
                                            
                                                
                                                     serve her as bodyguards and scouts. Avarice uses her Rary's telepathic bond spell to stay in telepathic contact with her gargoyles before sending them off on any mission. Avarice also has the support of
                                                
                                            
                                        
                                                     Monsters
                                                    Tomb of Annihilation
                                                    
                                                
                                            
                                                     offers to help them find Omu and destroy the Soulmonger.
The first time a situation forces Artus to use the Ring of Winter, he warns the characters that evil forces are after the ring and that his
                                                
                                            
                                                
                                                     presence in the party might put the characters in danger.
Artus Cimberâs Traits
Ideal. âThe preservation of knowledge and history is important to me.â
Bond. âI long to be
                                                
                                            
                                        
                                                     Monsters
                                                    The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    , including the ability to summon demons and demonic spirits. But in her quest for absolute power, she made too many enemies and underestimated their determination to destroy her, so she fled to other worlds
                                                
                                            
                                                
                                                     weakness. Now I see their strength.â
Bond. âPrismeer is my home now.â
Flaw. âMy mother, Baba Yaga, warned me that arrogance would be my undoing, âas sure as stars light
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     components and using Intelligence as the spellcasting ability (spell save DC 14):
1/day each: bane, create or destroy waterDecay and despair are bound up in the nature of topaz dragons, thanks to
                                                
                                            
                                                
                                                     demeanor, caustic observations, and morbid interests can form a lasting bond with a powerful ally.
Entropic Hoards
Topaz dragons prize information on destruction and creation, whether abstract or
                                                
                                            
                                        
                                                     Magic Items
                                                    Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     originated, with the intention to destroy it. When planted in this way, creatures summoned are not friendly to you and do not vanish. Some of the creatures summoned merely head off in search of home
                                                
                                            
                                                
                                                     telepathy out to 120 feet as described in the Monster Manual, and you can cast the detect thoughts spell at will, requiring no components. You also have disadvantage on Wisdom (Insight) and Wisdom
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 17):
1/day each: bane, control water, create or destroy waterThe dragon can take 3
                                                
                                            
                                                
                                                    . But anyone who can endure their abrasive demeanor, caustic observations, and morbid interests can form a lasting bond with a powerful ally.
Entropic Hoards
Topaz dragons prize information on
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     sapphire dragon wyrmling;sapphire wyrmling who left home months before.
6
An adult sapphire dragon and a squadron of githyanki have joined forces to locate and destroy a mind flayer colony
                                                
                                            
                                                
                                                     has its telepathy range doubled while within 1 mile of the lair. This includes creatures with innate telepathy and magical telepathy such as the Rary's telepathic bond spell.
Thriving Wildlife. Giant
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 19):
1/day each: antilife shell, bane, control water, create or destroy
                                                
                                            
                                                
                                                     irritated when disturbed. But anyone who can endure their abrasive demeanor, caustic observations, and morbid interests can form a lasting bond with a powerful ally.
Entropic Hoards
Topaz dragons prize
                                                
                                            
                                        
                                                    Gazer Familiar
                                                    
    
        Legacy
    
    
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                                                     Monsters
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     creature that hears the sounds can tell they are imitations with a successful DC 10 Wisdom (Insight) check.
Familiar. The gazer can serve another creature as a familiar, forming a telepathic bond with
                                                
                                            
                                        
                                                    Acolyte
                                                    
    
        Legacy
    
    
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                                                     Backgrounds
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    .
 
Skill Proficiencies: Insight, Religion
Languages: Two of your choice
Equipment: A holy symbol (a gift to you when you entered the priesthood), a prayer book or prayer wheel, 5 sticks of
                                                
                                            
                                                
                                                     affect their mannerisms and ideals. Their flaws might be some hidden hypocrisy or heretical idea, or an ideal or bond taken to an extreme.
d8
Personality Trait
1
I idolize a
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     in your faction (though you can choose to do so), and it might enhance your status in the faction.
 
Skill Proficiencies: Insight and one Intelligence, Wisdom, or Charisma skill of your
                                                
                                            
                                                
                                                     agent. (For instance, consider the words âfaithâ and âfactionâ to be interchangeable.)
Your bond might be associated with other members of your faction, or a location or an
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    , or even an occult group that served a fiendish master that you now deny. 
 
Skill Proficiencies: Insight, Religion
Languages: Two of your choice
Equipment: A holy symbol (a gift
                                                
                                            
                                                
                                                     be some hidden hypocrisy or heretical idea, or an ideal or bond taken to an extreme.
d8
Personality Trait
1
I idolize a particular hero of my faith, and constantly refer to that
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     your companions.
 
Skill Proficiencies: Choose two from among Deception, Insight, Persuasion, and StealthTool Proficiencies: Choose two from among one type of gaming set, one musical instrument
                                                
                                            
                                                
                                                     bond might involve other bounty hunters or the organizations or individuals that employ you. Your ideal could be associated with your determination always to catch your quarry or your desire to maintain
                                                
                                            
                                        
                                                    Orc
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     scythe. Only a skilled and determined hero can hope to survive single combat with an orc.
Savage and fearless, orc tribes are ever in search of elves, dwarves, and humans to destroy. Motivated by their
                                                
                                            
                                                
                                                     who serve Yurtrus and Shargaas. Some are sent forth into the cities dominated by humans, on dark missions. Beware them.
â Elminster
Search, Destroy, Repeat
When a tribe is on the move, orc
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                    ;Insight, PersuasionLanguages: Two of your choiceEquipment: A set of fine clothes and a pouch containing 5 gp
 
FEATURE: COURT FUNCTIONARY
Your knowledge of how bureaucracies function lets you
                                                
                                            
                                                
                                                    , modifying the entries when appropriate to suit your identity as a courtier.
The noble court or bureaucratic organization where you got your start is directly or indirectly associated with your bond
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     guild.
5
I was a member of this guild before the Dimir recruited me.
6
I donât like what this guild stands for and want to destroy it from within.
7
I secretly wish I could
                                                
                                            
                                                
                                                    . (Chaotic)
6
Nihilism. I donât believe in anything, and anyone who does is a fool. (Neutral)
Bonds
d6
Bond
1
I discovered a secret I canât let
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     resilient sphere 9th greater restoration, Raryâs telepathic bond  Implement of Peace 1st-level Peace Domain feature You gain proficiency in the Insight, Performance, or Persuasion skill (your choice
                                                
                                            
                                                
                                                     Divine Domain class feature for how domain spells work.  Peace Domain Spells   Cleric Level Spells   1st heroism, sanctuary 3rd aid, warding bond 5th beacon of hope, sending 7th aura of purity, Otilukeâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     blue-gray hide has a silvery, geometric pattern, and its thick white mane falls in an orderly fashion around its shoulders. Nearly every felidar forms a close bond with one other creature. Winged
                                                
                                            
                                                
                                                     felidars almost always bond with archons, joining in their relentless pursuit of justice. Other felidars ally with members of the Azorius Senate and form bonds with high-ranking justiciars and ministers
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    Maddgothâs Homunculus Maddgothâs Homunculus awaits its masterâs return. The fact that it hasnât perished suggests that MaddÂgoth is still alive, but their telepathic bond has been severed, indicating
                                                
                                            
                                                
                                                     that would normally destroy it, it forms anew in MaddÂgothâs study (area 25a). Only the wizardâs death can destroy the homunculus for good. Modified Statistics Inside the castle, the homunculus is 12
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Cleric Spells Cantrips (0 Level)   Guidance
 Light
 
  Mending
 Resistance
Sacred Flame
 Spare the Dying
 
  Thaumaturgy
1st Level   Bane
 Bless
 Command
 Create or Destroy Water
                                                
                                            
                                                
                                                     Object
 Prayer of Healing
 Protection from Poison
 
  Silence
 Spiritual Weapon
 Warding Bond
 Zone of Truth
3rd Level   Animate Dead
 Beacon of Hope
 Bestow Curse
 Clairvoyance
 Create
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                    )
 
  DEX
 14 (+2)
 
  CON
 14 (+2)
 
  INT
 16 (+3)
 
  WIS
 10 (+0)
 
  CHA
 8 (â1)
Saving Throws Str +6, Con +4
 Skills Arcana +5, Deception +1, Insight +2, Perception +2
                                                
                                            
                                                
                                                    .
 Weapon Bond. Provided his longsword is on the same plane, Dralmorrer can take a bonus action to teleport it to his hand.
 Actions
 Multiattack. Dralmorrer attacks twice, either with his longsword or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Cleric Spells  Cantrips (0 Level)
 Guidance
 Light
 Mending
 Resistance
 Sacred Flame
 Spare the Dying
 Thaumaturgy
 1st Level
 Bane
 Bless
 Command
 Create or Destroy Water
 Cure Wounds
                                                
                                            
                                                
                                                    
 Protection from Poison
 Silence
 Spiritual Weapon
 Warding Bond
 Zone of Truth
 3rd Level
 Animate Dead
 Beacon of Hope
 Bestow Curse
 Clairvoyance
 Create Food and Water
 Daylight
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    Gray Render A curious impulse drives the gray render. Despite its hulking form and terrible appetite, it wants most of all to bond with an intelligent creature and, once bonded, give its life to
                                                
                                            
                                                
                                                     their kind. Chaotic Allies. As a side effect of its breeding, each gray render has an overpowering need to bond with an intelligent creature. When it encounters a suitable master, the render sings to
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                    
Spells
Cantrip
produce flame, shocking grasp
1st
chaos bolt, create or destroy water, unseen servant
2nd
heat metal, rope trick
3rd
call lightning, 
                                                
                                            
                                                
                                                    . (Chaotic)
6
Power. Someday Iâll find or create the magic that will make me the most powerful being in Ravnica. (Evil)
Bonds
d6
Bond
1
I have dedicated my life
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     kind word than an axe.â
 Bond: âBryn Shander is my home. Itâs my job to protect her.â
 Flaw: âIâm head over heels in love with Sheriff Southwell. One day I hope to marry him.â
  Sirac of Suzail
                                                
                                            
                                                
                                                    )
 
  CHA
  16 (+3)
Skills Athletics +4, Insight +3, Survival +3
 Senses passive Perception 11
 Languages Common, Orc
 Actions
 Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     Constitution score increases by 2, and your Wisdom score increases by 1. Sentinelâs Intuition. When you make a Wisdom (Insight) or Wisdom (Perception) check, you can roll a d4 and add the number
                                                
                                            
                                                
                                                     Sentinel Spells table are added to the spell list of your spellcasting class. Mark of Sentinel Spells    Spell Level Spells 
     1st  compelled duel, shield of faith 
   2nd  warding bond, zone of truth
                                                
                                            
                                        






